| |
| This is a first start for some documentation about frame buffer device |
| internals. |
| |
| Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 |
| James Simmons <jsimmons@user.sf.net>, Nov 26 2002 |
| |
| -------------------------------------------------------------------------------- |
| |
| *** STRUCTURES USED BY THE FRAME BUFFER DEVICE API *** |
| |
| The following structures play a role in the game of frame buffer devices. They |
| are defined in <linux/fb.h>. |
| |
| 1. Outside the kernel (user space) |
| |
| - struct fb_fix_screeninfo |
| |
| Device independent unchangeable information about a frame buffer device and |
| a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO |
| ioctl. |
| |
| - struct fb_var_screeninfo |
| |
| Device independent changeable information about a frame buffer device and a |
| specific video mode. This can be obtained using the FBIOGET_VSCREENINFO |
| ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan |
| the screen only, you can use the FBIOPAN_DISPLAY ioctl. |
| |
| - struct fb_cmap |
| |
| Device independent colormap information. You can get and set the colormap |
| using the FBIOGETCMAP and FBIOPUTCMAP ioctls. |
| |
| |
| 2. Inside the kernel |
| |
| - struct fb_info |
| |
| Generic information, API and low level information about a specific frame |
| buffer device instance (slot number, board address, ...). |
| |
| - struct `par' |
| |
| Device dependent information that uniquely defines the video mode for this |
| particular piece of hardware. |
| |
| |
| -------------------------------------------------------------------------------- |
| |
| *** VISUALS USED BY THE FRAME BUFFER DEVICE API *** |
| |
| |
| Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) |
| ------------------------------------------------- |
| Each pixel is either black or white. |
| |
| |
| Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) |
| --------------------------------------------------------------------- |
| The whole pixel value is fed through a programmable lookup table that has one |
| color (including red, green, and blue intensities) for each possible pixel |
| value, and that color is displayed. |
| |
| |
| True color (FB_VISUAL_TRUECOLOR) |
| -------------------------------- |
| The pixel value is broken up into red, green, and blue fields. |
| |
| |
| Direct color (FB_VISUAL_DIRECTCOLOR) |
| ------------------------------------ |
| The pixel value is broken up into red, green, and blue fields, each of which |
| are looked up in separate red, green, and blue lookup tables. |
| |
| |
| Grayscale displays |
| ------------------ |
| Grayscale and static grayscale are special variants of pseudo color and static |
| pseudo color, where the red, green and blue components are always equal to |
| each other. |
| |