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/*
* Copyright (C) 2013 DENSO CORPORATION
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/**
* Implementation of ivi-layout library. The actual view on ivi_screen is
* not updated until ivi_layout_commit_changes is called. An overview from
* calling API for updating properties of ivi_surface/ivi_layer to asking
* compositor to compose them by using weston_view_schedule_repaint,
* 0/ initialize this library by ivi_layout_init_with_compositor
* with (struct weston_compositor *ec) from ivi-shell.
* 1/ When an API for updating properties of ivi_surface/ivi_layer, it updates
* pending prop of ivi_surface/ivi_layer/ivi_screen which are structure to
* store properties.
* 2/ Before calling commitChanges, in case of calling an API to get a property,
* return current property, not pending property.
* 3/ At the timing of calling ivi_layout_commitChanges, pending properties
* are applied to properties.
*
* *) ivi_layout_commitChanges is also called by transition animation
* per each frame. See ivi-layout-transition.c in details. Transition
* animation interpolates frames between previous properties of ivi_surface
* and new ones.
* For example, when a property of ivi_surface is changed from invisibile
* to visibile, it behaves like fade-in. When ivi_layout_commitChange is
* called during transition animation, it cancels the transition and
* re-start transition to new properties from current properties of final
* frame just before the cancellation.
*
* 4/ According properties, set transformation by using weston_matrix and
* weston_view per ivi_surfaces and ivi_layers in while loop.
* 5/ Set damage and trigger transform by using weston_view_geometry_dirty.
* 6/ Schedule repaint for each view by using weston_view_schedule_repaint.
* 7/ Notify update of properties.
*
*/
#include "config.h"
#include <string.h>
#include <assert.h>
#include <stdint.h>
#include "compositor/weston.h"
#include "compositor.h"
#include "ivi-shell.h"
#include "ivi-layout-export.h"
#include "ivi-layout-private.h"
#include "ivi-layout-shell.h"
#include "shared/helpers.h"
#include "shared/os-compatibility.h"
#define max(a, b) ((a) > (b) ? (a) : (b))
struct ivi_layout;
struct ivi_layout_screen {
struct wl_list link; /* ivi_layout::screen_list */
struct ivi_layout *layout;
struct weston_output *output;
struct {
struct wl_list layer_list; /* ivi_layout_layer::pending.link */
} pending;
struct {
int dirty;
struct wl_list layer_list; /* ivi_layout_layer::order.link */
} order;
};
struct ivi_rectangle
{
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
static struct ivi_layout ivilayout = {0};
struct ivi_layout *
get_instance(void)
{
return &ivilayout;
}
/**
* Internal API to add/remove an ivi_layer to/from ivi_screen.
*/
static struct ivi_layout_surface *
get_surface(struct wl_list *surf_list, uint32_t id_surface)
{
struct ivi_layout_surface *ivisurf;
wl_list_for_each(ivisurf, surf_list, link) {
if (ivisurf->id_surface == id_surface) {
return ivisurf;
}
}
return NULL;
}
static struct ivi_layout_layer *
get_layer(struct wl_list *layer_list, uint32_t id_layer)
{
struct ivi_layout_layer *ivilayer;
wl_list_for_each(ivilayer, layer_list, link) {
if (ivilayer->id_layer == id_layer) {
return ivilayer;
}
}
return NULL;
}
static bool
ivi_view_is_rendered(struct ivi_layout_view *view)
{
return !wl_list_empty(&view->order_link);
}
static void
ivi_view_destroy(struct ivi_layout_view *ivi_view)
{
wl_list_remove(&ivi_view->transform.link);
wl_list_remove(&ivi_view->link);
wl_list_remove(&ivi_view->surf_link);
wl_list_remove(&ivi_view->pending_link);
wl_list_remove(&ivi_view->order_link);
weston_view_destroy(ivi_view->view);
free(ivi_view);
}
static struct ivi_layout_view*
ivi_view_create(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct ivi_layout_view *ivi_view;
ivi_view = calloc(1, sizeof *ivi_view);
if (ivi_view == NULL) {
weston_log("fails to allocate memory\n");
return NULL;
}
ivi_view->view = weston_view_create(ivisurf->surface);
if (ivi_view->view == NULL) {
weston_log("fails to allocate memory\n");
free(ivi_view);
return NULL;
}
weston_matrix_init(&ivi_view->transform.matrix);
wl_list_init(&ivi_view->transform.link);
ivi_view->ivisurf = ivisurf;
ivi_view->on_layer = ivilayer;
wl_list_insert(&ivilayer->layout->view_list,
&ivi_view->link);
wl_list_insert(&ivisurf->view_list,
&ivi_view->surf_link);
wl_list_init(&ivi_view->pending_link);
wl_list_init(&ivi_view->order_link);
return ivi_view;
}
static struct ivi_layout_view *
get_ivi_view(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct ivi_layout_view *ivi_view;
assert(ivisurf->surface != NULL);
wl_list_for_each(ivi_view, &ivisurf->view_list, surf_link) {
if (ivi_view->on_layer == ivilayer)
return ivi_view;
}
return NULL;
}
static struct ivi_layout_screen *
get_screen_from_output(struct weston_output *output)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_screen *iviscrn = NULL;
wl_list_for_each(iviscrn, &layout->screen_list, link) {
if (iviscrn->output == output)
return iviscrn;
}
return NULL;
}
/**
* Called at destruction of wl_surface/ivi_surface
*/
void
ivi_layout_surface_destroy(struct ivi_layout_surface *ivisurf)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_view *ivi_view ,*next;
if (ivisurf == NULL) {
weston_log("%s: invalid argument\n", __func__);
return;
}
wl_list_remove(&ivisurf->link);
wl_list_for_each_safe(ivi_view, next, &ivisurf->view_list, surf_link) {
ivi_view_destroy(ivi_view);
}
wl_signal_emit(&layout->surface_notification.removed, ivisurf);
ivi_layout_remove_all_surface_transitions(ivisurf);
free(ivisurf);
}
/**
* Internal API to initialize ivi_screens found from output_list of weston_compositor.
* Called by ivi_layout_init_with_compositor.
*/
static void
create_screen(struct weston_compositor *ec)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_screen *iviscrn = NULL;
struct weston_output *output = NULL;
wl_list_for_each(output, &ec->output_list, link) {
iviscrn = calloc(1, sizeof *iviscrn);
if (iviscrn == NULL) {
weston_log("fails to allocate memory\n");
continue;
}
iviscrn->layout = layout;
iviscrn->output = output;
wl_list_init(&iviscrn->pending.layer_list);
wl_list_init(&iviscrn->order.layer_list);
wl_list_insert(&layout->screen_list, &iviscrn->link);
}
}
/**
* Internal APIs to initialize properties of ivi_surface/ivi_layer when they are created.
*/
static void
init_layer_properties(struct ivi_layout_layer_properties *prop,
int32_t width, int32_t height)
{
memset(prop, 0, sizeof *prop);
prop->opacity = wl_fixed_from_double(1.0);
prop->source_width = width;
prop->source_height = height;
prop->dest_width = width;
prop->dest_height = height;
}
static void
init_surface_properties(struct ivi_layout_surface_properties *prop)
{
memset(prop, 0, sizeof *prop);
prop->opacity = wl_fixed_from_double(1.0);
/*
* FIXME: this shall be fixed by ivi-layout-transition.
*/
prop->dest_width = 1;
prop->dest_height = 1;
}
/**
* Internal APIs to be called from ivi_layout_commit_changes.
*/
static void
update_opacity(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf,
struct weston_view *view)
{
double layer_alpha = wl_fixed_to_double(ivilayer->prop.opacity);
double surf_alpha = wl_fixed_to_double(ivisurf->prop.opacity);
view->alpha = layer_alpha * surf_alpha;
}
static void
calc_transformation_matrix(struct ivi_rectangle *source_rect,
struct ivi_rectangle *dest_rect,
struct weston_matrix *m)
{
float source_center_x;
float source_center_y;
float scale_x;
float scale_y;
float translate_x;
float translate_y;
source_center_x = source_rect->x + source_rect->width * 0.5f;
source_center_y = source_rect->y + source_rect->height * 0.5f;
weston_matrix_translate(m, -source_center_x, -source_center_y, 0.0f);
scale_x = (float) dest_rect->width / (float) source_rect->width;
scale_y = (float) dest_rect->height / (float) source_rect->height;
weston_matrix_scale(m, scale_x, scale_y, 1.0f);
translate_x = dest_rect->width * 0.5f + dest_rect->x;
translate_y = dest_rect->height * 0.5f + dest_rect->y;
weston_matrix_translate(m, translate_x, translate_y, 0.0f);
}
/*
* This computes intersected rect_output from two ivi_rectangles
*/
static void
ivi_rectangle_intersect(const struct ivi_rectangle *rect1,
const struct ivi_rectangle *rect2,
struct ivi_rectangle *rect_output)
{
int32_t rect1_right = rect1->x + rect1->width;
int32_t rect1_bottom = rect1->y + rect1->height;
int32_t rect2_right = rect2->x + rect2->width;
int32_t rect2_bottom = rect2->y + rect2->height;
rect_output->x = max(rect1->x, rect2->x);
rect_output->y = max(rect1->y, rect2->y);
rect_output->width = rect1_right < rect2_right ?
rect1_right - rect_output->x :
rect2_right - rect_output->x;
rect_output->height = rect1_bottom < rect2_bottom ?
rect1_bottom - rect_output->y :
rect2_bottom - rect_output->y;
if (rect_output->width < 0 || rect_output->height < 0) {
rect_output->width = 0;
rect_output->height = 0;
}
}
/*
* Transform rect_input by the inverse of matrix, intersect with boundingbox,
* and store the result in rect_output.
* The boundingbox must be given in the same coordinate space as rect_output.
* Additionally, there are the following restrictions on the matrix:
* - no projective transformations
* - no skew
* - only multiples of 90-degree rotations supported
*
* In failure case of weston_matrix_invert, rect_output is set to boundingbox
* as a fail-safe with log.
*/
static void
calc_inverse_matrix_transform(const struct weston_matrix *matrix,
const struct ivi_rectangle *rect_input,
const struct ivi_rectangle *boundingbox,
struct ivi_rectangle *rect_output)
{
struct weston_matrix m;
struct weston_vector top_left;
struct weston_vector bottom_right;
assert(boundingbox != rect_output);
if (weston_matrix_invert(&m, matrix) < 0) {
weston_log("ivi-shell: calc_inverse_matrix_transform fails to invert a matrix.\n");
weston_log("ivi-shell: boundingbox is set to the rect_output.\n");
rect_output->x = boundingbox->x;
rect_output->y = boundingbox->y;
rect_output->width = boundingbox->width;
rect_output->height = boundingbox->height;
}
/* The vectors and matrices involved will always produce f[3] == 1.0. */
top_left.f[0] = rect_input->x;
top_left.f[1] = rect_input->y;
top_left.f[2] = 0.0f;
top_left.f[3] = 1.0f;
bottom_right.f[0] = rect_input->x + rect_input->width;
bottom_right.f[1] = rect_input->y + rect_input->height;
bottom_right.f[2] = 0.0f;
bottom_right.f[3] = 1.0f;
weston_matrix_transform(&m, &top_left);
weston_matrix_transform(&m, &bottom_right);
if (top_left.f[0] < bottom_right.f[0]) {
rect_output->x = top_left.f[0];
rect_output->width = bottom_right.f[0] - rect_output->x;
} else {
rect_output->x = bottom_right.f[0];
rect_output->width = top_left.f[0] - rect_output->x;
}
if (top_left.f[1] < bottom_right.f[1]) {
rect_output->y = top_left.f[1];
rect_output->height = bottom_right.f[1] - rect_output->y;
} else {
rect_output->y = bottom_right.f[1];
rect_output->height = top_left.f[1] - rect_output->y;
}
ivi_rectangle_intersect(rect_output, boundingbox, rect_output);
}
/**
* This computes the whole transformation matrix:m from surface-local
* coordinates to multi-screen coordinates, which are global coordinates.
* It is assumed that weston_view::geometry.{x,y} are zero.
*
* Additionally, this computes the mask on surface-local coordinates as an
* ivi_rectangle. This can be set to weston_view_set_mask.
*
* The mask is computed by following steps
* - destination rectangle of layer is transformed to multi-screen coordinates,
* global coordinates. This is done by adding weston_output.{x,y} in simple
* because there is no scaled and rotated transformation.
* - destination rectangle of layer in multi-screen coordinates needs to be
* intersected inside of a screen the layer is assigned to. This is because
* overlapped region of weston surface in another screen shall not be
* displayed according to ivi use case.
* - destination rectangle of layer
* - in multi-screen coordinates,
* - and intersected inside of an assigned screen,
* is inversed to surface-local coordinates by inversed matrix:m.
* - the area is intersected by intersected area between weston_surface and
* source rectangle of ivi_surface.
*/
static void
calc_surface_to_global_matrix_and_mask_to_weston_surface(
struct ivi_layout_screen *iviscrn,
struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf,
struct weston_matrix *m,
struct ivi_rectangle *result)
{
const struct ivi_layout_surface_properties *sp = &ivisurf->prop;
const struct ivi_layout_layer_properties *lp = &ivilayer->prop;
struct weston_output *output = iviscrn->output;
struct ivi_rectangle weston_surface_rect = { 0,
0,
ivisurf->surface->width,
ivisurf->surface->height };
struct ivi_rectangle surface_source_rect = { sp->source_x,
sp->source_y,
sp->source_width,
sp->source_height };
struct ivi_rectangle surface_dest_rect = { sp->dest_x,
sp->dest_y,
sp->dest_width,
sp->dest_height };
struct ivi_rectangle layer_source_rect = { lp->source_x,
lp->source_y,
lp->source_width,
lp->source_height };
struct ivi_rectangle layer_dest_rect = { lp->dest_x,
lp->dest_y,
lp->dest_width,
lp->dest_height };
struct ivi_rectangle screen_dest_rect = { output->x,
output->y,
output->width,
output->height };
struct ivi_rectangle layer_dest_rect_in_global =
{ lp->dest_x + output->x,
lp->dest_y + output->y,
lp->dest_width,
lp->dest_height };
struct ivi_rectangle surface_result;
struct ivi_rectangle layer_dest_rect_in_global_intersected;
/*
* the whole transformation matrix:m from surface-local
* coordinates to global coordinates, which is computed by
* two steps,
* - surface-local coordinates to layer-local coordinates
* - layer-local coordinates to single screen-local coordinates
* - single screen-local coordinates to multi-screen coordinates,
* which are global coordinates.
*/
calc_transformation_matrix(&surface_source_rect, &surface_dest_rect, m);
calc_transformation_matrix(&layer_source_rect, &layer_dest_rect, m);
weston_matrix_translate(m, output->x, output->y, 0.0f);
/* this intersected ivi_rectangle would be used for masking
* weston_surface
*/
ivi_rectangle_intersect(&surface_source_rect, &weston_surface_rect,
&surface_result);
/*
* destination rectangle of layer in multi screens coordinate
* is intersected to avoid displaying outside of an assigned screen.
*/
ivi_rectangle_intersect(&layer_dest_rect_in_global, &screen_dest_rect,
&layer_dest_rect_in_global_intersected);
/* calc masking area of weston_surface from m */
calc_inverse_matrix_transform(m,
&layer_dest_rect_in_global_intersected,
&surface_result,
result);
}
static void
update_prop(struct ivi_layout_view *ivi_view)
{
struct ivi_layout_surface *ivisurf = ivi_view->ivisurf;
struct ivi_layout_layer *ivilayer = ivi_view->on_layer;
struct ivi_layout_screen *iviscrn = ivilayer->on_screen;
struct ivi_rectangle r;
bool can_calc = true;
/*In case of no prop change, this just returns*/
if (!ivilayer->prop.event_mask && !ivisurf->prop.event_mask)
return;
update_opacity(ivilayer, ivisurf, ivi_view->view);
if (ivisurf->prop.source_width == 0 || ivisurf->prop.source_height == 0) {
weston_log("ivi-shell: source rectangle is not yet set by ivi_layout_surface_set_source_rectangle\n");
can_calc = false;
}
if (ivisurf->prop.dest_width == 0 || ivisurf->prop.dest_height == 0) {
weston_log("ivi-shell: destination rectangle is not yet set by ivi_layout_surface_set_destination_rectangle\n");
can_calc = false;
}
if (can_calc) {
wl_list_remove(&ivi_view->transform.link);
weston_matrix_init(&ivi_view->transform.matrix);
calc_surface_to_global_matrix_and_mask_to_weston_surface(
iviscrn, ivilayer, ivisurf, &ivi_view->transform.matrix, &r);
weston_view_set_mask(ivi_view->view, r.x, r.y, r.width, r.height);
wl_list_insert(&ivi_view->view->geometry.transformation_list,
&ivi_view->transform.link);
weston_view_set_transform_parent(ivi_view->view, NULL);
weston_view_geometry_dirty(ivi_view->view);
weston_view_update_transform(ivi_view->view);
}
ivisurf->update_count++;
weston_view_schedule_repaint(ivi_view->view);
}
static void
commit_changes(struct ivi_layout *layout)
{
struct ivi_layout_screen *iviscrn = NULL;
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_view *ivi_view = NULL;
wl_list_for_each(ivi_view, &layout->view_list, link) {
ivisurf = ivi_view->ivisurf;
ivilayer = ivi_view->on_layer;
iviscrn = ivilayer->on_screen;
/*
* If the view is not on the currently rendered scenegraph,
* we do not need to update its properties.
*/
if (wl_list_empty(&ivi_view->order_link) || !iviscrn)
continue;
/*
* If the view's layer or surface is invisible, we do not need
* to update its properties.
*/
if (!ivilayer->prop.visibility || !ivisurf->prop.visibility) {
/*
* If ivilayer or ivisurf of ivi_view is made invisible
* in this commit_changes call, we have to damage
* the weston_view below this ivi_view. Otherwise content
* of this ivi_view will stay visible.
*/
if ((ivilayer->prop.event_mask | ivisurf->prop.event_mask) &
IVI_NOTIFICATION_VISIBILITY)
weston_view_damage_below(ivi_view->view);
continue;
}
update_prop(ivi_view);
}
}
static void
commit_surface_list(struct ivi_layout *layout)
{
struct ivi_layout_surface *ivisurf = NULL;
int32_t dest_x = 0;
int32_t dest_y = 0;
int32_t dest_width = 0;
int32_t dest_height = 0;
int32_t configured = 0;
wl_list_for_each(ivisurf, &layout->surface_list, link) {
if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_DEFAULT) {
dest_x = ivisurf->prop.dest_x;
dest_y = ivisurf->prop.dest_y;
dest_width = ivisurf->prop.dest_width;
dest_height = ivisurf->prop.dest_height;
ivi_layout_transition_move_resize_view(ivisurf,
ivisurf->pending.prop.dest_x,
ivisurf->pending.prop.dest_y,
ivisurf->pending.prop.dest_width,
ivisurf->pending.prop.dest_height,
ivisurf->pending.prop.transition_duration);
if (ivisurf->pending.prop.visibility) {
ivi_layout_transition_visibility_on(ivisurf, ivisurf->pending.prop.transition_duration);
} else {
ivi_layout_transition_visibility_off(ivisurf, ivisurf->pending.prop.transition_duration);
}
ivisurf->prop = ivisurf->pending.prop;
ivisurf->prop.dest_x = dest_x;
ivisurf->prop.dest_y = dest_y;
ivisurf->prop.dest_width = dest_width;
ivisurf->prop.dest_height = dest_height;
ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
} else if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_DEST_RECT_ONLY) {
dest_x = ivisurf->prop.dest_x;
dest_y = ivisurf->prop.dest_y;
dest_width = ivisurf->prop.dest_width;
dest_height = ivisurf->prop.dest_height;
ivi_layout_transition_move_resize_view(ivisurf,
ivisurf->pending.prop.dest_x,
ivisurf->pending.prop.dest_y,
ivisurf->pending.prop.dest_width,
ivisurf->pending.prop.dest_height,
ivisurf->pending.prop.transition_duration);
ivisurf->prop = ivisurf->pending.prop;
ivisurf->prop.dest_x = dest_x;
ivisurf->prop.dest_y = dest_y;
ivisurf->prop.dest_width = dest_width;
ivisurf->prop.dest_height = dest_height;
ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
} else if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_FADE_ONLY) {
configured = 0;
if (ivisurf->pending.prop.visibility) {
ivi_layout_transition_visibility_on(ivisurf, ivisurf->pending.prop.transition_duration);
} else {
ivi_layout_transition_visibility_off(ivisurf, ivisurf->pending.prop.transition_duration);
}
if (ivisurf->prop.dest_width != ivisurf->pending.prop.dest_width ||
ivisurf->prop.dest_height != ivisurf->pending.prop.dest_height) {
configured = 1;
}
ivisurf->prop = ivisurf->pending.prop;
ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
if (configured && !is_surface_transition(ivisurf)) {
shell_surface_send_configure(ivisurf->surface,
ivisurf->prop.dest_width,
ivisurf->prop.dest_height);
}
} else {
configured = 0;
if (ivisurf->prop.dest_width != ivisurf->pending.prop.dest_width ||
ivisurf->prop.dest_height != ivisurf->pending.prop.dest_height) {
configured = 1;
}
ivisurf->prop = ivisurf->pending.prop;
ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
if (configured && !is_surface_transition(ivisurf)) {
shell_surface_send_configure(ivisurf->surface,
ivisurf->prop.dest_width,
ivisurf->prop.dest_height);
}
}
}
}
static void
commit_layer_list(struct ivi_layout *layout)
{
struct ivi_layout_view *ivi_view = NULL;
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_view *next = NULL;
wl_list_for_each(ivilayer, &layout->layer_list, link) {
if (ivilayer->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_LAYER_MOVE) {
ivi_layout_transition_move_layer(ivilayer, ivilayer->pending.prop.dest_x, ivilayer->pending.prop.dest_y, ivilayer->pending.prop.transition_duration);
} else if (ivilayer->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_LAYER_FADE) {
ivi_layout_transition_fade_layer(ivilayer,ivilayer->pending.prop.is_fade_in,
ivilayer->pending.prop.start_alpha,ivilayer->pending.prop.end_alpha,
NULL, NULL,
ivilayer->pending.prop.transition_duration);
}
ivilayer->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE;
ivilayer->prop = ivilayer->pending.prop;
if (!ivilayer->order.dirty) {
continue;
}
wl_list_for_each_safe(ivi_view, next, &ivilayer->order.view_list,
order_link) {
wl_list_remove(&ivi_view->order_link);
wl_list_init(&ivi_view->order_link);
ivi_view->ivisurf->prop.event_mask |= IVI_NOTIFICATION_REMOVE;
}
assert(wl_list_empty(&ivilayer->order.view_list));
wl_list_for_each(ivi_view, &ivilayer->pending.view_list,
pending_link) {
wl_list_remove(&ivi_view->order_link);
wl_list_insert(&ivilayer->order.view_list, &ivi_view->order_link);
ivi_view->ivisurf->prop.event_mask |= IVI_NOTIFICATION_ADD;
}
ivilayer->order.dirty = 0;
}
}
static void
commit_screen_list(struct ivi_layout *layout)
{
struct ivi_layout_screen *iviscrn = NULL;
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_layer *next = NULL;
struct ivi_layout_view *ivi_view = NULL;
/* Clear view list of layout ivi_layer */
wl_list_init(&layout->layout_layer.view_list.link);
wl_list_for_each(iviscrn, &layout->screen_list, link) {
if (iviscrn->order.dirty) {
wl_list_for_each_safe(ivilayer, next,
&iviscrn->order.layer_list, order.link) {
ivilayer->on_screen = NULL;
wl_list_remove(&ivilayer->order.link);
wl_list_init(&ivilayer->order.link);
ivilayer->prop.event_mask |= IVI_NOTIFICATION_REMOVE;
}
assert(wl_list_empty(&iviscrn->order.layer_list));
wl_list_for_each(ivilayer, &iviscrn->pending.layer_list,
pending.link) {
/* FIXME: avoid to insert order.link to multiple screens */
wl_list_remove(&ivilayer->order.link);
wl_list_insert(&iviscrn->order.layer_list,
&ivilayer->order.link);
ivilayer->on_screen = iviscrn;
ivilayer->prop.event_mask |= IVI_NOTIFICATION_ADD;
}
iviscrn->order.dirty = 0;
}
wl_list_for_each(ivilayer, &iviscrn->order.layer_list, order.link) {
if (ivilayer->prop.visibility == false)
continue;
wl_list_for_each(ivi_view, &ivilayer->order.view_list, order_link) {
if (ivi_view->ivisurf->prop.visibility == false)
continue;
weston_layer_entry_insert(&layout->layout_layer.view_list,
&ivi_view->view->layer_link);
ivi_view->ivisurf->surface->is_mapped = true;
ivi_view->view->is_mapped = true;
}
}
}
}
static void
commit_transition(struct ivi_layout* layout)
{
if (wl_list_empty(&layout->pending_transition_list)) {
return;
}
wl_list_insert_list(&layout->transitions->transition_list,
&layout->pending_transition_list);
wl_list_init(&layout->pending_transition_list);
wl_event_source_timer_update(layout->transitions->event_source, 1);
}
static void
send_surface_prop(struct ivi_layout_surface *ivisurf)
{
wl_signal_emit(&ivisurf->property_changed, ivisurf);
ivisurf->pending.prop.event_mask = 0;
}
static void
send_layer_prop(struct ivi_layout_layer *ivilayer)
{
wl_signal_emit(&ivilayer->property_changed, ivilayer);
ivilayer->pending.prop.event_mask = 0;
}
static void
send_prop(struct ivi_layout *layout)
{
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_surface *ivisurf = NULL;
wl_list_for_each_reverse(ivilayer, &layout->layer_list, link) {
if (ivilayer->prop.event_mask)
send_layer_prop(ivilayer);
}
wl_list_for_each_reverse(ivisurf, &layout->surface_list, link) {
if (ivisurf->prop.event_mask)
send_surface_prop(ivisurf);
}
}
static void
clear_view_pending_list(struct ivi_layout_layer *ivilayer)
{
struct ivi_layout_view *view_link = NULL;
struct ivi_layout_view *view_next = NULL;
wl_list_for_each_safe(view_link, view_next,
&ivilayer->pending.view_list, pending_link) {
wl_list_remove(&view_link->pending_link);
wl_list_init(&view_link->pending_link);
}
}
/**
* Exported APIs of ivi-layout library are implemented from here.
* Brief of APIs is described in ivi-layout-export.h.
*/
static int32_t
ivi_layout_add_listener_create_layer(struct wl_listener *listener)
{
struct ivi_layout *layout = get_instance();
if (listener == NULL) {
weston_log("ivi_layout_add_listener_create_layer: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&layout->layer_notification.created, listener);
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_add_listener_remove_layer(struct wl_listener *listener)
{
struct ivi_layout *layout = get_instance();
if (listener == NULL) {
weston_log("ivi_layout_add_listener_remove_layer: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&layout->layer_notification.removed, listener);
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_add_listener_create_surface(struct wl_listener *listener)
{
struct ivi_layout *layout = get_instance();
if (listener == NULL) {
weston_log("ivi_layout_add_listener_create_surface: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&layout->surface_notification.created, listener);
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_add_listener_remove_surface(struct wl_listener *listener)
{
struct ivi_layout *layout = get_instance();
if (listener == NULL) {
weston_log("ivi_layout_add_listener_remove_surface: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&layout->surface_notification.removed, listener);
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_add_listener_configure_surface(struct wl_listener *listener)
{
struct ivi_layout *layout = get_instance();
if (listener == NULL) {
weston_log("ivi_layout_add_listener_configure_surface: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&layout->surface_notification.configure_changed, listener);
return IVI_SUCCEEDED;
}
uint32_t
ivi_layout_get_id_of_surface(struct ivi_layout_surface *ivisurf)
{
return ivisurf->id_surface;
}
static uint32_t
ivi_layout_get_id_of_layer(struct ivi_layout_layer *ivilayer)
{
return ivilayer->id_layer;
}
static struct ivi_layout_layer *
ivi_layout_get_layer_from_id(uint32_t id_layer)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_layer *ivilayer = NULL;
wl_list_for_each(ivilayer, &layout->layer_list, link) {
if (ivilayer->id_layer == id_layer) {
return ivilayer;
}
}
return NULL;
}
struct ivi_layout_surface *
ivi_layout_get_surface_from_id(uint32_t id_surface)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_surface *ivisurf = NULL;
wl_list_for_each(ivisurf, &layout->surface_list, link) {
if (ivisurf->id_surface == id_surface) {
return ivisurf;
}
}
return NULL;
}
static int32_t
ivi_layout_surface_add_listener(struct ivi_layout_surface *ivisurf,
struct wl_listener *listener)
{
if (ivisurf == NULL || listener == NULL) {
weston_log("ivi_layout_surface_add_listener: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&ivisurf->property_changed, listener);
return IVI_SUCCEEDED;
}
static const struct ivi_layout_layer_properties *
ivi_layout_get_properties_of_layer(struct ivi_layout_layer *ivilayer)
{
if (ivilayer == NULL) {
weston_log("ivi_layout_get_properties_of_layer: invalid argument\n");
return NULL;
}
return &ivilayer->prop;
}
static int32_t
ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer,
int32_t *pLength,
struct weston_output ***ppArray)
{
int32_t length = 0;
int32_t n = 0;
if (ivilayer == NULL || pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_get_screens_under_layer: invalid argument\n");
return IVI_FAILED;
}
if (ivilayer->on_screen != NULL)
length = 1;
if (length != 0) {
/* the Array must be free by module which called this function */
*ppArray = calloc(length, sizeof(struct weston_output *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
(*ppArray)[n++] = ivilayer->on_screen->output;
}
*pLength = length;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_get_layers(int32_t *pLength, struct ivi_layout_layer ***ppArray)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_layer *ivilayer = NULL;
int32_t length = 0;
int32_t n = 0;
if (pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_get_layers: invalid argument\n");
return IVI_FAILED;
}
length = wl_list_length(&layout->layer_list);
if (length != 0) {
/* the Array must be freed by module which called this function */
*ppArray = calloc(length, sizeof(struct ivi_layout_layer *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
wl_list_for_each(ivilayer, &layout->layer_list, link) {
(*ppArray)[n++] = ivilayer;
}
}
*pLength = length;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_get_layers_on_screen(struct weston_output *output,
int32_t *pLength,
struct ivi_layout_layer ***ppArray)
{
struct ivi_layout_screen *iviscrn = NULL;
struct ivi_layout_layer *ivilayer = NULL;
int32_t length = 0;
int32_t n = 0;
if (output == NULL || pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_get_layers_on_screen: invalid argument\n");
return IVI_FAILED;
}
iviscrn = get_screen_from_output(output);
length = wl_list_length(&iviscrn->order.layer_list);
if (length != 0) {
/* the Array must be freed by module which called this function */
*ppArray = calloc(length, sizeof(struct ivi_layout_layer *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
wl_list_for_each(ivilayer, &iviscrn->order.layer_list, order.link) {
(*ppArray)[n++] = ivilayer;
}
}
*pLength = length;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_get_layers_under_surface(struct ivi_layout_surface *ivisurf,
int32_t *pLength,
struct ivi_layout_layer ***ppArray)
{
struct ivi_layout_view *ivi_view;
int32_t length = 0;
int32_t n = 0;
if (ivisurf == NULL || pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_getLayers: invalid argument\n");
return IVI_FAILED;
}
if (!wl_list_empty(&ivisurf->view_list)) {
/* the Array must be free by module which called this function */
length = wl_list_length(&ivisurf->view_list);
*ppArray = calloc(length, sizeof(struct ivi_layout_layer *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
wl_list_for_each_reverse(ivi_view, &ivisurf->view_list, surf_link) {
if (ivi_view_is_rendered(ivi_view))
(*ppArray)[n++] = ivi_view->on_layer;
else
length--;
}
}
*pLength = length;
if (!length) {
free(*ppArray);
*ppArray = NULL;
}
return IVI_SUCCEEDED;
}
static
int32_t
ivi_layout_get_surfaces(int32_t *pLength, struct ivi_layout_surface ***ppArray)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_surface *ivisurf = NULL;
int32_t length = 0;
int32_t n = 0;
if (pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_get_surfaces: invalid argument\n");
return IVI_FAILED;
}
length = wl_list_length(&layout->surface_list);
if (length != 0) {
/* the Array must be freed by module which called this function */
*ppArray = calloc(length, sizeof(struct ivi_layout_surface *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
wl_list_for_each(ivisurf, &layout->surface_list, link) {
(*ppArray)[n++] = ivisurf;
}
}
*pLength = length;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_get_surfaces_on_layer(struct ivi_layout_layer *ivilayer,
int32_t *pLength,
struct ivi_layout_surface ***ppArray)
{
struct ivi_layout_view *ivi_view = NULL;
int32_t length = 0;
int32_t n = 0;
if (ivilayer == NULL || pLength == NULL || ppArray == NULL) {
weston_log("ivi_layout_getSurfaceIDsOnLayer: invalid argument\n");
return IVI_FAILED;
}
length = wl_list_length(&ivilayer->order.view_list);
if (length != 0) {
/* the Array must be freed by module which called this function */
*ppArray = calloc(length, sizeof(struct ivi_layout_surface *));
if (*ppArray == NULL) {
weston_log("fails to allocate memory\n");
return IVI_FAILED;
}
wl_list_for_each(ivi_view, &ivilayer->order.view_list, order_link) {
(*ppArray)[n++] = ivi_view->ivisurf;
}
}
*pLength = length;
return IVI_SUCCEEDED;
}
static struct ivi_layout_layer *
ivi_layout_layer_create_with_dimension(uint32_t id_layer,
int32_t width, int32_t height)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_layer *ivilayer = NULL;
ivilayer = get_layer(&layout->layer_list, id_layer);
if (ivilayer != NULL) {
weston_log("id_layer is already created\n");
++ivilayer->ref_count;
return ivilayer;
}
ivilayer = calloc(1, sizeof *ivilayer);
if (ivilayer == NULL) {
weston_log("fails to allocate memory\n");
return NULL;
}
ivilayer->ref_count = 1;
wl_signal_init(&ivilayer->property_changed);
ivilayer->layout = layout;
ivilayer->id_layer = id_layer;
init_layer_properties(&ivilayer->prop, width, height);
wl_list_init(&ivilayer->pending.view_list);
wl_list_init(&ivilayer->pending.link);
ivilayer->pending.prop = ivilayer->prop;
wl_list_init(&ivilayer->order.view_list);
wl_list_init(&ivilayer->order.link);
wl_list_insert(&layout->layer_list, &ivilayer->link);
wl_signal_emit(&layout->layer_notification.created, ivilayer);
return ivilayer;
}
static void
ivi_layout_layer_destroy(struct ivi_layout_layer *ivilayer)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_view *ivi_view, *next;
if (ivilayer == NULL) {
weston_log("ivi_layout_layer_destroy: invalid argument\n");
return;
}
if (--ivilayer->ref_count > 0)
return;
/*Destroy all ivi_views*/
wl_list_for_each_safe(ivi_view, next, &layout->view_list, link) {
if (ivi_view->on_layer == ivilayer)
ivi_view_destroy(ivi_view);
}
wl_signal_emit(&layout->layer_notification.removed, ivilayer);
wl_list_remove(&ivilayer->pending.link);
wl_list_remove(&ivilayer->order.link);
wl_list_remove(&ivilayer->link);
free(ivilayer);
}
int32_t
ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer,
bool newVisibility)
{
struct ivi_layout_layer_properties *prop = NULL;
if (ivilayer == NULL) {
weston_log("ivi_layout_layer_set_visibility: invalid argument\n");
return IVI_FAILED;
}
prop = &ivilayer->pending.prop;
prop->visibility = newVisibility;
if (ivilayer->prop.visibility != newVisibility)
prop->event_mask |= IVI_NOTIFICATION_VISIBILITY;
else
prop->event_mask &= ~IVI_NOTIFICATION_VISIBILITY;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer,
wl_fixed_t opacity)
{
struct ivi_layout_layer_properties *prop = NULL;
if (ivilayer == NULL ||
opacity < wl_fixed_from_double(0.0) ||
wl_fixed_from_double(1.0) < opacity) {
weston_log("ivi_layout_layer_set_opacity: invalid argument\n");
return IVI_FAILED;
}
prop = &ivilayer->pending.prop;
prop->opacity = opacity;
if (ivilayer->prop.opacity != opacity)
prop->event_mask |= IVI_NOTIFICATION_OPACITY;
else
prop->event_mask &= ~IVI_NOTIFICATION_OPACITY;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_layer_set_source_rectangle(struct ivi_layout_layer *ivilayer,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
struct ivi_layout_layer_properties *prop = NULL;
if (ivilayer == NULL) {
weston_log("ivi_layout_layer_set_source_rectangle: invalid argument\n");
return IVI_FAILED;
}
prop = &ivilayer->pending.prop;
prop->source_x = x;
prop->source_y = y;
prop->source_width = width;
prop->source_height = height;
if (ivilayer->prop.source_x != x || ivilayer->prop.source_y != y ||
ivilayer->prop.source_width != width ||
ivilayer->prop.source_height != height)
prop->event_mask |= IVI_NOTIFICATION_SOURCE_RECT;
else
prop->event_mask &= ~IVI_NOTIFICATION_SOURCE_RECT;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_layer_set_destination_rectangle(struct ivi_layout_layer *ivilayer,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
struct ivi_layout_layer_properties *prop = NULL;
if (ivilayer == NULL) {
weston_log("ivi_layout_layer_set_destination_rectangle: invalid argument\n");
return IVI_FAILED;
}
prop = &ivilayer->pending.prop;
prop->dest_x = x;
prop->dest_y = y;
prop->dest_width = width;
prop->dest_height = height;
if (ivilayer->prop.dest_x != x || ivilayer->prop.dest_y != y ||
ivilayer->prop.dest_width != width ||
ivilayer->prop.dest_height != height)
prop->event_mask |= IVI_NOTIFICATION_DEST_RECT;
else
prop->event_mask &= ~IVI_NOTIFICATION_DEST_RECT;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface **pSurface,
int32_t number)
{
int32_t i = 0;
struct ivi_layout_view * ivi_view;
if (ivilayer == NULL) {
weston_log("ivi_layout_layer_set_render_order: invalid argument\n");
return IVI_FAILED;
}
clear_view_pending_list(ivilayer);
for (i = 0; i < number; i++) {
ivi_view = get_ivi_view(ivilayer, pSurface[i]);
if (!ivi_view)
ivi_view = ivi_view_create(ivilayer, pSurface[i]);
assert(ivi_view != NULL);
wl_list_remove(&ivi_view->pending_link);
wl_list_insert(&ivilayer->pending.view_list, &ivi_view->pending_link);
}
ivilayer->order.dirty = 1;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_surface_set_visibility(struct ivi_layout_surface *ivisurf,
bool newVisibility)
{
struct ivi_layout_surface_properties *prop = NULL;
if (ivisurf == NULL) {
weston_log("ivi_layout_surface_set_visibility: invalid argument\n");
return IVI_FAILED;
}
prop = &ivisurf->pending.prop;
prop->visibility = newVisibility;
if (ivisurf->prop.visibility != newVisibility)
prop->event_mask |= IVI_NOTIFICATION_VISIBILITY;
else
prop->event_mask &= ~IVI_NOTIFICATION_VISIBILITY;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_surface_set_opacity(struct ivi_layout_surface *ivisurf,
wl_fixed_t opacity)
{
struct ivi_layout_surface_properties *prop = NULL;
if (ivisurf == NULL ||
opacity < wl_fixed_from_double(0.0) ||
wl_fixed_from_double(1.0) < opacity) {
weston_log("ivi_layout_surface_set_opacity: invalid argument\n");
return IVI_FAILED;
}
prop = &ivisurf->pending.prop;
prop->opacity = opacity;
if (ivisurf->prop.opacity != opacity)
prop->event_mask |= IVI_NOTIFICATION_OPACITY;
else
prop->event_mask &= ~IVI_NOTIFICATION_OPACITY;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_surface_set_destination_rectangle(struct ivi_layout_surface *ivisurf,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
struct ivi_layout_surface_properties *prop = NULL;
if (ivisurf == NULL) {
weston_log("ivi_layout_surface_set_destination_rectangle: invalid argument\n");
return IVI_FAILED;
}
prop = &ivisurf->pending.prop;
prop->start_x = prop->dest_x;
prop->start_y = prop->dest_y;
prop->dest_x = x;
prop->dest_y = y;
prop->start_width = prop->dest_width;
prop->start_height = prop->dest_height;
prop->dest_width = width;
prop->dest_height = height;
if (ivisurf->prop.dest_x != x || ivisurf->prop.dest_y != y ||
ivisurf->prop.dest_width != width ||
ivisurf->prop.dest_height != height)
prop->event_mask |= IVI_NOTIFICATION_DEST_RECT;
else
prop->event_mask &= ~IVI_NOTIFICATION_DEST_RECT;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_screen_add_layer(struct weston_output *output,
struct ivi_layout_layer *addlayer)
{
struct ivi_layout_screen *iviscrn;
if (output == NULL || addlayer == NULL) {
weston_log("ivi_layout_screen_add_layer: invalid argument\n");
return IVI_FAILED;
}
iviscrn = get_screen_from_output(output);
/*if layer is already assigned to screen make order of it dirty
* we are going to remove it (in commit_screen_list)*/
if (addlayer->on_screen)
addlayer->on_screen->order.dirty = 1;
wl_list_remove(&addlayer->pending.link);
wl_list_insert(&iviscrn->pending.layer_list, &addlayer->pending.link);
iviscrn->order.dirty = 1;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_screen_remove_layer(struct weston_output *output,
struct ivi_layout_layer *removelayer)
{
struct ivi_layout_screen *iviscrn;
if (output == NULL || removelayer == NULL) {
weston_log("ivi_layout_screen_remove_layer: invalid argument\n");
return IVI_FAILED;
}
iviscrn = get_screen_from_output(output);
wl_list_remove(&removelayer->pending.link);
wl_list_init(&removelayer->pending.link);
iviscrn->order.dirty = 1;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_screen_set_render_order(struct weston_output *output,
struct ivi_layout_layer **pLayer,
const int32_t number)
{
struct ivi_layout_screen *iviscrn;
struct ivi_layout_layer *ivilayer = NULL;
struct ivi_layout_layer *next = NULL;
int32_t i = 0;
if (output == NULL) {
weston_log("ivi_layout_screen_set_render_order: invalid argument\n");
return IVI_FAILED;
}
iviscrn = get_screen_from_output(output);
wl_list_for_each_safe(ivilayer, next,
&iviscrn->pending.layer_list, pending.link) {
wl_list_remove(&ivilayer->pending.link);
wl_list_init(&ivilayer->pending.link);
}
assert(wl_list_empty(&iviscrn->pending.layer_list));
for (i = 0; i < number; i++) {
wl_list_remove(&pLayer[i]->pending.link);
wl_list_insert(&iviscrn->pending.layer_list,
&pLayer[i]->pending.link);
}
iviscrn->order.dirty = 1;
return IVI_SUCCEEDED;
}
/**
* This function is used by the additional ivi-module because of dumping ivi_surface sceenshot.
* The ivi-module, e.g. ivi-controller.so, is in wayland-ivi-extension of Genivi's Layer Management.
* This function is used to get the result of drawing by clients.
*/
static struct weston_surface *
ivi_layout_surface_get_weston_surface(struct ivi_layout_surface *ivisurf)
{
return ivisurf != NULL ? ivisurf->surface : NULL;
}
static int32_t
ivi_layout_surface_get_size(struct ivi_layout_surface *ivisurf,
int32_t *width, int32_t *height,
int32_t *stride)
{
int32_t w;
int32_t h;
const size_t bytespp = 4; /* PIXMAN_a8b8g8r8 */
if (ivisurf == NULL || ivisurf->surface == NULL) {
weston_log("%s: invalid argument\n", __func__);
return IVI_FAILED;
}
weston_surface_get_content_size(ivisurf->surface, &w, &h);
if (width != NULL)
*width = w;
if (height != NULL)
*height = h;
if (stride != NULL)
*stride = w * bytespp;
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_layer_add_listener(struct ivi_layout_layer *ivilayer,
struct wl_listener *listener)
{
if (ivilayer == NULL || listener == NULL) {
weston_log("ivi_layout_layer_add_listener: invalid argument\n");
return IVI_FAILED;
}
wl_signal_add(&ivilayer->property_changed, listener);
return IVI_SUCCEEDED;
}
static const struct ivi_layout_surface_properties *
ivi_layout_get_properties_of_surface(struct ivi_layout_surface *ivisurf)
{
if (ivisurf == NULL) {
weston_log("ivi_layout_get_properties_of_surface: invalid argument\n");
return NULL;
}
return &ivisurf->prop;
}
static int32_t
ivi_layout_layer_add_surface(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *addsurf)
{
struct ivi_layout_view *ivi_view;
if (ivilayer == NULL || addsurf == NULL) {
weston_log("ivi_layout_layer_add_surface: invalid argument\n");
return IVI_FAILED;
}
ivi_view = get_ivi_view(ivilayer, addsurf);
if (!ivi_view)
ivi_view = ivi_view_create(ivilayer, addsurf);
wl_list_remove(&ivi_view->pending_link);
wl_list_insert(&ivilayer->pending.view_list, &ivi_view->pending_link);
ivilayer->order.dirty = 1;
return IVI_SUCCEEDED;
}
static void
ivi_layout_layer_remove_surface(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *remsurf)
{
struct ivi_layout_view *ivi_view;
if (ivilayer == NULL || remsurf == NULL) {
weston_log("ivi_layout_layer_remove_surface: invalid argument\n");
return;
}
ivi_view = get_ivi_view(ivilayer, remsurf);
if (ivi_view) {
wl_list_remove(&ivi_view->pending_link);
wl_list_init(&ivi_view->pending_link);
ivilayer->order.dirty = 1;
}
}
static int32_t
ivi_layout_surface_set_source_rectangle(struct ivi_layout_surface *ivisurf,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
struct ivi_layout_surface_properties *prop = NULL;
if (ivisurf == NULL) {
weston_log("ivi_layout_surface_set_source_rectangle: invalid argument\n");
return IVI_FAILED;
}
prop = &ivisurf->pending.prop;
prop->source_x = x;
prop->source_y = y;
prop->source_width = width;
prop->source_height = height;
if (ivisurf->prop.source_x != x || ivisurf->prop.source_y != y ||
ivisurf->prop.source_width != width ||
ivisurf->prop.source_height != height)
prop->event_mask |= IVI_NOTIFICATION_SOURCE_RECT;
else
prop->event_mask &= ~IVI_NOTIFICATION_SOURCE_RECT;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_commit_changes(void)
{
struct ivi_layout *layout = get_instance();
commit_surface_list(layout);
commit_layer_list(layout);
commit_screen_list(layout);
commit_transition(layout);
commit_changes(layout);
send_prop(layout);
return IVI_SUCCEEDED;
}
static int32_t
ivi_layout_layer_set_transition(struct ivi_layout_layer *ivilayer,
enum ivi_layout_transition_type type,
uint32_t duration)
{
if (ivilayer == NULL) {
weston_log("%s: invalid argument\n", __func__);
return -1;
}
ivilayer->pending.prop.transition_type = type;
ivilayer->pending.prop.transition_duration = duration;
return 0;
}
static int32_t
ivi_layout_layer_set_fade_info(struct ivi_layout_layer* ivilayer,
uint32_t is_fade_in,
double start_alpha, double end_alpha)
{
if (ivilayer == NULL) {
weston_log("%s: invalid argument\n", __func__);
return -1;
}
ivilayer->pending.prop.is_fade_in = is_fade_in;
ivilayer->pending.prop.start_alpha = start_alpha;
ivilayer->pending.prop.end_alpha = end_alpha;
return 0;
}
static int32_t
ivi_layout_surface_set_transition_duration(struct ivi_layout_surface *ivisurf,
uint32_t duration)
{
struct ivi_layout_surface_properties *prop;
if (ivisurf == NULL) {
weston_log("%s: invalid argument\n", __func__);
return -1;
}
prop = &ivisurf->pending.prop;
prop->transition_duration = duration*10;
return 0;
}
static int32_t
ivi_layout_surface_set_transition(struct ivi_layout_surface *ivisurf,
enum ivi_layout_transition_type type,
uint32_t duration)
{
struct ivi_layout_surface_properties *prop;
if (ivisurf == NULL) {
weston_log("%s: invalid argument\n", __func__);
return -1;
}
prop = &ivisurf->pending.prop;
prop->transition_type = type;
prop->transition_duration = duration;
return 0;
}
static int32_t
ivi_layout_surface_dump(struct weston_surface *surface,
void *target, size_t size,int32_t x, int32_t y,
int32_t width, int32_t height)
{
int result = 0;
if (surface == NULL) {
weston_log("%s: invalid argument\n", __func__);
return IVI_FAILED;
}
result = weston_surface_copy_content(
surface, target, size,
x, y, width, height);
return result == 0 ? IVI_SUCCEEDED : IVI_FAILED;
}
/**
* methods of interaction between ivi-shell with ivi-layout
*/
void
ivi_layout_surface_configure(struct ivi_layout_surface *ivisurf,
int32_t width, int32_t height)
{
struct ivi_layout *layout = get_instance();
/* emit callback which is set by ivi-layout api user */
wl_signal_emit(&layout->surface_notification.configure_changed,
ivisurf);
}
struct ivi_layout_surface*
ivi_layout_surface_create(struct weston_surface *wl_surface,
uint32_t id_surface)
{
struct ivi_layout *layout = get_instance();
struct ivi_layout_surface *ivisurf = NULL;
if (wl_surface == NULL) {
weston_log("ivi_layout_surface_create: invalid argument\n");
return NULL;
}
ivisurf = get_surface(&layout->surface_list, id_surface);
if (ivisurf != NULL) {
if (ivisurf->surface != NULL) {
weston_log("id_surface(%d) is already created\n", id_surface);
return NULL;
}
}
ivisurf = calloc(1, sizeof *ivisurf);
if (ivisurf == NULL) {
weston_log("fails to allocate memory\n");
return NULL;
}
wl_signal_init(&ivisurf->property_changed);
ivisurf->id_surface = id_surface;
ivisurf->layout = layout;
ivisurf->surface = wl_surface;
ivisurf->surface->width_from_buffer = 0;
ivisurf->surface->height_from_buffer = 0;
init_surface_properties(&ivisurf->prop);
ivisurf->pending.prop = ivisurf->prop;
wl_list_init(&ivisurf->view_list);
wl_list_insert(&layout->surface_list, &ivisurf->link);
wl_signal_emit(&layout->surface_notification.created, ivisurf);
return ivisurf;
}
static struct ivi_layout_interface ivi_layout_interface;
void
ivi_layout_init_with_compositor(struct weston_compositor *ec)
{
struct ivi_layout *layout = get_instance();
layout->compositor = ec;
wl_list_init(&layout->surface_list);
wl_list_init(&layout->layer_list);
wl_list_init(&layout->screen_list);
wl_list_init(&layout->view_list);
wl_signal_init(&layout->layer_notification.created);
wl_signal_init(&layout->layer_notification.removed);
wl_signal_init(&layout->surface_notification.created);
wl_signal_init(&layout->surface_notification.removed);
wl_signal_init(&layout->surface_notification.configure_changed);
/* Add layout_layer at the last of weston_compositor.layer_list */
weston_layer_init(&layout->layout_layer, ec);
weston_layer_set_position(&layout->layout_layer,
WESTON_LAYER_POSITION_NORMAL);
create_screen(ec);
layout->transitions = ivi_layout_transition_set_create(ec);
wl_list_init(&layout->pending_transition_list);
weston_plugin_api_register(ec, IVI_LAYOUT_API_NAME,
&ivi_layout_interface,
sizeof(struct ivi_layout_interface));
}
static struct ivi_layout_interface ivi_layout_interface = {
/**
* commit all changes
*/
.commit_changes = ivi_layout_commit_changes,
/**
* surface controller interfaces
*/
.add_listener_create_surface = ivi_layout_add_listener_create_surface,
.add_listener_remove_surface = ivi_layout_add_listener_remove_surface,
.add_listener_configure_surface = ivi_layout_add_listener_configure_surface,
.get_surface = shell_get_ivi_layout_surface,
.get_surfaces = ivi_layout_get_surfaces,
.get_id_of_surface = ivi_layout_get_id_of_surface,
.get_surface_from_id = ivi_layout_get_surface_from_id,
.get_properties_of_surface = ivi_layout_get_properties_of_surface,
.get_surfaces_on_layer = ivi_layout_get_surfaces_on_layer,
.surface_set_visibility = ivi_layout_surface_set_visibility,
.surface_set_opacity = ivi_layout_surface_set_opacity,
.surface_set_source_rectangle = ivi_layout_surface_set_source_rectangle,
.surface_set_destination_rectangle = ivi_layout_surface_set_destination_rectangle,
.surface_add_listener = ivi_layout_surface_add_listener,
.surface_get_weston_surface = ivi_layout_surface_get_weston_surface,
.surface_set_transition = ivi_layout_surface_set_transition,
.surface_set_transition_duration = ivi_layout_surface_set_transition_duration,
/**
* layer controller interfaces
*/
.add_listener_create_layer = ivi_layout_add_listener_create_layer,
.add_listener_remove_layer = ivi_layout_add_listener_remove_layer,
.layer_create_with_dimension = ivi_layout_layer_create_with_dimension,
.layer_destroy = ivi_layout_layer_destroy,
.get_layers = ivi_layout_get_layers,
.get_id_of_layer = ivi_layout_get_id_of_layer,
.get_layer_from_id = ivi_layout_get_layer_from_id,
.get_properties_of_layer = ivi_layout_get_properties_of_layer,
.get_layers_under_surface = ivi_layout_get_layers_under_surface,
.get_layers_on_screen = ivi_layout_get_layers_on_screen,
.layer_set_visibility = ivi_layout_layer_set_visibility,
.layer_set_opacity = ivi_layout_layer_set_opacity,
.layer_set_source_rectangle = ivi_layout_layer_set_source_rectangle,
.layer_set_destination_rectangle = ivi_layout_layer_set_destination_rectangle,
.layer_add_surface = ivi_layout_layer_add_surface,
.layer_remove_surface = ivi_layout_layer_remove_surface,
.layer_set_render_order = ivi_layout_layer_set_render_order,
.layer_add_listener = ivi_layout_layer_add_listener,
.layer_set_transition = ivi_layout_layer_set_transition,
/**
* screen controller interfaces
*/
.get_screens_under_layer = ivi_layout_get_screens_under_layer,
.screen_add_layer = ivi_layout_screen_add_layer,
.screen_remove_layer = ivi_layout_screen_remove_layer,
.screen_set_render_order = ivi_layout_screen_set_render_order,
/**
* animation
*/
.transition_move_layer_cancel = ivi_layout_transition_move_layer_cancel,
.layer_set_fade_info = ivi_layout_layer_set_fade_info,
/**
* surface content dumping for debugging
*/
.surface_get_size = ivi_layout_surface_get_size,
.surface_dump = ivi_layout_surface_dump,
};