| /* | |
| * workqueue.h --- work queue handling for Linux. | |
| */ | |
| #ifndef _LINUX_WORKQUEUE_H | |
| #define _LINUX_WORKQUEUE_H | |
| #include <linux/timer.h> | |
| #include <linux/linkage.h> | |
| #include <linux/bitops.h> | |
| #include <linux/lockdep.h> | |
| #include <linux/threads.h> | |
| #include <linux/atomic.h> | |
| struct workqueue_struct; | |
| struct work_struct; | |
| typedef void (*work_func_t)(struct work_struct *work); | |
| /* | |
| * The first word is the work queue pointer and the flags rolled into | |
| * one | |
| */ | |
| #define work_data_bits(work) ((unsigned long *)(&(work)->data)) | |
| enum { | |
| WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ | |
| WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */ | |
| WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */ | |
| WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */ | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK | |
| WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */ | |
| WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */ | |
| #else | |
| WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */ | |
| #endif | |
| WORK_STRUCT_COLOR_BITS = 4, | |
| WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, | |
| WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT, | |
| WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT, | |
| WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT, | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK | |
| WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT, | |
| #else | |
| WORK_STRUCT_STATIC = 0, | |
| #endif | |
| /* | |
| * The last color is no color used for works which don't | |
| * participate in workqueue flushing. | |
| */ | |
| WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, | |
| WORK_NO_COLOR = WORK_NR_COLORS, | |
| /* special cpu IDs */ | |
| WORK_CPU_UNBOUND = NR_CPUS, | |
| WORK_CPU_NONE = NR_CPUS + 1, | |
| WORK_CPU_LAST = WORK_CPU_NONE, | |
| /* | |
| * Reserve 7 bits off of cwq pointer w/ debugobjects turned | |
| * off. This makes cwqs aligned to 256 bytes and allows 15 | |
| * workqueue flush colors. | |
| */ | |
| WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT + | |
| WORK_STRUCT_COLOR_BITS, | |
| WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, | |
| WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, | |
| WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS, | |
| /* bit mask for work_busy() return values */ | |
| WORK_BUSY_PENDING = 1 << 0, | |
| WORK_BUSY_RUNNING = 1 << 1, | |
| }; | |
| struct work_struct { | |
| atomic_long_t data; | |
| struct list_head entry; | |
| work_func_t func; | |
| #ifdef CONFIG_LOCKDEP | |
| struct lockdep_map lockdep_map; | |
| #endif | |
| }; | |
| #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU) | |
| #define WORK_DATA_STATIC_INIT() \ | |
| ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC) | |
| struct delayed_work { | |
| struct work_struct work; | |
| struct timer_list timer; | |
| }; | |
| static inline struct delayed_work *to_delayed_work(struct work_struct *work) | |
| { | |
| return container_of(work, struct delayed_work, work); | |
| } | |
| struct execute_work { | |
| struct work_struct work; | |
| }; | |
| #ifdef CONFIG_LOCKDEP | |
| /* | |
| * NB: because we have to copy the lockdep_map, setting _key | |
| * here is required, otherwise it could get initialised to the | |
| * copy of the lockdep_map! | |
| */ | |
| #define __WORK_INIT_LOCKDEP_MAP(n, k) \ | |
| .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), | |
| #else | |
| #define __WORK_INIT_LOCKDEP_MAP(n, k) | |
| #endif | |
| #define __WORK_INITIALIZER(n, f) { \ | |
| .data = WORK_DATA_STATIC_INIT(), \ | |
| .entry = { &(n).entry, &(n).entry }, \ | |
| .func = (f), \ | |
| __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ | |
| } | |
| #define __DELAYED_WORK_INITIALIZER(n, f) { \ | |
| .work = __WORK_INITIALIZER((n).work, (f)), \ | |
| .timer = TIMER_INITIALIZER(NULL, 0, 0), \ | |
| } | |
| #define __DEFERRED_WORK_INITIALIZER(n, f) { \ | |
| .work = __WORK_INITIALIZER((n).work, (f)), \ | |
| .timer = TIMER_DEFERRED_INITIALIZER(NULL, 0, 0), \ | |
| } | |
| #define DECLARE_WORK(n, f) \ | |
| struct work_struct n = __WORK_INITIALIZER(n, f) | |
| #define DECLARE_DELAYED_WORK(n, f) \ | |
| struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) | |
| #define DECLARE_DEFERRED_WORK(n, f) \ | |
| struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f) | |
| /* | |
| * initialize a work item's function pointer | |
| */ | |
| #define PREPARE_WORK(_work, _func) \ | |
| do { \ | |
| (_work)->func = (_func); \ | |
| } while (0) | |
| #define PREPARE_DELAYED_WORK(_work, _func) \ | |
| PREPARE_WORK(&(_work)->work, (_func)) | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK | |
| extern void __init_work(struct work_struct *work, int onstack); | |
| extern void destroy_work_on_stack(struct work_struct *work); | |
| static inline unsigned int work_static(struct work_struct *work) | |
| { | |
| return *work_data_bits(work) & WORK_STRUCT_STATIC; | |
| } | |
| #else | |
| static inline void __init_work(struct work_struct *work, int onstack) { } | |
| static inline void destroy_work_on_stack(struct work_struct *work) { } | |
| static inline unsigned int work_static(struct work_struct *work) { return 0; } | |
| #endif | |
| /* | |
| * initialize all of a work item in one go | |
| * | |
| * NOTE! No point in using "atomic_long_set()": using a direct | |
| * assignment of the work data initializer allows the compiler | |
| * to generate better code. | |
| */ | |
| #ifdef CONFIG_LOCKDEP | |
| #define __INIT_WORK(_work, _func, _onstack) \ | |
| do { \ | |
| static struct lock_class_key __key; \ | |
| \ | |
| __init_work((_work), _onstack); \ | |
| (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ | |
| lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\ | |
| INIT_LIST_HEAD(&(_work)->entry); \ | |
| PREPARE_WORK((_work), (_func)); \ | |
| } while (0) | |
| #else | |
| #define __INIT_WORK(_work, _func, _onstack) \ | |
| do { \ | |
| __init_work((_work), _onstack); \ | |
| (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ | |
| INIT_LIST_HEAD(&(_work)->entry); \ | |
| PREPARE_WORK((_work), (_func)); \ | |
| } while (0) | |
| #endif | |
| #define INIT_WORK(_work, _func) \ | |
| do { \ | |
| __INIT_WORK((_work), (_func), 0); \ | |
| } while (0) | |
| #define INIT_WORK_ONSTACK(_work, _func) \ | |
| do { \ | |
| __INIT_WORK((_work), (_func), 1); \ | |
| } while (0) | |
| #define INIT_DELAYED_WORK(_work, _func) \ | |
| do { \ | |
| INIT_WORK(&(_work)->work, (_func)); \ | |
| init_timer(&(_work)->timer); \ | |
| } while (0) | |
| #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \ | |
| do { \ | |
| INIT_WORK_ONSTACK(&(_work)->work, (_func)); \ | |
| init_timer_on_stack(&(_work)->timer); \ | |
| } while (0) | |
| #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \ | |
| do { \ | |
| INIT_WORK(&(_work)->work, (_func)); \ | |
| init_timer_deferrable(&(_work)->timer); \ | |
| } while (0) | |
| /** | |
| * work_pending - Find out whether a work item is currently pending | |
| * @work: The work item in question | |
| */ | |
| #define work_pending(work) \ | |
| test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) | |
| /** | |
| * delayed_work_pending - Find out whether a delayable work item is currently | |
| * pending | |
| * @work: The work item in question | |
| */ | |
| #define delayed_work_pending(w) \ | |
| work_pending(&(w)->work) | |
| /** | |
| * work_clear_pending - for internal use only, mark a work item as not pending | |
| * @work: The work item in question | |
| */ | |
| #define work_clear_pending(work) \ | |
| clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) | |
| /* | |
| * Workqueue flags and constants. For details, please refer to | |
| * Documentation/workqueue.txt. | |
| */ | |
| enum { | |
| WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */ | |
| WQ_UNBOUND = 1 << 1, /* not bound to any cpu */ | |
| WQ_FREEZABLE = 1 << 2, /* freeze during suspend */ | |
| WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */ | |
| WQ_HIGHPRI = 1 << 4, /* high priority */ | |
| WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */ | |
| WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */ | |
| WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */ | |
| WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */ | |
| WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */ | |
| WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2, | |
| }; | |
| /* unbound wq's aren't per-cpu, scale max_active according to #cpus */ | |
| #define WQ_UNBOUND_MAX_ACTIVE \ | |
| max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) | |
| /* | |
| * System-wide workqueues which are always present. | |
| * | |
| * system_wq is the one used by schedule[_delayed]_work[_on](). | |
| * Multi-CPU multi-threaded. There are users which expect relatively | |
| * short queue flush time. Don't queue works which can run for too | |
| * long. | |
| * | |
| * system_long_wq is similar to system_wq but may host long running | |
| * works. Queue flushing might take relatively long. | |
| * | |
| * system_nrt_wq is non-reentrant and guarantees that any given work | |
| * item is never executed in parallel by multiple CPUs. Queue | |
| * flushing might take relatively long. | |
| * | |
| * system_unbound_wq is unbound workqueue. Workers are not bound to | |
| * any specific CPU, not concurrency managed, and all queued works are | |
| * executed immediately as long as max_active limit is not reached and | |
| * resources are available. | |
| * | |
| * system_freezable_wq is equivalent to system_wq except that it's | |
| * freezable. | |
| * | |
| * system_nrt_freezable_wq is equivalent to system_nrt_wq except that | |
| * it's freezable. | |
| */ | |
| extern struct workqueue_struct *system_wq; | |
| extern struct workqueue_struct *system_long_wq; | |
| extern struct workqueue_struct *system_nrt_wq; | |
| extern struct workqueue_struct *system_unbound_wq; | |
| extern struct workqueue_struct *system_freezable_wq; | |
| extern struct workqueue_struct *system_nrt_freezable_wq; | |
| extern struct workqueue_struct * | |
| __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active, | |
| struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6); | |
| /** | |
| * alloc_workqueue - allocate a workqueue | |
| * @fmt: printf format for the name of the workqueue | |
| * @flags: WQ_* flags | |
| * @max_active: max in-flight work items, 0 for default | |
| * @args: args for @fmt | |
| * | |
| * Allocate a workqueue with the specified parameters. For detailed | |
| * information on WQ_* flags, please refer to Documentation/workqueue.txt. | |
| * | |
| * The __lock_name macro dance is to guarantee that single lock_class_key | |
| * doesn't end up with different namesm, which isn't allowed by lockdep. | |
| * | |
| * RETURNS: | |
| * Pointer to the allocated workqueue on success, %NULL on failure. | |
| */ | |
| #ifdef CONFIG_LOCKDEP | |
| #define alloc_workqueue(fmt, flags, max_active, args...) \ | |
| ({ \ | |
| static struct lock_class_key __key; \ | |
| const char *__lock_name; \ | |
| \ | |
| if (__builtin_constant_p(fmt)) \ | |
| __lock_name = (fmt); \ | |
| else \ | |
| __lock_name = #fmt; \ | |
| \ | |
| __alloc_workqueue_key((fmt), (flags), (max_active), \ | |
| &__key, __lock_name, ##args); \ | |
| }) | |
| #else | |
| #define alloc_workqueue(fmt, flags, max_active, args...) \ | |
| __alloc_workqueue_key((fmt), (flags), (max_active), \ | |
| NULL, NULL, ##args) | |
| #endif | |
| /** | |
| * alloc_ordered_workqueue - allocate an ordered workqueue | |
| * @fmt: printf format for the name of the workqueue | |
| * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful) | |
| * @args: args for @fmt | |
| * | |
| * Allocate an ordered workqueue. An ordered workqueue executes at | |
| * most one work item at any given time in the queued order. They are | |
| * implemented as unbound workqueues with @max_active of one. | |
| * | |
| * RETURNS: | |
| * Pointer to the allocated workqueue on success, %NULL on failure. | |
| */ | |
| #define alloc_ordered_workqueue(fmt, flags, args...) \ | |
| alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args) | |
| #define create_workqueue(name) \ | |
| alloc_workqueue((name), WQ_MEM_RECLAIM, 1) | |
| #define create_freezable_workqueue(name) \ | |
| alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1) | |
| #define create_singlethread_workqueue(name) \ | |
| alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1) | |
| extern void destroy_workqueue(struct workqueue_struct *wq); | |
| extern int queue_work(struct workqueue_struct *wq, struct work_struct *work); | |
| extern int queue_work_on(int cpu, struct workqueue_struct *wq, | |
| struct work_struct *work); | |
| extern int queue_delayed_work(struct workqueue_struct *wq, | |
| struct delayed_work *work, unsigned long delay); | |
| extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | |
| struct delayed_work *work, unsigned long delay); | |
| extern void flush_workqueue(struct workqueue_struct *wq); | |
| extern void drain_workqueue(struct workqueue_struct *wq); | |
| extern void flush_scheduled_work(void); | |
| extern int schedule_work(struct work_struct *work); | |
| extern int schedule_work_on(int cpu, struct work_struct *work); | |
| extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay); | |
| extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, | |
| unsigned long delay); | |
| extern int schedule_on_each_cpu(work_func_t func); | |
| extern int keventd_up(void); | |
| int execute_in_process_context(work_func_t fn, struct execute_work *); | |
| extern bool flush_work(struct work_struct *work); | |
| extern bool flush_work_sync(struct work_struct *work); | |
| extern bool cancel_work_sync(struct work_struct *work); | |
| extern bool flush_delayed_work(struct delayed_work *dwork); | |
| extern bool flush_delayed_work_sync(struct delayed_work *work); | |
| extern bool cancel_delayed_work_sync(struct delayed_work *dwork); | |
| extern void workqueue_set_max_active(struct workqueue_struct *wq, | |
| int max_active); | |
| extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq); | |
| extern unsigned int work_cpu(struct work_struct *work); | |
| extern unsigned int work_busy(struct work_struct *work); | |
| /* | |
| * Kill off a pending schedule_delayed_work(). Note that the work callback | |
| * function may still be running on return from cancel_delayed_work(), unless | |
| * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or | |
| * cancel_work_sync() to wait on it. | |
| */ | |
| static inline bool cancel_delayed_work(struct delayed_work *work) | |
| { | |
| bool ret; | |
| ret = del_timer_sync(&work->timer); | |
| if (ret) | |
| work_clear_pending(&work->work); | |
| return ret; | |
| } | |
| /* | |
| * Like above, but uses del_timer() instead of del_timer_sync(). This means, | |
| * if it returns 0 the timer function may be running and the queueing is in | |
| * progress. | |
| */ | |
| static inline bool __cancel_delayed_work(struct delayed_work *work) | |
| { | |
| bool ret; | |
| ret = del_timer(&work->timer); | |
| if (ret) | |
| work_clear_pending(&work->work); | |
| return ret; | |
| } | |
| #ifndef CONFIG_SMP | |
| static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) | |
| { | |
| return fn(arg); | |
| } | |
| #else | |
| long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); | |
| #endif /* CONFIG_SMP */ | |
| #ifdef CONFIG_FREEZER | |
| extern void freeze_workqueues_begin(void); | |
| extern bool freeze_workqueues_busy(void); | |
| extern void thaw_workqueues(void); | |
| #endif /* CONFIG_FREEZER */ | |
| #endif |