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<h2><span class="refentrytitle"><a name="GstGLFramebuffer.top_of_page"></a>GstGLFramebuffer</span></h2>
<p>GstGLFramebuffer</p>
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<a name="GstGLFramebuffer.functions"></a><h2>Functions</h2>
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<a class="link" href="GstGLFramebuffer.html" title="GstGLFramebuffer"><span class="returnvalue">GstGLFramebuffer</span></a> *
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<a class="link" href="GstGLFramebuffer.html#gst-gl-framebuffer-new" title="gst_gl_framebuffer_new ()">gst_gl_framebuffer_new</a> <span class="c_punctuation">()</span>
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<a name="GstGLFramebuffer.other"></a><h2>Types and Values</h2>
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<td class="function_name"><a class="link" href="GstGLFramebuffer.html#GstGLFramebuffer-struct" title="GstGLFramebuffer">GstGLFramebuffer</a></td>
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<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="GstGLFramebuffer.html#GstGLFramebufferClass" title="struct GstGLFramebufferClass">GstGLFramebufferClass</a></td>
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<a name="GstGLFramebuffer.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen"> <a href="/usr/share/gtk-doc/html/gobjectgobject-The-Base-Object-Type.html#GObject-struct">GObject</a>
<span class="lineart">╰──</span> <a href="/usr/share/gtk-doc/html/gobjectgobject-The-Base-Object-Type.html#GInitiallyUnowned">GInitiallyUnowned</a>
<span class="lineart">╰──</span> <a href="/usr/share/gtk-doc/html/gstreamer-1.0GstObject.html#GstObject-struct">GstObject</a>
<span class="lineart">╰──</span> GstGLFramebuffer
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<a name="GstGLFramebuffer.description"></a><h2>Description</h2>
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<a name="GstGLFramebuffer.functions_details"></a><h2>Functions</h2>
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<a name="gst-gl-framebuffer-new"></a><h3>gst_gl_framebuffer_new ()</h3>
<pre class="programlisting"><a class="link" href="GstGLFramebuffer.html" title="GstGLFramebuffer"><span class="returnvalue">GstGLFramebuffer</span></a> *
gst_gl_framebuffer_new (<em class="parameter"><code><a class="link" href="GstGLContext.html" title="GstGLContext"><span class="type">GstGLContext</span></a> *context</code></em>);</pre>
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<a name="GstGLFramebuffer.other_details"></a><h2>Types and Values</h2>
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<a name="GstGLFramebuffer-struct"></a><h3>GstGLFramebuffer</h3>
<pre class="programlisting">typedef struct _GstGLFramebuffer GstGLFramebuffer;</pre>
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<a name="GstGLFramebufferClass"></a><h3>struct GstGLFramebufferClass</h3>
<pre class="programlisting">struct GstGLFramebufferClass {
GstObjectClass object_class;
gpointer _padding[GST_PADDING];
};
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