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/*
* GStreamer
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_API_H__
#define __GST_GL_API_H__
#include <gst/gl/gstglconfig.h>
#include <gst/gl/glprototypes/gstgl_compat.h>
#if GST_GL_HAVE_PLATFORM_EGL
#if defined (USE_EGL_RPI) && defined(__GNUC__)
#ifndef __VCCOREVER__
#define __VCCOREVER__ 0x04000000
#endif
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wredundant-decls"
#pragma GCC optimize ("gnu89-inline")
#endif
#ifndef EGL_EGLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES 1
#endif
#include <EGL/egl.h>
#include <EGL/eglext.h>
#if defined (USE_EGL_RPI) && defined(__GNUC__)
#pragma GCC reset_options
#pragma GCC diagnostic pop
#endif
#endif
/* OpenGL 2.0 for Embedded Systems */
#if GST_GL_HAVE_GLES2
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES 1
#endif
# ifdef __APPLE__
# include <OpenGLES/ES2/gl.h>
# include <OpenGLES/ES2/glext.h>
# else
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# endif
# if !GST_GL_HAVE_OPENGL
# include <gst/gl/glprototypes/gstgl_gles2compat.h>
# endif
#endif
/* OpenGL for desktop systems */
#if GST_GL_HAVE_OPENGL
# ifdef __APPLE__
# include <OpenGL/OpenGL.h>
# include <OpenGL/gl.h>
# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
# include <OpenGL/gl3.h>
# endif
# include <OpenGL/glu.h>
# else
# include <GL/gl.h>
# include <GL/glu.h>
# if __WIN32__ || _WIN32
# include <GL/glext.h>
# endif
# endif
#endif
#ifdef WINAPI
#define GSTGLAPI WINAPI
#else
#define GSTGLAPI
#endif
#include <gst/gst.h>
G_BEGIN_DECLS
typedef enum {
GST_GL_API_NONE = 0,
GST_GL_API_OPENGL = (1 << 0),
GST_GL_API_OPENGL3 = (1 << 1),
GST_GL_API_GLES1 = (1 << 15),
GST_GL_API_GLES2 = (1 << 16),
GST_GL_API_ANY = G_MAXUINT32
} GstGLAPI;
#define GST_GL_API_OPENGL_NAME "opengl"
#define GST_GL_API_OPENGL3_NAME "opengl3"
#define GST_GL_API_GLES1_NAME "gles1"
#define GST_GL_API_GLES2_NAME "gles2"
typedef enum
{
GST_GL_PLATFORM_NONE = 0,
GST_GL_PLATFORM_EGL = (1 << 0),
GST_GL_PLATFORM_GLX = (1 << 1),
GST_GL_PLATFORM_WGL = (1 << 2),
GST_GL_PLATFORM_CGL = (1 << 3),
GST_GL_PLATFORM_EAGL = (1 << 4),
GST_GL_PLATFORM_ANY = G_MAXUINT32
} GstGLPlatform;
#define GST_GL_EXT_BEGIN(name, gl_availability, min_gl, maj_gl, gles_maj, \
gles_min, ext_suf, ext_name)
#define GST_GL_EXT_FUNCTION(ret, name, args) \
ret GSTGLAPI (*name) args;
#define GST_GL_EXT_END()
typedef struct _GstGLFuncs
{
#include <gst/gl/glprototypes/all_functions.h>
gpointer padding[GST_PADDING_LARGE*6];
} GstGLFuncs;
#undef GST_GL_EXT_BEGIN
#undef GST_GL_EXT_FUNCTION
#undef GST_GL_EXT_END
gchar * gst_gl_api_to_string (GstGLAPI api);
GstGLAPI gst_gl_api_from_string (const gchar * api_s);
gchar * gst_gl_platform_to_string (GstGLPlatform api);
GstGLPlatform gst_gl_platform_from_string (const gchar * platform_s);
G_END_DECLS
#endif /* __GST_GL_API_H__ */