| /* | |
| * Generic System Framebuffers on x86 | |
| * Copyright (c) 2012-2013 David Herrmann <dh.herrmann@gmail.com> | |
| * | |
| * This program is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License as published by the Free | |
| * Software Foundation; either version 2 of the License, or (at your option) | |
| * any later version. | |
| */ | |
| /* | |
| * simple-framebuffer probing | |
| * Try to convert "screen_info" into a "simple-framebuffer" compatible mode. | |
| * If the mode is incompatible, we return "false" and let the caller create | |
| * legacy nodes instead. | |
| */ | |
| #include <linux/err.h> | |
| #include <linux/init.h> | |
| #include <linux/kernel.h> | |
| #include <linux/mm.h> | |
| #include <linux/platform_data/simplefb.h> | |
| #include <linux/platform_device.h> | |
| #include <linux/screen_info.h> | |
| #include <asm/sysfb.h> | |
| static const char simplefb_resname[] = "BOOTFB"; | |
| static const struct simplefb_format formats[] = SIMPLEFB_FORMATS; | |
| /* try parsing x86 screen_info into a simple-framebuffer mode struct */ | |
| __init bool parse_mode(const struct screen_info *si, | |
| struct simplefb_platform_data *mode) | |
| { | |
| const struct simplefb_format *f; | |
| __u8 type; | |
| unsigned int i; | |
| type = si->orig_video_isVGA; | |
| if (type != VIDEO_TYPE_VLFB && type != VIDEO_TYPE_EFI) | |
| return false; | |
| for (i = 0; i < ARRAY_SIZE(formats); ++i) { | |
| f = &formats[i]; | |
| if (si->lfb_depth == f->bits_per_pixel && | |
| si->red_size == f->red.length && | |
| si->red_pos == f->red.offset && | |
| si->green_size == f->green.length && | |
| si->green_pos == f->green.offset && | |
| si->blue_size == f->blue.length && | |
| si->blue_pos == f->blue.offset && | |
| si->rsvd_size == f->transp.length && | |
| si->rsvd_pos == f->transp.offset) { | |
| mode->format = f->name; | |
| mode->width = si->lfb_width; | |
| mode->height = si->lfb_height; | |
| mode->stride = si->lfb_linelength; | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| __init int create_simplefb(const struct screen_info *si, | |
| const struct simplefb_platform_data *mode) | |
| { | |
| struct platform_device *pd; | |
| struct resource res; | |
| u64 base, size; | |
| u32 length; | |
| /* | |
| * If the 64BIT_BASE capability is set, ext_lfb_base will contain the | |
| * upper half of the base address. Assemble the address, then make sure | |
| * it is valid and we can actually access it. | |
| */ | |
| base = si->lfb_base; | |
| if (si->capabilities & VIDEO_CAPABILITY_64BIT_BASE) | |
| base |= (u64)si->ext_lfb_base << 32; | |
| if (!base || (u64)(resource_size_t)base != base) { | |
| printk(KERN_DEBUG "sysfb: inaccessible VRAM base\n"); | |
| return -EINVAL; | |
| } | |
| /* | |
| * Don't use lfb_size as IORESOURCE size, since it may contain the | |
| * entire VMEM, and thus require huge mappings. Use just the part we | |
| * need, that is, the part where the framebuffer is located. But verify | |
| * that it does not exceed the advertised VMEM. | |
| * Note that in case of VBE, the lfb_size is shifted by 16 bits for | |
| * historical reasons. | |
| */ | |
| size = si->lfb_size; | |
| if (si->orig_video_isVGA == VIDEO_TYPE_VLFB) | |
| size <<= 16; | |
| length = mode->height * mode->stride; | |
| if (length > size) { | |
| printk(KERN_WARNING "sysfb: VRAM smaller than advertised\n"); | |
| return -EINVAL; | |
| } | |
| length = PAGE_ALIGN(length); | |
| /* setup IORESOURCE_MEM as framebuffer memory */ | |
| memset(&res, 0, sizeof(res)); | |
| res.flags = IORESOURCE_MEM | IORESOURCE_BUSY; | |
| res.name = simplefb_resname; | |
| res.start = base; | |
| res.end = res.start + length - 1; | |
| if (res.end <= res.start) | |
| return -EINVAL; | |
| pd = platform_device_register_resndata(NULL, "simple-framebuffer", 0, | |
| &res, 1, mode, sizeof(*mode)); | |
| return PTR_ERR_OR_ZERO(pd); | |
| } |