# Microsoft Developer Studio Project File - Name="gst_launch" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
CFG=gst_launch - Win32 Debug | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "gst_launch.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "gst_launch.mak" CFG="gst_launch - Win32 Debug" | |
!MESSAGE | |
!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "gst_launch - Win32 Release" (based on "Win32 (x86) Console Application") | |
!MESSAGE "gst_launch - Win32 Debug" (based on "Win32 (x86) Console Application") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "" | |
# PROP Scc_LocalPath "" | |
CPP=cl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "gst_launch - Win32 Release" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 0 | |
# PROP BASE Output_Dir "Release" | |
# PROP BASE Intermediate_Dir "Release" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 0 | |
# PROP Output_Dir "Release" | |
# PROP Intermediate_Dir "Release" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c | |
# ADD CPP /nologo /W3 /GX /O2 /I "../.." /I "../../libs" /I "../common" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_CONFIG_H" /FD /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0xc0a /d "NDEBUG" | |
# ADD RSC /l 0xc0a /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 | |
# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-launch-0.10.exe" | |
# Begin Special Build Tool | |
TargetPath=.\Release\gst-launch-0.10.exe | |
SOURCE="$(InputPath)" | |
PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\bin | |
# End Special Build Tool | |
!ELSEIF "$(CFG)" == "gst_launch - Win32 Debug" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 1 | |
# PROP BASE Output_Dir "Debug" | |
# PROP BASE Intermediate_Dir "Debug" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 1 | |
# PROP Output_Dir "Debug" | |
# PROP Intermediate_Dir "Debug" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c | |
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../.." /I "../../libs" /I "../common" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_CONFIG_H" /FD /GZ /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0xc0a /d "_DEBUG" | |
# ADD RSC /l 0xc0a /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-launch-0.10.exe" /pdbtype:sept | |
# Begin Special Build Tool | |
TargetPath=.\Debug\gst-launch-0.10.exe | |
SOURCE="$(InputPath)" | |
PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\bin | |
# End Special Build Tool | |
!ENDIF | |
# Begin Target | |
# Name "gst_launch - Win32 Release" | |
# Name "gst_launch - Win32 Debug" | |
# Begin Group "Source Files" | |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | |
# Begin Source File | |
SOURCE="..\..\tools\gst-launch.c" | |
# End Source File | |
# End Group | |
# Begin Group "Header Files" | |
# PROP Default_Filter "h;hpp;hxx;hm;inl" | |
# End Group | |
# Begin Group "Resource Files" | |
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" | |
# End Group | |
# End Target | |
# End Project |