| /* |
| * GStreamer EGL/GLES Sink Adaptation for IOS |
| * Copyright (C) 2013 Collabora Ltd. |
| * @author: Thiago Santos <thiago.sousa.santos@collabora.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Alternatively, the contents of this file may be used under the |
| * GNU Lesser General Public License Version 2.1 (the "LGPL"), in |
| * which case the following provisions apply instead of the ones |
| * mentioned above: |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| * Boston, MA 02111-1307, USA. |
| */ |
| |
| #import <OpenGLES/EAGL.h> |
| #import <QuartzCore/QuartzCore.h> |
| #import <UIKit/UIKit.h> |
| #include <OpenGLES/ES2/gl.h> |
| |
| #include "gstegladaptation.h" |
| |
| #define GST_CAT_DEFAULT egladaption_debug |
| |
| struct _GstEaglContext |
| { |
| EAGLContext *eagl_context; |
| GLuint framebuffer; |
| GLuint color_renderbuffer; |
| GLuint depth_renderbuffer; |
| |
| UIView *window; |
| UIView *used_window; |
| }; |
| |
| static gboolean |
| gst_egl_adaptation_update_surface (GstEglAdaptationContext * ctx); |
| |
| void |
| gst_egl_adaptation_init (GstEglAdaptationContext * ctx) |
| { |
| ctx->eaglctx = g_new0 (GstEaglContext, 1); |
| } |
| |
| void |
| gst_egl_adaptation_deinit (GstEglAdaptationContext * ctx) |
| { |
| g_free (ctx->eaglctx); |
| } |
| |
| gboolean |
| gst_egl_adaptation_init_display (GstEglAdaptationContext * ctx) |
| { |
| /* NOP - the display should be initialized by the application */ |
| return TRUE; |
| } |
| |
| void |
| gst_egl_adaptation_terminate_display (GstEglAdaptationContext * ctx) |
| { |
| /* NOP */ |
| } |
| |
| void |
| gst_egl_adaptation_bind_API (GstEglAdaptationContext * ctx) |
| { |
| /* NOP */ |
| } |
| |
| gboolean |
| gst_egl_adaptation_create_native_window (GstEglAdaptationContext * ctx, gint width, gint height, gpointer * own_window_data) |
| { |
| return FALSE; |
| } |
| |
| void |
| gst_egl_adaptation_destroy_native_window (GstEglAdaptationContext * ctx, gpointer * own_window_data) |
| { |
| } |
| |
| gboolean |
| gst_egl_adaptation_create_egl_context (GstEglAdaptationContext * ctx) |
| { |
| __block EAGLContext *context; |
| |
| dispatch_sync(dispatch_get_main_queue(), ^{ |
| EAGLContext *cur_ctx = [EAGLContext currentContext]; |
| if (cur_ctx) { |
| context = cur_ctx; |
| } else { |
| context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
| if (context == nil) { |
| GST_ERROR_OBJECT (ctx->element, "Failed to create EAGL GLES2 context"); |
| } |
| } |
| }); |
| |
| ctx->eaglctx->eagl_context = context; |
| if (context == nil) |
| return FALSE; |
| |
| /* EAGL needs the context to be set here to allow surface creation */ |
| return gst_egl_adaptation_make_current (ctx, TRUE); |
| } |
| |
| gboolean |
| gst_egl_adaptation_make_current (GstEglAdaptationContext * ctx, |
| gboolean bind) |
| { |
| __block EAGLContext *ctx_to_set = nil; |
| if (bind && ctx->eaglctx->eagl_context) { |
| EAGLContext *cur_ctx = [EAGLContext currentContext]; |
| |
| if (cur_ctx == ctx->eaglctx->eagl_context) { |
| GST_DEBUG_OBJECT (ctx->element, |
| "Already attached the context to thread %p", g_thread_self ()); |
| return TRUE; |
| } |
| |
| GST_DEBUG_OBJECT (ctx->element, "Attaching context to thread %p", |
| g_thread_self ()); |
| if ([EAGLContext setCurrentContext: ctx->eaglctx->eagl_context] == NO) { |
| got_gl_error ("setCurrentContext"); |
| GST_ERROR_OBJECT (ctx->element, "Couldn't bind context"); |
| return FALSE; |
| } |
| ctx_to_set = ctx->eaglctx->eagl_context; |
| dispatch_sync(dispatch_get_main_queue(), ^{ |
| [EAGLContext setCurrentContext: ctx_to_set]; |
| }); |
| |
| } else { |
| GST_DEBUG_OBJECT (ctx->element, "Detaching context from thread %p", |
| g_thread_self ()); |
| if ([EAGLContext setCurrentContext: nil] == NO) { |
| got_gl_error ("setCurrentContext"); |
| GST_ERROR_OBJECT (ctx->element, "Couldn't unbind context"); |
| return FALSE; |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| gboolean |
| gst_egl_adaptation_create_surface (GstEglAdaptationContext * ctx) |
| { |
| __block GLuint framebuffer; |
| __block GLuint colorRenderbuffer; |
| __block GLint width; |
| __block GLint height; |
| __block GLuint depthRenderbuffer; |
| __block GLenum status; |
| __block CAEAGLLayer *eaglLayer = (CAEAGLLayer *)[ctx->eaglctx->window layer]; |
| |
| dispatch_sync(dispatch_get_main_queue(), ^{ |
| |
| if (ctx->eaglctx->framebuffer) { |
| framebuffer = ctx->eaglctx->framebuffer; |
| } else { |
| /* Allocate framebuffer */ |
| glGenFramebuffers(1, &framebuffer); |
| } |
| glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
| |
| /* Allocate color render buffer */ |
| glGenRenderbuffers(1, &colorRenderbuffer); |
| glBindRenderbuffer(GL_RENDERBUFFER, colorRenderbuffer); |
| [ctx->eaglctx->eagl_context renderbufferStorage:GL_RENDERBUFFER fromDrawable:eaglLayer]; |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| GL_RENDERBUFFER, colorRenderbuffer); |
| |
| /* Get renderbuffer width/height */ |
| glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); |
| glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height); |
| |
| /* allocate depth render buffer */ |
| glGenRenderbuffers(1, &depthRenderbuffer); |
| glBindRenderbuffer(GL_RENDERBUFFER, depthRenderbuffer); |
| glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, width, height); |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| GL_RENDERBUFFER, depthRenderbuffer); |
| }); |
| |
| glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
| /* check creation status */ |
| status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| if(status != GL_FRAMEBUFFER_COMPLETE) { |
| NSLog(@"failed to make complete framebuffer object %x", status); |
| return FALSE; |
| } |
| |
| ctx->eaglctx->framebuffer = framebuffer; |
| ctx->eaglctx->color_renderbuffer = colorRenderbuffer; |
| ctx->eaglctx->depth_renderbuffer = colorRenderbuffer; |
| ctx->surface_width = width; |
| ctx->surface_height = height; |
| glBindRenderbuffer(GL_RENDERBUFFER, ctx->eaglctx->color_renderbuffer); |
| |
| return TRUE; |
| } |
| |
| gboolean |
| gst_egl_choose_config (GstEglAdaptationContext * ctx, gboolean try_only, gint * num_configs) |
| { |
| CAEAGLLayer *eaglLayer = (CAEAGLLayer *)[ctx->eaglctx->window layer]; |
| NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys: |
| [NSNumber numberWithBool:NO], kEAGLDrawablePropertyRetainedBacking, |
| kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, |
| nil]; |
| [eaglLayer setOpaque:YES]; |
| [eaglLayer setDrawableProperties:dict]; |
| |
| if (num_configs) |
| *num_configs = 1; |
| return TRUE; |
| } |
| |
| void |
| gst_egl_adaptation_query_buffer_preserved (GstEglAdaptationContext * ctx) |
| { |
| CAEAGLLayer *eaglLayer = (CAEAGLLayer *)[ctx->eaglctx->window layer]; |
| NSDictionary *dict = [eaglLayer drawableProperties]; |
| |
| ctx->buffer_preserved = FALSE; |
| if ([dict objectForKey: kEAGLDrawablePropertyRetainedBacking] != nil) { |
| NSNumber *n = [dict objectForKey: kEAGLDrawablePropertyRetainedBacking]; |
| ctx->buffer_preserved = [n boolValue] != NO; |
| } else { |
| GST_DEBUG_OBJECT (ctx->element, "No information about buffer preserving in layer properties"); |
| } |
| } |
| |
| void |
| gst_egl_adaptation_query_par (GstEglAdaptationContext * ctx) |
| { |
| /* TODO how can we check this? */ |
| ctx->pixel_aspect_ratio_n = 1; |
| ctx->pixel_aspect_ratio_d = 1; |
| } |
| |
| gboolean |
| gst_egl_adaptation_update_surface_dimensions (GstEglAdaptationContext * |
| ctx) |
| { |
| CAEAGLLayer *layer = (CAEAGLLayer *)[ctx->eaglctx->window layer]; |
| CGSize size = layer.frame.size; |
| |
| if (size.width != ctx->surface_width || size.height != ctx->surface_height) { |
| ctx->surface_width = size.width; |
| ctx->surface_height = size.height; |
| GST_INFO_OBJECT (ctx->element, "Got surface of %dx%d pixels", |
| (gint) size.width, (gint) size.height); |
| if (!gst_egl_adaptation_update_surface (ctx)) { |
| GST_WARNING_OBJECT (ctx->element, "Failed to update surface " |
| "to new dimensions"); |
| } |
| return TRUE; |
| } |
| |
| return FALSE; |
| } |
| |
| void |
| gst_egl_adaptation_init_egl_exts (GstEglAdaptationContext * ctx) |
| { |
| const gchar *extensions = (const gchar *) glGetString(GL_EXTENSIONS); |
| NSString *extensionsString = NULL; |
| |
| if (extensions) { |
| extensionsString= [NSString stringWithCString:extensions encoding: NSASCIIStringEncoding]; |
| } |
| |
| GST_DEBUG_OBJECT (ctx->element, "Available GL extensions: %s\n", |
| GST_STR_NULL ([extensionsString UTF8String])); |
| } |
| |
| void |
| gst_egl_adaptation_destroy_surface (GstEglAdaptationContext * ctx) |
| { |
| if (ctx->eaglctx->framebuffer) { |
| glDeleteFramebuffers (1, &ctx->eaglctx->framebuffer); |
| ctx->eaglctx->framebuffer = 0; |
| ctx->have_surface = FALSE; |
| } |
| } |
| |
| static gboolean |
| gst_egl_adaptation_update_surface (GstEglAdaptationContext * ctx) |
| { |
| glBindFramebuffer(GL_FRAMEBUFFER, ctx->eaglctx->framebuffer); |
| |
| glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| GL_RENDERBUFFER, 0); |
| glDeleteRenderbuffers(1, &ctx->eaglctx->depth_renderbuffer); |
| |
| glBindRenderbuffer (GL_RENDERBUFFER, 0); |
| glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| GL_RENDERBUFFER, 0); |
| glDeleteRenderbuffers(1, &ctx->eaglctx->color_renderbuffer); |
| |
| return gst_egl_adaptation_create_surface (ctx); |
| } |
| |
| void |
| gst_egl_adaptation_destroy_context (GstEglAdaptationContext * ctx) |
| { |
| if (ctx->eaglctx->eagl_context) { |
| /* Do not release/dealloc as it seems that EAGL expects to do all |
| * the cleanup by itself when a new context replaces the old one */ |
| ctx->eaglctx->eagl_context = NULL; |
| } |
| } |
| |
| gboolean |
| gst_egl_adaptation_swap_buffers (GstEglAdaptationContext * ctx) |
| { |
| [ctx->eaglctx->eagl_context presentRenderbuffer:GL_RENDERBUFFER]; |
| return TRUE; |
| } |
| |
| void |
| gst_egl_adaptation_set_window (GstEglAdaptationContext * ctx, guintptr window) |
| { |
| ctx->eaglctx->window = (UIView *) window; |
| } |
| |
| void |
| gst_egl_adaptation_update_used_window (GstEglAdaptationContext * ctx) |
| { |
| ctx->eaglctx->used_window = ctx->eaglctx->window; |
| } |
| |
| guintptr |
| gst_egl_adaptation_get_window (GstEglAdaptationContext * ctx) |
| { |
| return (guintptr) ctx->eaglctx->window; |
| } |