| This is GStreamer 1.6.2 |
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| The GStreamer team is proud to announce the second bugfix release in the stable |
| 1.6 release series of your favourite cross-platform multimedia framework! |
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| This release only contains bugfixes and it is safe to update from 1.6.0 and |
| 1.6.1. For a full list of bugfixes see Bugzilla: |
| https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2 |
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| See http://gstreamer.freedesktop.org/releases/1.6/ for the latest version of this document. |
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| Major bugfixes |
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| - Crashes in gst-libav with sinks that did not provide a buffer pool |
| but supported video metadata were fixed. This affected d3dvideosink |
| and some 3rd party sinks. Also related fixes for crashes when a downstream |
| buffer pool failed allocation. |
| - Big GL performance improvement on iOS by a factor of 2 by using Apple's sync |
| extension. |
| - Deadlocks in the DirectSound elements on Windows, and the behaviour of its |
| mute property were fixed. |
| - The Direct3D video sink does not crash anymore when minimizing the window |
| - The library soname generation on Android >= 6.0 was fixed, which previously |
| caused GStreamer to fail to load there. |
| - File related elements have large-file (>2GB) support on Android now. |
| - gst-libav was updated to ffmpeg 2.8.3. |
| - Deserialization of custom events in the GDP depayloader was fixed. |
| - Missing OpenGL context initialization in the Qt/QML video sink was fixed in |
| certain situations. |
| - Interoperability with some broken RTSP servers using HTTP tunnel was |
| improved. |
| - Various compilation fixes for Windows. |
| - Various smaller memory leak and other fixes in different places. |
| - and many, many more: |
| https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2 |
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