| Use cases for audio applications | |
| -------------------------------- | |
| ANALYSIS | |
| ======== | |
| * find start and end -x dB boundary | |
| * find overall volume for complete track (peak/RMS/average) | |
| * do level-triggered playback | |
| CUE FILES | |
| ========= | |
| Given a long audio file and a .cue file: | |
| - an element should be able to read an audio input stream and a cue input | |
| stream and send new-media events based on the .cue file information | |
| - a audiocdsink should be able to record this stream straight to disk | |
| Use cases for core functionality | |
| -------------------------------- | |
| THREADS | |
| ======= | |
| * { sinesrc } ! { queue ! osssink } | |
| - play thread | |
| - pause input thread | |
| - output thread should keep playing as long as queue not empty | |
| - play input thread again | |
| - no gaps should be heard | |
| Use cases for video applications | |
| -------------------------------- | |
| THUMBNAILING | |
| ============ | |
| - load file | |
| - figure out if it's playable | |
| - ask length of file | |
| - seek to middle | |
| - snapshot one frame | |
| - save to disk |