| /* |
| * GStreamer |
| * Copyright (C) 2016 Freescale Semiconductor, Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include "gstqtglutility.h" |
| #include <QtGui/QGuiApplication> |
| |
| #if GST_GL_HAVE_WINDOW_X11 && defined (HAVE_QT_X11) |
| #include <QX11Info> |
| #include <gst/gl/x11/gstgldisplay_x11.h> |
| #endif |
| |
| #if GST_GL_HAVE_WINDOW_WAYLAND && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_WAYLAND) |
| #include <qpa/qplatformnativeinterface.h> |
| #include <gst/gl/wayland/gstgldisplay_wayland.h> |
| #endif |
| |
| #if GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_EGLFS) |
| #if GST_GL_HAVE_WINDOW_VIV_FB |
| #include <qpa/qplatformnativeinterface.h> |
| #include <gst/gl/viv-fb/gstgldisplay_viv_fb.h> |
| #else |
| #include <gst/gl/egl/gstegl.h> |
| #include <gst/gl/egl/gstgldisplay_egl.h> |
| #ifdef HAVE_QT_QPA_HEADER |
| #include <qpa/qplatformnativeinterface.h> |
| #endif |
| #endif |
| #endif |
| |
| #define GST_CAT_DEFAULT qt_gl_utils_debug |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); |
| |
| GstGLDisplay * |
| gst_qt_get_gl_display () |
| { |
| GstGLDisplay *display = NULL; |
| QGuiApplication *app = static_cast<QGuiApplication *> (QCoreApplication::instance ()); |
| static volatile gsize _debug; |
| |
| g_assert (app != NULL); |
| |
| if (g_once_init_enter (&_debug)) { |
| GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qtglutility", 0, |
| "Qt gl utility functions"); |
| g_once_init_leave (&_debug, 1); |
| } |
| GST_INFO ("QGuiApplication::instance()->platformName() %s", app->platformName().toUtf8().data()); |
| |
| #if GST_GL_HAVE_WINDOW_X11 && defined (HAVE_QT_X11) |
| if (QString::fromUtf8 ("xcb") == app->platformName()) |
| display = (GstGLDisplay *) |
| gst_gl_display_x11_new_with_display (QX11Info::display ()); |
| #endif |
| #if GST_GL_HAVE_WINDOW_WAYLAND && GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_WAYLAND) |
| if (QString::fromUtf8 ("wayland") == app->platformName() |
| || QString::fromUtf8 ("wayland-egl") == app->platformName()){ |
| struct wl_display * wayland_display; |
| QPlatformNativeInterface *native = |
| QGuiApplication::platformNativeInterface(); |
| wayland_display = (struct wl_display *) |
| native->nativeResourceForWindow("display", NULL); |
| display = (GstGLDisplay *) |
| gst_gl_display_wayland_new_with_display (wayland_display); |
| } |
| #endif |
| #if GST_GL_HAVE_PLATFORM_EGL && GST_GL_HAVE_WINDOW_ANDROID |
| if (QString::fromUtf8 ("android") == app->platformName()) { |
| EGLDisplay egl_display = (EGLDisplay) gst_gl_display_egl_get_from_native (GST_GL_DISPLAY_TYPE_ANY, 0); |
| display = (GstGLDisplay *) gst_gl_display_egl_new_with_egl_display (egl_display); |
| } |
| #elif GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_EGLFS) |
| if (QString::fromUtf8("eglfs") == app->platformName()) { |
| #if GST_GL_HAVE_WINDOW_VIV_FB |
| /* FIXME: Could get the display directly from Qt like this |
| QPlatformNativeInterface *native = |
| QGuiApplication::platformNativeInterface(); |
| EGLDisplay egl_display = (EGLDisplay) |
| native->nativeResourceForWindow("egldisplay", NULL); |
| |
| However we seem to have no way for getting the EGLNativeDisplayType, aka |
| native_display, via public API. As such we have to assume that display 0 |
| is always used. Only way around that is parsing the index the same way as |
| Qt does in QEGLDeviceIntegration::fbDeviceName(), so let's do that. |
| */ |
| const gchar *fb_dev; |
| gint disp_idx = 0; |
| |
| fb_dev = g_getenv ("QT_QPA_EGLFS_FB"); |
| if (fb_dev) { |
| if (sscanf (fb_dev, "/dev/fb%d", &disp_idx) != 1) |
| disp_idx = 0; |
| } |
| |
| display = (GstGLDisplay *) gst_gl_display_viv_fb_new (disp_idx); |
| #elif defined(HAVE_QT_QPA_HEADER) |
| QPlatformNativeInterface *native = |
| QGuiApplication::platformNativeInterface(); |
| EGLDisplay egl_display = (EGLDisplay) |
| native->nativeResourceForWindow("egldisplay", NULL); |
| if (egl_display != EGL_NO_DISPLAY) |
| display = (GstGLDisplay *) gst_gl_display_egl_new_with_egl_display (egl_display); |
| #else |
| EGLDisplay egl_display = (EGLDisplay) gst_gl_display_egl_get_from_native (GST_GL_DISPLAY_TYPE_ANY, 0); |
| display = (GstGLDisplay *) gst_gl_display_egl_new_with_egl_display (egl_display); |
| #endif |
| } |
| #endif |
| |
| #if GST_GL_HAVE_WINDOW_COCOA && GST_GL_HAVE_PLATFORM_CGL && defined (HAVE_QT_MAC) |
| if (QString::fromUtf8 ("cocoa") == app->platformName()) |
| display = (GstGLDisplay *) gst_gl_display_new (); |
| #endif |
| #if GST_GL_HAVE_WINDOW_EAGL && GST_GL_HAVE_PLATFORM_EAGL && defined (HAVE_QT_IOS) |
| if (QString::fromUtf8 ("ios") == app->platformName()) |
| display = gst_gl_display_new (); |
| #endif |
| #if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32) |
| if (QString::fromUtf8 ("windows") == app->platformName()) |
| display = gst_gl_display_new (); |
| #endif |
| |
| if (!display) |
| display = gst_gl_display_new (); |
| |
| return display; |
| } |
| |
| gboolean |
| gst_qt_get_gl_wrapcontext (GstGLDisplay * display, |
| GstGLContext **wrap_glcontext, GstGLContext **context) |
| { |
| GstGLPlatform platform = (GstGLPlatform) 0; |
| GstGLAPI gl_api; |
| guintptr gl_handle; |
| GError *error = NULL; |
| |
| g_return_val_if_fail (display != NULL && wrap_glcontext != NULL, FALSE); |
| |
| #if GST_GL_HAVE_WINDOW_X11 && defined (HAVE_QT_X11) |
| if (GST_IS_GL_DISPLAY_X11 (display)) { |
| #if GST_GL_HAVE_PLATFORM_GLX |
| platform = GST_GL_PLATFORM_GLX; |
| #elif GST_GL_HAVE_PLATFORM_EGL |
| platform = GST_GL_PLATFORM_EGL; |
| #endif |
| } |
| #endif |
| #if GST_GL_HAVE_WINDOW_WAYLAND && defined (HAVE_QT_WAYLAND) |
| if (GST_IS_GL_DISPLAY_WAYLAND (display)) { |
| platform = GST_GL_PLATFORM_EGL; |
| } |
| #endif |
| #if GST_GL_HAVE_PLATFORM_EGL && defined (HAVE_QT_EGLFS) |
| #if GST_GL_HAVE_WINDOW_VIV_FB |
| if (GST_IS_GL_DISPLAY_VIV_FB (display)) { |
| #else |
| if (GST_IS_GL_DISPLAY_EGL (display)) { |
| #endif |
| platform = GST_GL_PLATFORM_EGL; |
| } |
| #endif |
| if (platform == 0) { |
| #if GST_GL_HAVE_WINDOW_COCOA && GST_GL_HAVE_PLATFORM_CGL && defined (HAVE_QT_MAC) |
| platform = GST_GL_PLATFORM_CGL; |
| #elif GST_GL_HAVE_WINDOW_EAGL && GST_GL_HAVE_PLATFORM_EAGL && defined (HAVE_QT_IOS) |
| platform = GST_GL_PLATFORM_EAGL; |
| #elif GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32) |
| platform = GST_GL_PLATFORM_WGL; |
| #else |
| GST_ERROR ("Unknown platform"); |
| return FALSE; |
| #endif |
| } |
| |
| gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL); |
| gl_handle = gst_gl_context_get_current_gl_context (platform); |
| if (gl_handle) |
| *wrap_glcontext = |
| gst_gl_context_new_wrapped (display, gl_handle, |
| platform, gl_api); |
| |
| if (!*wrap_glcontext) { |
| GST_ERROR ("cannot wrap qt OpenGL context"); |
| return FALSE; |
| } |
| |
| (void) platform; |
| (void) gl_api; |
| (void) gl_handle; |
| |
| gst_gl_context_activate (*wrap_glcontext, TRUE); |
| if (!gst_gl_context_fill_info (*wrap_glcontext, &error)) { |
| GST_ERROR ("failed to retrieve qt context info: %s", error->message); |
| g_object_unref (*wrap_glcontext); |
| *wrap_glcontext = NULL; |
| return FALSE; |
| } else { |
| gst_gl_display_filter_gl_api (display, gst_gl_context_get_gl_api (*wrap_glcontext)); |
| #if GST_GL_HAVE_WINDOW_WIN32 && GST_GL_HAVE_PLATFORM_WGL && defined (HAVE_QT_WIN32) |
| g_return_val_if_fail (context != NULL, FALSE); |
| |
| G_STMT_START { |
| GstGLWindow *window; |
| HDC device; |
| |
| /* If there's no wglCreateContextAttribsARB() support, then we would fallback to |
| * wglShareLists() which will fail with ERROR_BUSY (0xaa) if either of the GL |
| * contexts are current in any other thread. |
| * |
| * The workaround here is to temporarily disable Qt's GL context while we |
| * set up our own. |
| * |
| * Sometimes wglCreateContextAttribsARB() |
| * exists, but isn't functional (some Intel drivers), so it's easiest to do this |
| * unconditionally. |
| */ |
| *context = gst_gl_context_new (display); |
| window = gst_gl_context_get_window (*context); |
| device = (HDC) gst_gl_window_get_display (window); |
| |
| wglMakeCurrent (device, 0); |
| gst_object_unref (window); |
| if (!gst_gl_context_create (*context, *wrap_glcontext, &error)) { |
| GST_ERROR ("%p failed to create shared GL context: %s", this, error->message); |
| g_object_unref (*context); |
| *context = NULL; |
| g_object_unref (*wrap_glcontext); |
| *wrap_glcontext = NULL; |
| wglMakeCurrent (device, (HGLRC) gl_handle); |
| return FALSE; |
| } |
| wglMakeCurrent (device, (HGLRC) gl_handle); |
| } |
| #endif |
| gst_gl_context_activate (*wrap_glcontext, FALSE); |
| } G_STMT_END; |
| |
| return TRUE; |
| } |