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/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_GL_FORMAT_H_
#define _GST_GL_FORMAT_H_
#include <gst/gst.h>
#include <gst/gl/gstgl_fwd.h>
#include <gst/video/video.h>
#define GST_GL_TEXTURE_TARGET_2D_STR "2D"
#define GST_GL_TEXTURE_TARGET_RECTANGLE_STR "rectangle"
#define GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR "external-oes"
#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D "GstBufferPoolOptionGLTextureTarget2D"
#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE "GstBufferPoolOptionGLTextureTargetRectangle"
#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES "GstBufferPoolOptionGLTextureTargetExternalOES"
G_BEGIN_DECLS
guint gst_gl_format_type_n_bytes (guint format,
guint type);
guint gst_gl_texture_type_n_bytes (GstVideoGLTextureType tex_format);
guint gst_gl_format_from_gl_texture_type (GstVideoGLTextureType tex_format);
GstVideoGLTextureType gst_gl_texture_type_from_format (GstGLContext * context,
GstVideoFormat v_format,
guint plane);
guint gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
guint format,
guint type);
GstGLTextureTarget gst_gl_texture_target_from_string (const gchar * str);
const gchar * gst_gl_texture_target_to_string (GstGLTextureTarget target);
guint gst_gl_texture_target_to_gl (GstGLTextureTarget target);
GstGLTextureTarget gst_gl_texture_target_from_gl (guint target);
const gchar * gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target);
G_END_DECLS
#endif /* _GST_GL_FORMAT_H_ */