xdg-shell: Reword the xdg_wm_base introduction
Don't refer to things as "traditional desktop" as it is not defined
nor clear what that refers to; instead reword things in a more explicit
way. A reason for this is that xdg-shell is not strictly meant only for
traditional window stacking based desktop environments, but should be
equally suitable for stacking, tiling and potentially other styles as
well.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-By: Mike Blumenkrantz <zmike@osg.samsung.com>
diff --git a/stable/xdg-shell/xdg-shell.xml b/stable/xdg-shell/xdg-shell.xml
index ec70073..2be4599 100644
--- a/stable/xdg-shell/xdg-shell.xml
+++ b/stable/xdg-shell/xdg-shell.xml
@@ -31,10 +31,11 @@
<interface name="xdg_wm_base" version="1">
<description summary="create desktop-style surfaces">
- xdg_wm_base allows clients to turn a wl_surface into a "real window"
- which can be dragged, resized, stacked, and moved around by the
- user. Everything about this interface is suited towards traditional
- desktop environments.
+ The xdg_wm_base interface is exposed as a global object enabling clients
+ to turn their wl_surfaces into windows in a desktop environment. It
+ defines the basic functionality needed for clients and the compositor to
+ create windows that can be dragged, resized, maximized, etc, as well as
+ creating transient windows such as popup menus.
</description>
<enum name="error">