| <plugin> |
| <name>opengl</name> |
| <description>OpenGL plugin</description> |
| <filename>../../ext/gl/.libs/libgstopengl.so</filename> |
| <basename>libgstopengl.so</basename> |
| <version>1.14.1</version> |
| <license>LGPL</license> |
| <source>gst-plugins-base</source> |
| <package>GStreamer Base Plug-ins source release</package> |
| <origin>Unknown package origin</origin> |
| <elements> |
| <element> |
| <name>glcolorbalance</name> |
| <longname>Video balance</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Adjusts brightness, contrast, hue, saturation on a video stream</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glcolorconvert</name> |
| <longname>OpenGL color converter</longname> |
| <class>Filter/Converter/Video</class> |
| <description>Converts between color spaces using OpenGL shaders</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glcolorscale</name> |
| <longname>OpenGL color scale</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Colorspace converter and video scaler</description> |
| <author>Julien Isorce <julien.isorce@gmail.com> |
| Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gldeinterlace</name> |
| <longname>OpenGL deinterlacing filter</longname> |
| <class>Deinterlace</class> |
| <description>Deinterlacing based on fragment shaders</description> |
| <author>Julien Isorce <julien.isorce@mail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gldifferencematte</name> |
| <longname>Gstreamer OpenGL DifferenceMatte</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Saves a background frame and replace it with a pixbuf</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gldownload</name> |
| <longname>OpenGL downloader</longname> |
| <class>Filter/Video</class> |
| <description>Downloads data from OpenGL</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory); video/x-raw</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:DMABuf); video/x-raw; video/x-raw(memory:GLMemory)</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects</name> |
| <longname>Gstreamer OpenGL Effects</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_blur</name> |
| <longname>Blur with 9x9 separable convolution Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Blur with 9x9 separable convolution Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_bulge</name> |
| <longname>Bulge Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Bulge Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_fisheye</name> |
| <longname>FishEye Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - FishEye Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_glow</name> |
| <longname>Glow Lighting Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Glow Lighting Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_heat</name> |
| <longname>Heat Signature Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Heat Signature Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_identity</name> |
| <longname>Do nothing Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Do nothing Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_laplacian</name> |
| <longname>Laplacian Convolution Demo Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Laplacian Convolution Demo Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_lumaxpro</name> |
| <longname>Luma Cross Processing Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Luma Cross Processing Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_mirror</name> |
| <longname>Mirror Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Mirror Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_sepia</name> |
| <longname>Sepia Toning Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Sepia Toning Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_sin</name> |
| <longname>All Grey but Red Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - All Grey but Red Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_sobel</name> |
| <longname>Sobel edge detection Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Sobel edge detection Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_square</name> |
| <longname>Square Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Square Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_squeeze</name> |
| <longname>Squeeze Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Squeeze Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_stretch</name> |
| <longname>Stretch Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Stretch Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_tunnel</name> |
| <longname>Light Tunnel Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Light Tunnel Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_twirl</name> |
| <longname>Twirl Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Twirl Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_xpro</name> |
| <longname>Cross Processing Effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Cross Processing Effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gleffects_xray</name> |
| <longname>Glowing negative effect</longname> |
| <class>Filter/Effect/Video</class> |
| <description>GL Shading Language effects - Glowing negative effect</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glfilterapp</name> |
| <longname>OpenGL application filter</longname> |
| <class>Filter/Effect</class> |
| <description>Use client callbacks to define the scene</description> |
| <author>Julien Isorce <julien.isorce@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glfilterbin</name> |
| <longname>GL Filter Bin</longname> |
| <class>Filter/Video</class> |
| <description>Infrastructure to process GL textures</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY)</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glfiltercube</name> |
| <longname>OpenGL cube filter</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Map input texture on the 6 cube faces</description> |
| <author>Julien Isorce <julien.isorce@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glfilterglass</name> |
| <longname>OpenGL glass filter</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Glass Filter</description> |
| <author>Julien Isorce <julien.isorce@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glimagesink</name> |
| <longname>GL Sink Bin</longname> |
| <class>Sink/Video</class> |
| <description>Infrastructure to process GL textures</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glimagesinkelement</name> |
| <longname>OpenGL video sink</longname> |
| <class>Sink/Video</class> |
| <description>A videosink based on OpenGL</description> |
| <author>Julien Isorce <julien.isorce@gmail.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>gloverlay</name> |
| <longname>Gstreamer OpenGL Overlay</longname> |
| <class>Filter/Effect/Video</class> |
| <description>Overlay GL video texture with a JPEG/PNG image</description> |
| <author>Filippo Argiolas <filippo.argiolas@gmail.com>, Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glshader</name> |
| <longname>OpenGL fragment shader filter</longname> |
| <class>Filter/Effect</class> |
| <description>Perform operations with a GLSL shader</description> |
| <author><matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
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| </element> |
| <element> |
| <name>glsinkbin</name> |
| <longname>GL Sink Bin</longname> |
| <class>Sink/Video</class> |
| <description>Infrastructure to process GL textures</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glsrcbin</name> |
| <longname>GL Src Bin</longname> |
| <class>Src/Video</class> |
| <description>Infrastructure to process GL textures</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY)</details> |
| </caps> |
| </pads> |
| </element> |
| <element> |
| <name>glstereosplit</name> |
| <longname>GLStereoSplit</longname> |
| <class>Codec/Converter</class> |
| <description>Splits a stereoscopic stream into separate left/right streams</description> |
| <author>Jan Schmidt <jan@centricular.com> |
| Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| <caps> |
| <name>left</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| <caps> |
| <name>right</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
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| </element> |
| <element> |
| <name>gltestsrc</name> |
| <longname>Video test source</longname> |
| <class>Source/Video</class> |
| <description>Creates a test video stream</description> |
| <author>David A. Schleef <ds@schleef.org></author> |
| <pads> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
| </caps> |
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| </element> |
| <element> |
| <name>glupload</name> |
| <longname>OpenGL uploader</longname> |
| <class>Filter/Video</class> |
| <description>Uploads data into OpenGL</description> |
| <author>Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details> |
| </caps> |
| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY)</details> |
| </caps> |
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| </element> |
| <element> |
| <name>glviewconvert</name> |
| <longname>OpenGL Multiview/3D conversion filter</longname> |
| <class>Filter</class> |
| <description>Convert stereoscopic/multiview video formats</description> |
| <author>Jan Schmidt <jan@centricular.com> |
| Matthew Waters <matthew@centricular.com></author> |
| <pads> |
| <caps> |
| <name>sink</name> |
| <direction>sink</direction> |
| <presence>always</presence> |
| <details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
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| <caps> |
| <name>src</name> |
| <direction>source</direction> |
| <presence>always</presence> |
| <details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details> |
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