| #include <linux/kernel.h> | |
| #include <linux/gcd.h> | |
| #include <linux/export.h> | |
| /* | |
| * This implements the binary GCD algorithm. (Often attributed to Stein, | |
| * but as Knuth has noted, appears in a first-century Chinese math text.) | |
| * | |
| * This is faster than the division-based algorithm even on x86, which | |
| * has decent hardware division. | |
| */ | |
| #if !defined(CONFIG_CPU_NO_EFFICIENT_FFS) && !defined(CPU_NO_EFFICIENT_FFS) | |
| /* If __ffs is available, the even/odd algorithm benchmarks slower. */ | |
| /** | |
| * gcd - calculate and return the greatest common divisor of 2 unsigned longs | |
| * @a: first value | |
| * @b: second value | |
| */ | |
| unsigned long gcd(unsigned long a, unsigned long b) | |
| { | |
| unsigned long r = a | b; | |
| if (!a || !b) | |
| return r; | |
| b >>= __ffs(b); | |
| if (b == 1) | |
| return r & -r; | |
| for (;;) { | |
| a >>= __ffs(a); | |
| if (a == 1) | |
| return r & -r; | |
| if (a == b) | |
| return a << __ffs(r); | |
| if (a < b) | |
| swap(a, b); | |
| a -= b; | |
| } | |
| } | |
| #else | |
| /* If normalization is done by loops, the even/odd algorithm is a win. */ | |
| unsigned long gcd(unsigned long a, unsigned long b) | |
| { | |
| unsigned long r = a | b; | |
| if (!a || !b) | |
| return r; | |
| /* Isolate lsbit of r */ | |
| r &= -r; | |
| while (!(b & r)) | |
| b >>= 1; | |
| if (b == r) | |
| return r; | |
| for (;;) { | |
| while (!(a & r)) | |
| a >>= 1; | |
| if (a == r) | |
| return r; | |
| if (a == b) | |
| return a; | |
| if (a < b) | |
| swap(a, b); | |
| a -= b; | |
| a >>= 1; | |
| if (a & r) | |
| a += b; | |
| a >>= 1; | |
| } | |
| } | |
| #endif | |
| EXPORT_SYMBOL_GPL(gcd); |