| /* |
| * Copyright © 2012 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #include <assert.h> |
| #include <float.h> |
| #include <math.h> |
| |
| #include "vertex-clipping.h" |
| |
| float |
| float_difference(float a, float b) |
| { |
| /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */ |
| static const float max_diff = 4.0f * FLT_MIN; |
| static const float max_rel_diff = 4.0e-5; |
| float diff = a - b; |
| float adiff = fabsf(diff); |
| |
| if (adiff <= max_diff) |
| return 0.0f; |
| |
| a = fabsf(a); |
| b = fabsf(b); |
| if (adiff <= (a > b ? a : b) * max_rel_diff) |
| return 0.0f; |
| |
| return diff; |
| } |
| |
| /* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg. |
| * Compute the y coordinate of the intersection. |
| */ |
| static float |
| clip_intersect_y(float p1x, float p1y, float p2x, float p2y, |
| float x_arg) |
| { |
| float a; |
| float diff = float_difference(p1x, p2x); |
| |
| /* Practically vertical line segment, yet the end points have already |
| * been determined to be on different sides of the line. Therefore |
| * the line segment is part of the line and intersects everywhere. |
| * Return the end point, so we use the whole line segment. |
| */ |
| if (diff == 0.0f) |
| return p2y; |
| |
| a = (x_arg - p2x) / diff; |
| return p2y + (p1y - p2y) * a; |
| } |
| |
| /* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg. |
| * Compute the x coordinate of the intersection. |
| */ |
| static float |
| clip_intersect_x(float p1x, float p1y, float p2x, float p2y, |
| float y_arg) |
| { |
| float a; |
| float diff = float_difference(p1y, p2y); |
| |
| /* Practically horizontal line segment, yet the end points have already |
| * been determined to be on different sides of the line. Therefore |
| * the line segment is part of the line and intersects everywhere. |
| * Return the end point, so we use the whole line segment. |
| */ |
| if (diff == 0.0f) |
| return p2x; |
| |
| a = (y_arg - p2y) / diff; |
| return p2x + (p1x - p2x) * a; |
| } |
| |
| enum path_transition { |
| PATH_TRANSITION_OUT_TO_OUT = 0, |
| PATH_TRANSITION_OUT_TO_IN = 1, |
| PATH_TRANSITION_IN_TO_OUT = 2, |
| PATH_TRANSITION_IN_TO_IN = 3, |
| }; |
| |
| static void |
| clip_append_vertex(struct clip_context *ctx, float x, float y) |
| { |
| *ctx->vertices.x++ = x; |
| *ctx->vertices.y++ = y; |
| } |
| |
| static enum path_transition |
| path_transition_left_edge(struct clip_context *ctx, float x, float y) |
| { |
| return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1); |
| } |
| |
| static enum path_transition |
| path_transition_right_edge(struct clip_context *ctx, float x, float y) |
| { |
| return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2); |
| } |
| |
| static enum path_transition |
| path_transition_top_edge(struct clip_context *ctx, float x, float y) |
| { |
| return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1); |
| } |
| |
| static enum path_transition |
| path_transition_bottom_edge(struct clip_context *ctx, float x, float y) |
| { |
| return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2); |
| } |
| |
| static void |
| clip_polygon_leftright(struct clip_context *ctx, |
| enum path_transition transition, |
| float x, float y, float clip_x) |
| { |
| float yi; |
| |
| switch (transition) { |
| case PATH_TRANSITION_IN_TO_IN: |
| clip_append_vertex(ctx, x, y); |
| break; |
| case PATH_TRANSITION_IN_TO_OUT: |
| yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x); |
| clip_append_vertex(ctx, clip_x, yi); |
| break; |
| case PATH_TRANSITION_OUT_TO_IN: |
| yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x); |
| clip_append_vertex(ctx, clip_x, yi); |
| clip_append_vertex(ctx, x, y); |
| break; |
| case PATH_TRANSITION_OUT_TO_OUT: |
| /* nothing */ |
| break; |
| default: |
| assert(0 && "bad enum path_transition"); |
| } |
| |
| ctx->prev.x = x; |
| ctx->prev.y = y; |
| } |
| |
| static void |
| clip_polygon_topbottom(struct clip_context *ctx, |
| enum path_transition transition, |
| float x, float y, float clip_y) |
| { |
| float xi; |
| |
| switch (transition) { |
| case PATH_TRANSITION_IN_TO_IN: |
| clip_append_vertex(ctx, x, y); |
| break; |
| case PATH_TRANSITION_IN_TO_OUT: |
| xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y); |
| clip_append_vertex(ctx, xi, clip_y); |
| break; |
| case PATH_TRANSITION_OUT_TO_IN: |
| xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y); |
| clip_append_vertex(ctx, xi, clip_y); |
| clip_append_vertex(ctx, x, y); |
| break; |
| case PATH_TRANSITION_OUT_TO_OUT: |
| /* nothing */ |
| break; |
| default: |
| assert(0 && "bad enum path_transition"); |
| } |
| |
| ctx->prev.x = x; |
| ctx->prev.y = y; |
| } |
| |
| static void |
| clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src, |
| float *dst_x, float *dst_y) |
| { |
| ctx->prev.x = src->x[src->n - 1]; |
| ctx->prev.y = src->y[src->n - 1]; |
| ctx->vertices.x = dst_x; |
| ctx->vertices.y = dst_y; |
| } |
| |
| static int |
| clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src, |
| float *dst_x, float *dst_y) |
| { |
| enum path_transition trans; |
| int i; |
| |
| if (src->n < 2) |
| return 0; |
| |
| clip_context_prepare(ctx, src, dst_x, dst_y); |
| for (i = 0; i < src->n; i++) { |
| trans = path_transition_left_edge(ctx, src->x[i], src->y[i]); |
| clip_polygon_leftright(ctx, trans, src->x[i], src->y[i], |
| ctx->clip.x1); |
| } |
| return ctx->vertices.x - dst_x; |
| } |
| |
| static int |
| clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src, |
| float *dst_x, float *dst_y) |
| { |
| enum path_transition trans; |
| int i; |
| |
| if (src->n < 2) |
| return 0; |
| |
| clip_context_prepare(ctx, src, dst_x, dst_y); |
| for (i = 0; i < src->n; i++) { |
| trans = path_transition_right_edge(ctx, src->x[i], src->y[i]); |
| clip_polygon_leftright(ctx, trans, src->x[i], src->y[i], |
| ctx->clip.x2); |
| } |
| return ctx->vertices.x - dst_x; |
| } |
| |
| static int |
| clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src, |
| float *dst_x, float *dst_y) |
| { |
| enum path_transition trans; |
| int i; |
| |
| if (src->n < 2) |
| return 0; |
| |
| clip_context_prepare(ctx, src, dst_x, dst_y); |
| for (i = 0; i < src->n; i++) { |
| trans = path_transition_top_edge(ctx, src->x[i], src->y[i]); |
| clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i], |
| ctx->clip.y1); |
| } |
| return ctx->vertices.x - dst_x; |
| } |
| |
| static int |
| clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src, |
| float *dst_x, float *dst_y) |
| { |
| enum path_transition trans; |
| int i; |
| |
| if (src->n < 2) |
| return 0; |
| |
| clip_context_prepare(ctx, src, dst_x, dst_y); |
| for (i = 0; i < src->n; i++) { |
| trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]); |
| clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i], |
| ctx->clip.y2); |
| } |
| return ctx->vertices.x - dst_x; |
| } |
| |
| #define max(a, b) (((a) > (b)) ? (a) : (b)) |
| #define min(a, b) (((a) > (b)) ? (b) : (a)) |
| #define clip(x, a, b) min(max(x, a), b) |
| |
| int |
| clip_simple(struct clip_context *ctx, |
| struct polygon8 *surf, |
| float *ex, |
| float *ey) |
| { |
| int i; |
| for (i = 0; i < surf->n; i++) { |
| ex[i] = clip(surf->x[i], ctx->clip.x1, ctx->clip.x2); |
| ey[i] = clip(surf->y[i], ctx->clip.y1, ctx->clip.y2); |
| } |
| return surf->n; |
| } |
| |
| int |
| clip_transformed(struct clip_context *ctx, |
| struct polygon8 *surf, |
| float *ex, |
| float *ey) |
| { |
| struct polygon8 polygon; |
| int i, n; |
| |
| polygon.n = clip_polygon_left(ctx, surf, polygon.x, polygon.y); |
| surf->n = clip_polygon_right(ctx, &polygon, surf->x, surf->y); |
| polygon.n = clip_polygon_top(ctx, surf, polygon.x, polygon.y); |
| surf->n = clip_polygon_bottom(ctx, &polygon, surf->x, surf->y); |
| |
| /* Get rid of duplicate vertices */ |
| ex[0] = surf->x[0]; |
| ey[0] = surf->y[0]; |
| n = 1; |
| for (i = 1; i < surf->n; i++) { |
| if (float_difference(ex[n - 1], surf->x[i]) == 0.0f && |
| float_difference(ey[n - 1], surf->y[i]) == 0.0f) |
| continue; |
| ex[n] = surf->x[i]; |
| ey[n] = surf->y[i]; |
| n++; |
| } |
| if (float_difference(ex[n - 1], surf->x[0]) == 0.0f && |
| float_difference(ey[n - 1], surf->y[0]) == 0.0f) |
| n--; |
| |
| return n; |
| } |