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/* SPDX-License-Identifier: GPL-2.0+ */
/*
* (C) Copyright 2014
* NVIDIA Corporation <www.nvidia.com>
*/
#ifndef _TEGRA30_MC_H_
#define _TEGRA30_MC_H_
/**
* Defines the memory controller registers we need/care about
*/
struct mc_ctlr {
u32 reserved0[4]; /* offset 0x00 - 0x0C */
u32 mc_smmu_config; /* offset 0x10 */
u32 mc_smmu_tlb_config; /* offset 0x14 */
u32 mc_smmu_ptc_config; /* offset 0x18 */
u32 mc_smmu_ptb_asid; /* offset 0x1C */
u32 mc_smmu_ptb_data; /* offset 0x20 */
u32 reserved1[3]; /* offset 0x24 - 0x2C */
u32 mc_smmu_tlb_flush; /* offset 0x30 */
u32 mc_smmu_ptc_flush; /* offset 0x34 */
u32 mc_smmu_asid_security; /* offset 0x38 */
u32 reserved2[5]; /* offset 0x3C - 0x4C */
u32 mc_emem_cfg; /* offset 0x50 */
u32 mc_emem_adr_cfg; /* offset 0x54 */
u32 mc_emem_adr_cfg_dev0; /* offset 0x58 */
u32 mc_emem_adr_cfg_dev1; /* offset 0x5C */
u32 reserved3[12]; /* offset 0x60 - 0x8C */
u32 mc_emem_arb_reserved[28]; /* offset 0x90 - 0xFC */
u32 reserved4[338]; /* offset 0x100 - 0x644 */
u32 mc_video_protect_bom; /* offset 0x648 */
u32 mc_video_protect_size_mb; /* offset 0x64c */
u32 mc_video_protect_reg_ctrl; /* offset 0x650 */
};
#endif /* _TEGRA30_MC_H_ */