| /* |
| * |
| * (C) COPYRIGHT 2014-2018 ARM Limited. All rights reserved. |
| * |
| * This program is free software and is provided to you under the terms of the |
| * GNU General Public License version 2 as published by the Free Software |
| * Foundation, and any use by you of this program is subject to the terms |
| * of such GNU licence. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, you can access it online at |
| * http://www.gnu.org/licenses/gpl-2.0.html. |
| * |
| * SPDX-License-Identifier: GPL-2.0 |
| * |
| */ |
| |
| /* |
| * Backend-specific Power Manager definitions |
| */ |
| |
| #ifndef _KBASE_PM_HWACCESS_DEFS_H_ |
| #define _KBASE_PM_HWACCESS_DEFS_H_ |
| |
| #include "mali_kbase_pm_always_on.h" |
| #include "mali_kbase_pm_coarse_demand.h" |
| #include "mali_kbase_pm_demand.h" |
| #if !MALI_CUSTOMER_RELEASE |
| #include "mali_kbase_pm_demand_always_powered.h" |
| #include "mali_kbase_pm_fast_start.h" |
| #endif |
| |
| /* Forward definition - see mali_kbase.h */ |
| struct kbase_device; |
| struct kbase_jd_atom; |
| |
| /** |
| * enum kbase_pm_core_type - The types of core in a GPU. |
| * |
| * These enumerated values are used in calls to |
| * - kbase_pm_get_present_cores() |
| * - kbase_pm_get_active_cores() |
| * - kbase_pm_get_trans_cores() |
| * - kbase_pm_get_ready_cores(). |
| * |
| * They specify which type of core should be acted on. These values are set in |
| * a manner that allows core_type_to_reg() function to be simpler and more |
| * efficient. |
| * |
| * @KBASE_PM_CORE_L2: The L2 cache |
| * @KBASE_PM_CORE_SHADER: Shader cores |
| * @KBASE_PM_CORE_TILER: Tiler cores |
| * @KBASE_PM_CORE_STACK: Core stacks |
| */ |
| enum kbase_pm_core_type { |
| KBASE_PM_CORE_L2 = L2_PRESENT_LO, |
| KBASE_PM_CORE_SHADER = SHADER_PRESENT_LO, |
| KBASE_PM_CORE_TILER = TILER_PRESENT_LO, |
| KBASE_PM_CORE_STACK = STACK_PRESENT_LO |
| }; |
| |
| /** |
| * struct kbasep_pm_metrics - Metrics data collected for use by the power |
| * management framework. |
| * |
| * @time_busy: number of ns the GPU was busy executing jobs since the |
| * @time_period_start timestamp. |
| * @time_idle: number of ns since time_period_start the GPU was not executing |
| * jobs since the @time_period_start timestamp. |
| * @busy_cl: number of ns the GPU was busy executing CL jobs. Note that |
| * if two CL jobs were active for 400ns, this value would be updated |
| * with 800. |
| * @busy_gl: number of ns the GPU was busy executing GL jobs. Note that |
| * if two GL jobs were active for 400ns, this value would be updated |
| * with 800. |
| */ |
| struct kbasep_pm_metrics { |
| u32 time_busy; |
| u32 time_idle; |
| u32 busy_cl[2]; |
| u32 busy_gl; |
| }; |
| |
| /** |
| * struct kbasep_pm_metrics_state - State required to collect the metrics in |
| * struct kbasep_pm_metrics |
| * @time_period_start: time at which busy/idle measurements started |
| * @gpu_active: true when the GPU is executing jobs. false when |
| * not. Updated when the job scheduler informs us a job in submitted |
| * or removed from a GPU slot. |
| * @active_cl_ctx: number of CL jobs active on the GPU. Array is per-device. |
| * @active_gl_ctx: number of GL jobs active on the GPU. Array is per-slot. As |
| * GL jobs never run on slot 2 this slot is not recorded. |
| * @lock: spinlock protecting the kbasep_pm_metrics_data structure |
| * @platform_data: pointer to data controlled by platform specific code |
| * @kbdev: pointer to kbase device for which metrics are collected |
| * @values: The current values of the power management metrics. The |
| * kbase_pm_get_dvfs_metrics() function is used to compare these |
| * current values with the saved values from a previous invocation. |
| * @timer: timer to regularly make DVFS decisions based on the power |
| * management metrics. |
| * @timer_active: boolean indicating @timer is running |
| * @dvfs_last: values of the PM metrics from the last DVFS tick |
| * @dvfs_diff: different between the current and previous PM metrics. |
| */ |
| struct kbasep_pm_metrics_state { |
| ktime_t time_period_start; |
| bool gpu_active; |
| u32 active_cl_ctx[2]; |
| u32 active_gl_ctx[2]; /* GL jobs can only run on 2 of the 3 job slots */ |
| spinlock_t lock; |
| |
| void *platform_data; |
| struct kbase_device *kbdev; |
| |
| struct kbasep_pm_metrics values; |
| |
| #ifdef CONFIG_MALI_MIDGARD_DVFS |
| struct hrtimer timer; |
| bool timer_active; |
| struct kbasep_pm_metrics dvfs_last; |
| struct kbasep_pm_metrics dvfs_diff; |
| #endif |
| }; |
| |
| union kbase_pm_policy_data { |
| struct kbasep_pm_policy_always_on always_on; |
| struct kbasep_pm_policy_coarse_demand coarse_demand; |
| struct kbasep_pm_policy_demand demand; |
| #if !MALI_CUSTOMER_RELEASE |
| struct kbasep_pm_policy_demand_always_powered demand_always_powered; |
| struct kbasep_pm_policy_fast_start fast_start; |
| #endif |
| }; |
| |
| /** |
| * struct kbase_pm_backend_data - Data stored per device for power management. |
| * |
| * This structure contains data for the power management framework. There is one |
| * instance of this structure per device in the system. |
| * |
| * @pm_current_policy: The policy that is currently actively controlling the |
| * power state. |
| * @pm_policy_data: Private data for current PM policy |
| * @ca_in_transition: Flag indicating when core availability policy is |
| * transitioning cores. The core availability policy must |
| * set this when a change in core availability is occurring. |
| * power_change_lock must be held when accessing this. |
| * @reset_done: Flag when a reset is complete |
| * @reset_done_wait: Wait queue to wait for changes to @reset_done |
| * @l2_powered_wait: Wait queue for whether the l2 cache has been powered as |
| * requested |
| * @l2_powered: State indicating whether all the l2 caches are powered. |
| * Non-zero indicates they're *all* powered |
| * Zero indicates that some (or all) are not powered |
| * @gpu_cycle_counter_requests: The reference count of active gpu cycle counter |
| * users |
| * @gpu_cycle_counter_requests_lock: Lock to protect @gpu_cycle_counter_requests |
| * @desired_shader_state: A bit mask identifying the shader cores that the |
| * power policy would like to be on. The current state |
| * of the cores may be different, but there should be |
| * transitions in progress that will eventually achieve |
| * this state (assuming that the policy doesn't change |
| * its mind in the mean time). |
| * @powering_on_shader_state: A bit mask indicating which shader cores are |
| * currently in a power-on transition |
| * @desired_tiler_state: A bit mask identifying the tiler cores that the power |
| * policy would like to be on. See @desired_shader_state |
| * @powering_on_tiler_state: A bit mask indicating which tiler core are |
| * currently in a power-on transition |
| * @powering_on_l2_state: A bit mask indicating which l2-caches are currently |
| * in a power-on transition |
| * @powering_on_stack_state: A bit mask indicating which core stacks are |
| * currently in a power-on transition |
| * @gpu_in_desired_state: This flag is set if the GPU is powered as requested |
| * by the desired_xxx_state variables |
| * @gpu_in_desired_state_wait: Wait queue set when @gpu_in_desired_state != 0 |
| * @gpu_powered: Set to true when the GPU is powered and register |
| * accesses are possible, false otherwise |
| * @instr_enabled: Set to true when instrumentation is enabled, |
| * false otherwise |
| * @cg1_disabled: Set if the policy wants to keep the second core group |
| * powered off |
| * @driver_ready_for_irqs: Debug state indicating whether sufficient |
| * initialization of the driver has occurred to handle |
| * IRQs |
| * @gpu_powered_lock: Spinlock that must be held when writing @gpu_powered or |
| * accessing @driver_ready_for_irqs |
| * @metrics: Structure to hold metrics for the GPU |
| * @gpu_poweroff_pending: number of poweroff timer ticks until the GPU is |
| * powered off |
| * @shader_poweroff_pending_time: number of poweroff timer ticks until shaders |
| * and/or timers are powered off |
| * @gpu_poweroff_timer: Timer for powering off GPU |
| * @gpu_poweroff_wq: Workqueue to power off GPU on when timer fires |
| * @gpu_poweroff_work: Workitem used on @gpu_poweroff_wq |
| * @shader_poweroff_pending: Bit mask of shaders to be powered off on next |
| * timer callback |
| * @tiler_poweroff_pending: Bit mask of tilers to be powered off on next timer |
| * callback |
| * @poweroff_timer_needed: true if the poweroff timer is currently required, |
| * false otherwise |
| * @poweroff_timer_running: true if the poweroff timer is currently running, |
| * false otherwise |
| * power_change_lock should be held when accessing, |
| * unless there is no way the timer can be running (eg |
| * hrtimer_cancel() was called immediately before) |
| * @poweroff_wait_in_progress: true if a wait for GPU power off is in progress. |
| * hwaccess_lock must be held when accessing |
| * @poweron_required: true if a GPU power on is required. Should only be set |
| * when poweroff_wait_in_progress is true, and therefore the |
| * GPU can not immediately be powered on. pm.lock must be |
| * held when accessing |
| * @poweroff_is_suspend: true if the GPU is being powered off due to a suspend |
| * request. pm.lock must be held when accessing |
| * @gpu_poweroff_wait_wq: workqueue for waiting for GPU to power off |
| * @gpu_poweroff_wait_work: work item for use with @gpu_poweroff_wait_wq |
| * @poweroff_wait: waitqueue for waiting for @gpu_poweroff_wait_work to complete |
| * @callback_power_on: Callback when the GPU needs to be turned on. See |
| * &struct kbase_pm_callback_conf |
| * @callback_power_off: Callback when the GPU may be turned off. See |
| * &struct kbase_pm_callback_conf |
| * @callback_power_suspend: Callback when a suspend occurs and the GPU needs to |
| * be turned off. See &struct kbase_pm_callback_conf |
| * @callback_power_resume: Callback when a resume occurs and the GPU needs to |
| * be turned on. See &struct kbase_pm_callback_conf |
| * @callback_power_runtime_on: Callback when the GPU needs to be turned on. See |
| * &struct kbase_pm_callback_conf |
| * @callback_power_runtime_off: Callback when the GPU may be turned off. See |
| * &struct kbase_pm_callback_conf |
| * @callback_power_runtime_idle: Optional callback when the GPU may be idle. See |
| * &struct kbase_pm_callback_conf |
| * @ca_cores_enabled: Cores that are currently available |
| * |
| * Note: |
| * During an IRQ, @pm_current_policy can be NULL when the policy is being |
| * changed with kbase_pm_set_policy(). The change is protected under |
| * kbase_device.pm.power_change_lock. Direct access to this from IRQ context |
| * must therefore check for NULL. If NULL, then kbase_pm_set_policy() will |
| * re-issue the policy functions that would have been done under IRQ. |
| */ |
| struct kbase_pm_backend_data { |
| const struct kbase_pm_policy *pm_current_policy; |
| union kbase_pm_policy_data pm_policy_data; |
| bool ca_in_transition; |
| bool reset_done; |
| wait_queue_head_t reset_done_wait; |
| wait_queue_head_t l2_powered_wait; |
| int l2_powered; |
| int gpu_cycle_counter_requests; |
| spinlock_t gpu_cycle_counter_requests_lock; |
| |
| u64 desired_shader_state; |
| u64 powering_on_shader_state; |
| u64 desired_tiler_state; |
| u64 powering_on_tiler_state; |
| u64 powering_on_l2_state; |
| #ifdef CONFIG_MALI_CORESTACK |
| u64 powering_on_stack_state; |
| #endif /* CONFIG_MALI_CORESTACK */ |
| |
| bool gpu_in_desired_state; |
| wait_queue_head_t gpu_in_desired_state_wait; |
| |
| bool gpu_powered; |
| |
| bool instr_enabled; |
| |
| bool cg1_disabled; |
| |
| #ifdef CONFIG_MALI_DEBUG |
| bool driver_ready_for_irqs; |
| #endif /* CONFIG_MALI_DEBUG */ |
| |
| spinlock_t gpu_powered_lock; |
| |
| |
| struct kbasep_pm_metrics_state metrics; |
| |
| int gpu_poweroff_pending; |
| int shader_poweroff_pending_time; |
| |
| struct hrtimer gpu_poweroff_timer; |
| struct workqueue_struct *gpu_poweroff_wq; |
| struct work_struct gpu_poweroff_work; |
| |
| u64 shader_poweroff_pending; |
| u64 tiler_poweroff_pending; |
| |
| bool poweroff_timer_needed; |
| bool poweroff_timer_running; |
| |
| bool poweroff_wait_in_progress; |
| bool poweron_required; |
| bool poweroff_is_suspend; |
| |
| struct workqueue_struct *gpu_poweroff_wait_wq; |
| struct work_struct gpu_poweroff_wait_work; |
| |
| wait_queue_head_t poweroff_wait; |
| |
| int (*callback_power_on)(struct kbase_device *kbdev); |
| void (*callback_power_off)(struct kbase_device *kbdev); |
| void (*callback_power_suspend)(struct kbase_device *kbdev); |
| void (*callback_power_resume)(struct kbase_device *kbdev); |
| int (*callback_power_runtime_on)(struct kbase_device *kbdev); |
| void (*callback_power_runtime_off)(struct kbase_device *kbdev); |
| int (*callback_power_runtime_idle)(struct kbase_device *kbdev); |
| |
| #ifdef CONFIG_MALI_DEVFREQ |
| u64 ca_cores_enabled; |
| #endif |
| }; |
| |
| |
| /* List of policy IDs */ |
| enum kbase_pm_policy_id { |
| KBASE_PM_POLICY_ID_DEMAND = 1, |
| KBASE_PM_POLICY_ID_ALWAYS_ON, |
| KBASE_PM_POLICY_ID_COARSE_DEMAND, |
| #if !MALI_CUSTOMER_RELEASE |
| KBASE_PM_POLICY_ID_DEMAND_ALWAYS_POWERED, |
| KBASE_PM_POLICY_ID_FAST_START |
| #endif |
| }; |
| |
| typedef u32 kbase_pm_policy_flags; |
| |
| /** |
| * struct kbase_pm_policy - Power policy structure. |
| * |
| * Each power policy exposes a (static) instance of this structure which |
| * contains function pointers to the policy's methods. |
| * |
| * @name: The name of this policy |
| * @init: Function called when the policy is selected |
| * @term: Function called when the policy is unselected |
| * @shaders_needed: Function called to find out if shader cores are needed |
| * @get_core_active: Function called to get the current overall GPU power |
| * state |
| * @flags: Field indicating flags for this policy |
| * @id: Field indicating an ID for this policy. This is not |
| * necessarily the same as its index in the list returned |
| * by kbase_pm_list_policies(). |
| * It is used purely for debugging. |
| */ |
| struct kbase_pm_policy { |
| char *name; |
| |
| /** |
| * Function called when the policy is selected |
| * |
| * This should initialize the kbdev->pm.pm_policy_data structure. It |
| * should not attempt to make any changes to hardware state. |
| * |
| * It is undefined what state the cores are in when the function is |
| * called. |
| * |
| * @kbdev: The kbase device structure for the device (must be a |
| * valid pointer) |
| */ |
| void (*init)(struct kbase_device *kbdev); |
| |
| /** |
| * Function called when the policy is unselected. |
| * |
| * @kbdev: The kbase device structure for the device (must be a |
| * valid pointer) |
| */ |
| void (*term)(struct kbase_device *kbdev); |
| |
| /** |
| * Function called to find out if shader cores are needed |
| * |
| * This needs to at least satisfy kbdev->shader_needed_cnt, and so must |
| * never return false when kbdev->shader_needed_cnt > 0. |
| * |
| * Note that kbdev->pm.active_count being 0 is not a good indicator |
| * that kbdev->shader_needed_cnt is also 0 - refer to the documentation |
| * on the active_count member in struct kbase_pm_device_data and |
| * kbase_pm_is_active(). |
| * |
| * @kbdev: The kbase device structure for the device (must be a |
| * valid pointer) |
| * |
| * Return: true if shader cores are needed, false otherwise |
| */ |
| bool (*shaders_needed)(struct kbase_device *kbdev); |
| |
| /** |
| * Function called to get the current overall GPU power state |
| * |
| * This function must meet or exceed the requirements for power |
| * indicated by kbase_pm_is_active(). |
| * |
| * @kbdev: The kbase device structure for the device (must be a |
| * valid pointer) |
| * |
| * Return: true if the GPU should be powered, false otherwise |
| */ |
| bool (*get_core_active)(struct kbase_device *kbdev); |
| |
| kbase_pm_policy_flags flags; |
| enum kbase_pm_policy_id id; |
| }; |
| |
| #endif /* _KBASE_PM_HWACCESS_DEFS_H_ */ |