|  | /* | 
|  | * kernel/locking/mutex.c | 
|  | * | 
|  | * Mutexes: blocking mutual exclusion locks | 
|  | * | 
|  | * Started by Ingo Molnar: | 
|  | * | 
|  | *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com> | 
|  | * | 
|  | * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and | 
|  | * David Howells for suggestions and improvements. | 
|  | * | 
|  | *  - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline | 
|  | *    from the -rt tree, where it was originally implemented for rtmutexes | 
|  | *    by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale | 
|  | *    and Sven Dietrich. | 
|  | * | 
|  | * Also see Documentation/locking/mutex-design.txt. | 
|  | */ | 
|  | #include <linux/mutex.h> | 
|  | #include <linux/ww_mutex.h> | 
|  | #include <linux/sched/signal.h> | 
|  | #include <linux/sched/rt.h> | 
|  | #include <linux/sched/wake_q.h> | 
|  | #include <linux/sched/debug.h> | 
|  | #include <linux/export.h> | 
|  | #include <linux/spinlock.h> | 
|  | #include <linux/interrupt.h> | 
|  | #include <linux/debug_locks.h> | 
|  | #include <linux/osq_lock.h> | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | # include "mutex-debug.h" | 
|  | #else | 
|  | # include "mutex.h" | 
|  | #endif | 
|  |  | 
|  | void | 
|  | __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) | 
|  | { | 
|  | atomic_long_set(&lock->owner, 0); | 
|  | spin_lock_init(&lock->wait_lock); | 
|  | INIT_LIST_HEAD(&lock->wait_list); | 
|  | #ifdef CONFIG_MUTEX_SPIN_ON_OWNER | 
|  | osq_lock_init(&lock->osq); | 
|  | #endif | 
|  |  | 
|  | debug_mutex_init(lock, name, key); | 
|  | } | 
|  | EXPORT_SYMBOL(__mutex_init); | 
|  |  | 
|  | /* | 
|  | * @owner: contains: 'struct task_struct *' to the current lock owner, | 
|  | * NULL means not owned. Since task_struct pointers are aligned at | 
|  | * at least L1_CACHE_BYTES, we have low bits to store extra state. | 
|  | * | 
|  | * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. | 
|  | * Bit1 indicates unlock needs to hand the lock to the top-waiter | 
|  | * Bit2 indicates handoff has been done and we're waiting for pickup. | 
|  | */ | 
|  | #define MUTEX_FLAG_WAITERS	0x01 | 
|  | #define MUTEX_FLAG_HANDOFF	0x02 | 
|  | #define MUTEX_FLAG_PICKUP	0x04 | 
|  |  | 
|  | #define MUTEX_FLAGS		0x07 | 
|  |  | 
|  | static inline struct task_struct *__owner_task(unsigned long owner) | 
|  | { | 
|  | return (struct task_struct *)(owner & ~MUTEX_FLAGS); | 
|  | } | 
|  |  | 
|  | static inline unsigned long __owner_flags(unsigned long owner) | 
|  | { | 
|  | return owner & MUTEX_FLAGS; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Trylock variant that retuns the owning task on failure. | 
|  | */ | 
|  | static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock) | 
|  | { | 
|  | unsigned long owner, curr = (unsigned long)current; | 
|  |  | 
|  | owner = atomic_long_read(&lock->owner); | 
|  | for (;;) { /* must loop, can race against a flag */ | 
|  | unsigned long old, flags = __owner_flags(owner); | 
|  | unsigned long task = owner & ~MUTEX_FLAGS; | 
|  |  | 
|  | if (task) { | 
|  | if (likely(task != curr)) | 
|  | break; | 
|  |  | 
|  | if (likely(!(flags & MUTEX_FLAG_PICKUP))) | 
|  | break; | 
|  |  | 
|  | flags &= ~MUTEX_FLAG_PICKUP; | 
|  | } else { | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We set the HANDOFF bit, we must make sure it doesn't live | 
|  | * past the point where we acquire it. This would be possible | 
|  | * if we (accidentally) set the bit on an unlocked mutex. | 
|  | */ | 
|  | flags &= ~MUTEX_FLAG_HANDOFF; | 
|  |  | 
|  | old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags); | 
|  | if (old == owner) | 
|  | return NULL; | 
|  |  | 
|  | owner = old; | 
|  | } | 
|  |  | 
|  | return __owner_task(owner); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Actual trylock that will work on any unlocked state. | 
|  | */ | 
|  | static inline bool __mutex_trylock(struct mutex *lock) | 
|  | { | 
|  | return !__mutex_trylock_or_owner(lock); | 
|  | } | 
|  |  | 
|  | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
|  | /* | 
|  | * Lockdep annotations are contained to the slow paths for simplicity. | 
|  | * There is nothing that would stop spreading the lockdep annotations outwards | 
|  | * except more code. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Optimistic trylock that only works in the uncontended case. Make sure to | 
|  | * follow with a __mutex_trylock() before failing. | 
|  | */ | 
|  | static __always_inline bool __mutex_trylock_fast(struct mutex *lock) | 
|  | { | 
|  | unsigned long curr = (unsigned long)current; | 
|  | unsigned long zero = 0UL; | 
|  |  | 
|  | if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr)) | 
|  | return true; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static __always_inline bool __mutex_unlock_fast(struct mutex *lock) | 
|  | { | 
|  | unsigned long curr = (unsigned long)current; | 
|  |  | 
|  | if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr) | 
|  | return true; | 
|  |  | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) | 
|  | { | 
|  | atomic_long_or(flag, &lock->owner); | 
|  | } | 
|  |  | 
|  | static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) | 
|  | { | 
|  | atomic_long_andnot(flag, &lock->owner); | 
|  | } | 
|  |  | 
|  | static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) | 
|  | { | 
|  | return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Add @waiter to a given location in the lock wait_list and set the | 
|  | * FLAG_WAITERS flag if it's the first waiter. | 
|  | */ | 
|  | static void __sched | 
|  | __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter, | 
|  | struct list_head *list) | 
|  | { | 
|  | debug_mutex_add_waiter(lock, waiter, current); | 
|  |  | 
|  | list_add_tail(&waiter->list, list); | 
|  | if (__mutex_waiter_is_first(lock, waiter)) | 
|  | __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Give up ownership to a specific task, when @task = NULL, this is equivalent | 
|  | * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves | 
|  | * WAITERS. Provides RELEASE semantics like a regular unlock, the | 
|  | * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff. | 
|  | */ | 
|  | static void __mutex_handoff(struct mutex *lock, struct task_struct *task) | 
|  | { | 
|  | unsigned long owner = atomic_long_read(&lock->owner); | 
|  |  | 
|  | for (;;) { | 
|  | unsigned long old, new; | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); | 
|  | DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); | 
|  | #endif | 
|  |  | 
|  | new = (owner & MUTEX_FLAG_WAITERS); | 
|  | new |= (unsigned long)task; | 
|  | if (task) | 
|  | new |= MUTEX_FLAG_PICKUP; | 
|  |  | 
|  | old = atomic_long_cmpxchg_release(&lock->owner, owner, new); | 
|  | if (old == owner) | 
|  | break; | 
|  |  | 
|  | owner = old; | 
|  | } | 
|  | } | 
|  |  | 
|  | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
|  | /* | 
|  | * We split the mutex lock/unlock logic into separate fastpath and | 
|  | * slowpath functions, to reduce the register pressure on the fastpath. | 
|  | * We also put the fastpath first in the kernel image, to make sure the | 
|  | * branch is predicted by the CPU as default-untaken. | 
|  | */ | 
|  | static void __sched __mutex_lock_slowpath(struct mutex *lock); | 
|  |  | 
|  | /** | 
|  | * mutex_lock - acquire the mutex | 
|  | * @lock: the mutex to be acquired | 
|  | * | 
|  | * Lock the mutex exclusively for this task. If the mutex is not | 
|  | * available right now, it will sleep until it can get it. | 
|  | * | 
|  | * The mutex must later on be released by the same task that | 
|  | * acquired it. Recursive locking is not allowed. The task | 
|  | * may not exit without first unlocking the mutex. Also, kernel | 
|  | * memory where the mutex resides must not be freed with | 
|  | * the mutex still locked. The mutex must first be initialized | 
|  | * (or statically defined) before it can be locked. memset()-ing | 
|  | * the mutex to 0 is not allowed. | 
|  | * | 
|  | * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging | 
|  | * checks that will enforce the restrictions and will also do | 
|  | * deadlock debugging) | 
|  | * | 
|  | * This function is similar to (but not equivalent to) down(). | 
|  | */ | 
|  | void __sched mutex_lock(struct mutex *lock) | 
|  | { | 
|  | might_sleep(); | 
|  |  | 
|  | if (!__mutex_trylock_fast(lock)) | 
|  | __mutex_lock_slowpath(lock); | 
|  | } | 
|  | EXPORT_SYMBOL(mutex_lock); | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Wait-Die: | 
|  | *   The newer transactions are killed when: | 
|  | *     It (the new transaction) makes a request for a lock being held | 
|  | *     by an older transaction. | 
|  | * | 
|  | * Wound-Wait: | 
|  | *   The newer transactions are wounded when: | 
|  | *     An older transaction makes a request for a lock being held by | 
|  | *     the newer transaction. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired | 
|  | * it. | 
|  | */ | 
|  | static __always_inline void | 
|  | ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | /* | 
|  | * If this WARN_ON triggers, you used ww_mutex_lock to acquire, | 
|  | * but released with a normal mutex_unlock in this call. | 
|  | * | 
|  | * This should never happen, always use ww_mutex_unlock. | 
|  | */ | 
|  | DEBUG_LOCKS_WARN_ON(ww->ctx); | 
|  |  | 
|  | /* | 
|  | * Not quite done after calling ww_acquire_done() ? | 
|  | */ | 
|  | DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); | 
|  |  | 
|  | if (ww_ctx->contending_lock) { | 
|  | /* | 
|  | * After -EDEADLK you tried to | 
|  | * acquire a different ww_mutex? Bad! | 
|  | */ | 
|  | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); | 
|  |  | 
|  | /* | 
|  | * You called ww_mutex_lock after receiving -EDEADLK, | 
|  | * but 'forgot' to unlock everything else first? | 
|  | */ | 
|  | DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); | 
|  | ww_ctx->contending_lock = NULL; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Naughty, using a different class will lead to undefined behavior! | 
|  | */ | 
|  | DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); | 
|  | #endif | 
|  | ww_ctx->acquired++; | 
|  | ww->ctx = ww_ctx; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Determine if context @a is 'after' context @b. IOW, @a is a younger | 
|  | * transaction than @b and depending on algorithm either needs to wait for | 
|  | * @b or die. | 
|  | */ | 
|  | static inline bool __sched | 
|  | __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) | 
|  | { | 
|  |  | 
|  | return (signed long)(a->stamp - b->stamp) > 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Wait-Die; wake a younger waiter context (when locks held) such that it can | 
|  | * die. | 
|  | * | 
|  | * Among waiters with context, only the first one can have other locks acquired | 
|  | * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and | 
|  | * __ww_mutex_check_kill() wake any but the earliest context. | 
|  | */ | 
|  | static bool __sched | 
|  | __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter, | 
|  | struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | if (!ww_ctx->is_wait_die) | 
|  | return false; | 
|  |  | 
|  | if (waiter->ww_ctx->acquired > 0 && | 
|  | __ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) { | 
|  | debug_mutex_wake_waiter(lock, waiter); | 
|  | wake_up_process(waiter->task); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Wound-Wait; wound a younger @hold_ctx if it holds the lock. | 
|  | * | 
|  | * Wound the lock holder if there are waiters with older transactions than | 
|  | * the lock holders. Even if multiple waiters may wound the lock holder, | 
|  | * it's sufficient that only one does. | 
|  | */ | 
|  | static bool __ww_mutex_wound(struct mutex *lock, | 
|  | struct ww_acquire_ctx *ww_ctx, | 
|  | struct ww_acquire_ctx *hold_ctx) | 
|  | { | 
|  | struct task_struct *owner = __mutex_owner(lock); | 
|  |  | 
|  | lockdep_assert_held(&lock->wait_lock); | 
|  |  | 
|  | /* | 
|  | * Possible through __ww_mutex_add_waiter() when we race with | 
|  | * ww_mutex_set_context_fastpath(). In that case we'll get here again | 
|  | * through __ww_mutex_check_waiters(). | 
|  | */ | 
|  | if (!hold_ctx) | 
|  | return false; | 
|  |  | 
|  | /* | 
|  | * Can have !owner because of __mutex_unlock_slowpath(), but if owner, | 
|  | * it cannot go away because we'll have FLAG_WAITERS set and hold | 
|  | * wait_lock. | 
|  | */ | 
|  | if (!owner) | 
|  | return false; | 
|  |  | 
|  | if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) { | 
|  | hold_ctx->wounded = 1; | 
|  |  | 
|  | /* | 
|  | * wake_up_process() paired with set_current_state() | 
|  | * inserts sufficient barriers to make sure @owner either sees | 
|  | * it's wounded in __ww_mutex_lock_check_stamp() or has a | 
|  | * wakeup pending to re-read the wounded state. | 
|  | */ | 
|  | if (owner != current) | 
|  | wake_up_process(owner); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * We just acquired @lock under @ww_ctx, if there are later contexts waiting | 
|  | * behind us on the wait-list, check if they need to die, or wound us. | 
|  | * | 
|  | * See __ww_mutex_add_waiter() for the list-order construction; basically the | 
|  | * list is ordered by stamp, smallest (oldest) first. | 
|  | * | 
|  | * This relies on never mixing wait-die/wound-wait on the same wait-list; | 
|  | * which is currently ensured by that being a ww_class property. | 
|  | * | 
|  | * The current task must not be on the wait list. | 
|  | */ | 
|  | static void __sched | 
|  | __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | struct mutex_waiter *cur; | 
|  |  | 
|  | lockdep_assert_held(&lock->wait_lock); | 
|  |  | 
|  | list_for_each_entry(cur, &lock->wait_list, list) { | 
|  | if (!cur->ww_ctx) | 
|  | continue; | 
|  |  | 
|  | if (__ww_mutex_die(lock, cur, ww_ctx) || | 
|  | __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx)) | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx | 
|  | * and wake up any waiters so they can recheck. | 
|  | */ | 
|  | static __always_inline void | 
|  | ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | ww_mutex_lock_acquired(lock, ctx); | 
|  |  | 
|  | /* | 
|  | * The lock->ctx update should be visible on all cores before | 
|  | * the WAITERS check is done, otherwise contended waiters might be | 
|  | * missed. The contended waiters will either see ww_ctx == NULL | 
|  | * and keep spinning, or it will acquire wait_lock, add itself | 
|  | * to waiter list and sleep. | 
|  | */ | 
|  | smp_mb(); /* See comments above and below. */ | 
|  |  | 
|  | /* | 
|  | * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS | 
|  | *     MB		        MB | 
|  | * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx | 
|  | * | 
|  | * The memory barrier above pairs with the memory barrier in | 
|  | * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx | 
|  | * and/or !empty list. | 
|  | */ | 
|  | if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) | 
|  | return; | 
|  |  | 
|  | /* | 
|  | * Uh oh, we raced in fastpath, check if any of the waiters need to | 
|  | * die or wound us. | 
|  | */ | 
|  | spin_lock(&lock->base.wait_lock); | 
|  | __ww_mutex_check_waiters(&lock->base, ctx); | 
|  | spin_unlock(&lock->base.wait_lock); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_MUTEX_SPIN_ON_OWNER | 
|  |  | 
|  | static inline | 
|  | bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
|  | struct mutex_waiter *waiter) | 
|  | { | 
|  | struct ww_mutex *ww; | 
|  |  | 
|  | ww = container_of(lock, struct ww_mutex, base); | 
|  |  | 
|  | /* | 
|  | * If ww->ctx is set the contents are undefined, only | 
|  | * by acquiring wait_lock there is a guarantee that | 
|  | * they are not invalid when reading. | 
|  | * | 
|  | * As such, when deadlock detection needs to be | 
|  | * performed the optimistic spinning cannot be done. | 
|  | * | 
|  | * Check this in every inner iteration because we may | 
|  | * be racing against another thread's ww_mutex_lock. | 
|  | */ | 
|  | if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx)) | 
|  | return false; | 
|  |  | 
|  | /* | 
|  | * If we aren't on the wait list yet, cancel the spin | 
|  | * if there are waiters. We want  to avoid stealing the | 
|  | * lock from a waiter with an earlier stamp, since the | 
|  | * other thread may already own a lock that we also | 
|  | * need. | 
|  | */ | 
|  | if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS)) | 
|  | return false; | 
|  |  | 
|  | /* | 
|  | * Similarly, stop spinning if we are no longer the | 
|  | * first waiter. | 
|  | */ | 
|  | if (waiter && !__mutex_waiter_is_first(lock, waiter)) | 
|  | return false; | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Look out! "owner" is an entirely speculative pointer access and not | 
|  | * reliable. | 
|  | * | 
|  | * "noinline" so that this function shows up on perf profiles. | 
|  | */ | 
|  | static noinline | 
|  | bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner, | 
|  | struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) | 
|  | { | 
|  | bool ret = true; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | while (__mutex_owner(lock) == owner) { | 
|  | /* | 
|  | * Ensure we emit the owner->on_cpu, dereference _after_ | 
|  | * checking lock->owner still matches owner. If that fails, | 
|  | * owner might point to freed memory. If it still matches, | 
|  | * the rcu_read_lock() ensures the memory stays valid. | 
|  | */ | 
|  | barrier(); | 
|  |  | 
|  | /* | 
|  | * Use vcpu_is_preempted to detect lock holder preemption issue. | 
|  | */ | 
|  | if (!owner->on_cpu || need_resched() || | 
|  | vcpu_is_preempted(task_cpu(owner))) { | 
|  | ret = false; | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) { | 
|  | ret = false; | 
|  | break; | 
|  | } | 
|  |  | 
|  | cpu_relax(); | 
|  | } | 
|  | rcu_read_unlock(); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Initial check for entering the mutex spinning loop | 
|  | */ | 
|  | static inline int mutex_can_spin_on_owner(struct mutex *lock) | 
|  | { | 
|  | struct task_struct *owner; | 
|  | int retval = 1; | 
|  |  | 
|  | if (need_resched()) | 
|  | return 0; | 
|  |  | 
|  | rcu_read_lock(); | 
|  | owner = __mutex_owner(lock); | 
|  |  | 
|  | /* | 
|  | * As lock holder preemption issue, we both skip spinning if task is not | 
|  | * on cpu or its cpu is preempted | 
|  | */ | 
|  | if (owner) | 
|  | retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner)); | 
|  | rcu_read_unlock(); | 
|  |  | 
|  | /* | 
|  | * If lock->owner is not set, the mutex has been released. Return true | 
|  | * such that we'll trylock in the spin path, which is a faster option | 
|  | * than the blocking slow path. | 
|  | */ | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Optimistic spinning. | 
|  | * | 
|  | * We try to spin for acquisition when we find that the lock owner | 
|  | * is currently running on a (different) CPU and while we don't | 
|  | * need to reschedule. The rationale is that if the lock owner is | 
|  | * running, it is likely to release the lock soon. | 
|  | * | 
|  | * The mutex spinners are queued up using MCS lock so that only one | 
|  | * spinner can compete for the mutex. However, if mutex spinning isn't | 
|  | * going to happen, there is no point in going through the lock/unlock | 
|  | * overhead. | 
|  | * | 
|  | * Returns true when the lock was taken, otherwise false, indicating | 
|  | * that we need to jump to the slowpath and sleep. | 
|  | * | 
|  | * The waiter flag is set to true if the spinner is a waiter in the wait | 
|  | * queue. The waiter-spinner will spin on the lock directly and concurrently | 
|  | * with the spinner at the head of the OSQ, if present, until the owner is | 
|  | * changed to itself. | 
|  | */ | 
|  | static __always_inline bool | 
|  | mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
|  | const bool use_ww_ctx, struct mutex_waiter *waiter) | 
|  | { | 
|  | if (!waiter) { | 
|  | /* | 
|  | * The purpose of the mutex_can_spin_on_owner() function is | 
|  | * to eliminate the overhead of osq_lock() and osq_unlock() | 
|  | * in case spinning isn't possible. As a waiter-spinner | 
|  | * is not going to take OSQ lock anyway, there is no need | 
|  | * to call mutex_can_spin_on_owner(). | 
|  | */ | 
|  | if (!mutex_can_spin_on_owner(lock)) | 
|  | goto fail; | 
|  |  | 
|  | /* | 
|  | * In order to avoid a stampede of mutex spinners trying to | 
|  | * acquire the mutex all at once, the spinners need to take a | 
|  | * MCS (queued) lock first before spinning on the owner field. | 
|  | */ | 
|  | if (!osq_lock(&lock->osq)) | 
|  | goto fail; | 
|  | } | 
|  |  | 
|  | for (;;) { | 
|  | struct task_struct *owner; | 
|  |  | 
|  | /* Try to acquire the mutex... */ | 
|  | owner = __mutex_trylock_or_owner(lock); | 
|  | if (!owner) | 
|  | break; | 
|  |  | 
|  | /* | 
|  | * There's an owner, wait for it to either | 
|  | * release the lock or go to sleep. | 
|  | */ | 
|  | if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter)) | 
|  | goto fail_unlock; | 
|  |  | 
|  | /* | 
|  | * The cpu_relax() call is a compiler barrier which forces | 
|  | * everything in this loop to be re-loaded. We don't need | 
|  | * memory barriers as we'll eventually observe the right | 
|  | * values at the cost of a few extra spins. | 
|  | */ | 
|  | cpu_relax(); | 
|  | } | 
|  |  | 
|  | if (!waiter) | 
|  | osq_unlock(&lock->osq); | 
|  |  | 
|  | return true; | 
|  |  | 
|  |  | 
|  | fail_unlock: | 
|  | if (!waiter) | 
|  | osq_unlock(&lock->osq); | 
|  |  | 
|  | fail: | 
|  | /* | 
|  | * If we fell out of the spin path because of need_resched(), | 
|  | * reschedule now, before we try-lock the mutex. This avoids getting | 
|  | * scheduled out right after we obtained the mutex. | 
|  | */ | 
|  | if (need_resched()) { | 
|  | /* | 
|  | * We _should_ have TASK_RUNNING here, but just in case | 
|  | * we do not, make it so, otherwise we might get stuck. | 
|  | */ | 
|  | __set_current_state(TASK_RUNNING); | 
|  | schedule_preempt_disabled(); | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  | #else | 
|  | static __always_inline bool | 
|  | mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, | 
|  | const bool use_ww_ctx, struct mutex_waiter *waiter) | 
|  | { | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); | 
|  |  | 
|  | /** | 
|  | * mutex_unlock - release the mutex | 
|  | * @lock: the mutex to be released | 
|  | * | 
|  | * Unlock a mutex that has been locked by this task previously. | 
|  | * | 
|  | * This function must not be used in interrupt context. Unlocking | 
|  | * of a not locked mutex is not allowed. | 
|  | * | 
|  | * This function is similar to (but not equivalent to) up(). | 
|  | */ | 
|  | void __sched mutex_unlock(struct mutex *lock) | 
|  | { | 
|  | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
|  | if (__mutex_unlock_fast(lock)) | 
|  | return; | 
|  | #endif | 
|  | __mutex_unlock_slowpath(lock, _RET_IP_); | 
|  | } | 
|  | EXPORT_SYMBOL(mutex_unlock); | 
|  |  | 
|  | /** | 
|  | * ww_mutex_unlock - release the w/w mutex | 
|  | * @lock: the mutex to be released | 
|  | * | 
|  | * Unlock a mutex that has been locked by this task previously with any of the | 
|  | * ww_mutex_lock* functions (with or without an acquire context). It is | 
|  | * forbidden to release the locks after releasing the acquire context. | 
|  | * | 
|  | * This function must not be used in interrupt context. Unlocking | 
|  | * of a unlocked mutex is not allowed. | 
|  | */ | 
|  | void __sched ww_mutex_unlock(struct ww_mutex *lock) | 
|  | { | 
|  | /* | 
|  | * The unlocking fastpath is the 0->1 transition from 'locked' | 
|  | * into 'unlocked' state: | 
|  | */ | 
|  | if (lock->ctx) { | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); | 
|  | #endif | 
|  | if (lock->ctx->acquired > 0) | 
|  | lock->ctx->acquired--; | 
|  | lock->ctx = NULL; | 
|  | } | 
|  |  | 
|  | mutex_unlock(&lock->base); | 
|  | } | 
|  | EXPORT_SYMBOL(ww_mutex_unlock); | 
|  |  | 
|  |  | 
|  | static __always_inline int __sched | 
|  | __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | if (ww_ctx->acquired > 0) { | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | struct ww_mutex *ww; | 
|  |  | 
|  | ww = container_of(lock, struct ww_mutex, base); | 
|  | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock); | 
|  | ww_ctx->contending_lock = ww; | 
|  | #endif | 
|  | return -EDEADLK; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Check the wound condition for the current lock acquire. | 
|  | * | 
|  | * Wound-Wait: If we're wounded, kill ourself. | 
|  | * | 
|  | * Wait-Die: If we're trying to acquire a lock already held by an older | 
|  | *           context, kill ourselves. | 
|  | * | 
|  | * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to | 
|  | * look at waiters before us in the wait-list. | 
|  | */ | 
|  | static inline int __sched | 
|  | __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter, | 
|  | struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
|  | struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); | 
|  | struct mutex_waiter *cur; | 
|  |  | 
|  | if (ctx->acquired == 0) | 
|  | return 0; | 
|  |  | 
|  | if (!ctx->is_wait_die) { | 
|  | if (ctx->wounded) | 
|  | return __ww_mutex_kill(lock, ctx); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) | 
|  | return __ww_mutex_kill(lock, ctx); | 
|  |  | 
|  | /* | 
|  | * If there is a waiter in front of us that has a context, then its | 
|  | * stamp is earlier than ours and we must kill ourself. | 
|  | */ | 
|  | cur = waiter; | 
|  | list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) { | 
|  | if (!cur->ww_ctx) | 
|  | continue; | 
|  |  | 
|  | return __ww_mutex_kill(lock, ctx); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest | 
|  | * first. Such that older contexts are preferred to acquire the lock over | 
|  | * younger contexts. | 
|  | * | 
|  | * Waiters without context are interspersed in FIFO order. | 
|  | * | 
|  | * Furthermore, for Wait-Die kill ourself immediately when possible (there are | 
|  | * older contexts already waiting) to avoid unnecessary waiting and for | 
|  | * Wound-Wait ensure we wound the owning context when it is younger. | 
|  | */ | 
|  | static inline int __sched | 
|  | __ww_mutex_add_waiter(struct mutex_waiter *waiter, | 
|  | struct mutex *lock, | 
|  | struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | struct mutex_waiter *cur; | 
|  | struct list_head *pos; | 
|  | bool is_wait_die; | 
|  |  | 
|  | if (!ww_ctx) { | 
|  | __mutex_add_waiter(lock, waiter, &lock->wait_list); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | is_wait_die = ww_ctx->is_wait_die; | 
|  |  | 
|  | /* | 
|  | * Add the waiter before the first waiter with a higher stamp. | 
|  | * Waiters without a context are skipped to avoid starving | 
|  | * them. Wait-Die waiters may die here. Wound-Wait waiters | 
|  | * never die here, but they are sorted in stamp order and | 
|  | * may wound the lock holder. | 
|  | */ | 
|  | pos = &lock->wait_list; | 
|  | list_for_each_entry_reverse(cur, &lock->wait_list, list) { | 
|  | if (!cur->ww_ctx) | 
|  | continue; | 
|  |  | 
|  | if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) { | 
|  | /* | 
|  | * Wait-Die: if we find an older context waiting, there | 
|  | * is no point in queueing behind it, as we'd have to | 
|  | * die the moment it would acquire the lock. | 
|  | */ | 
|  | if (is_wait_die) { | 
|  | int ret = __ww_mutex_kill(lock, ww_ctx); | 
|  |  | 
|  | if (ret) | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | pos = &cur->list; | 
|  |  | 
|  | /* Wait-Die: ensure younger waiters die. */ | 
|  | __ww_mutex_die(lock, cur, ww_ctx); | 
|  | } | 
|  |  | 
|  | __mutex_add_waiter(lock, waiter, pos); | 
|  |  | 
|  | /* | 
|  | * Wound-Wait: if we're blocking on a mutex owned by a younger context, | 
|  | * wound that such that we might proceed. | 
|  | */ | 
|  | if (!is_wait_die) { | 
|  | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
|  |  | 
|  | /* | 
|  | * See ww_mutex_set_context_fastpath(). Orders setting | 
|  | * MUTEX_FLAG_WAITERS vs the ww->ctx load, | 
|  | * such that either we or the fastpath will wound @ww->ctx. | 
|  | */ | 
|  | smp_mb(); | 
|  | __ww_mutex_wound(lock, ww_ctx, ww->ctx); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Lock a mutex (possibly interruptible), slowpath: | 
|  | */ | 
|  | static __always_inline int __sched | 
|  | __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, | 
|  | struct lockdep_map *nest_lock, unsigned long ip, | 
|  | struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) | 
|  | { | 
|  | struct mutex_waiter waiter; | 
|  | bool first = false; | 
|  | struct ww_mutex *ww; | 
|  | int ret; | 
|  |  | 
|  | might_sleep(); | 
|  |  | 
|  | ww = container_of(lock, struct ww_mutex, base); | 
|  | if (use_ww_ctx && ww_ctx) { | 
|  | if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) | 
|  | return -EALREADY; | 
|  |  | 
|  | /* | 
|  | * Reset the wounded flag after a kill. No other process can | 
|  | * race and wound us here since they can't have a valid owner | 
|  | * pointer if we don't have any locks held. | 
|  | */ | 
|  | if (ww_ctx->acquired == 0) | 
|  | ww_ctx->wounded = 0; | 
|  | } | 
|  |  | 
|  | preempt_disable(); | 
|  | mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip); | 
|  |  | 
|  | if (__mutex_trylock(lock) || | 
|  | mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) { | 
|  | /* got the lock, yay! */ | 
|  | lock_acquired(&lock->dep_map, ip); | 
|  | if (use_ww_ctx && ww_ctx) | 
|  | ww_mutex_set_context_fastpath(ww, ww_ctx); | 
|  | preempt_enable(); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | spin_lock(&lock->wait_lock); | 
|  | /* | 
|  | * After waiting to acquire the wait_lock, try again. | 
|  | */ | 
|  | if (__mutex_trylock(lock)) { | 
|  | if (use_ww_ctx && ww_ctx) | 
|  | __ww_mutex_check_waiters(lock, ww_ctx); | 
|  |  | 
|  | goto skip_wait; | 
|  | } | 
|  |  | 
|  | debug_mutex_lock_common(lock, &waiter); | 
|  | debug_mutex_add_waiter(lock, &waiter, current); | 
|  |  | 
|  | lock_contended(&lock->dep_map, ip); | 
|  |  | 
|  | if (!use_ww_ctx) { | 
|  | /* add waiting tasks to the end of the waitqueue (FIFO): */ | 
|  | __mutex_add_waiter(lock, &waiter, &lock->wait_list); | 
|  |  | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | waiter.ww_ctx = MUTEX_POISON_WW_CTX; | 
|  | #endif | 
|  | } else { | 
|  | /* | 
|  | * Add in stamp order, waking up waiters that must kill | 
|  | * themselves. | 
|  | */ | 
|  | ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); | 
|  | if (ret) | 
|  | goto err_early_kill; | 
|  |  | 
|  | waiter.ww_ctx = ww_ctx; | 
|  | } | 
|  |  | 
|  | waiter.task = current; | 
|  |  | 
|  | set_current_state(state); | 
|  | for (;;) { | 
|  | /* | 
|  | * Once we hold wait_lock, we're serialized against | 
|  | * mutex_unlock() handing the lock off to us, do a trylock | 
|  | * before testing the error conditions to make sure we pick up | 
|  | * the handoff. | 
|  | */ | 
|  | if (__mutex_trylock(lock)) | 
|  | goto acquired; | 
|  |  | 
|  | /* | 
|  | * Check for signals and kill conditions while holding | 
|  | * wait_lock. This ensures the lock cancellation is ordered | 
|  | * against mutex_unlock() and wake-ups do not go missing. | 
|  | */ | 
|  | if (unlikely(signal_pending_state(state, current))) { | 
|  | ret = -EINTR; | 
|  | goto err; | 
|  | } | 
|  |  | 
|  | if (use_ww_ctx && ww_ctx) { | 
|  | ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx); | 
|  | if (ret) | 
|  | goto err; | 
|  | } | 
|  |  | 
|  | spin_unlock(&lock->wait_lock); | 
|  | schedule_preempt_disabled(); | 
|  |  | 
|  | /* | 
|  | * ww_mutex needs to always recheck its position since its waiter | 
|  | * list is not FIFO ordered. | 
|  | */ | 
|  | if ((use_ww_ctx && ww_ctx) || !first) { | 
|  | first = __mutex_waiter_is_first(lock, &waiter); | 
|  | if (first) | 
|  | __mutex_set_flag(lock, MUTEX_FLAG_HANDOFF); | 
|  | } | 
|  |  | 
|  | set_current_state(state); | 
|  | /* | 
|  | * Here we order against unlock; we must either see it change | 
|  | * state back to RUNNING and fall through the next schedule(), | 
|  | * or we must see its unlock and acquire. | 
|  | */ | 
|  | if (__mutex_trylock(lock) || | 
|  | (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter))) | 
|  | break; | 
|  |  | 
|  | spin_lock(&lock->wait_lock); | 
|  | } | 
|  | spin_lock(&lock->wait_lock); | 
|  | acquired: | 
|  | __set_current_state(TASK_RUNNING); | 
|  |  | 
|  | if (use_ww_ctx && ww_ctx) { | 
|  | /* | 
|  | * Wound-Wait; we stole the lock (!first_waiter), check the | 
|  | * waiters as anyone might want to wound us. | 
|  | */ | 
|  | if (!ww_ctx->is_wait_die && | 
|  | !__mutex_waiter_is_first(lock, &waiter)) | 
|  | __ww_mutex_check_waiters(lock, ww_ctx); | 
|  | } | 
|  |  | 
|  | mutex_remove_waiter(lock, &waiter, current); | 
|  | if (likely(list_empty(&lock->wait_list))) | 
|  | __mutex_clear_flag(lock, MUTEX_FLAGS); | 
|  |  | 
|  | debug_mutex_free_waiter(&waiter); | 
|  |  | 
|  | skip_wait: | 
|  | /* got the lock - cleanup and rejoice! */ | 
|  | lock_acquired(&lock->dep_map, ip); | 
|  |  | 
|  | if (use_ww_ctx && ww_ctx) | 
|  | ww_mutex_lock_acquired(ww, ww_ctx); | 
|  |  | 
|  | spin_unlock(&lock->wait_lock); | 
|  | preempt_enable(); | 
|  | return 0; | 
|  |  | 
|  | err: | 
|  | __set_current_state(TASK_RUNNING); | 
|  | mutex_remove_waiter(lock, &waiter, current); | 
|  | err_early_kill: | 
|  | spin_unlock(&lock->wait_lock); | 
|  | debug_mutex_free_waiter(&waiter); | 
|  | mutex_release(&lock->dep_map, 1, ip); | 
|  | preempt_enable(); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static int __sched | 
|  | __mutex_lock(struct mutex *lock, long state, unsigned int subclass, | 
|  | struct lockdep_map *nest_lock, unsigned long ip) | 
|  | { | 
|  | return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false); | 
|  | } | 
|  |  | 
|  | static int __sched | 
|  | __ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass, | 
|  | struct lockdep_map *nest_lock, unsigned long ip, | 
|  | struct ww_acquire_ctx *ww_ctx) | 
|  | { | 
|  | return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_LOCK_ALLOC | 
|  | void __sched | 
|  | mutex_lock_nested(struct mutex *lock, unsigned int subclass) | 
|  | { | 
|  | __mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_); | 
|  | } | 
|  |  | 
|  | EXPORT_SYMBOL_GPL(mutex_lock_nested); | 
|  |  | 
|  | void __sched | 
|  | _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) | 
|  | { | 
|  | __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock); | 
|  |  | 
|  | int __sched | 
|  | mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) | 
|  | { | 
|  | return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(mutex_lock_killable_nested); | 
|  |  | 
|  | int __sched | 
|  | mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) | 
|  | { | 
|  | return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested); | 
|  |  | 
|  | void __sched | 
|  | mutex_lock_io_nested(struct mutex *lock, unsigned int subclass) | 
|  | { | 
|  | int token; | 
|  |  | 
|  | might_sleep(); | 
|  |  | 
|  | token = io_schedule_prepare(); | 
|  | __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, | 
|  | subclass, NULL, _RET_IP_, NULL, 0); | 
|  | io_schedule_finish(token); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(mutex_lock_io_nested); | 
|  |  | 
|  | static inline int | 
|  | ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH | 
|  | unsigned tmp; | 
|  |  | 
|  | if (ctx->deadlock_inject_countdown-- == 0) { | 
|  | tmp = ctx->deadlock_inject_interval; | 
|  | if (tmp > UINT_MAX/4) | 
|  | tmp = UINT_MAX; | 
|  | else | 
|  | tmp = tmp*2 + tmp + tmp/2; | 
|  |  | 
|  | ctx->deadlock_inject_interval = tmp; | 
|  | ctx->deadlock_inject_countdown = tmp; | 
|  | ctx->contending_lock = lock; | 
|  |  | 
|  | ww_mutex_unlock(lock); | 
|  |  | 
|  | return -EDEADLK; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int __sched | 
|  | ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | int ret; | 
|  |  | 
|  | might_sleep(); | 
|  | ret =  __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, | 
|  | 0, ctx ? &ctx->dep_map : NULL, _RET_IP_, | 
|  | ctx); | 
|  | if (!ret && ctx && ctx->acquired > 1) | 
|  | return ww_mutex_deadlock_injection(lock, ctx); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(ww_mutex_lock); | 
|  |  | 
|  | int __sched | 
|  | ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | int ret; | 
|  |  | 
|  | might_sleep(); | 
|  | ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, | 
|  | 0, ctx ? &ctx->dep_map : NULL, _RET_IP_, | 
|  | ctx); | 
|  |  | 
|  | if (!ret && ctx && ctx->acquired > 1) | 
|  | return ww_mutex_deadlock_injection(lock, ctx); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible); | 
|  |  | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * Release the lock, slowpath: | 
|  | */ | 
|  | static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) | 
|  | { | 
|  | struct task_struct *next = NULL; | 
|  | DEFINE_WAKE_Q(wake_q); | 
|  | unsigned long owner; | 
|  |  | 
|  | mutex_release(&lock->dep_map, 1, ip); | 
|  |  | 
|  | /* | 
|  | * Release the lock before (potentially) taking the spinlock such that | 
|  | * other contenders can get on with things ASAP. | 
|  | * | 
|  | * Except when HANDOFF, in that case we must not clear the owner field, | 
|  | * but instead set it to the top waiter. | 
|  | */ | 
|  | owner = atomic_long_read(&lock->owner); | 
|  | for (;;) { | 
|  | unsigned long old; | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_MUTEXES | 
|  | DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); | 
|  | DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); | 
|  | #endif | 
|  |  | 
|  | if (owner & MUTEX_FLAG_HANDOFF) | 
|  | break; | 
|  |  | 
|  | old = atomic_long_cmpxchg_release(&lock->owner, owner, | 
|  | __owner_flags(owner)); | 
|  | if (old == owner) { | 
|  | if (owner & MUTEX_FLAG_WAITERS) | 
|  | break; | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  | owner = old; | 
|  | } | 
|  |  | 
|  | spin_lock(&lock->wait_lock); | 
|  | debug_mutex_unlock(lock); | 
|  | if (!list_empty(&lock->wait_list)) { | 
|  | /* get the first entry from the wait-list: */ | 
|  | struct mutex_waiter *waiter = | 
|  | list_first_entry(&lock->wait_list, | 
|  | struct mutex_waiter, list); | 
|  |  | 
|  | next = waiter->task; | 
|  |  | 
|  | debug_mutex_wake_waiter(lock, waiter); | 
|  | wake_q_add(&wake_q, next); | 
|  | } | 
|  |  | 
|  | if (owner & MUTEX_FLAG_HANDOFF) | 
|  | __mutex_handoff(lock, next); | 
|  |  | 
|  | spin_unlock(&lock->wait_lock); | 
|  |  | 
|  | wake_up_q(&wake_q); | 
|  | } | 
|  |  | 
|  | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
|  | /* | 
|  | * Here come the less common (and hence less performance-critical) APIs: | 
|  | * mutex_lock_interruptible() and mutex_trylock(). | 
|  | */ | 
|  | static noinline int __sched | 
|  | __mutex_lock_killable_slowpath(struct mutex *lock); | 
|  |  | 
|  | static noinline int __sched | 
|  | __mutex_lock_interruptible_slowpath(struct mutex *lock); | 
|  |  | 
|  | /** | 
|  | * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals. | 
|  | * @lock: The mutex to be acquired. | 
|  | * | 
|  | * Lock the mutex like mutex_lock().  If a signal is delivered while the | 
|  | * process is sleeping, this function will return without acquiring the | 
|  | * mutex. | 
|  | * | 
|  | * Context: Process context. | 
|  | * Return: 0 if the lock was successfully acquired or %-EINTR if a | 
|  | * signal arrived. | 
|  | */ | 
|  | int __sched mutex_lock_interruptible(struct mutex *lock) | 
|  | { | 
|  | might_sleep(); | 
|  |  | 
|  | if (__mutex_trylock_fast(lock)) | 
|  | return 0; | 
|  |  | 
|  | return __mutex_lock_interruptible_slowpath(lock); | 
|  | } | 
|  |  | 
|  | EXPORT_SYMBOL(mutex_lock_interruptible); | 
|  |  | 
|  | /** | 
|  | * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals. | 
|  | * @lock: The mutex to be acquired. | 
|  | * | 
|  | * Lock the mutex like mutex_lock().  If a signal which will be fatal to | 
|  | * the current process is delivered while the process is sleeping, this | 
|  | * function will return without acquiring the mutex. | 
|  | * | 
|  | * Context: Process context. | 
|  | * Return: 0 if the lock was successfully acquired or %-EINTR if a | 
|  | * fatal signal arrived. | 
|  | */ | 
|  | int __sched mutex_lock_killable(struct mutex *lock) | 
|  | { | 
|  | might_sleep(); | 
|  |  | 
|  | if (__mutex_trylock_fast(lock)) | 
|  | return 0; | 
|  |  | 
|  | return __mutex_lock_killable_slowpath(lock); | 
|  | } | 
|  | EXPORT_SYMBOL(mutex_lock_killable); | 
|  |  | 
|  | /** | 
|  | * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O | 
|  | * @lock: The mutex to be acquired. | 
|  | * | 
|  | * Lock the mutex like mutex_lock().  While the task is waiting for this | 
|  | * mutex, it will be accounted as being in the IO wait state by the | 
|  | * scheduler. | 
|  | * | 
|  | * Context: Process context. | 
|  | */ | 
|  | void __sched mutex_lock_io(struct mutex *lock) | 
|  | { | 
|  | int token; | 
|  |  | 
|  | token = io_schedule_prepare(); | 
|  | mutex_lock(lock); | 
|  | io_schedule_finish(token); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(mutex_lock_io); | 
|  |  | 
|  | static noinline void __sched | 
|  | __mutex_lock_slowpath(struct mutex *lock) | 
|  | { | 
|  | __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_); | 
|  | } | 
|  |  | 
|  | static noinline int __sched | 
|  | __mutex_lock_killable_slowpath(struct mutex *lock) | 
|  | { | 
|  | return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_); | 
|  | } | 
|  |  | 
|  | static noinline int __sched | 
|  | __mutex_lock_interruptible_slowpath(struct mutex *lock) | 
|  | { | 
|  | return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_); | 
|  | } | 
|  |  | 
|  | static noinline int __sched | 
|  | __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL, | 
|  | _RET_IP_, ctx); | 
|  | } | 
|  |  | 
|  | static noinline int __sched | 
|  | __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, | 
|  | struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL, | 
|  | _RET_IP_, ctx); | 
|  | } | 
|  |  | 
|  | #endif | 
|  |  | 
|  | /** | 
|  | * mutex_trylock - try to acquire the mutex, without waiting | 
|  | * @lock: the mutex to be acquired | 
|  | * | 
|  | * Try to acquire the mutex atomically. Returns 1 if the mutex | 
|  | * has been acquired successfully, and 0 on contention. | 
|  | * | 
|  | * NOTE: this function follows the spin_trylock() convention, so | 
|  | * it is negated from the down_trylock() return values! Be careful | 
|  | * about this when converting semaphore users to mutexes. | 
|  | * | 
|  | * This function must not be used in interrupt context. The | 
|  | * mutex must be released by the same task that acquired it. | 
|  | */ | 
|  | int __sched mutex_trylock(struct mutex *lock) | 
|  | { | 
|  | bool locked = __mutex_trylock(lock); | 
|  |  | 
|  | if (locked) | 
|  | mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_); | 
|  |  | 
|  | return locked; | 
|  | } | 
|  | EXPORT_SYMBOL(mutex_trylock); | 
|  |  | 
|  | #ifndef CONFIG_DEBUG_LOCK_ALLOC | 
|  | int __sched | 
|  | ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | might_sleep(); | 
|  |  | 
|  | if (__mutex_trylock_fast(&lock->base)) { | 
|  | if (ctx) | 
|  | ww_mutex_set_context_fastpath(lock, ctx); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | return __ww_mutex_lock_slowpath(lock, ctx); | 
|  | } | 
|  | EXPORT_SYMBOL(ww_mutex_lock); | 
|  |  | 
|  | int __sched | 
|  | ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
|  | { | 
|  | might_sleep(); | 
|  |  | 
|  | if (__mutex_trylock_fast(&lock->base)) { | 
|  | if (ctx) | 
|  | ww_mutex_set_context_fastpath(lock, ctx); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | return __ww_mutex_lock_interruptible_slowpath(lock, ctx); | 
|  | } | 
|  | EXPORT_SYMBOL(ww_mutex_lock_interruptible); | 
|  |  | 
|  | #endif | 
|  |  | 
|  | /** | 
|  | * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 | 
|  | * @cnt: the atomic which we are to dec | 
|  | * @lock: the mutex to return holding if we dec to 0 | 
|  | * | 
|  | * return true and hold lock if we dec to 0, return false otherwise | 
|  | */ | 
|  | int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) | 
|  | { | 
|  | /* dec if we can't possibly hit 0 */ | 
|  | if (atomic_add_unless(cnt, -1, 1)) | 
|  | return 0; | 
|  | /* we might hit 0, so take the lock */ | 
|  | mutex_lock(lock); | 
|  | if (!atomic_dec_and_test(cnt)) { | 
|  | /* when we actually did the dec, we didn't hit 0 */ | 
|  | mutex_unlock(lock); | 
|  | return 0; | 
|  | } | 
|  | /* we hit 0, and we hold the lock */ | 
|  | return 1; | 
|  | } | 
|  | EXPORT_SYMBOL(atomic_dec_and_mutex_lock); |