| #ifndef _LINUX_BITOPS_H | |
| #define _LINUX_BITOPS_H | |
| #include <asm/types.h> | |
| /* | |
| * Include this here because some architectures need generic_ffs/fls in | |
| * scope | |
| */ | |
| #include <asm/bitops.h> | |
| static __inline__ int get_bitmask_order(unsigned int count) | |
| { | |
| int order; | |
| order = fls(count); | |
| return order; /* We could be slightly more clever with -1 here... */ | |
| } | |
| static __inline__ int get_count_order(unsigned int count) | |
| { | |
| int order; | |
| order = fls(count) - 1; | |
| if (count & (count - 1)) | |
| order++; | |
| return order; | |
| } | |
| static inline unsigned long hweight_long(unsigned long w) | |
| { | |
| return sizeof(w) == 4 ? hweight32(w) : hweight64(w); | |
| } | |
| /* | |
| * rol32 - rotate a 32-bit value left | |
| * | |
| * @word: value to rotate | |
| * @shift: bits to roll | |
| */ | |
| static inline __u32 rol32(__u32 word, unsigned int shift) | |
| { | |
| return (word << shift) | (word >> (32 - shift)); | |
| } | |
| /* | |
| * ror32 - rotate a 32-bit value right | |
| * | |
| * @word: value to rotate | |
| * @shift: bits to roll | |
| */ | |
| static inline __u32 ror32(__u32 word, unsigned int shift) | |
| { | |
| return (word >> shift) | (word << (32 - shift)); | |
| } | |
| static inline unsigned fls_long(unsigned long l) | |
| { | |
| if (sizeof(l) == 4) | |
| return fls(l); | |
| return fls64(l); | |
| } | |
| #endif |