| /* | |
| * 2002-10-18 written by Jim Houston jim.houston@ccur.com | |
| * Copyright (C) 2002 by Concurrent Computer Corporation | |
| * Distributed under the GNU GPL license version 2. | |
| * | |
| * Modified by George Anzinger to reuse immediately and to use | |
| * find bit instructions. Also removed _irq on spinlocks. | |
| * | |
| * Modified by Nadia Derbey to make it RCU safe. | |
| * | |
| * Small id to pointer translation service. | |
| * | |
| * It uses a radix tree like structure as a sparse array indexed | |
| * by the id to obtain the pointer. The bitmap makes allocating | |
| * a new id quick. | |
| * | |
| * You call it to allocate an id (an int) an associate with that id a | |
| * pointer or what ever, we treat it as a (void *). You can pass this | |
| * id to a user for him to pass back at a later time. You then pass | |
| * that id to this code and it returns your pointer. | |
| * You can release ids at any time. When all ids are released, most of | |
| * the memory is returned (we keep MAX_IDR_FREE) in a local pool so we | |
| * don't need to go to the memory "store" during an id allocate, just | |
| * so you don't need to be too concerned about locking and conflicts | |
| * with the slab allocator. | |
| */ | |
| #ifndef TEST // to test in user space... | |
| #include <linux/slab.h> | |
| #include <linux/init.h> | |
| #include <linux/export.h> | |
| #endif | |
| #include <linux/err.h> | |
| #include <linux/string.h> | |
| #include <linux/idr.h> | |
| #include <linux/spinlock.h> | |
| static struct kmem_cache *idr_layer_cache; | |
| static DEFINE_SPINLOCK(simple_ida_lock); | |
| static struct idr_layer *get_from_free_list(struct idr *idp) | |
| { | |
| struct idr_layer *p; | |
| unsigned long flags; | |
| spin_lock_irqsave(&idp->lock, flags); | |
| if ((p = idp->id_free)) { | |
| idp->id_free = p->ary[0]; | |
| idp->id_free_cnt--; | |
| p->ary[0] = NULL; | |
| } | |
| spin_unlock_irqrestore(&idp->lock, flags); | |
| return(p); | |
| } | |
| static void idr_layer_rcu_free(struct rcu_head *head) | |
| { | |
| struct idr_layer *layer; | |
| layer = container_of(head, struct idr_layer, rcu_head); | |
| kmem_cache_free(idr_layer_cache, layer); | |
| } | |
| static inline void free_layer(struct idr_layer *p) | |
| { | |
| call_rcu(&p->rcu_head, idr_layer_rcu_free); | |
| } | |
| /* only called when idp->lock is held */ | |
| static void __move_to_free_list(struct idr *idp, struct idr_layer *p) | |
| { | |
| p->ary[0] = idp->id_free; | |
| idp->id_free = p; | |
| idp->id_free_cnt++; | |
| } | |
| static void move_to_free_list(struct idr *idp, struct idr_layer *p) | |
| { | |
| unsigned long flags; | |
| /* | |
| * Depends on the return element being zeroed. | |
| */ | |
| spin_lock_irqsave(&idp->lock, flags); | |
| __move_to_free_list(idp, p); | |
| spin_unlock_irqrestore(&idp->lock, flags); | |
| } | |
| static void idr_mark_full(struct idr_layer **pa, int id) | |
| { | |
| struct idr_layer *p = pa[0]; | |
| int l = 0; | |
| __set_bit(id & IDR_MASK, &p->bitmap); | |
| /* | |
| * If this layer is full mark the bit in the layer above to | |
| * show that this part of the radix tree is full. This may | |
| * complete the layer above and require walking up the radix | |
| * tree. | |
| */ | |
| while (p->bitmap == IDR_FULL) { | |
| if (!(p = pa[++l])) | |
| break; | |
| id = id >> IDR_BITS; | |
| __set_bit((id & IDR_MASK), &p->bitmap); | |
| } | |
| } | |
| /** | |
| * idr_pre_get - reserve resources for idr allocation | |
| * @idp: idr handle | |
| * @gfp_mask: memory allocation flags | |
| * | |
| * This function should be called prior to calling the idr_get_new* functions. | |
| * It preallocates enough memory to satisfy the worst possible allocation. The | |
| * caller should pass in GFP_KERNEL if possible. This of course requires that | |
| * no spinning locks be held. | |
| * | |
| * If the system is REALLY out of memory this function returns %0, | |
| * otherwise %1. | |
| */ | |
| int idr_pre_get(struct idr *idp, gfp_t gfp_mask) | |
| { | |
| while (idp->id_free_cnt < MAX_IDR_FREE) { | |
| struct idr_layer *new; | |
| new = kmem_cache_zalloc(idr_layer_cache, gfp_mask); | |
| if (new == NULL) | |
| return (0); | |
| move_to_free_list(idp, new); | |
| } | |
| return 1; | |
| } | |
| EXPORT_SYMBOL(idr_pre_get); | |
| static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa) | |
| { | |
| int n, m, sh; | |
| struct idr_layer *p, *new; | |
| int l, id, oid; | |
| unsigned long bm; | |
| id = *starting_id; | |
| restart: | |
| p = idp->top; | |
| l = idp->layers; | |
| pa[l--] = NULL; | |
| while (1) { | |
| /* | |
| * We run around this while until we reach the leaf node... | |
| */ | |
| n = (id >> (IDR_BITS*l)) & IDR_MASK; | |
| bm = ~p->bitmap; | |
| m = find_next_bit(&bm, IDR_SIZE, n); | |
| if (m == IDR_SIZE) { | |
| /* no space available go back to previous layer. */ | |
| l++; | |
| oid = id; | |
| id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1; | |
| /* if already at the top layer, we need to grow */ | |
| if (id >= 1 << (idp->layers * IDR_BITS)) { | |
| *starting_id = id; | |
| return IDR_NEED_TO_GROW; | |
| } | |
| p = pa[l]; | |
| BUG_ON(!p); | |
| /* If we need to go up one layer, continue the | |
| * loop; otherwise, restart from the top. | |
| */ | |
| sh = IDR_BITS * (l + 1); | |
| if (oid >> sh == id >> sh) | |
| continue; | |
| else | |
| goto restart; | |
| } | |
| if (m != n) { | |
| sh = IDR_BITS*l; | |
| id = ((id >> sh) ^ n ^ m) << sh; | |
| } | |
| if ((id >= MAX_IDR_BIT) || (id < 0)) | |
| return IDR_NOMORE_SPACE; | |
| if (l == 0) | |
| break; | |
| /* | |
| * Create the layer below if it is missing. | |
| */ | |
| if (!p->ary[m]) { | |
| new = get_from_free_list(idp); | |
| if (!new) | |
| return -1; | |
| new->layer = l-1; | |
| rcu_assign_pointer(p->ary[m], new); | |
| p->count++; | |
| } | |
| pa[l--] = p; | |
| p = p->ary[m]; | |
| } | |
| pa[l] = p; | |
| return id; | |
| } | |
| static int idr_get_empty_slot(struct idr *idp, int starting_id, | |
| struct idr_layer **pa) | |
| { | |
| struct idr_layer *p, *new; | |
| int layers, v, id; | |
| unsigned long flags; | |
| id = starting_id; | |
| build_up: | |
| p = idp->top; | |
| layers = idp->layers; | |
| if (unlikely(!p)) { | |
| if (!(p = get_from_free_list(idp))) | |
| return -1; | |
| p->layer = 0; | |
| layers = 1; | |
| } | |
| /* | |
| * Add a new layer to the top of the tree if the requested | |
| * id is larger than the currently allocated space. | |
| */ | |
| while ((layers < (MAX_IDR_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) { | |
| layers++; | |
| if (!p->count) { | |
| /* special case: if the tree is currently empty, | |
| * then we grow the tree by moving the top node | |
| * upwards. | |
| */ | |
| p->layer++; | |
| continue; | |
| } | |
| if (!(new = get_from_free_list(idp))) { | |
| /* | |
| * The allocation failed. If we built part of | |
| * the structure tear it down. | |
| */ | |
| spin_lock_irqsave(&idp->lock, flags); | |
| for (new = p; p && p != idp->top; new = p) { | |
| p = p->ary[0]; | |
| new->ary[0] = NULL; | |
| new->bitmap = new->count = 0; | |
| __move_to_free_list(idp, new); | |
| } | |
| spin_unlock_irqrestore(&idp->lock, flags); | |
| return -1; | |
| } | |
| new->ary[0] = p; | |
| new->count = 1; | |
| new->layer = layers-1; | |
| if (p->bitmap == IDR_FULL) | |
| __set_bit(0, &new->bitmap); | |
| p = new; | |
| } | |
| rcu_assign_pointer(idp->top, p); | |
| idp->layers = layers; | |
| v = sub_alloc(idp, &id, pa); | |
| if (v == IDR_NEED_TO_GROW) | |
| goto build_up; | |
| return(v); | |
| } | |
| static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) | |
| { | |
| struct idr_layer *pa[MAX_IDR_LEVEL]; | |
| int id; | |
| id = idr_get_empty_slot(idp, starting_id, pa); | |
| if (id >= 0) { | |
| /* | |
| * Successfully found an empty slot. Install the user | |
| * pointer and mark the slot full. | |
| */ | |
| rcu_assign_pointer(pa[0]->ary[id & IDR_MASK], | |
| (struct idr_layer *)ptr); | |
| pa[0]->count++; | |
| idr_mark_full(pa, id); | |
| } | |
| return id; | |
| } | |
| /** | |
| * idr_get_new_above - allocate new idr entry above or equal to a start id | |
| * @idp: idr handle | |
| * @ptr: pointer you want associated with the id | |
| * @starting_id: id to start search at | |
| * @id: pointer to the allocated handle | |
| * | |
| * This is the allocate id function. It should be called with any | |
| * required locks. | |
| * | |
| * If allocation from IDR's private freelist fails, idr_get_new_above() will | |
| * return %-EAGAIN. The caller should retry the idr_pre_get() call to refill | |
| * IDR's preallocation and then retry the idr_get_new_above() call. | |
| * | |
| * If the idr is full idr_get_new_above() will return %-ENOSPC. | |
| * | |
| * @id returns a value in the range @starting_id ... %0x7fffffff | |
| */ | |
| int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id) | |
| { | |
| int rv; | |
| rv = idr_get_new_above_int(idp, ptr, starting_id); | |
| /* | |
| * This is a cheap hack until the IDR code can be fixed to | |
| * return proper error values. | |
| */ | |
| if (rv < 0) | |
| return _idr_rc_to_errno(rv); | |
| *id = rv; | |
| return 0; | |
| } | |
| EXPORT_SYMBOL(idr_get_new_above); | |
| /** | |
| * idr_get_new - allocate new idr entry | |
| * @idp: idr handle | |
| * @ptr: pointer you want associated with the id | |
| * @id: pointer to the allocated handle | |
| * | |
| * If allocation from IDR's private freelist fails, idr_get_new_above() will | |
| * return %-EAGAIN. The caller should retry the idr_pre_get() call to refill | |
| * IDR's preallocation and then retry the idr_get_new_above() call. | |
| * | |
| * If the idr is full idr_get_new_above() will return %-ENOSPC. | |
| * | |
| * @id returns a value in the range %0 ... %0x7fffffff | |
| */ | |
| int idr_get_new(struct idr *idp, void *ptr, int *id) | |
| { | |
| int rv; | |
| rv = idr_get_new_above_int(idp, ptr, 0); | |
| /* | |
| * This is a cheap hack until the IDR code can be fixed to | |
| * return proper error values. | |
| */ | |
| if (rv < 0) | |
| return _idr_rc_to_errno(rv); | |
| *id = rv; | |
| return 0; | |
| } | |
| EXPORT_SYMBOL(idr_get_new); | |
| static void idr_remove_warning(int id) | |
| { | |
| printk(KERN_WARNING | |
| "idr_remove called for id=%d which is not allocated.\n", id); | |
| dump_stack(); | |
| } | |
| static void sub_remove(struct idr *idp, int shift, int id) | |
| { | |
| struct idr_layer *p = idp->top; | |
| struct idr_layer **pa[MAX_IDR_LEVEL]; | |
| struct idr_layer ***paa = &pa[0]; | |
| struct idr_layer *to_free; | |
| int n; | |
| *paa = NULL; | |
| *++paa = &idp->top; | |
| while ((shift > 0) && p) { | |
| n = (id >> shift) & IDR_MASK; | |
| __clear_bit(n, &p->bitmap); | |
| *++paa = &p->ary[n]; | |
| p = p->ary[n]; | |
| shift -= IDR_BITS; | |
| } | |
| n = id & IDR_MASK; | |
| if (likely(p != NULL && test_bit(n, &p->bitmap))){ | |
| __clear_bit(n, &p->bitmap); | |
| rcu_assign_pointer(p->ary[n], NULL); | |
| to_free = NULL; | |
| while(*paa && ! --((**paa)->count)){ | |
| if (to_free) | |
| free_layer(to_free); | |
| to_free = **paa; | |
| **paa-- = NULL; | |
| } | |
| if (!*paa) | |
| idp->layers = 0; | |
| if (to_free) | |
| free_layer(to_free); | |
| } else | |
| idr_remove_warning(id); | |
| } | |
| /** | |
| * idr_remove - remove the given id and free its slot | |
| * @idp: idr handle | |
| * @id: unique key | |
| */ | |
| void idr_remove(struct idr *idp, int id) | |
| { | |
| struct idr_layer *p; | |
| struct idr_layer *to_free; | |
| /* Mask off upper bits we don't use for the search. */ | |
| id &= MAX_IDR_MASK; | |
| sub_remove(idp, (idp->layers - 1) * IDR_BITS, id); | |
| if (idp->top && idp->top->count == 1 && (idp->layers > 1) && | |
| idp->top->ary[0]) { | |
| /* | |
| * Single child at leftmost slot: we can shrink the tree. | |
| * This level is not needed anymore since when layers are | |
| * inserted, they are inserted at the top of the existing | |
| * tree. | |
| */ | |
| to_free = idp->top; | |
| p = idp->top->ary[0]; | |
| rcu_assign_pointer(idp->top, p); | |
| --idp->layers; | |
| to_free->bitmap = to_free->count = 0; | |
| free_layer(to_free); | |
| } | |
| while (idp->id_free_cnt >= MAX_IDR_FREE) { | |
| p = get_from_free_list(idp); | |
| /* | |
| * Note: we don't call the rcu callback here, since the only | |
| * layers that fall into the freelist are those that have been | |
| * preallocated. | |
| */ | |
| kmem_cache_free(idr_layer_cache, p); | |
| } | |
| return; | |
| } | |
| EXPORT_SYMBOL(idr_remove); | |
| /** | |
| * idr_remove_all - remove all ids from the given idr tree | |
| * @idp: idr handle | |
| * | |
| * idr_destroy() only frees up unused, cached idp_layers, but this | |
| * function will remove all id mappings and leave all idp_layers | |
| * unused. | |
| * | |
| * A typical clean-up sequence for objects stored in an idr tree will | |
| * use idr_for_each() to free all objects, if necessay, then | |
| * idr_remove_all() to remove all ids, and idr_destroy() to free | |
| * up the cached idr_layers. | |
| */ | |
| void idr_remove_all(struct idr *idp) | |
| { | |
| int n, id, max; | |
| int bt_mask; | |
| struct idr_layer *p; | |
| struct idr_layer *pa[MAX_IDR_LEVEL]; | |
| struct idr_layer **paa = &pa[0]; | |
| n = idp->layers * IDR_BITS; | |
| p = idp->top; | |
| rcu_assign_pointer(idp->top, NULL); | |
| max = 1 << n; | |
| id = 0; | |
| while (id < max) { | |
| while (n > IDR_BITS && p) { | |
| n -= IDR_BITS; | |
| *paa++ = p; | |
| p = p->ary[(id >> n) & IDR_MASK]; | |
| } | |
| bt_mask = id; | |
| id += 1 << n; | |
| /* Get the highest bit that the above add changed from 0->1. */ | |
| while (n < fls(id ^ bt_mask)) { | |
| if (p) | |
| free_layer(p); | |
| n += IDR_BITS; | |
| p = *--paa; | |
| } | |
| } | |
| idp->layers = 0; | |
| } | |
| EXPORT_SYMBOL(idr_remove_all); | |
| /** | |
| * idr_destroy - release all cached layers within an idr tree | |
| * @idp: idr handle | |
| */ | |
| void idr_destroy(struct idr *idp) | |
| { | |
| while (idp->id_free_cnt) { | |
| struct idr_layer *p = get_from_free_list(idp); | |
| kmem_cache_free(idr_layer_cache, p); | |
| } | |
| } | |
| EXPORT_SYMBOL(idr_destroy); | |
| /** | |
| * idr_find - return pointer for given id | |
| * @idp: idr handle | |
| * @id: lookup key | |
| * | |
| * Return the pointer given the id it has been registered with. A %NULL | |
| * return indicates that @id is not valid or you passed %NULL in | |
| * idr_get_new(). | |
| * | |
| * This function can be called under rcu_read_lock(), given that the leaf | |
| * pointers lifetimes are correctly managed. | |
| */ | |
| void *idr_find(struct idr *idp, int id) | |
| { | |
| int n; | |
| struct idr_layer *p; | |
| p = rcu_dereference_raw(idp->top); | |
| if (!p) | |
| return NULL; | |
| n = (p->layer+1) * IDR_BITS; | |
| /* Mask off upper bits we don't use for the search. */ | |
| id &= MAX_IDR_MASK; | |
| if (id >= (1 << n)) | |
| return NULL; | |
| BUG_ON(n == 0); | |
| while (n > 0 && p) { | |
| n -= IDR_BITS; | |
| BUG_ON(n != p->layer*IDR_BITS); | |
| p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); | |
| } | |
| return((void *)p); | |
| } | |
| EXPORT_SYMBOL(idr_find); | |
| /** | |
| * idr_for_each - iterate through all stored pointers | |
| * @idp: idr handle | |
| * @fn: function to be called for each pointer | |
| * @data: data passed back to callback function | |
| * | |
| * Iterate over the pointers registered with the given idr. The | |
| * callback function will be called for each pointer currently | |
| * registered, passing the id, the pointer and the data pointer passed | |
| * to this function. It is not safe to modify the idr tree while in | |
| * the callback, so functions such as idr_get_new and idr_remove are | |
| * not allowed. | |
| * | |
| * We check the return of @fn each time. If it returns anything other | |
| * than %0, we break out and return that value. | |
| * | |
| * The caller must serialize idr_for_each() vs idr_get_new() and idr_remove(). | |
| */ | |
| int idr_for_each(struct idr *idp, | |
| int (*fn)(int id, void *p, void *data), void *data) | |
| { | |
| int n, id, max, error = 0; | |
| struct idr_layer *p; | |
| struct idr_layer *pa[MAX_IDR_LEVEL]; | |
| struct idr_layer **paa = &pa[0]; | |
| n = idp->layers * IDR_BITS; | |
| p = rcu_dereference_raw(idp->top); | |
| max = 1 << n; | |
| id = 0; | |
| while (id < max) { | |
| while (n > 0 && p) { | |
| n -= IDR_BITS; | |
| *paa++ = p; | |
| p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); | |
| } | |
| if (p) { | |
| error = fn(id, (void *)p, data); | |
| if (error) | |
| break; | |
| } | |
| id += 1 << n; | |
| while (n < fls(id)) { | |
| n += IDR_BITS; | |
| p = *--paa; | |
| } | |
| } | |
| return error; | |
| } | |
| EXPORT_SYMBOL(idr_for_each); | |
| /** | |
| * idr_get_next - lookup next object of id to given id. | |
| * @idp: idr handle | |
| * @nextidp: pointer to lookup key | |
| * | |
| * Returns pointer to registered object with id, which is next number to | |
| * given id. After being looked up, *@nextidp will be updated for the next | |
| * iteration. | |
| * | |
| * This function can be called under rcu_read_lock(), given that the leaf | |
| * pointers lifetimes are correctly managed. | |
| */ | |
| void *idr_get_next(struct idr *idp, int *nextidp) | |
| { | |
| struct idr_layer *p, *pa[MAX_IDR_LEVEL]; | |
| struct idr_layer **paa = &pa[0]; | |
| int id = *nextidp; | |
| int n, max; | |
| /* find first ent */ | |
| p = rcu_dereference_raw(idp->top); | |
| if (!p) | |
| return NULL; | |
| n = (p->layer + 1) * IDR_BITS; | |
| max = 1 << n; | |
| while (id < max) { | |
| while (n > 0 && p) { | |
| n -= IDR_BITS; | |
| *paa++ = p; | |
| p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); | |
| } | |
| if (p) { | |
| *nextidp = id; | |
| return p; | |
| } | |
| id += 1 << n; | |
| while (n < fls(id)) { | |
| n += IDR_BITS; | |
| p = *--paa; | |
| } | |
| } | |
| return NULL; | |
| } | |
| EXPORT_SYMBOL(idr_get_next); | |
| /** | |
| * idr_replace - replace pointer for given id | |
| * @idp: idr handle | |
| * @ptr: pointer you want associated with the id | |
| * @id: lookup key | |
| * | |
| * Replace the pointer registered with an id and return the old value. | |
| * A %-ENOENT return indicates that @id was not found. | |
| * A %-EINVAL return indicates that @id was not within valid constraints. | |
| * | |
| * The caller must serialize with writers. | |
| */ | |
| void *idr_replace(struct idr *idp, void *ptr, int id) | |
| { | |
| int n; | |
| struct idr_layer *p, *old_p; | |
| p = idp->top; | |
| if (!p) | |
| return ERR_PTR(-EINVAL); | |
| n = (p->layer+1) * IDR_BITS; | |
| id &= MAX_IDR_MASK; | |
| if (id >= (1 << n)) | |
| return ERR_PTR(-EINVAL); | |
| n -= IDR_BITS; | |
| while ((n > 0) && p) { | |
| p = p->ary[(id >> n) & IDR_MASK]; | |
| n -= IDR_BITS; | |
| } | |
| n = id & IDR_MASK; | |
| if (unlikely(p == NULL || !test_bit(n, &p->bitmap))) | |
| return ERR_PTR(-ENOENT); | |
| old_p = p->ary[n]; | |
| rcu_assign_pointer(p->ary[n], ptr); | |
| return old_p; | |
| } | |
| EXPORT_SYMBOL(idr_replace); | |
| void __init idr_init_cache(void) | |
| { | |
| idr_layer_cache = kmem_cache_create("idr_layer_cache", | |
| sizeof(struct idr_layer), 0, SLAB_PANIC, NULL); | |
| } | |
| /** | |
| * idr_init - initialize idr handle | |
| * @idp: idr handle | |
| * | |
| * This function is use to set up the handle (@idp) that you will pass | |
| * to the rest of the functions. | |
| */ | |
| void idr_init(struct idr *idp) | |
| { | |
| memset(idp, 0, sizeof(struct idr)); | |
| spin_lock_init(&idp->lock); | |
| } | |
| EXPORT_SYMBOL(idr_init); | |
| /** | |
| * DOC: IDA description | |
| * IDA - IDR based ID allocator | |
| * | |
| * This is id allocator without id -> pointer translation. Memory | |
| * usage is much lower than full blown idr because each id only | |
| * occupies a bit. ida uses a custom leaf node which contains | |
| * IDA_BITMAP_BITS slots. | |
| * | |
| * 2007-04-25 written by Tejun Heo <htejun@gmail.com> | |
| */ | |
| static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap) | |
| { | |
| unsigned long flags; | |
| if (!ida->free_bitmap) { | |
| spin_lock_irqsave(&ida->idr.lock, flags); | |
| if (!ida->free_bitmap) { | |
| ida->free_bitmap = bitmap; | |
| bitmap = NULL; | |
| } | |
| spin_unlock_irqrestore(&ida->idr.lock, flags); | |
| } | |
| kfree(bitmap); | |
| } | |
| /** | |
| * ida_pre_get - reserve resources for ida allocation | |
| * @ida: ida handle | |
| * @gfp_mask: memory allocation flag | |
| * | |
| * This function should be called prior to locking and calling the | |
| * following function. It preallocates enough memory to satisfy the | |
| * worst possible allocation. | |
| * | |
| * If the system is REALLY out of memory this function returns %0, | |
| * otherwise %1. | |
| */ | |
| int ida_pre_get(struct ida *ida, gfp_t gfp_mask) | |
| { | |
| /* allocate idr_layers */ | |
| if (!idr_pre_get(&ida->idr, gfp_mask)) | |
| return 0; | |
| /* allocate free_bitmap */ | |
| if (!ida->free_bitmap) { | |
| struct ida_bitmap *bitmap; | |
| bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask); | |
| if (!bitmap) | |
| return 0; | |
| free_bitmap(ida, bitmap); | |
| } | |
| return 1; | |
| } | |
| EXPORT_SYMBOL(ida_pre_get); | |
| /** | |
| * ida_get_new_above - allocate new ID above or equal to a start id | |
| * @ida: ida handle | |
| * @starting_id: id to start search at | |
| * @p_id: pointer to the allocated handle | |
| * | |
| * Allocate new ID above or equal to @starting_id. It should be called | |
| * with any required locks. | |
| * | |
| * If memory is required, it will return %-EAGAIN, you should unlock | |
| * and go back to the ida_pre_get() call. If the ida is full, it will | |
| * return %-ENOSPC. | |
| * | |
| * @p_id returns a value in the range @starting_id ... %0x7fffffff. | |
| */ | |
| int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) | |
| { | |
| struct idr_layer *pa[MAX_IDR_LEVEL]; | |
| struct ida_bitmap *bitmap; | |
| unsigned long flags; | |
| int idr_id = starting_id / IDA_BITMAP_BITS; | |
| int offset = starting_id % IDA_BITMAP_BITS; | |
| int t, id; | |
| restart: | |
| /* get vacant slot */ | |
| t = idr_get_empty_slot(&ida->idr, idr_id, pa); | |
| if (t < 0) | |
| return _idr_rc_to_errno(t); | |
| if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT) | |
| return -ENOSPC; | |
| if (t != idr_id) | |
| offset = 0; | |
| idr_id = t; | |
| /* if bitmap isn't there, create a new one */ | |
| bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK]; | |
| if (!bitmap) { | |
| spin_lock_irqsave(&ida->idr.lock, flags); | |
| bitmap = ida->free_bitmap; | |
| ida->free_bitmap = NULL; | |
| spin_unlock_irqrestore(&ida->idr.lock, flags); | |
| if (!bitmap) | |
| return -EAGAIN; | |
| memset(bitmap, 0, sizeof(struct ida_bitmap)); | |
| rcu_assign_pointer(pa[0]->ary[idr_id & IDR_MASK], | |
| (void *)bitmap); | |
| pa[0]->count++; | |
| } | |
| /* lookup for empty slot */ | |
| t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset); | |
| if (t == IDA_BITMAP_BITS) { | |
| /* no empty slot after offset, continue to the next chunk */ | |
| idr_id++; | |
| offset = 0; | |
| goto restart; | |
| } | |
| id = idr_id * IDA_BITMAP_BITS + t; | |
| if (id >= MAX_IDR_BIT) | |
| return -ENOSPC; | |
| __set_bit(t, bitmap->bitmap); | |
| if (++bitmap->nr_busy == IDA_BITMAP_BITS) | |
| idr_mark_full(pa, idr_id); | |
| *p_id = id; | |
| /* Each leaf node can handle nearly a thousand slots and the | |
| * whole idea of ida is to have small memory foot print. | |
| * Throw away extra resources one by one after each successful | |
| * allocation. | |
| */ | |
| if (ida->idr.id_free_cnt || ida->free_bitmap) { | |
| struct idr_layer *p = get_from_free_list(&ida->idr); | |
| if (p) | |
| kmem_cache_free(idr_layer_cache, p); | |
| } | |
| return 0; | |
| } | |
| EXPORT_SYMBOL(ida_get_new_above); | |
| /** | |
| * ida_get_new - allocate new ID | |
| * @ida: idr handle | |
| * @p_id: pointer to the allocated handle | |
| * | |
| * Allocate new ID. It should be called with any required locks. | |
| * | |
| * If memory is required, it will return %-EAGAIN, you should unlock | |
| * and go back to the idr_pre_get() call. If the idr is full, it will | |
| * return %-ENOSPC. | |
| * | |
| * @p_id returns a value in the range %0 ... %0x7fffffff. | |
| */ | |
| int ida_get_new(struct ida *ida, int *p_id) | |
| { | |
| return ida_get_new_above(ida, 0, p_id); | |
| } | |
| EXPORT_SYMBOL(ida_get_new); | |
| /** | |
| * ida_remove - remove the given ID | |
| * @ida: ida handle | |
| * @id: ID to free | |
| */ | |
| void ida_remove(struct ida *ida, int id) | |
| { | |
| struct idr_layer *p = ida->idr.top; | |
| int shift = (ida->idr.layers - 1) * IDR_BITS; | |
| int idr_id = id / IDA_BITMAP_BITS; | |
| int offset = id % IDA_BITMAP_BITS; | |
| int n; | |
| struct ida_bitmap *bitmap; | |
| /* clear full bits while looking up the leaf idr_layer */ | |
| while ((shift > 0) && p) { | |
| n = (idr_id >> shift) & IDR_MASK; | |
| __clear_bit(n, &p->bitmap); | |
| p = p->ary[n]; | |
| shift -= IDR_BITS; | |
| } | |
| if (p == NULL) | |
| goto err; | |
| n = idr_id & IDR_MASK; | |
| __clear_bit(n, &p->bitmap); | |
| bitmap = (void *)p->ary[n]; | |
| if (!test_bit(offset, bitmap->bitmap)) | |
| goto err; | |
| /* update bitmap and remove it if empty */ | |
| __clear_bit(offset, bitmap->bitmap); | |
| if (--bitmap->nr_busy == 0) { | |
| __set_bit(n, &p->bitmap); /* to please idr_remove() */ | |
| idr_remove(&ida->idr, idr_id); | |
| free_bitmap(ida, bitmap); | |
| } | |
| return; | |
| err: | |
| printk(KERN_WARNING | |
| "ida_remove called for id=%d which is not allocated.\n", id); | |
| } | |
| EXPORT_SYMBOL(ida_remove); | |
| /** | |
| * ida_destroy - release all cached layers within an ida tree | |
| * @ida: ida handle | |
| */ | |
| void ida_destroy(struct ida *ida) | |
| { | |
| idr_destroy(&ida->idr); | |
| kfree(ida->free_bitmap); | |
| } | |
| EXPORT_SYMBOL(ida_destroy); | |
| /** | |
| * ida_simple_get - get a new id. | |
| * @ida: the (initialized) ida. | |
| * @start: the minimum id (inclusive, < 0x8000000) | |
| * @end: the maximum id (exclusive, < 0x8000000 or 0) | |
| * @gfp_mask: memory allocation flags | |
| * | |
| * Allocates an id in the range start <= id < end, or returns -ENOSPC. | |
| * On memory allocation failure, returns -ENOMEM. | |
| * | |
| * Use ida_simple_remove() to get rid of an id. | |
| */ | |
| int ida_simple_get(struct ida *ida, unsigned int start, unsigned int end, | |
| gfp_t gfp_mask) | |
| { | |
| int ret, id; | |
| unsigned int max; | |
| unsigned long flags; | |
| BUG_ON((int)start < 0); | |
| BUG_ON((int)end < 0); | |
| if (end == 0) | |
| max = 0x80000000; | |
| else { | |
| BUG_ON(end < start); | |
| max = end - 1; | |
| } | |
| again: | |
| if (!ida_pre_get(ida, gfp_mask)) | |
| return -ENOMEM; | |
| spin_lock_irqsave(&simple_ida_lock, flags); | |
| ret = ida_get_new_above(ida, start, &id); | |
| if (!ret) { | |
| if (id > max) { | |
| ida_remove(ida, id); | |
| ret = -ENOSPC; | |
| } else { | |
| ret = id; | |
| } | |
| } | |
| spin_unlock_irqrestore(&simple_ida_lock, flags); | |
| if (unlikely(ret == -EAGAIN)) | |
| goto again; | |
| return ret; | |
| } | |
| EXPORT_SYMBOL(ida_simple_get); | |
| /** | |
| * ida_simple_remove - remove an allocated id. | |
| * @ida: the (initialized) ida. | |
| * @id: the id returned by ida_simple_get. | |
| */ | |
| void ida_simple_remove(struct ida *ida, unsigned int id) | |
| { | |
| unsigned long flags; | |
| BUG_ON((int)id < 0); | |
| spin_lock_irqsave(&simple_ida_lock, flags); | |
| ida_remove(ida, id); | |
| spin_unlock_irqrestore(&simple_ida_lock, flags); | |
| } | |
| EXPORT_SYMBOL(ida_simple_remove); | |
| /** | |
| * ida_init - initialize ida handle | |
| * @ida: ida handle | |
| * | |
| * This function is use to set up the handle (@ida) that you will pass | |
| * to the rest of the functions. | |
| */ | |
| void ida_init(struct ida *ida) | |
| { | |
| memset(ida, 0, sizeof(struct ida)); | |
| idr_init(&ida->idr); | |
| } | |
| EXPORT_SYMBOL(ida_init); |