| <chapter id="chapter-dataaccess"> |
| <title>Pipeline manipulation</title> |
| <para> |
| This chapter will discuss how you can manipulate your pipeline in several |
| ways from your application on. Parts of this chapter are downright |
| hackish, so be assured that you'll need some programming knowledge |
| before you start reading this. |
| </para> |
| <para> |
| Topics that will be discussed here include how you can insert data into |
| a pipeline from your application, how to read data from a pipeline, |
| how to manipulate the pipeline's speed, length, starting point and how |
| to listen to a pipeline's data processing. |
| </para> |
| |
| <sect1 id="section-data-probe"> |
| <title>Data probing</title> |
| <para> |
| Probing is best envisioned as a pad listener. Technically, a probe is |
| nothing more than a signal callback that can be attached to a pad. |
| Those signals are by default not fired at all (since that may have a |
| negative impact on performance), but can be enabled by attaching a |
| probe using <function>gst_pad_add_buffer_probe ()</function>, |
| <function>gst_pad_add_event_probe ()</function>, or |
| <function>gst_pad_add_data_probe ()</function>. |
| Those functions attach the signal handler and |
| enable the actual signal emission. Similarly, one can use the |
| <function>gst_pad_remove_buffer_probe ()</function>, |
| <function>gst_pad_remove_event_probe ()</function>, or |
| <function>gst_pad_remove_data_probe ()</function> |
| to remove the signal handlers again. |
| </para> |
| <para> |
| Probes run in pipeline threading context, so callbacks should try to |
| not block and generally not do any weird stuff, since this could |
| have a negative impact on pipeline performance or, in case of bugs, |
| cause deadlocks or crashes. More precisely, one should usually not |
| call any GUI-related functions from within a probe callback, nor try |
| to change the state of the pipeline. An application may post custom |
| messages on the pipeline's bus though to communicate with the main |
| application thread and have it do things like stop the pipeline. |
| </para> |
| <para> |
| In any case, most common buffer operations |
| that elements can do in <function>_chain ()</function> functions, can |
| be done in probe callbacks as well. The example below gives a short |
| impression on how to use them (even if this usage is not entirely |
| correct, but more on that below): |
| </para> |
| <programlisting><!-- example-begin probe.c --> |
| #include <gst/gst.h> |
| |
| static gboolean |
| cb_have_data (GstPad *pad, |
| GstBuffer *buffer, |
| gpointer u_data) |
| { |
| gint x, y; |
| guint16 *data = (guint16 *) GST_BUFFER_DATA (buffer), t; |
| |
| /* invert data */ |
| for (y = 0; y < 288; y++) { |
| for (x = 0; x < 384 / 2; x++) { |
| t = data[384 - 1 - x]; |
| data[384 - 1 - x] = data[x]; |
| data[x] = t; |
| } |
| data += 384; |
| } |
| |
| return TRUE; |
| } |
| |
| gint |
| main (gint argc, |
| gchar *argv[]) |
| { |
| GMainLoop *loop; |
| GstElement *pipeline, *src, *sink, *filter, *csp; |
| GstCaps *filtercaps; |
| GstPad *pad; |
| |
| /* init GStreamer */ |
| gst_init (&argc, &argv); |
| loop = g_main_loop_new (NULL, FALSE); |
| |
| /* build */ |
| pipeline = gst_pipeline_new ("my-pipeline"); |
| src = gst_element_factory_make ("videotestsrc", "src"); |
| if (src == NULL) |
| g_error ("Could not create 'videotestsrc' element"); |
| |
| filter = gst_element_factory_make ("capsfilter", "filter"); |
| g_assert (filter != NULL); /* should always exist */ |
| |
| csp = gst_element_factory_make ("ffmpegcolorspace", "csp"); |
| if (csp == NULL) |
| g_error ("Could not create 'ffmpegcolorspace' element"); |
| |
| sink = gst_element_factory_make ("xvimagesink", "sink"); |
| if (sink == NULL) { |
| sink = gst_element_factory_make ("ximagesink", "sink"); |
| if (sink == NULL) |
| g_error ("Could not create neither 'xvimagesink' nor 'ximagesink' element"); |
| } |
| |
| gst_bin_add_many (GST_BIN (pipeline), src, filter, csp, sink, NULL); |
| gst_element_link_many (src, filter, csp, sink, NULL); |
| filtercaps = gst_caps_new_simple ("video/x-raw-rgb", |
| "width", G_TYPE_INT, 384, |
| "height", G_TYPE_INT, 288, |
| "framerate", GST_TYPE_FRACTION, 25, 1, |
| "bpp", G_TYPE_INT, 16, |
| "depth", G_TYPE_INT, 16, |
| "endianness", G_TYPE_INT, G_BYTE_ORDER, |
| NULL); |
| g_object_set (G_OBJECT (filter), "caps", filtercaps, NULL); |
| gst_caps_unref (filtercaps); |
| |
| pad = gst_element_get_pad (src, "src"); |
| gst_pad_add_buffer_probe (pad, G_CALLBACK (cb_have_data), NULL); |
| gst_object_unref (pad); |
| |
| /* run */ |
| gst_element_set_state (pipeline, GST_STATE_PLAYING); |
| |
| /* wait until it's up and running or failed */ |
| if (gst_element_get_state (pipeline, NULL, NULL, -1) == GST_STATE_CHANGE_FAILURE) { |
| g_error ("Failed to go into PLAYING state"); |
| } |
| |
| g_print ("Running ...\n"); |
| g_main_loop_run (loop); |
| |
| /* exit */ |
| gst_element_set_state (pipeline, GST_STATE_NULL); |
| gst_object_unref (pipeline); |
| |
| return 0; |
| } |
| <!-- example-end probe.c --></programlisting> |
| <para> |
| Compare that output with the output of <quote>gst-launch-0.10 |
| videotestsrc ! xvimagesink</quote>, just so you know what you're |
| looking for. |
| </para> |
| <para> |
| The above example is not really correct though. Strictly speaking, a |
| pad probe callback is only allowed to modify the buffer content if the |
| buffer is writable, and it is only allowed to modify buffer metadata like |
| timestamps, caps, etc. if the buffer metadata is writable. Whether this |
| is the case or not depends a lot on the pipeline and the elements |
| involved. Often enough, this is the case, but sometimes it is not, |
| and if it is not then unexpected modification of the data or metadata |
| can introduce bugs that are very hard to debug and track down. You can |
| check if a buffer and its metadata are writable with |
| <function>gst_buffer_is_writable ()</function> and |
| <function>gst_buffer_is_metadata_writable ()</function>. Since you |
| can't pass back a different buffer than the one passed in, there is no |
| point of making a buffer writable in the callback function. |
| </para> |
| <para> |
| Pad probes are suited best for looking at data as it passes through |
| the pipeline. If you need to modify data, you should write your own |
| GStreamer element. Base classes like GstAudioFilter, GstVideoFilter or |
| GstBaseTransform make this fairly easy. |
| </para> |
| <para> |
| If you just want to inspect buffers as they pass through the pipeline, |
| you don't even need to set up pad probes. You could also just insert |
| an identity element into the pipeline and connect to its "handoff" |
| signal. The identity element also provides a few useful debugging tools |
| like the "dump" property or the "last-message" property (the latter is |
| enabled by passing the '-v' switch to gst-launch). |
| </para> |
| </sect1> |
| |
| <sect1 id="section-data-spoof"> |
| <title>Manually adding or removing data from/to a pipeline</title> |
| <para> |
| Many people have expressed the wish to use their own sources to inject |
| data into a pipeline. Some people have also expressed the wish to grab |
| the output in a pipeline and take care of the actual output inside |
| their application. While either of these methods are stongly |
| discouraged, &GStreamer; offers hacks to do this. <emphasis>However, |
| there is no support for those methods.</emphasis> If it doesn't work, |
| you're on your own. Also, synchronization, thread-safety and other |
| things that you've been able to take for granted so far are no longer |
| guaranteed if you use any of those methods. It's always better to |
| simply write a plugin and have the pipeline schedule and manage it. |
| See the Plugin Writer's Guide for more information on this topic. Also |
| see the next section, which will explain how to embed plugins statically |
| in your application. |
| </para> |
| <note><para> |
| New API is being developed at the moment to make data insertion and |
| extraction less painful for applications. It can be found as GstAppSrc |
| and GstAppSink in the gst-plugins-bad module. At the time of writing |
| (October 2007), this API is not quite stable and ready yet, even though |
| it may work fine for your purposes. |
| </para></note> |
| <para> |
| After all those disclaimers, let's start. There's three possible |
| elements that you can use for the above-mentioned purposes. Those are |
| called <quote>fakesrc</quote> (an imaginary source), |
| <quote>fakesink</quote> (an imaginary sink) and <quote>identity</quote> |
| (an imaginary filter). The same method applies to each of those |
| elements. Here, we will discuss how to use those elements to insert |
| (using fakesrc) or grab (using fakesink or identity) data from a |
| pipeline, and how to set negotiation. |
| </para> |
| <para> |
| Those who're paying close attention, will notice that the purpose |
| of identity is almost identical to that of probes. Indeed, this is |
| true. Probes allow for the same purpose, and a bunch more, and |
| with less overhead plus dynamic removing/adding of handlers, but |
| apart from those, probes and identity have the same purpose, just |
| in a completely different implementation type. |
| </para> |
| |
| <sect2 id="section-spoof-handoff"> |
| <title>Inserting or grabbing data</title> |
| <para> |
| The three before-mentioned elements (fakesrc, fakesink and identity) |
| each have a <quote>handoff</quote> signal that will be called in |
| the <function>_get ()</function>- (fakesrc) or <function>_chain |
| ()</function>-function (identity, fakesink). In the signal handler, |
| you can set (fakesrc) or get (identity, fakesink) data to/from the |
| provided buffer. Note that in the case of fakesrc, you have to set |
| the size of the provided buffer using the <quote>sizemax</quote> |
| property. For both fakesrc and fakesink, you also have to set the |
| <quote>signal-handoffs</quote> property for this method to work. |
| </para> |
| <para> |
| Note that your handoff function should <emphasis>not</emphasis> |
| block, since this will block pipeline iteration. Also, do not try |
| to use all sort of weird hacks in such functions to accomplish |
| something that looks like synchronization or so; it's not the right |
| way and will lead to issues elsewhere. If you're doing any of this, |
| you're basically misunderstanding the &GStreamer; design. |
| </para> |
| </sect2> |
| |
| <sect2 id="section-spoof-format"> |
| <title>Forcing a format</title> |
| <para> |
| Sometimes, when using fakesrc as a source in your pipeline, you'll |
| want to set a specific format, for example a video size and format |
| or an audio bitsize and number of channels. You can do this by |
| forcing a specific <classname>GstCaps</classname> on the pipeline, |
| which is possible by using <emphasis>filtered caps</emphasis>. You |
| can set a filtered caps on a link by using the |
| <quote>capsfilter</quote> element in between the two elements, and |
| specifying a <classname>GstCaps</classname> as |
| <quote>caps</quote> property on this element. It will then |
| only allow types matching that specified capability set for |
| negotiation. |
| </para> |
| </sect2> |
| |
| <sect2 id="section-spoof-example"> |
| <title>Example application</title> |
| <para> |
| This example application will generate black/white (it switches |
| every second) video to an X-window output by using fakesrc as a |
| source and using filtered caps to force a format. Since the depth |
| of the image depends on your X-server settings, we use a colorspace |
| conversion element to make sure that the output to your X server |
| will have the correct bitdepth. You can also set timestamps on the |
| provided buffers to override the fixed framerate. |
| </para> |
| <programlisting><!-- example-begin fakesrc.c --> |
| #include <string.h> /* for memset () */ |
| #include <gst/gst.h> |
| |
| static void |
| cb_handoff (GstElement *fakesrc, |
| GstBuffer *buffer, |
| GstPad *pad, |
| gpointer user_data) |
| { |
| static gboolean white = FALSE; |
| |
| /* this makes the image black/white */ |
| memset (GST_BUFFER_DATA (buffer), white ? 0xff : 0x0, |
| GST_BUFFER_SIZE (buffer)); |
| white = !white; |
| } |
| |
| gint |
| main (gint argc, |
| gchar *argv[]) |
| { |
| GstElement *pipeline, *fakesrc, *flt, *conv, *videosink; |
| GMainLoop *loop; |
| |
| /* init GStreamer */ |
| gst_init (&argc, &argv); |
| loop = g_main_loop_new (NULL, FALSE); |
| |
| /* setup pipeline */ |
| pipeline = gst_pipeline_new ("pipeline"); |
| fakesrc = gst_element_factory_make ("fakesrc", "source"); |
| flt = gst_element_factory_make ("capsfilter", "flt"); |
| conv = gst_element_factory_make ("ffmpegcolorspace", "conv"); |
| videosink = gst_element_factory_make ("xvimagesink", "videosink"); |
| |
| /* setup */ |
| g_object_set (G_OBJECT (flt), "caps", |
| gst_caps_new_simple ("video/x-raw-rgb", |
| "width", G_TYPE_INT, 384, |
| "height", G_TYPE_INT, 288, |
| "framerate", GST_TYPE_FRACTION, 1, 1, |
| "bpp", G_TYPE_INT, 16, |
| "depth", G_TYPE_INT, 16, |
| "endianness", G_TYPE_INT, G_BYTE_ORDER, |
| NULL), NULL); |
| gst_bin_add_many (GST_BIN (pipeline), fakesrc, flt, conv, videosink, NULL); |
| gst_element_link_many (fakesrc, flt, conv, videosink, NULL); |
| |
| /* setup fake source */ |
| g_object_set (G_OBJECT (fakesrc), |
| "signal-handoffs", TRUE, |
| "sizemax", 384 * 288 * 2, |
| "sizetype", 2, NULL); |
| g_signal_connect (fakesrc, "handoff", G_CALLBACK (cb_handoff), NULL); |
| |
| /* play */ |
| gst_element_set_state (pipeline, GST_STATE_PLAYING); |
| g_main_loop_run (loop); |
| |
| /* clean up */ |
| gst_element_set_state (pipeline, GST_STATE_NULL); |
| gst_object_unref (GST_OBJECT (pipeline)); |
| |
| return 0; |
| } |
| <!-- example-end fakesrc.c --></programlisting> |
| </sect2> |
| </sect1> |
| |
| <sect1 id="section-data-manager"> |
| <title>Embedding static elements in your application</title> |
| <para> |
| The <ulink type="http" |
| url="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/index.html">Plugin |
| Writer's Guide</ulink> describes in great detail how to write elements |
| for the &GStreamer; framework. In this section, we will solely discuss |
| how to embed such elements statically in your application. This can be |
| useful for application-specific elements that have no use elsewhere in |
| &GStreamer;. |
| </para> |
| <para> |
| Dynamically loaded plugins contain a structure that's defined using |
| <function>GST_PLUGIN_DEFINE ()</function>. This structure is loaded |
| when the plugin is loaded by the &GStreamer; core. The structure |
| contains an initialization function (usually called |
| <function>plugin_init</function>) that will be called right after that. |
| It's purpose is to register the elements provided by the plugin with |
| the &GStreamer; framework. If you want to embed elements directly in |
| your application, the only thing you need to do is to replace |
| <function>GST_PLUGIN_DEFINE ()</function> with |
| <function>GST_PLUGIN_DEFINE_STATIC ()</function>. This will cause the |
| elements to be registered when your application loads, and the elements |
| will from then on be available like any other element, without them |
| having to be dynamically loadable libraries. In the example below, you |
| would be able to call <function>gst_element_factory_make |
| ("my-element-name", "some-name")</function> to create an instance of the |
| element. |
| </para> |
| |
| <programlisting> |
| /* |
| * Here, you would write the actual plugin code. |
| */ |
| |
| [..] |
| |
| static gboolean |
| register_elements (GstPlugin *plugin) |
| { |
| return gst_element_register (plugin, "my-element-name", |
| GST_RANK_NONE, MY_PLUGIN_TYPE); |
| } |
| |
| GST_PLUGIN_DEFINE_STATIC ( |
| GST_VERSION_MAJOR, |
| GST_VERSION_MINOR, |
| "my-private-plugins", |
| "Private elements of my application", |
| register_elements, |
| VERSION, |
| "LGPL", |
| "my-application", |
| "http://www.my-application.net/" |
| ) |
| </programlisting> |
| </sect1> |
| </chapter> |