| /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
| |
| /* |
| * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| # include <config.h> |
| #endif |
| |
| #include "freedreno_drmif.h" |
| #include "freedreno_priv.h" |
| |
| drm_private void bo_del(struct fd_bo *bo); |
| drm_private extern pthread_mutex_t table_lock; |
| |
| static void |
| add_bucket(struct fd_bo_cache *cache, int size) |
| { |
| unsigned int i = cache->num_buckets; |
| |
| assert(i < ARRAY_SIZE(cache->cache_bucket)); |
| |
| list_inithead(&cache->cache_bucket[i].list); |
| cache->cache_bucket[i].size = size; |
| cache->num_buckets++; |
| } |
| |
| /** |
| * @coarse: if true, only power-of-two bucket sizes, otherwise |
| * fill in for a bit smoother size curve.. |
| */ |
| drm_private void |
| fd_bo_cache_init(struct fd_bo_cache *cache, int course) |
| { |
| unsigned long size, cache_max_size = 64 * 1024 * 1024; |
| |
| /* OK, so power of two buckets was too wasteful of memory. |
| * Give 3 other sizes between each power of two, to hopefully |
| * cover things accurately enough. (The alternative is |
| * probably to just go for exact matching of sizes, and assume |
| * that for things like composited window resize the tiled |
| * width/height alignment and rounding of sizes to pages will |
| * get us useful cache hit rates anyway) |
| */ |
| add_bucket(cache, 4096); |
| add_bucket(cache, 4096 * 2); |
| if (!course) |
| add_bucket(cache, 4096 * 3); |
| |
| /* Initialize the linked lists for BO reuse cache. */ |
| for (size = 4 * 4096; size <= cache_max_size; size *= 2) { |
| add_bucket(cache, size); |
| if (!course) { |
| add_bucket(cache, size + size * 1 / 4); |
| add_bucket(cache, size + size * 2 / 4); |
| add_bucket(cache, size + size * 3 / 4); |
| } |
| } |
| } |
| |
| /* Frees older cached buffers. Called under table_lock */ |
| drm_private void |
| fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time) |
| { |
| int i; |
| |
| if (cache->time == time) |
| return; |
| |
| for (i = 0; i < cache->num_buckets; i++) { |
| struct fd_bo_bucket *bucket = &cache->cache_bucket[i]; |
| struct fd_bo *bo; |
| |
| while (!LIST_IS_EMPTY(&bucket->list)) { |
| bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list); |
| |
| /* keep things in cache for at least 1 second: */ |
| if (time && ((time - bo->free_time) <= 1)) |
| break; |
| |
| VG_BO_OBTAIN(bo); |
| list_del(&bo->list); |
| bo_del(bo); |
| } |
| } |
| |
| cache->time = time; |
| } |
| |
| static struct fd_bo_bucket * get_bucket(struct fd_bo_cache *cache, uint32_t size) |
| { |
| int i; |
| |
| /* hmm, this is what intel does, but I suppose we could calculate our |
| * way to the correct bucket size rather than looping.. |
| */ |
| for (i = 0; i < cache->num_buckets; i++) { |
| struct fd_bo_bucket *bucket = &cache->cache_bucket[i]; |
| if (bucket->size >= size) { |
| return bucket; |
| } |
| } |
| |
| return NULL; |
| } |
| |
| static int is_idle(struct fd_bo *bo) |
| { |
| return fd_bo_cpu_prep(bo, NULL, |
| DRM_FREEDRENO_PREP_READ | |
| DRM_FREEDRENO_PREP_WRITE | |
| DRM_FREEDRENO_PREP_NOSYNC) == 0; |
| } |
| |
| static struct fd_bo *find_in_bucket(struct fd_bo_bucket *bucket, uint32_t flags) |
| { |
| struct fd_bo *bo = NULL; |
| |
| /* TODO .. if we had an ALLOC_FOR_RENDER flag like intel, we could |
| * skip the busy check.. if it is only going to be a render target |
| * then we probably don't need to stall.. |
| * |
| * NOTE that intel takes ALLOC_FOR_RENDER bo's from the list tail |
| * (MRU, since likely to be in GPU cache), rather than head (LRU).. |
| */ |
| pthread_mutex_lock(&table_lock); |
| if (!LIST_IS_EMPTY(&bucket->list)) { |
| bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list); |
| /* TODO check for compatible flags? */ |
| if (is_idle(bo)) { |
| list_del(&bo->list); |
| } else { |
| bo = NULL; |
| } |
| } |
| pthread_mutex_unlock(&table_lock); |
| |
| return bo; |
| } |
| |
| /* NOTE: size is potentially rounded up to bucket size: */ |
| drm_private struct fd_bo * |
| fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size, uint32_t flags) |
| { |
| struct fd_bo *bo = NULL; |
| struct fd_bo_bucket *bucket; |
| |
| *size = ALIGN(*size, 4096); |
| bucket = get_bucket(cache, *size); |
| |
| /* see if we can be green and recycle: */ |
| retry: |
| if (bucket) { |
| *size = bucket->size; |
| bo = find_in_bucket(bucket, flags); |
| if (bo) { |
| VG_BO_OBTAIN(bo); |
| if (bo->funcs->madvise(bo, TRUE) <= 0) { |
| /* we've lost the backing pages, delete and try again: */ |
| pthread_mutex_lock(&table_lock); |
| bo_del(bo); |
| pthread_mutex_unlock(&table_lock); |
| goto retry; |
| } |
| atomic_set(&bo->refcnt, 1); |
| fd_device_ref(bo->dev); |
| return bo; |
| } |
| } |
| |
| return NULL; |
| } |
| |
| drm_private int |
| fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo) |
| { |
| struct fd_bo_bucket *bucket = get_bucket(cache, bo->size); |
| |
| /* see if we can be green and recycle: */ |
| if (bucket) { |
| struct timespec time; |
| |
| bo->funcs->madvise(bo, FALSE); |
| |
| clock_gettime(CLOCK_MONOTONIC, &time); |
| |
| bo->free_time = time.tv_sec; |
| VG_BO_RELEASE(bo); |
| list_addtail(&bo->list, &bucket->list); |
| fd_bo_cache_cleanup(cache, time.tv_sec); |
| |
| /* bo's in the bucket cache don't have a ref and |
| * don't hold a ref to the dev: |
| */ |
| fd_device_del_locked(bo->dev); |
| |
| return 0; |
| } |
| |
| return -1; |
| } |