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<a name="GstGLFilter"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="GstGLFilter.top_of_page"></a>GstGLFilter</span></h2>
<p>GstGLFilter</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="GstGLFilter.functions"></a><h2>Functions</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="GstGLFilter.html#gst-gl-filter-draw-texture" title="gst_gl_filter_draw_texture ()">gst_gl_filter_draw_texture</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="GstGLFilter.html#gst-gl-filter-render-to-target" title="gst_gl_filter_render_to_target ()">gst_gl_filter_render_to_target</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="GstGLFilter.html#gst-gl-filter-render-to-target-with-shader" title="gst_gl_filter_render_to_target_with_shader ()">gst_gl_filter_render_to_target_with_shader</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a>
</td>
<td class="function_name">
<a class="link" href="GstGLFilter.html#gst-gl-filter-filter-texture" title="gst_gl_filter_filter_texture ()">gst_gl_filter_filter_texture</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="GstGLFilter.properties"></a><h2>Properties</h2>
<div class="informaltable"><table border="0">
<colgroup>
<col width="150px" class="properties_type">
<col width="300px" class="properties_name">
<col width="200px" class="properties_flags">
</colgroup>
<tbody><tr>
<td class="property_type">
<a class="link" href="GstGLContext.html" title="GstGLContext"><span class="type">GstGLContext</span></a> *</td>
<td class="property_name"><a class="link" href="GstGLFilter.html#GstGLFilter--other-context" title="The “other-context” property">other-context</a></td>
<td class="property_flags">Read / Write</td>
</tr></tbody>
</table></div>
</div>
<div class="refsect1">
<a name="GstGLFilter.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="GstGLFilter.html#GstGLFilter-struct" title="struct GstGLFilter">GstGLFilter</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="GstGLFilter.html#GstGLFilterClass" title="struct GstGLFilterClass">GstGLFilterClass</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="GstGLFilter.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen"> <a href="http://library.gnome.org/devel/gobject/unstable/gobject-The-Base-Object-Type.html#GObject">GObject</a>
<span class="lineart">╰──</span> <a href="http://library.gnome.org/devel/gobject/unstable/gobject-The-Base-Object-Type.html#GInitiallyUnowned">GInitiallyUnowned</a>
<span class="lineart">╰──</span> <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/GstObject.html">GstObject</a>
<span class="lineart">╰──</span> <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/GstElement.html">GstElement</a>
<span class="lineart">╰──</span> <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer-libs/html/GstBaseTransform.html">GstBaseTransform</a>
<span class="lineart">╰──</span> GstGLFilter
</pre>
</div>
<div class="refsect1">
<a name="GstGLFilter.description"></a><h2>Description</h2>
</div>
<div class="refsect1">
<a name="GstGLFilter.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="gst-gl-filter-draw-texture"></a><h3>gst_gl_filter_draw_texture ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
gst_gl_filter_draw_texture (<em class="parameter"><code><a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a> *filter</code></em>,
<em class="parameter"><code><span class="type">GLuint</span> texture</code></em>,
<em class="parameter"><code><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#guint"><span class="type">guint</span></a> width</code></em>,
<em class="parameter"><code><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#guint"><span class="type">guint</span></a> height</code></em>);</pre>
<p>Draws <em class="parameter"><code>texture</code></em>
into the OpenGL scene at the specified <em class="parameter"><code>width</code></em>
and <em class="parameter"><code>height</code></em>
.</p>
<div class="refsect3">
<a name="id-1.2.7.12.8.2.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>filter</p></td>
<td class="parameter_description"><p>a <a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>texture</p></td>
<td class="parameter_description"><p>the texture to draw</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>width</p></td>
<td class="parameter_description"><p>width of <em class="parameter"><code>texture</code></em>
</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>height</p></td>
<td class="parameter_description"><p>height of texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="gst-gl-filter-render-to-target"></a><h3>gst_gl_filter_render_to_target ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
gst_gl_filter_render_to_target (<em class="parameter"><code><a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a> *filter</code></em>,
<em class="parameter"><code><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> resize</code></em>,
<em class="parameter"><code><span class="type">GLuint</span> input</code></em>,
<em class="parameter"><code><span class="type">GLuint</span> target</code></em>,
<em class="parameter"><code><a class="link" href="gst-plugins-bad-libs-Utilities.html#GLCB:CAPS" title="GLCB ()"><span class="type">GLCB</span></a> func</code></em>,
<em class="parameter"><code><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gpointer"><span class="type">gpointer</span></a> data</code></em>);</pre>
<p>Transforms <em class="parameter"><code>input</code></em>
into <em class="parameter"><code>output</code></em>
using <em class="parameter"><code>func</code></em>
on through FBO. <em class="parameter"><code>resize</code></em>
should
only ever be <a href="http://library.gnome.org/devel/glib/unstable/glib-Standard-Macros.html#TRUE:CAPS"><code class="literal">TRUE</code></a> whenever <em class="parameter"><code>input</code></em>
is the input texture of <em class="parameter"><code>filter</code></em>
.</p>
<div class="refsect3">
<a name="id-1.2.7.12.8.3.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>filter</p></td>
<td class="parameter_description"><p>a <a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>resize</p></td>
<td class="parameter_description"><p>whether to automatically resize the texture between the input size
and the output size</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>input</p></td>
<td class="parameter_description"><p>the input texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>target</p></td>
<td class="parameter_description"><p>the output texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>func</p></td>
<td class="parameter_description"><p>the function to transform <em class="parameter"><code>input</code></em>
into <em class="parameter"><code>output</code></em>
. called with <em class="parameter"><code>data</code></em>
</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>data</p></td>
<td class="parameter_description"><p>the data associated with <em class="parameter"><code>func</code></em>
</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="gst-gl-filter-render-to-target-with-shader"></a><h3>gst_gl_filter_render_to_target_with_shader ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
gst_gl_filter_render_to_target_with_shader
(<em class="parameter"><code><a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a> *filter</code></em>,
<em class="parameter"><code><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gboolean"><span class="type">gboolean</span></a> resize</code></em>,
<em class="parameter"><code><span class="type">GLuint</span> input</code></em>,
<em class="parameter"><code><span class="type">GLuint</span> target</code></em>,
<em class="parameter"><code><a class="link" href="gst-plugins-bad-libs-gstglshader.html#GstGLShader"><span class="type">GstGLShader</span></a> *shader</code></em>);</pre>
<p>Transforms <em class="parameter"><code>input</code></em>
into <em class="parameter"><code>output</code></em>
using <em class="parameter"><code>shader</code></em>
on FBO. <em class="parameter"><code>resize</code></em>
should
only ever be <a href="http://library.gnome.org/devel/glib/unstable/glib-Standard-Macros.html#TRUE:CAPS"><code class="literal">TRUE</code></a> whenever <em class="parameter"><code>input</code></em>
is the input texture of <em class="parameter"><code>filter</code></em>
.</p>
<p>See also: <a class="link" href="GstGLFilter.html#gst-gl-filter-render-to-target" title="gst_gl_filter_render_to_target ()"><code class="function">gst_gl_filter_render_to_target()</code></a></p>
<div class="refsect3">
<a name="id-1.2.7.12.8.4.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>filter</p></td>
<td class="parameter_description"><p>a <a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>resize</p></td>
<td class="parameter_description"><p>whether to automatically resize the texture between the input size
and the output size</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>input</p></td>
<td class="parameter_description"><p>the input texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>target</p></td>
<td class="parameter_description"><p>the output texture</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>shader</p></td>
<td class="parameter_description"><p>the shader to use.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="gst-gl-filter-filter-texture"></a><h3>gst_gl_filter_filter_texture ()</h3>
<pre class="programlisting"><a href="http://library.gnome.org/devel/glib/unstable/glib-Basic-Types.html#gboolean"><span class="returnvalue">gboolean</span></a>
gst_gl_filter_filter_texture (<em class="parameter"><code><a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a> *filter</code></em>,
<em class="parameter"><code><a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/gstreamer-GstBuffer.html#GstBuffer"><span class="type">GstBuffer</span></a> *inbuf</code></em>,
<em class="parameter"><code><a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/gstreamer-GstBuffer.html#GstBuffer"><span class="type">GstBuffer</span></a> *outbuf</code></em>);</pre>
<p>Perform automatic upload if needed, call filter_texture vfunc and then an
automatic download if needed.</p>
<div class="refsect3">
<a name="id-1.2.7.12.8.5.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>filter</p></td>
<td class="parameter_description"><p>a <a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>inbuf</p></td>
<td class="parameter_description"><p>an input buffer</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>outbuf</p></td>
<td class="parameter_description"><p>an output buffer</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.7.12.8.5.6"></a><h4>Returns</h4>
<p> whether the transformation succeeded</p>
<p></p>
</div>
</div>
</div>
<div class="refsect1">
<a name="GstGLFilter.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="GstGLFilter-struct"></a><h3>struct GstGLFilter</h3>
<pre class="programlisting">struct GstGLFilter;</pre>
<p><a class="link" href="GstGLFilter.html" title="GstGLFilter"><span class="type">GstGLFilter</span></a> is a base class that provides the logic of getting the GL context
from downstream and automatic upload/download for non-<a class="link" href="gst-plugins-bad-libs-gstglmemory.html#GstGLMemory" title="GstGLMemory"><span class="type">GstGLMemory</span></a>
<a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/gstreamer-GstBuffer.html#GstBuffer"><span class="type">GstBuffer</span></a>s.</p>
<div class="refsect3">
<a name="id-1.2.7.12.9.2.5"></a><h4>Members</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody></tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="GstGLFilterClass"></a><h3>struct GstGLFilterClass</h3>
<pre class="programlisting">struct GstGLFilterClass {
GstBaseTransformClass base_transform_class;
gboolean (*set_caps) (GstGLFilter* filter, GstCaps* incaps, GstCaps* outcaps);
gboolean (*filter) (GstGLFilter *filter, GstBuffer *inbuf, GstBuffer *outbuf);
gboolean (*filter_texture) (GstGLFilter *filter, guint in_tex, guint out_tex);
gboolean (*onInitFBO) (GstGLFilter *filter);
void (*onStart) (GstGLFilter *filter);
void (*onStop) (GstGLFilter *filter);
void (*onReset) (GstGLFilter *filter);
/* useful to init and cleanup custom gl resources */
void (*display_init_cb) (GstGLFilter *filter);
void (*display_reset_cb) (GstGLFilter *filter);
};
</pre>
<div class="refsect3">
<a name="id-1.2.7.12.9.3.4"></a><h4>Members</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody>
<tr>
<td class="struct_member_name"><p><a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer-libs/html/GstBaseTransform.html#GstBaseTransformClass"><span class="type">GstBaseTransformClass</span></a> <em class="structfield"><code><a name="GstGLFilterClass.base-transform-class"></a>base_transform_class</code></em>;</p></td>
<td class="struct_member_description"><p>parent class</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.set-caps"></a>set_caps</code></em> ()</p></td>
<td class="struct_member_description"><p>mirror from <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer-libs/html/GstBaseTransform.html"><span class="type">GstBaseTransform</span></a></p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.filter"></a>filter</code></em> ()</p></td>
<td class="struct_member_description"><p>perform operations on the input and output buffers. In general,
you should avoid using this method if at all possible. One valid
use-case for using this is keeping previous buffers for future calculations.
Note: If <em class="parameter"><code>filter</code></em>
exists, then <em class="parameter"><code>filter_texture</code></em>
is not run</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.filter-texture"></a>filter_texture</code></em> ()</p></td>
<td class="struct_member_description"><p>given <em class="parameter"><code>in_tex</code></em>
, transform it into <em class="parameter"><code>out_tex</code></em>
. Not used
if <em class="parameter"><code>filter</code></em>
exists</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.onInitFBO"></a>onInitFBO</code></em> ()</p></td>
<td class="struct_member_description"><p>perform initialization when the Framebuffer object is created</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.onStart"></a>onStart</code></em> ()</p></td>
<td class="struct_member_description"><p>called when element activates see also <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer-libs/html/GstBaseTransform.html"><span class="type">GstBaseTransform</span></a></p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.onStop"></a>onStop</code></em> ()</p></td>
<td class="struct_member_description"><p>called when the element deactivates e also <a href="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer-libs/html/GstBaseTransform.html"><span class="type">GstBaseTransform</span></a></p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.onReset"></a>onReset</code></em> ()</p></td>
<td class="struct_member_description"><p>called on inizialation and after <em class="parameter"><code>onStop</code></em>
</p></td>
<td class="struct_member_annotations"> </td>
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<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.display-init-cb"></a>display_init_cb</code></em> ()</p></td>
<td class="struct_member_description"><p>execute arbitrary gl code on start</p></td>
<td class="struct_member_annotations"> </td>
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<td class="struct_member_name"><p><em class="structfield"><code><a name="GstGLFilterClass.display-reset-cb"></a>display_reset_cb</code></em> ()</p></td>
<td class="struct_member_description"><p>execute arbitrary gl code at stop</p></td>
<td class="struct_member_annotations"> </td>
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<div class="refsect1">
<a name="GstGLFilter.property-details"></a><h2>Property Details</h2>
<div class="refsect2">
<a name="GstGLFilter--other-context"></a><h3>The <code class="literal">“other-context”</code> property</h3>
<pre class="programlisting"> “other-context” <a class="link" href="GstGLContext.html" title="GstGLContext"><span class="type">GstGLContext</span></a> *</pre>
<p>Give an external OpenGL context with which to share textures.</p>
<p>Flags: Read / Write</p>
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