| /* |
| * glshader gstreamer plugin |
| * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com> |
| * Copyright (C) 2009 Luc Deschenaux <luc.deschenaux@freesurf.ch> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef _GST_GL_FILTERSHADER_H_ |
| #define _GST_GL_FILTERSHADER_H_ |
| |
| #include <gst/gl/gstglfilter.h> |
| |
| #define GST_TYPE_GL_FILTERSHADER (gst_gl_filtershader_get_type()) |
| #define GST_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERSHADER,GstGLFilterShader)) |
| #define GST_IS_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTERSHADER)) |
| #define GST_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass)) |
| #define GST_IS_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTERSHADER)) |
| #define GST_GL_FILTERSHADER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass)) |
| |
| typedef struct _GstGLFilterShader GstGLFilterShader; |
| typedef struct _GstGLFilterShaderClass GstGLFilterShaderClass; |
| |
| struct _GstGLFilterShader |
| { |
| GstGLFilter filter; |
| |
| /* properties */ |
| GstGLShader *shader; |
| gchar *vertex; |
| gchar *fragment; |
| gboolean update_shader; /* update the shader on the next draw */ |
| GstStructure *uniforms; |
| |
| gboolean new_source; |
| gboolean new_uniforms; |
| gdouble time; |
| |
| gint attr_position_loc; |
| gint attr_texture_loc; |
| }; |
| |
| struct _GstGLFilterShaderClass |
| { |
| GstGLFilterClass filter_class; |
| }; |
| |
| GType gst_gl_filtershader_get_type (void); |
| |
| #endif /* _GST_GL_FILTERSHADER_H_ */ |