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/*
* Copyright (c) 2010 Broadcom Corporation
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "phy_qmath.h"
/*
* Description: This function make 16 bit unsigned multiplication.
* To fit the output into 16 bits the 32 bit multiplication result is right
* shifted by 16 bits.
*/
u16 qm_mulu16(u16 op1, u16 op2)
{
return (u16) (((u32) op1 * (u32) op2) >> 16);
}
/*
* Description: This function make 16 bit multiplication and return the result
* in 16 bits. To fit the multiplication result into 16 bits the multiplication
* result is right shifted by 15 bits. Right shifting 15 bits instead of 16 bits
* is done to remove the extra sign bit formed due to the multiplication.
* When both the 16bit inputs are 0x8000 then the output is saturated to
* 0x7fffffff.
*/
s16 qm_muls16(s16 op1, s16 op2)
{
s32 result;
if (op1 == (s16) 0x8000 && op2 == (s16) 0x8000)
result = 0x7fffffff;
else
result = ((s32) (op1) * (s32) (op2));
return (s16) (result >> 15);
}
/*
* Description: This function add two 32 bit numbers and return the 32bit
* result. If the result overflow 32 bits, the output will be saturated to
* 32bits.
*/
s32 qm_add32(s32 op1, s32 op2)
{
s32 result;
result = op1 + op2;
if (op1 < 0 && op2 < 0 && result > 0)
result = 0x80000000;
else if (op1 > 0 && op2 > 0 && result < 0)
result = 0x7fffffff;
return result;
}
/*
* Description: This function add two 16 bit numbers and return the 16bit
* result. If the result overflow 16 bits, the output will be saturated to
* 16bits.
*/
s16 qm_add16(s16 op1, s16 op2)
{
s16 result;
s32 temp = (s32) op1 + (s32) op2;
if (temp > (s32) 0x7fff)
result = (s16) 0x7fff;
else if (temp < (s32) 0xffff8000)
result = (s16) 0xffff8000;
else
result = (s16) temp;
return result;
}
/*
* Description: This function make 16 bit subtraction and return the 16bit
* result. If the result overflow 16 bits, the output will be saturated to
* 16bits.
*/
s16 qm_sub16(s16 op1, s16 op2)
{
s16 result;
s32 temp = (s32) op1 - (s32) op2;
if (temp > (s32) 0x7fff)
result = (s16) 0x7fff;
else if (temp < (s32) 0xffff8000)
result = (s16) 0xffff8000;
else
result = (s16) temp;
return result;
}
/*
* Description: This function make a 32 bit saturated left shift when the
* specified shift is +ve. This function will make a 32 bit right shift when
* the specified shift is -ve. This function return the result after shifting
* operation.
*/
s32 qm_shl32(s32 op, int shift)
{
int i;
s32 result;
result = op;
if (shift > 31)
shift = 31;
else if (shift < -31)
shift = -31;
if (shift >= 0) {
for (i = 0; i < shift; i++)
result = qm_add32(result, result);
} else {
result = result >> (-shift);
}
return result;
}
/*
* Description: This function make a 16 bit saturated left shift when the
* specified shift is +ve. This function will make a 16 bit right shift when
* the specified shift is -ve. This function return the result after shifting
* operation.
*/
s16 qm_shl16(s16 op, int shift)
{
int i;
s16 result;
result = op;
if (shift > 15)
shift = 15;
else if (shift < -15)
shift = -15;
if (shift > 0) {
for (i = 0; i < shift; i++)
result = qm_add16(result, result);
} else {
result = result >> (-shift);
}
return result;
}
/*
* Description: This function make a 16 bit right shift when shift is +ve.
* This function make a 16 bit saturated left shift when shift is -ve. This
* function return the result of the shift operation.
*/
s16 qm_shr16(s16 op, int shift)
{
return qm_shl16(op, -shift);
}
/*
* Description: This function return the number of redundant sign bits in a
* 32 bit number. Example: qm_norm32(0x00000080) = 23
*/
s16 qm_norm32(s32 op)
{
u16 u16extraSignBits;
if (op == 0) {
return 31;
} else {
u16extraSignBits = 0;
while ((op >> 31) == (op >> 30)) {
u16extraSignBits++;
op = op << 1;
}
}
return u16extraSignBits;
}
/* This table is log2(1+(i/32)) where i=[0:1:32], in q.15 format */
static const s16 log_table[] = {
0,
1455,
2866,
4236,
5568,
6863,
8124,
9352,
10549,
11716,
12855,
13968,
15055,
16117,
17156,
18173,
19168,
20143,
21098,
22034,
22952,
23852,
24736,
25604,
26455,
27292,
28114,
28922,
29717,
30498,
31267,
32024,
32767
};
#define LOG_TABLE_SIZE 32 /* log_table size */
#define LOG2_LOG_TABLE_SIZE 5 /* log2(log_table size) */
#define Q_LOG_TABLE 15 /* qformat of log_table */
#define LOG10_2 19728 /* log10(2) in q.16 */
/*
* Description:
* This routine takes the input number N and its q format qN and compute
* the log10(N). This routine first normalizes the input no N. Then N is in
* mag*(2^x) format. mag is any number in the range 2^30-(2^31 - 1).
* Then log2(mag * 2^x) = log2(mag) + x is computed. From that
* log10(mag * 2^x) = log2(mag * 2^x) * log10(2) is computed.
* This routine looks the log2 value in the table considering
* LOG2_LOG_TABLE_SIZE+1 MSBs. As the MSB is always 1, only next
* LOG2_OF_LOG_TABLE_SIZE MSBs are used for table lookup. Next 16 MSBs are used
* for interpolation.
* Inputs:
* N - number to which log10 has to be found.
* qN - q format of N
* log10N - address where log10(N) will be written.
* qLog10N - address where log10N qformat will be written.
* Note/Problem:
* For accurate results input should be in normalized or near normalized form.
*/
void qm_log10(s32 N, s16 qN, s16 *log10N, s16 *qLog10N)
{
s16 s16norm, s16tableIndex, s16errorApproximation;
u16 u16offset;
s32 s32log;
/* normalize the N. */
s16norm = qm_norm32(N);
N = N << s16norm;
/* The qformat of N after normalization.
* -30 is added to treat the no as between 1.0 to 2.0
* i.e. after adding the -30 to the qformat the decimal point will be
* just rigtht of the MSB. (i.e. after sign bit and 1st MSB). i.e.
* at the right side of 30th bit.
*/
qN = qN + s16norm - 30;
/* take the table index as the LOG2_OF_LOG_TABLE_SIZE bits right of the
* MSB */
s16tableIndex = (s16) (N >> (32 - (2 + LOG2_LOG_TABLE_SIZE)));
/* remove the MSB. the MSB is always 1 after normalization. */
s16tableIndex =
s16tableIndex & (s16) ((1 << LOG2_LOG_TABLE_SIZE) - 1);
/* remove the (1+LOG2_OF_LOG_TABLE_SIZE) MSBs in the N. */
N = N & ((1 << (32 - (2 + LOG2_LOG_TABLE_SIZE))) - 1);
/* take the offset as the 16 MSBS after table index.
*/
u16offset = (u16) (N >> (32 - (2 + LOG2_LOG_TABLE_SIZE + 16)));
/* look the log value in the table. */
s32log = log_table[s16tableIndex]; /* q.15 format */
/* interpolate using the offset. q.15 format. */
s16errorApproximation = (s16) qm_mulu16(u16offset,
(u16) (log_table[s16tableIndex + 1] -
log_table[s16tableIndex]));
/* q.15 format */
s32log = qm_add16((s16) s32log, s16errorApproximation);
/* adjust for the qformat of the N as
* log2(mag * 2^x) = log2(mag) + x
*/
s32log = qm_add32(s32log, ((s32) -qN) << 15); /* q.15 format */
/* normalize the result. */
s16norm = qm_norm32(s32log);
/* bring all the important bits into lower 16 bits */
/* q.15+s16norm-16 format */
s32log = qm_shl32(s32log, s16norm - 16);
/* compute the log10(N) by multiplying log2(N) with log10(2).
* as log10(mag * 2^x) = log2(mag * 2^x) * log10(2)
* log10N in q.15+s16norm-16+1 (LOG10_2 is in q.16)
*/
*log10N = qm_muls16((s16) s32log, (s16) LOG10_2);
/* write the q format of the result. */
*qLog10N = 15 + s16norm - 16 + 1;
return;
}