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// SPDX-License-Identifier: GPL-2.0+
/*
* Copyright (C) 1989-2013 Free Software Foundation, Inc.
*/
#include "libgcc2.h"
DWtype
__ashldi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
w.s.low = 0;
w.s.high = (UWtype)uu.s.low << -bm;
} else {
const UWtype carries = (UWtype) uu.s.low >> bm;
w.s.low = (UWtype)uu.s.low << b;
w.s.high = ((UWtype)uu.s.high << b) | carries;
}
return w.ll;
}
DWtype
__ashrdi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
/* w.s.high = 1..1 or 0..0 */
w.s.high = uu.s.high >> (W_TYPE_SIZE - 1);
w.s.low = uu.s.high >> -bm;
} else {
const UWtype carries = (UWtype) uu.s.high << bm;
w.s.high = uu.s.high >> b;
w.s.low = ((UWtype)uu.s.low >> b) | carries;
}
return w.ll;
}
DWtype
__lshrdi3(DWtype u, shift_count_type b)
{
if (b == 0)
return u;
const DWunion uu = {.ll = u};
const shift_count_type bm = W_TYPE_SIZE - b;
DWunion w;
if (bm <= 0) {
w.s.high = 0;
w.s.low = (UWtype)uu.s.high >> -bm;
} else {
const UWtype carries = (UWtype)uu.s.high << bm;
w.s.high = (UWtype)uu.s.high >> b;
w.s.low = ((UWtype)uu.s.low >> b) | carries;
}
return w.ll;
}
unsigned long
udivmodsi4(unsigned long num, unsigned long den, int modwanted)
{
unsigned long bit = 1;
unsigned long res = 0;
while (den < num && bit && !(den & (1L<<31))) {
den <<= 1;
bit <<= 1;
}
while (bit) {
if (num >= den) {
num -= den;
res |= bit;
}
bit >>= 1;
den >>= 1;
}
if (modwanted)
return num;
return res;
}
long
__divsi3(long a, long b)
{
int neg = 0;
long res;
if (a < 0) {
a = -a;
neg = !neg;
}
if (b < 0) {
b = -b;
neg = !neg;
}
res = udivmodsi4(a, b, 0);
if (neg)
res = -res;
return res;
}
long
__modsi3(long a, long b)
{
int neg = 0;
long res;
if (a < 0) {
a = -a;
neg = 1;
}
if (b < 0)
b = -b;
res = udivmodsi4(a, b, 1);
if (neg)
res = -res;
return res;
}
long
__udivsi3(long a, long b)
{
return udivmodsi4(a, b, 0);
}
long
__umodsi3(long a, long b)
{
return udivmodsi4(a, b, 1);
}
UDWtype
__udivmoddi4(UDWtype n, UDWtype d, UDWtype *rp)
{
UDWtype q = 0, r = n, y = d;
UWtype lz1, lz2, i, k;
/*
* Implements align divisor shift dividend method. This algorithm
* aligns the divisor under the dividend and then perform number of
* test-subtract iterations which shift the dividend left. Number of
* iterations is k + 1 where k is the number of bit positions the
* divisor must be shifted left to align it under the dividend.
* quotient bits can be saved in the rightmost positions of the
* dividend as it shifts left on each test-subtract iteration.
*/
if (y <= r) {
lz1 = __builtin_clzll(d);
lz2 = __builtin_clzll(n);
k = lz1 - lz2;
y = (y << k);
/*
* Dividend can exceed 2 ^ (width - 1) - 1 but still be less
* than the aligned divisor. Normal iteration can drops the
* high order bit of the dividend. Therefore, first
* test-subtract iteration is a special case, saving its
* quotient bit in a separate location and not shifting
* the dividend.
*/
if (r >= y) {
r = r - y;
q = (1ULL << k);
}
if (k > 0) {
y = y >> 1;
/*
* k additional iterations where k regular test
* subtract shift dividend iterations are done.
*/
i = k;
do {
if (r >= y)
r = ((r - y) << 1) + 1;
else
r = (r << 1);
i = i - 1;
} while (i != 0);
/*
* First quotient bit is combined with the quotient
* bits resulting from the k regular iterations.
*/
q = q + r;
r = r >> k;
q = q - (r << k);
}
}
if (rp)
*rp = r;
return q;
}
UDWtype
__udivdi3(UDWtype n, UDWtype d)
{
return __udivmoddi4(n, d, (UDWtype *)0);
}