| #ifndef _LINUX_WAIT_H | |
| #define _LINUX_WAIT_H | |
| #define WNOHANG 0x00000001 | |
| #define WUNTRACED 0x00000002 | |
| #define WSTOPPED WUNTRACED | |
| #define WEXITED 0x00000004 | |
| #define WCONTINUED 0x00000008 | |
| #define WNOWAIT 0x01000000 /* Don't reap, just poll status. */ | |
| #define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */ | |
| #define __WALL 0x40000000 /* Wait on all children, regardless of type */ | |
| #define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */ | |
| /* First argument to waitid: */ | |
| #define P_ALL 0 | |
| #define P_PID 1 | |
| #define P_PGID 2 | |
| #ifdef __KERNEL__ | |
| #include <linux/list.h> | |
| #include <linux/stddef.h> | |
| #include <linux/spinlock.h> | |
| #include <asm/system.h> | |
| #include <asm/current.h> | |
| typedef struct __wait_queue wait_queue_t; | |
| typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int sync, void *key); | |
| int default_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key); | |
| struct __wait_queue { | |
| unsigned int flags; | |
| #define WQ_FLAG_EXCLUSIVE 0x01 | |
| void *private; | |
| wait_queue_func_t func; | |
| struct list_head task_list; | |
| }; | |
| struct wait_bit_key { | |
| void *flags; | |
| int bit_nr; | |
| }; | |
| struct wait_bit_queue { | |
| struct wait_bit_key key; | |
| wait_queue_t wait; | |
| }; | |
| struct __wait_queue_head { | |
| spinlock_t lock; | |
| struct list_head task_list; | |
| }; | |
| typedef struct __wait_queue_head wait_queue_head_t; | |
| struct task_struct; | |
| /* | |
| * Macros for declaration and initialisaton of the datatypes | |
| */ | |
| #define __WAITQUEUE_INITIALIZER(name, tsk) { \ | |
| .private = tsk, \ | |
| .func = default_wake_function, \ | |
| .task_list = { NULL, NULL } } | |
| #define DECLARE_WAITQUEUE(name, tsk) \ | |
| wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk) | |
| #define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \ | |
| .lock = __SPIN_LOCK_UNLOCKED(name.lock), \ | |
| .task_list = { &(name).task_list, &(name).task_list } } | |
| #define DECLARE_WAIT_QUEUE_HEAD(name) \ | |
| wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name) | |
| #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ | |
| { .flags = word, .bit_nr = bit, } | |
| extern void init_waitqueue_head(wait_queue_head_t *q); | |
| static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p) | |
| { | |
| q->flags = 0; | |
| q->private = p; | |
| q->func = default_wake_function; | |
| } | |
| static inline void init_waitqueue_func_entry(wait_queue_t *q, | |
| wait_queue_func_t func) | |
| { | |
| q->flags = 0; | |
| q->private = NULL; | |
| q->func = func; | |
| } | |
| static inline int waitqueue_active(wait_queue_head_t *q) | |
| { | |
| return !list_empty(&q->task_list); | |
| } | |
| /* | |
| * Used to distinguish between sync and async io wait context: | |
| * sync i/o typically specifies a NULL wait queue entry or a wait | |
| * queue entry bound to a task (current task) to wake up. | |
| * aio specifies a wait queue entry with an async notification | |
| * callback routine, not associated with any task. | |
| */ | |
| #define is_sync_wait(wait) (!(wait) || ((wait)->private)) | |
| extern void FASTCALL(add_wait_queue(wait_queue_head_t *q, wait_queue_t * wait)); | |
| extern void FASTCALL(add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t * wait)); | |
| extern void FASTCALL(remove_wait_queue(wait_queue_head_t *q, wait_queue_t * wait)); | |
| static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new) | |
| { | |
| list_add(&new->task_list, &head->task_list); | |
| } | |
| /* | |
| * Used for wake-one threads: | |
| */ | |
| static inline void __add_wait_queue_tail(wait_queue_head_t *head, | |
| wait_queue_t *new) | |
| { | |
| list_add_tail(&new->task_list, &head->task_list); | |
| } | |
| static inline void __remove_wait_queue(wait_queue_head_t *head, | |
| wait_queue_t *old) | |
| { | |
| list_del(&old->task_list); | |
| } | |
| void FASTCALL(__wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key)); | |
| extern void FASTCALL(__wake_up_locked(wait_queue_head_t *q, unsigned int mode)); | |
| extern void FASTCALL(__wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr)); | |
| void FASTCALL(__wake_up_bit(wait_queue_head_t *, void *, int)); | |
| int FASTCALL(__wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned)); | |
| int FASTCALL(__wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned)); | |
| void FASTCALL(wake_up_bit(void *, int)); | |
| int FASTCALL(out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned)); | |
| int FASTCALL(out_of_line_wait_on_bit_lock(void *, int, int (*)(void *), unsigned)); | |
| wait_queue_head_t *FASTCALL(bit_waitqueue(void *, int)); | |
| #define wake_up(x) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 1, NULL) | |
| #define wake_up_nr(x, nr) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, nr, NULL) | |
| #define wake_up_all(x) __wake_up(x, TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE, 0, NULL) | |
| #define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL) | |
| #define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL) | |
| #define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL) | |
| #define wake_up_locked(x) __wake_up_locked((x), TASK_UNINTERRUPTIBLE | TASK_INTERRUPTIBLE) | |
| #define wake_up_interruptible_sync(x) __wake_up_sync((x),TASK_INTERRUPTIBLE, 1) | |
| #define __wait_event(wq, condition) \ | |
| do { \ | |
| DEFINE_WAIT(__wait); \ | |
| \ | |
| for (;;) { \ | |
| prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ | |
| if (condition) \ | |
| break; \ | |
| schedule(); \ | |
| } \ | |
| finish_wait(&wq, &__wait); \ | |
| } while (0) | |
| /** | |
| * wait_event - sleep until a condition gets true | |
| * @wq: the waitqueue to wait on | |
| * @condition: a C expression for the event to wait for | |
| * | |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the | |
| * @condition evaluates to true. The @condition is checked each time | |
| * the waitqueue @wq is woken up. | |
| * | |
| * wake_up() has to be called after changing any variable that could | |
| * change the result of the wait condition. | |
| */ | |
| #define wait_event(wq, condition) \ | |
| do { \ | |
| if (condition) \ | |
| break; \ | |
| __wait_event(wq, condition); \ | |
| } while (0) | |
| #define __wait_event_timeout(wq, condition, ret) \ | |
| do { \ | |
| DEFINE_WAIT(__wait); \ | |
| \ | |
| for (;;) { \ | |
| prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \ | |
| if (condition) \ | |
| break; \ | |
| ret = schedule_timeout(ret); \ | |
| if (!ret) \ | |
| break; \ | |
| } \ | |
| finish_wait(&wq, &__wait); \ | |
| } while (0) | |
| /** | |
| * wait_event_timeout - sleep until a condition gets true or a timeout elapses | |
| * @wq: the waitqueue to wait on | |
| * @condition: a C expression for the event to wait for | |
| * @timeout: timeout, in jiffies | |
| * | |
| * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the | |
| * @condition evaluates to true. The @condition is checked each time | |
| * the waitqueue @wq is woken up. | |
| * | |
| * wake_up() has to be called after changing any variable that could | |
| * change the result of the wait condition. | |
| * | |
| * The function returns 0 if the @timeout elapsed, and the remaining | |
| * jiffies if the condition evaluated to true before the timeout elapsed. | |
| */ | |
| #define wait_event_timeout(wq, condition, timeout) \ | |
| ({ \ | |
| long __ret = timeout; \ | |
| if (!(condition)) \ | |
| __wait_event_timeout(wq, condition, __ret); \ | |
| __ret; \ | |
| }) | |
| #define __wait_event_interruptible(wq, condition, ret) \ | |
| do { \ | |
| DEFINE_WAIT(__wait); \ | |
| \ | |
| for (;;) { \ | |
| prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \ | |
| if (condition) \ | |
| break; \ | |
| if (!signal_pending(current)) { \ | |
| schedule(); \ | |
| continue; \ | |
| } \ | |
| ret = -ERESTARTSYS; \ | |
| break; \ | |
| } \ | |
| finish_wait(&wq, &__wait); \ | |
| } while (0) | |
| /** | |
| * wait_event_interruptible - sleep until a condition gets true | |
| * @wq: the waitqueue to wait on | |
| * @condition: a C expression for the event to wait for | |
| * | |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the | |
| * @condition evaluates to true or a signal is received. | |
| * The @condition is checked each time the waitqueue @wq is woken up. | |
| * | |
| * wake_up() has to be called after changing any variable that could | |
| * change the result of the wait condition. | |
| * | |
| * The function will return -ERESTARTSYS if it was interrupted by a | |
| * signal and 0 if @condition evaluated to true. | |
| */ | |
| #define wait_event_interruptible(wq, condition) \ | |
| ({ \ | |
| int __ret = 0; \ | |
| if (!(condition)) \ | |
| __wait_event_interruptible(wq, condition, __ret); \ | |
| __ret; \ | |
| }) | |
| #define __wait_event_interruptible_timeout(wq, condition, ret) \ | |
| do { \ | |
| DEFINE_WAIT(__wait); \ | |
| \ | |
| for (;;) { \ | |
| prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \ | |
| if (condition) \ | |
| break; \ | |
| if (!signal_pending(current)) { \ | |
| ret = schedule_timeout(ret); \ | |
| if (!ret) \ | |
| break; \ | |
| continue; \ | |
| } \ | |
| ret = -ERESTARTSYS; \ | |
| break; \ | |
| } \ | |
| finish_wait(&wq, &__wait); \ | |
| } while (0) | |
| /** | |
| * wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses | |
| * @wq: the waitqueue to wait on | |
| * @condition: a C expression for the event to wait for | |
| * @timeout: timeout, in jiffies | |
| * | |
| * The process is put to sleep (TASK_INTERRUPTIBLE) until the | |
| * @condition evaluates to true or a signal is received. | |
| * The @condition is checked each time the waitqueue @wq is woken up. | |
| * | |
| * wake_up() has to be called after changing any variable that could | |
| * change the result of the wait condition. | |
| * | |
| * The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it | |
| * was interrupted by a signal, and the remaining jiffies otherwise | |
| * if the condition evaluated to true before the timeout elapsed. | |
| */ | |
| #define wait_event_interruptible_timeout(wq, condition, timeout) \ | |
| ({ \ | |
| long __ret = timeout; \ | |
| if (!(condition)) \ | |
| __wait_event_interruptible_timeout(wq, condition, __ret); \ | |
| __ret; \ | |
| }) | |
| #define __wait_event_interruptible_exclusive(wq, condition, ret) \ | |
| do { \ | |
| DEFINE_WAIT(__wait); \ | |
| \ | |
| for (;;) { \ | |
| prepare_to_wait_exclusive(&wq, &__wait, \ | |
| TASK_INTERRUPTIBLE); \ | |
| if (condition) \ | |
| break; \ | |
| if (!signal_pending(current)) { \ | |
| schedule(); \ | |
| continue; \ | |
| } \ | |
| ret = -ERESTARTSYS; \ | |
| break; \ | |
| } \ | |
| finish_wait(&wq, &__wait); \ | |
| } while (0) | |
| #define wait_event_interruptible_exclusive(wq, condition) \ | |
| ({ \ | |
| int __ret = 0; \ | |
| if (!(condition)) \ | |
| __wait_event_interruptible_exclusive(wq, condition, __ret);\ | |
| __ret; \ | |
| }) | |
| /* | |
| * Must be called with the spinlock in the wait_queue_head_t held. | |
| */ | |
| static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q, | |
| wait_queue_t * wait) | |
| { | |
| wait->flags |= WQ_FLAG_EXCLUSIVE; | |
| __add_wait_queue_tail(q, wait); | |
| } | |
| /* | |
| * Must be called with the spinlock in the wait_queue_head_t held. | |
| */ | |
| static inline void remove_wait_queue_locked(wait_queue_head_t *q, | |
| wait_queue_t * wait) | |
| { | |
| __remove_wait_queue(q, wait); | |
| } | |
| /* | |
| * These are the old interfaces to sleep waiting for an event. | |
| * They are racy. DO NOT use them, use the wait_event* interfaces above. | |
| * We plan to remove these interfaces during 2.7. | |
| */ | |
| extern void FASTCALL(sleep_on(wait_queue_head_t *q)); | |
| extern long FASTCALL(sleep_on_timeout(wait_queue_head_t *q, | |
| signed long timeout)); | |
| extern void FASTCALL(interruptible_sleep_on(wait_queue_head_t *q)); | |
| extern long FASTCALL(interruptible_sleep_on_timeout(wait_queue_head_t *q, | |
| signed long timeout)); | |
| /* | |
| * Waitqueues which are removed from the waitqueue_head at wakeup time | |
| */ | |
| void FASTCALL(prepare_to_wait(wait_queue_head_t *q, | |
| wait_queue_t *wait, int state)); | |
| void FASTCALL(prepare_to_wait_exclusive(wait_queue_head_t *q, | |
| wait_queue_t *wait, int state)); | |
| void FASTCALL(finish_wait(wait_queue_head_t *q, wait_queue_t *wait)); | |
| int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key); | |
| int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key); | |
| #define DEFINE_WAIT(name) \ | |
| wait_queue_t name = { \ | |
| .private = current, \ | |
| .func = autoremove_wake_function, \ | |
| .task_list = LIST_HEAD_INIT((name).task_list), \ | |
| } | |
| #define DEFINE_WAIT_BIT(name, word, bit) \ | |
| struct wait_bit_queue name = { \ | |
| .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ | |
| .wait = { \ | |
| .private = current, \ | |
| .func = wake_bit_function, \ | |
| .task_list = \ | |
| LIST_HEAD_INIT((name).wait.task_list), \ | |
| }, \ | |
| } | |
| #define init_wait(wait) \ | |
| do { \ | |
| (wait)->private = current; \ | |
| (wait)->func = autoremove_wake_function; \ | |
| INIT_LIST_HEAD(&(wait)->task_list); \ | |
| } while (0) | |
| /** | |
| * wait_on_bit - wait for a bit to be cleared | |
| * @word: the word being waited on, a kernel virtual address | |
| * @bit: the bit of the word being waited on | |
| * @action: the function used to sleep, which may take special actions | |
| * @mode: the task state to sleep in | |
| * | |
| * There is a standard hashed waitqueue table for generic use. This | |
| * is the part of the hashtable's accessor API that waits on a bit. | |
| * For instance, if one were to have waiters on a bitflag, one would | |
| * call wait_on_bit() in threads waiting for the bit to clear. | |
| * One uses wait_on_bit() where one is waiting for the bit to clear, | |
| * but has no intention of setting it. | |
| */ | |
| static inline int wait_on_bit(void *word, int bit, | |
| int (*action)(void *), unsigned mode) | |
| { | |
| if (!test_bit(bit, word)) | |
| return 0; | |
| return out_of_line_wait_on_bit(word, bit, action, mode); | |
| } | |
| /** | |
| * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it | |
| * @word: the word being waited on, a kernel virtual address | |
| * @bit: the bit of the word being waited on | |
| * @action: the function used to sleep, which may take special actions | |
| * @mode: the task state to sleep in | |
| * | |
| * There is a standard hashed waitqueue table for generic use. This | |
| * is the part of the hashtable's accessor API that waits on a bit | |
| * when one intends to set it, for instance, trying to lock bitflags. | |
| * For instance, if one were to have waiters trying to set bitflag | |
| * and waiting for it to clear before setting it, one would call | |
| * wait_on_bit() in threads waiting to be able to set the bit. | |
| * One uses wait_on_bit_lock() where one is waiting for the bit to | |
| * clear with the intention of setting it, and when done, clearing it. | |
| */ | |
| static inline int wait_on_bit_lock(void *word, int bit, | |
| int (*action)(void *), unsigned mode) | |
| { | |
| if (!test_and_set_bit(bit, word)) | |
| return 0; | |
| return out_of_line_wait_on_bit_lock(word, bit, action, mode); | |
| } | |
| #endif /* __KERNEL__ */ | |
| #endif |