| /* |
| * GStreamer |
| * Copyright (C) 2008-2010 Filippo Argiolas <filippo.argiolas@gmail.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| /** |
| * SECTION:element-glfiltersobel. |
| * |
| * Sobel Edge Detection. |
| * |
| * <refsect2> |
| * <title>Examples</title> |
| * |[ |
| * gst-launch videotestsrc ! glupload ! glfiltersobel ! glimagesink |
| * ]| |
| * FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required. |
| * </refsect2> |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include "gstglfiltersobel.h" |
| #include "effects/gstgleffectssources.h" |
| |
| enum |
| { |
| PROP_0, |
| PROP_INVERT |
| }; |
| |
| #define GST_CAT_DEFAULT gst_gl_filtersobel_debug |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); |
| |
| #define DEBUG_INIT \ |
| GST_DEBUG_CATEGORY_INIT (gst_gl_filtersobel_debug, "glfiltersobel", 0, "glfiltersobel element"); |
| |
| G_DEFINE_TYPE_WITH_CODE (GstGLFilterSobel, gst_gl_filtersobel, |
| GST_TYPE_GL_FILTER, DEBUG_INIT); |
| |
| static void gst_gl_filtersobel_set_property (GObject * object, guint prop_id, |
| const GValue * value, GParamSpec * pspec); |
| static void gst_gl_filtersobel_get_property (GObject * object, guint prop_id, |
| GValue * value, GParamSpec * pspec); |
| static void gst_gl_filter_filtersobel_reset (GstGLFilter * filter); |
| |
| static gboolean gst_gl_filtersobel_init_shader (GstGLFilter * filter); |
| static gboolean gst_gl_filtersobel_filter_texture (GstGLFilter * filter, |
| guint in_tex, guint out_tex); |
| |
| static void gst_gl_filtersobel_length (gint width, gint height, guint texture, |
| gpointer stuff); |
| |
| static void |
| gst_gl_filtersobel_init_resources (GstGLFilter * filter) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| GstGLFuncs *gl = filter->context->gl_vtable; |
| int i; |
| |
| for (i = 0; i < 2; i++) { |
| gl->GenTextures (1, &filtersobel->midtexture[i]); |
| gl->BindTexture (GL_TEXTURE_2D, filtersobel->midtexture[i]); |
| gl->TexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, |
| GST_VIDEO_INFO_WIDTH (&filter->out_info), |
| GST_VIDEO_INFO_HEIGHT (&filter->out_info), |
| 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| } |
| } |
| |
| static void |
| gst_gl_filtersobel_reset_resources (GstGLFilter * filter) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| GstGLFuncs *gl = filter->context->gl_vtable; |
| int i; |
| |
| for (i = 0; i < 2; i++) { |
| gl->DeleteTextures (1, &filtersobel->midtexture[i]); |
| } |
| } |
| |
| static void |
| gst_gl_filtersobel_class_init (GstGLFilterSobelClass * klass) |
| { |
| GObjectClass *gobject_class; |
| GstElementClass *element_class; |
| |
| gobject_class = (GObjectClass *) klass; |
| element_class = GST_ELEMENT_CLASS (klass); |
| |
| gobject_class->set_property = gst_gl_filtersobel_set_property; |
| gobject_class->get_property = gst_gl_filtersobel_get_property; |
| |
| GST_GL_FILTER_CLASS (klass)->filter_texture = |
| gst_gl_filtersobel_filter_texture; |
| GST_GL_FILTER_CLASS (klass)->display_init_cb = |
| gst_gl_filtersobel_init_resources; |
| GST_GL_FILTER_CLASS (klass)->display_reset_cb = |
| gst_gl_filtersobel_reset_resources; |
| GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_filtersobel_init_shader; |
| GST_GL_FILTER_CLASS (klass)->onReset = gst_gl_filter_filtersobel_reset; |
| |
| g_object_class_install_property (gobject_class, |
| PROP_INVERT, |
| g_param_spec_boolean ("invert", |
| "Invert the colors", |
| "Invert colors to get dark edges on bright background", |
| FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); |
| |
| gst_element_class_set_metadata (element_class, |
| "Gstreamer OpenGL Sobel", "Filter/Effect/Video", "Sobel edge detection", |
| "Filippo Argiolas <filippo.argiolas@gmail.com>"); |
| } |
| |
| static void |
| gst_gl_filtersobel_init (GstGLFilterSobel * filtersobel) |
| { |
| int i; |
| filtersobel->hconv = NULL; |
| filtersobel->vconv = NULL; |
| filtersobel->invert = FALSE; |
| for (i = 0; i < 2; i++) { |
| filtersobel->midtexture[i] = 0; |
| } |
| } |
| |
| static void |
| gst_gl_filter_filtersobel_reset (GstGLFilter * filter) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| |
| //blocking call, wait the opengl thread has destroyed the shader |
| if (filtersobel->desat) |
| gst_gl_context_del_shader (filter->context, filtersobel->desat); |
| filtersobel->desat = NULL; |
| |
| if (filtersobel->hconv) |
| gst_gl_context_del_shader (filter->context, filtersobel->hconv); |
| filtersobel->hconv = NULL; |
| |
| if (filtersobel->vconv) |
| gst_gl_context_del_shader (filter->context, filtersobel->vconv); |
| filtersobel->vconv = NULL; |
| |
| if (filtersobel->len) |
| gst_gl_context_del_shader (filter->context, filtersobel->len); |
| filtersobel->len = NULL; |
| } |
| |
| static void |
| gst_gl_filtersobel_set_property (GObject * object, guint prop_id, |
| const GValue * value, GParamSpec * pspec) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (object); |
| |
| switch (prop_id) { |
| case PROP_INVERT: |
| filtersobel->invert = g_value_get_boolean (value); |
| break; |
| default: |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); |
| break; |
| } |
| } |
| |
| static void |
| gst_gl_filtersobel_get_property (GObject * object, guint prop_id, |
| GValue * value, GParamSpec * pspec) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (object); |
| |
| switch (prop_id) { |
| case PROP_INVERT: |
| g_value_set_boolean (value, filtersobel->invert); |
| break; |
| default: |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); |
| break; |
| } |
| } |
| |
| static gboolean |
| gst_gl_filtersobel_init_shader (GstGLFilter * filter) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| gboolean ret = TRUE; |
| |
| //blocking call, wait the opengl thread has compiled the shader |
| ret = |
| gst_gl_context_gen_shader (filter->context, 0, desaturate_fragment_source, |
| &filtersobel->desat); |
| ret &= |
| gst_gl_context_gen_shader (filter->context, 0, |
| sep_sobel_hconv3_fragment_source, &filtersobel->hconv); |
| ret &= |
| gst_gl_context_gen_shader (filter->context, 0, |
| sep_sobel_vconv3_fragment_source, &filtersobel->vconv); |
| ret &= |
| gst_gl_context_gen_shader (filter->context, 0, |
| sep_sobel_length_fragment_source, &filtersobel->len); |
| |
| return ret; |
| } |
| |
| static gboolean |
| gst_gl_filtersobel_filter_texture (GstGLFilter * filter, guint in_tex, |
| guint out_tex) |
| { |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| |
| gst_gl_filter_render_to_target_with_shader (filter, TRUE, in_tex, |
| filtersobel->midtexture[0], filtersobel->desat); |
| gst_gl_filter_render_to_target_with_shader (filter, FALSE, |
| filtersobel->midtexture[0], filtersobel->midtexture[1], |
| filtersobel->hconv); |
| gst_gl_filter_render_to_target_with_shader (filter, FALSE, |
| filtersobel->midtexture[1], filtersobel->midtexture[0], |
| filtersobel->vconv); |
| gst_gl_filter_render_to_target (filter, FALSE, filtersobel->midtexture[0], |
| out_tex, gst_gl_filtersobel_length, filtersobel); |
| |
| return TRUE; |
| } |
| |
| static void |
| gst_gl_filtersobel_length (gint width, gint height, guint texture, |
| gpointer stuff) |
| { |
| GstGLFilter *filter = GST_GL_FILTER (stuff); |
| GstGLFuncs *gl = filter->context->gl_vtable; |
| GstGLFilterSobel *filtersobel = GST_GL_FILTERSOBEL (filter); |
| |
| glMatrixMode (GL_PROJECTION); |
| glLoadIdentity (); |
| |
| gst_gl_shader_use (filtersobel->len); |
| |
| gl->ActiveTexture (GL_TEXTURE1); |
| gl->Enable (GL_TEXTURE_2D); |
| gl->BindTexture (GL_TEXTURE_2D, texture); |
| gl->Disable (GL_TEXTURE_2D); |
| |
| gst_gl_shader_set_uniform_1i (filtersobel->len, "tex", 1); |
| gst_gl_shader_set_uniform_1i (filtersobel->len, "invert", |
| filtersobel->invert); |
| |
| gst_gl_filter_draw_texture (filter, texture, width, height); |
| } |