| /* | |
| * TI EDMA definitions | |
| * | |
| * Copyright (C) 2006-2013 Texas Instruments. | |
| * | |
| * This program is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License as published by the | |
| * Free Software Foundation; either version 2 of the License, or (at your | |
| * option) any later version. | |
| */ | |
| /* | |
| * This EDMA3 programming framework exposes two basic kinds of resource: | |
| * | |
| * Channel Triggers transfers, usually from a hardware event but | |
| * also manually or by "chaining" from DMA completions. | |
| * Each channel is coupled to a Parameter RAM (PaRAM) slot. | |
| * | |
| * Slot Each PaRAM slot holds a DMA transfer descriptor (PaRAM | |
| * "set"), source and destination addresses, a link to a | |
| * next PaRAM slot (if any), options for the transfer, and | |
| * instructions for updating those addresses. There are | |
| * more than twice as many slots as event channels. | |
| * | |
| * Each PaRAM set describes a sequence of transfers, either for one large | |
| * buffer or for several discontiguous smaller buffers. An EDMA transfer | |
| * is driven only from a channel, which performs the transfers specified | |
| * in its PaRAM slot until there are no more transfers. When that last | |
| * transfer completes, the "link" field may be used to reload the channel's | |
| * PaRAM slot with a new transfer descriptor. | |
| * | |
| * The EDMA Channel Controller (CC) maps requests from channels into physical | |
| * Transfer Controller (TC) requests when the channel triggers (by hardware | |
| * or software events, or by chaining). The two physical DMA channels provided | |
| * by the TCs are thus shared by many logical channels. | |
| * | |
| * DaVinci hardware also has a "QDMA" mechanism which is not currently | |
| * supported through this interface. (DSP firmware uses it though.) | |
| */ | |
| #ifndef EDMA_H_ | |
| #define EDMA_H_ | |
| enum dma_event_q { | |
| EVENTQ_0 = 0, | |
| EVENTQ_1 = 1, | |
| EVENTQ_2 = 2, | |
| EVENTQ_3 = 3, | |
| EVENTQ_DEFAULT = -1 | |
| }; | |
| #define EDMA_CTLR_CHAN(ctlr, chan) (((ctlr) << 16) | (chan)) | |
| #define EDMA_CTLR(i) ((i) >> 16) | |
| #define EDMA_CHAN_SLOT(i) ((i) & 0xffff) | |
| #define EDMA_FILTER_PARAM(ctlr, chan) ((int[]) { EDMA_CTLR_CHAN(ctlr, chan) }) | |
| struct edma_rsv_info { | |
| const s16 (*rsv_chans)[2]; | |
| const s16 (*rsv_slots)[2]; | |
| }; | |
| struct dma_slave_map; | |
| /* platform_data for EDMA driver */ | |
| struct edma_soc_info { | |
| /* | |
| * Default queue is expected to be a low-priority queue. | |
| * This way, long transfers on the default queue started | |
| * by the codec engine will not cause audio defects. | |
| */ | |
| enum dma_event_q default_queue; | |
| /* Resource reservation for other cores */ | |
| struct edma_rsv_info *rsv; | |
| /* List of channels allocated for memcpy, terminated with -1 */ | |
| s32 *memcpy_channels; | |
| s8 (*queue_priority_mapping)[2]; | |
| const s16 (*xbar_chans)[2]; | |
| const struct dma_slave_map *slave_map; | |
| int slavecnt; | |
| }; | |
| #endif |