| /* GStreamer |
| * Copyright (C) 2011 David Hoyt <dhoyt@hoytsoft.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| * Boston, MA 02111-1307, USA. |
| */ |
| |
| #define CINTERFACE |
| |
| #include <windows.h> |
| //#include <d3d11.h> |
| |
| #include "dx11_d3d.h" |
| |
| void |
| dx11_d3d_init (DirectXAPIComponent * component, gpointer data) |
| { |
| DIRECTX_DEBUG ("Initializing Direct3D"); |
| DIRECTX_OPEN_COMPONENT_MODULE (component, "d3d11"); |
| DIRECTX_DEBUG ("Completed Initializing Direct3D"); |
| |
| DIRECTX_DEBUG ("Setting Direct3D dispatch table"); |
| //DIRECTX_OPEN_COMPONENT_SYMBOL(component, D3D11DispatchTable, D3D11CreateDevice); |
| |
| //{ |
| // ID3D11Device* pDevice = NULL; |
| // DIRECTX_DEBUG("Calling D3D11CreateDevice"); |
| // DX11_D3D_COMPONENT_CALL_FUNC(component, D3D11CreateDevice, NULL, D3D11_DRIVER_TYPE_HARDWARE, NULL, 0, D3D11_SDK_VERSION, &pDevice); |
| // DIRECTX_DEBUG("Releasing D3D11 device"); |
| // ID3D11Device_Release(pDevice); |
| // DIRECTX_DEBUG("Released D3D11 device"); |
| //} |
| } |
| |
| DirectXD3D * |
| dx11_d3d_create (const DirectXAPI * api) |
| { |
| return NULL; |
| } |
| |
| gboolean |
| dx11_d3d_resize (const DirectXD3D * d3d) |
| { |
| return TRUE; |
| } |
| |
| gboolean |
| dx11_d3d_device_lost (const DirectXD3D * d3d) |
| { |
| return TRUE; |
| } |
| |
| gboolean |
| dx11_d3d_notify_device_reset (const DirectXD3D * d3d) |
| { |
| return TRUE; |
| } |
| |
| gboolean |
| dx11_d3d_release (const DirectXD3D * d3d) |
| { |
| return TRUE; |
| } |