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/*
*
* (C) COPYRIGHT 2019 ARM Limited. All rights reserved.
*
* This program is free software and is provided to you under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation, and any use by you of this program is subject to the terms
* of such GNU licence.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you can access it online at
* http://www.gnu.org/licenses/gpl-2.0.html.
*
* SPDX-License-Identifier: GPL-2.0
*
*/
#ifndef _KBASE_RESET_GPU_H_
#define _KBASE_RESET_GPU_H_
/**
* kbase_prepare_to_reset_gpu_locked - Prepare for resetting the GPU.
* @kbdev: Device pointer
*
* Caller is expected to hold the kbdev->hwaccess_lock.
*
* Return: a boolean which should be interpreted as follows:
* - true - Prepared for reset, kbase_reset_gpu should be called.
* - false - Another thread is performing a reset, kbase_reset_gpu should
* not be called.
*/
bool kbase_prepare_to_reset_gpu_locked(struct kbase_device *kbdev);
/**
* kbase_prepare_to_reset_gpu - Prepare for resetting the GPU.
* @kbdev: Device pointer
*
* Return: a boolean which should be interpreted as follows:
* - true - Prepared for reset, kbase_reset_gpu should be called.
* - false - Another thread is performing a reset, kbase_reset_gpu should
* not be called.
*/
bool kbase_prepare_to_reset_gpu(struct kbase_device *kbdev);
/**
* kbase_reset_gpu - Reset the GPU
* @kbdev: Device pointer
*
* This function should be called after kbase_prepare_to_reset_gpu if it returns
* true. It should never be called without a corresponding call to
* kbase_prepare_to_reset_gpu (only on Job Manager GPUs).
*
* After this function is called the caller should call kbase_reset_gpu_wait()
* to know when the reset has completed.
*/
void kbase_reset_gpu(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_locked - Reset the GPU
* @kbdev: Device pointer
*
* This function should be called after kbase_prepare_to_reset_gpu_locked if it
* returns true. It should never be called without a corresponding call to
* kbase_prepare_to_reset_gpu (only on Job Manager GPUs).
* Caller is expected to hold the kbdev->hwaccess_lock.
*
* After this function is called, the caller should call kbase_reset_gpu_wait()
* to know when the reset has completed.
*/
void kbase_reset_gpu_locked(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_silent - Reset the GPU silently
* @kbdev: Device pointer
*
* Reset the GPU without trying to cancel jobs (applicable to Job Manager GPUs)
* and don't emit messages into the kernel log while doing the reset.
*
* This function should be used in cases where we are doing a controlled reset
* of the GPU as part of normal processing (e.g. exiting protected mode) where
* the driver will have ensured the scheduler has been idled and all other
* users of the GPU (e.g. instrumentation) have been suspended.
*
* Return: 0 if the reset was started successfully
* -EAGAIN if another reset is currently in progress
*/
int kbase_reset_gpu_silent(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_is_active - Reports if the GPU is being reset
* @kbdev: Device pointer
*
* Return: True if the GPU is in the process of being reset (or if the reset of
* GPU failed, not applicable to Job Manager GPUs).
*/
bool kbase_reset_gpu_is_active(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_wait - Wait for a GPU reset to complete
* @kbdev: Device pointer
*
* This function may wait indefinitely.
*
* Return: 0 if successful or a negative error code on failure.
*/
int kbase_reset_gpu_wait(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_init - Initialize the GPU reset handling mechanism.
*
* @kbdev: Device pointer
*
* Return: 0 if successful or a negative error code on failure.
*/
int kbase_reset_gpu_init(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_term - Terminate the GPU reset handling mechanism.
*
* @kbdev: Device pointer
*/
void kbase_reset_gpu_term(struct kbase_device *kbdev);
/**
* kbase_reset_gpu_register_complete_cb - Register the callback function to be
* invoked on completion of GPU reset.
*
* @kbdev: Device pointer
* @complete_callback: Pointer to the callback function
*/
void kbase_reset_gpu_register_complete_cb(struct kbase_device *kbdev,
int (*complete_callback)(struct kbase_device *kbdev));
#endif