| /* |
| * |
| * (C) COPYRIGHT 2013-2019 ARM Limited. All rights reserved. |
| * |
| * This program is free software and is provided to you under the terms of the |
| * GNU General Public License version 2 as published by the Free Software |
| * Foundation, and any use by you of this program is subject to the terms |
| * of such GNU licence. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, you can access it online at |
| * http://www.gnu.org/licenses/gpl-2.0.html. |
| * |
| * SPDX-License-Identifier: GPL-2.0 |
| * |
| */ |
| |
| /** |
| * @file mali_kbase_config_defaults.h |
| * |
| * Default values for configuration settings |
| * |
| */ |
| |
| #ifndef _KBASE_CONFIG_DEFAULTS_H_ |
| #define _KBASE_CONFIG_DEFAULTS_H_ |
| |
| /* Include mandatory definitions per platform */ |
| #include <mali_kbase_config_platform.h> |
| |
| /** |
| * Boolean indicating whether the driver is configured to be secure at |
| * a potential loss of performance. |
| * |
| * This currently affects only r0p0-15dev0 HW and earlier. |
| * |
| * On r0p0-15dev0 HW and earlier, there are tradeoffs between security and |
| * performance: |
| * |
| * - When this is set to true, the driver remains fully secure, |
| * but potentially loses performance compared with setting this to |
| * false. |
| * - When set to false, the driver is open to certain security |
| * attacks. |
| * |
| * From r0p0-00rel0 and onwards, there is no security loss by setting |
| * this to false, and no performance loss by setting it to |
| * true. |
| */ |
| #define DEFAULT_SECURE_BUT_LOSS_OF_PERFORMANCE false |
| |
| enum { |
| /** |
| * Use unrestricted Address ID width on the AXI bus. |
| */ |
| KBASE_AID_32 = 0x0, |
| |
| /** |
| * Restrict GPU to a half of maximum Address ID count. |
| * This will reduce performance, but reduce bus load due to GPU. |
| */ |
| KBASE_AID_16 = 0x3, |
| |
| /** |
| * Restrict GPU to a quarter of maximum Address ID count. |
| * This will reduce performance, but reduce bus load due to GPU. |
| */ |
| KBASE_AID_8 = 0x2, |
| |
| /** |
| * Restrict GPU to an eighth of maximum Address ID count. |
| * This will reduce performance, but reduce bus load due to GPU. |
| */ |
| KBASE_AID_4 = 0x1 |
| }; |
| |
| enum { |
| /** |
| * Use unrestricted Address ID width on the AXI bus. |
| * Restricting ID width will reduce performance & bus load due to GPU. |
| */ |
| KBASE_3BIT_AID_32 = 0x0, |
| |
| /* Restrict GPU to 7/8 of maximum Address ID count. */ |
| KBASE_3BIT_AID_28 = 0x1, |
| |
| /* Restrict GPU to 3/4 of maximum Address ID count. */ |
| KBASE_3BIT_AID_24 = 0x2, |
| |
| /* Restrict GPU to 5/8 of maximum Address ID count. */ |
| KBASE_3BIT_AID_20 = 0x3, |
| |
| /* Restrict GPU to 1/2 of maximum Address ID count. */ |
| KBASE_3BIT_AID_16 = 0x4, |
| |
| /* Restrict GPU to 3/8 of maximum Address ID count. */ |
| KBASE_3BIT_AID_12 = 0x5, |
| |
| /* Restrict GPU to 1/4 of maximum Address ID count. */ |
| KBASE_3BIT_AID_8 = 0x6, |
| |
| /* Restrict GPU to 1/8 of maximum Address ID count. */ |
| KBASE_3BIT_AID_4 = 0x7 |
| }; |
| |
| /** |
| * Default period for DVFS sampling |
| */ |
| #define DEFAULT_PM_DVFS_PERIOD 100 /* 100ms */ |
| |
| /** |
| * Power Management poweroff tick granuality. This is in nanoseconds to |
| * allow HR timer support. |
| * |
| * On each scheduling tick, the power manager core may decide to: |
| * -# Power off one or more shader cores |
| * -# Power off the entire GPU |
| */ |
| #define DEFAULT_PM_GPU_POWEROFF_TICK_NS (400000) /* 400us */ |
| |
| /** |
| * Power Manager number of ticks before shader cores are powered off |
| */ |
| #define DEFAULT_PM_POWEROFF_TICK_SHADER (2) /* 400-800us */ |
| |
| /** |
| * Default scheduling tick granuality |
| */ |
| #define DEFAULT_JS_SCHEDULING_PERIOD_NS (100000000u) /* 100ms */ |
| |
| /** |
| * Default minimum number of scheduling ticks before jobs are soft-stopped. |
| * |
| * This defines the time-slice for a job (which may be different from that of a |
| * context) |
| */ |
| #define DEFAULT_JS_SOFT_STOP_TICKS (1) /* 100ms-200ms */ |
| |
| /** |
| * Default minimum number of scheduling ticks before CL jobs are soft-stopped. |
| */ |
| #define DEFAULT_JS_SOFT_STOP_TICKS_CL (1) /* 100ms-200ms */ |
| |
| /** |
| * Default minimum number of scheduling ticks before jobs are hard-stopped |
| */ |
| #define DEFAULT_JS_HARD_STOP_TICKS_SS (50) /* 5s */ |
| #define DEFAULT_JS_HARD_STOP_TICKS_SS_8408 (300) /* 30s */ |
| |
| /** |
| * Default minimum number of scheduling ticks before CL jobs are hard-stopped. |
| */ |
| #define DEFAULT_JS_HARD_STOP_TICKS_CL (50) /* 5s */ |
| |
| /** |
| * Default minimum number of scheduling ticks before jobs are hard-stopped |
| * during dumping |
| */ |
| #define DEFAULT_JS_HARD_STOP_TICKS_DUMPING (15000) /* 1500s */ |
| |
| /** |
| * Default timeout for some software jobs, after which the software event wait |
| * jobs will be cancelled. |
| */ |
| #define DEFAULT_JS_SOFT_JOB_TIMEOUT (3000) /* 3s */ |
| |
| /** |
| * Default minimum number of scheduling ticks before the GPU is reset to clear a |
| * "stuck" job |
| */ |
| #define DEFAULT_JS_RESET_TICKS_SS (55) /* 5.5s */ |
| #define DEFAULT_JS_RESET_TICKS_SS_8408 (450) /* 45s */ |
| |
| /** |
| * Default minimum number of scheduling ticks before the GPU is reset to clear a |
| * "stuck" CL job. |
| */ |
| #define DEFAULT_JS_RESET_TICKS_CL (55) /* 5.5s */ |
| |
| /** |
| * Default minimum number of scheduling ticks before the GPU is reset to clear a |
| * "stuck" job during dumping. |
| */ |
| #define DEFAULT_JS_RESET_TICKS_DUMPING (15020) /* 1502s */ |
| |
| /** |
| * Default number of milliseconds given for other jobs on the GPU to be |
| * soft-stopped when the GPU needs to be reset. |
| */ |
| #define DEFAULT_RESET_TIMEOUT_MS (3000) /* 3s */ |
| |
| /** |
| * Default timeslice that a context is scheduled in for, in nanoseconds. |
| * |
| * When a context has used up this amount of time across its jobs, it is |
| * scheduled out to let another run. |
| * |
| * @note the resolution is nanoseconds (ns) here, because that's the format |
| * often used by the OS. |
| */ |
| #define DEFAULT_JS_CTX_TIMESLICE_NS (50000000) /* 50ms */ |
| |
| /** |
| * Maximum frequency (in kHz) that the GPU can be clocked. For some platforms |
| * this isn't available, so we simply define a dummy value here. If devfreq |
| * is enabled the value will be read from there, otherwise this should be |
| * overridden by defining GPU_FREQ_KHZ_MAX in the platform file. |
| */ |
| #define DEFAULT_GPU_FREQ_KHZ_MAX (5000) |
| |
| #endif /* _KBASE_CONFIG_DEFAULTS_H_ */ |
| |