| /* | |
| * include/linux/random.h | |
| * | |
| * Include file for the random number generator. | |
| */ | |
| #ifndef _LINUX_RANDOM_H | |
| #define _LINUX_RANDOM_H | |
| #include <uapi/linux/random.h> | |
| extern void add_device_randomness(const void *, unsigned int); | |
| extern void add_input_randomness(unsigned int type, unsigned int code, | |
| unsigned int value); | |
| extern void add_interrupt_randomness(int irq, int irq_flags); | |
| extern void get_random_bytes(void *buf, int nbytes); | |
| extern void get_random_bytes_arch(void *buf, int nbytes); | |
| void generate_random_uuid(unsigned char uuid_out[16]); | |
| #ifndef MODULE | |
| extern const struct file_operations random_fops, urandom_fops; | |
| #endif | |
| unsigned int get_random_int(void); | |
| unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len); | |
| u32 random32(void); | |
| void srandom32(u32 seed); | |
| u32 prandom32(struct rnd_state *); | |
| /* | |
| * Handle minimum values for seeds | |
| */ | |
| static inline u32 __seed(u32 x, u32 m) | |
| { | |
| return (x < m) ? x + m : x; | |
| } | |
| /** | |
| * prandom32_seed - set seed for prandom32(). | |
| * @state: pointer to state structure to receive the seed. | |
| * @seed: arbitrary 64-bit value to use as a seed. | |
| */ | |
| static inline void prandom32_seed(struct rnd_state *state, u64 seed) | |
| { | |
| u32 i = (seed >> 32) ^ (seed << 10) ^ seed; | |
| state->s1 = __seed(i, 1); | |
| state->s2 = __seed(i, 7); | |
| state->s3 = __seed(i, 15); | |
| } | |
| #ifdef CONFIG_ARCH_RANDOM | |
| # include <asm/archrandom.h> | |
| #else | |
| static inline int arch_get_random_long(unsigned long *v) | |
| { | |
| return 0; | |
| } | |
| static inline int arch_get_random_int(unsigned int *v) | |
| { | |
| return 0; | |
| } | |
| #endif | |
| #endif /* _LINUX_RANDOM_H */ |