| Documentation conventions |
| ========================= |
| |
| Due to the potential for exponential growth, several abbreviating conventions will be used throughout this |
| documentation. These conventions have grown primarily from extremely in-depth discussions of the architecure in IRC. |
| This has verified the safety of these conventions, if used properly. There are no known namespace conflicts as long as |
| context is rigorously observed. |
| |
| Object classes |
| -------------- |
| |
| Since everything starts with Gst, we will generally refer to objects by the shorter name, i.e. Element or Pad. These |
| names will always have their first letter capitalized. |
| |
| Function names |
| -------------- |
| |
| Within the context of a given object, functions defined in that object's header and/or source file will have their |
| object-specific prefix stripped. For instance, gst_element_add_pad() would be referred to as simply _add_pad(). Note |
| that the trailing parentheses should always be present, but sometimes may not be. A prefixing underscore (_) will |
| always tell you it's a function, however, regardless of the presence or absence of the trailing parentheses. |
| |
| #defines and enums |
| ------------------ |
| |
| Values and macros defined as enums and preprocessor macros will be referred to in all capitals, as per their |
| definition. This includes object flags and element states, as well as general enums. Examples are the states NULL, |
| READY, PLAYING, and PAUSED; the element flags LOCKED_STATE , and state return values SUCCESS, FAILURE, and |
| ASYNC. Where there is a prefix, as in the element flags, this is usually dropped, and implied. Not however that |
| element flags should be cross-checked with the header, as there are currently two conventions in use: with and without |
| _FLAGS_ in the middle. |
| |
| Drawing conventions |
| =================== |
| |
| When drawing pictures the folowing conventions apply: |
| |
| objects |
| ------- |
| |
| Objects are drawn with a box like |
| +------+ |
| | | |
| +------+ |
| |
| |
| pointers |
| -------- |
| |
| a pointer to an object. |
| +-----+ |
| *--->| | |
| +-----+ |
| |
| an invalid pointer, this is a pointer that should not be used. |
| |
| *-//-> |
| |
| |
| elements |
| -------- |
| |
| +----------+ |
| | name | |
| sink src |
| +----------+ |
| |
| pad links |
| --------- |
| |
| -----+ +--- |
| | | |
| src--sink |
| -----+ +--- |
| |
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