| The Framebuffer Console | |
| ======================= | |
| The framebuffer console (fbcon), as its name implies, is a text | |
| console running on top of the framebuffer device. It has the functionality of | |
| any standard text console driver, such as the VGA console, with the added | |
| features that can be attributed to the graphical nature of the framebuffer. | |
| In the x86 architecture, the framebuffer console is optional, and | |
| some even treat it as a toy. For other architectures, it is the only available | |
| display device, text or graphical. | |
| What are the features of fbcon? The framebuffer console supports | |
| high resolutions, varying font types, display rotation, primitive multihead, | |
| etc. Theoretically, multi-colored fonts, blending, aliasing, and any feature | |
| made available by the underlying graphics card are also possible. | |
| A. Configuration | |
| The framebuffer console can be enabled by using your favorite kernel | |
| configuration tool. It is under Device Drivers->Graphics Support->Support for | |
| framebuffer devices->Framebuffer Console Support. Select 'y' to compile | |
| support statically, or 'm' for module support. The module will be fbcon. | |
| In order for fbcon to activate, at least one framebuffer driver is | |
| required, so choose from any of the numerous drivers available. For x86 | |
| systems, they almost universally have VGA cards, so vga16fb and vesafb will | |
| always be available. However, using a chipset-specific driver will give you | |
| more speed and features, such as the ability to change the video mode | |
| dynamically. | |
| To display the penguin logo, choose any logo available in Logo | |
| Configuration->Boot up logo. | |
| Also, you will need to select at least one compiled-in fonts, but if | |
| you don't do anything, the kernel configuration tool will select one for you, | |
| usually an 8x16 font. | |
| GOTCHA: A common bug report is enabling the framebuffer without enabling the | |
| framebuffer console. Depending on the driver, you may get a blanked or | |
| garbled display, but the system still boots to completion. If you are | |
| fortunate to have a driver that does not alter the graphics chip, then you | |
| will still get a VGA console. | |
| B. Loading | |
| Possible scenarios: | |
| 1. Driver and fbcon are compiled statically | |
| Usually, fbcon will automatically take over your console. The notable | |
| exception is vesafb. It needs to be explicitly activated with the | |
| vga= boot option parameter. | |
| 2. Driver is compiled statically, fbcon is compiled as a module | |
| Depending on the driver, you either get a standard console, or a | |
| garbled display, as mentioned above. To get a framebuffer console, | |
| do a 'modprobe fbcon'. | |
| 3. Driver is compiled as a module, fbcon is compiled statically | |
| You get your standard console. Once the driver is loaded with | |
| 'modprobe xxxfb', fbcon automatically takes over the console with | |
| the possible exception of using the fbcon=map:n option. See below. | |
| 4. Driver and fbcon are compiled as a module. | |
| You can load them in any order. Once both are loaded, fbcon will take | |
| over the console. | |
| C. Boot options | |
| The framebuffer console has several, largely unknown, boot options | |
| that can change its behavior. | |
| 1. fbcon=font:<name> | |
| Select the initial font to use. The value 'name' can be any of the | |
| compiled-in fonts: VGA8x16, 7x14, 10x18, VGA8x8, MINI4x6, RomanLarge, | |
| SUN8x16, SUN12x22, ProFont6x11, Acorn8x8, PEARL8x8. | |
| Note, not all drivers can handle font with widths not divisible by 8, | |
| such as vga16fb. | |
| 2. fbcon=scrollback:<value>[k] | |
| The scrollback buffer is memory that is used to preserve display | |
| contents that has already scrolled past your view. This is accessed | |
| by using the Shift-PageUp key combination. The value 'value' is any | |
| integer. It defaults to 32KB. The 'k' suffix is optional, and will | |
| multiply the 'value' by 1024. | |
| 3. fbcon=map:<0123> | |
| This is an interesting option. It tells which driver gets mapped to | |
| which console. The value '0123' is a sequence that gets repeated until | |
| the total length is 64 which is the number of consoles available. In | |
| the above example, it is expanded to 012301230123... and the mapping | |
| will be: | |
| tty | 1 2 3 4 5 6 7 8 9 ... | |
| fb | 0 1 2 3 0 1 2 3 0 ... | |
| ('cat /proc/fb' should tell you what the fb numbers are) | |
| One side effect that may be useful is using a map value that exceeds | |
| the number of loaded fb drivers. For example, if only one driver is | |
| available, fb0, adding fbcon=map:1 tells fbcon not to take over the | |
| console. | |
| Later on, when you want to map the console the to the framebuffer | |
| device, you can use the con2fbmap utility. | |
| 4. fbcon=vc:<n1>-<n2> | |
| This option tells fbcon to take over only a range of consoles as | |
| specified by the values 'n1' and 'n2'. The rest of the consoles | |
| outside the given range will still be controlled by the standard | |
| console driver. | |
| NOTE: For x86 machines, the standard console is the VGA console which | |
| is typically located on the same video card. Thus, the consoles that | |
| are controlled by the VGA console will be garbled. | |
| 4. fbcon=rotate:<n> | |
| This option changes the orientation angle of the console display. The | |
| value 'n' accepts the following: | |
| 0 - normal orientation (0 degree) | |
| 1 - clockwise orientation (90 degrees) | |
| 2 - upside down orientation (180 degrees) | |
| 3 - counterclockwise orientation (270 degrees) | |
| The angle can be changed anytime afterwards by 'echoing' the same | |
| numbers to any one of the 2 attributes found in | |
| /sys/class/graphics/fbcon | |
| rotate - rotate the display of the active console | |
| rotate_all - rotate the display of all consoles | |
| Console rotation will only become available if Console Rotation | |
| Support is compiled in your kernel. | |
| NOTE: This is purely console rotation. Any other applications that | |
| use the framebuffer will remain at their 'normal'orientation. | |
| Actually, the underlying fb driver is totally ignorant of console | |
| rotation. | |
| C. Attaching, Detaching and Unloading | |
| Before going on on how to attach, detach and unload the framebuffer console, an | |
| illustration of the dependencies may help. | |
| The console layer, as with most subsystems, needs a driver that interfaces with | |
| the hardware. Thus, in a VGA console: | |
| console ---> VGA driver ---> hardware. | |
| Assuming the VGA driver can be unloaded, one must first unbind the VGA driver | |
| from the console layer before unloading the driver. The VGA driver cannot be | |
| unloaded if it is still bound to the console layer. (See | |
| Documentation/console/console.txt for more information). | |
| This is more complicated in the case of the framebuffer console (fbcon), | |
| because fbcon is an intermediate layer between the console and the drivers: | |
| console ---> fbcon ---> fbdev drivers ---> hardware | |
| The fbdev drivers cannot be unloaded if it's bound to fbcon, and fbcon cannot | |
| be unloaded if it's bound to the console layer. | |
| So to unload the fbdev drivers, one must first unbind fbcon from the console, | |
| then unbind the fbdev drivers from fbcon. Fortunately, unbinding fbcon from | |
| the console layer will automatically unbind framebuffer drivers from | |
| fbcon. Thus, there is no need to explicitly unbind the fbdev drivers from | |
| fbcon. | |
| So, how do we unbind fbcon from the console? Part of the answer is in | |
| Documentation/console/console.txt. To summarize: | |
| Echo a value to the bind file that represents the framebuffer console | |
| driver. So assuming vtcon1 represents fbcon, then: | |
| echo 1 > sys/class/vtconsole/vtcon1/bind - attach framebuffer console to | |
| console layer | |
| echo 0 > sys/class/vtconsole/vtcon1/bind - detach framebuffer console from | |
| console layer | |
| If fbcon is detached from the console layer, your boot console driver (which is | |
| usually VGA text mode) will take over. A few drivers (rivafb and i810fb) will | |
| restore VGA text mode for you. With the rest, before detaching fbcon, you | |
| must take a few additional steps to make sure that your VGA text mode is | |
| restored properly. The following is one of the several methods that you can do: | |
| 1. Download or install vbetool. This utility is included with most | |
| distributions nowadays, and is usually part of the suspend/resume tool. | |
| 2. In your kernel configuration, ensure that CONFIG_FRAMEBUFFER_CONSOLE is set | |
| to 'y' or 'm'. Enable one or more of your favorite framebuffer drivers. | |
| 3. Boot into text mode and as root run: | |
| vbetool vbestate save > <vga state file> | |
| The above command saves the register contents of your graphics | |
| hardware to <vga state file>. You need to do this step only once as | |
| the state file can be reused. | |
| 4. If fbcon is compiled as a module, load fbcon by doing: | |
| modprobe fbcon | |
| 5. Now to detach fbcon: | |
| vbetool vbestate restore < <vga state file> && \ | |
| echo 0 > /sys/class/vtconsole/vtcon1/bind | |
| 6. That's it, you're back to VGA mode. And if you compiled fbcon as a module, | |
| you can unload it by 'rmmod fbcon' | |
| 7. To reattach fbcon: | |
| echo 1 > /sys/class/vtconsole/vtcon1/bind | |
| 8. Once fbcon is unbound, all drivers registered to the system will also | |
| become unbound. This means that fbcon and individual framebuffer drivers | |
| can be unloaded or reloaded at will. Reloading the drivers or fbcon will | |
| automatically bind the console, fbcon and the drivers together. Unloading | |
| all the drivers without unloading fbcon will make it impossible for the | |
| console to bind fbcon. | |
| Notes for vesafb users: | |
| ======================= | |
| Unfortunately, if your bootline includes a vga=xxx parameter that sets the | |
| hardware in graphics mode, such as when loading vesafb, vgacon will not load. | |
| Instead, vgacon will replace the default boot console with dummycon, and you | |
| won't get any display after detaching fbcon. Your machine is still alive, so | |
| you can reattach vesafb. However, to reattach vesafb, you need to do one of | |
| the following: | |
| Variation 1: | |
| a. Before detaching fbcon, do | |
| vbetool vbemode save > <vesa state file> # do once for each vesafb mode, | |
| # the file can be reused | |
| b. Detach fbcon as in step 5. | |
| c. Attach fbcon | |
| vbetool vbestate restore < <vesa state file> && \ | |
| echo 1 > /sys/class/vtconsole/vtcon1/bind | |
| Variation 2: | |
| a. Before detaching fbcon, do: | |
| echo <ID> > /sys/class/tty/console/bind | |
| vbetool vbemode get | |
| b. Take note of the mode number | |
| b. Detach fbcon as in step 5. | |
| c. Attach fbcon: | |
| vbetool vbemode set <mode number> && \ | |
| echo 1 > /sys/class/vtconsole/vtcon1/bind | |
| Samples: | |
| ======== | |
| Here are 2 sample bash scripts that you can use to bind or unbind the | |
| framebuffer console driver if you are in an X86 box: | |
| --------------------------------------------------------------------------- | |
| #!/bin/bash | |
| # Unbind fbcon | |
| # Change this to where your actual vgastate file is located | |
| # Or Use VGASTATE=$1 to indicate the state file at runtime | |
| VGASTATE=/tmp/vgastate | |
| # path to vbetool | |
| VBETOOL=/usr/local/bin | |
| for (( i = 0; i < 16; i++)) | |
| do | |
| if test -x /sys/class/vtconsole/vtcon$i; then | |
| if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \ | |
| = 1 ]; then | |
| if test -x $VBETOOL/vbetool; then | |
| echo Unbinding vtcon$i | |
| $VBETOOL/vbetool vbestate restore < $VGASTATE | |
| echo 0 > /sys/class/vtconsole/vtcon$i/bind | |
| fi | |
| fi | |
| fi | |
| done | |
| --------------------------------------------------------------------------- | |
| #!/bin/bash | |
| # Bind fbcon | |
| for (( i = 0; i < 16; i++)) | |
| do | |
| if test -x /sys/class/vtconsole/vtcon$i; then | |
| if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \ | |
| = 1 ]; then | |
| echo Unbinding vtcon$i | |
| echo 1 > /sys/class/vtconsole/vtcon$i/bind | |
| fi | |
| fi | |
| done | |
| --------------------------------------------------------------------------- | |
| -- | |
| Antonino Daplas <adaplas@pol.net> |