| #include <gst/gst.h> |
| #include <unistd.h> |
| |
| /* threadc.c |
| * this tests if we can make a GstThread, with enough cothreads to stress it |
| */ |
| |
| #define MAX_IDENTITIES 29 |
| #define RUNS_PER_IDENTITY 5 |
| |
| gboolean running = FALSE; |
| gboolean done = FALSE; |
| |
| static void |
| construct_pipeline (GstElement * pipeline, gint identities) |
| { |
| GstElement *src, *sink, *identity = NULL; |
| GstElement *from; |
| int i; |
| |
| src = gst_element_factory_make ("fakesrc", NULL); |
| sink = gst_element_factory_make ("fakesink", NULL); |
| g_assert (src); |
| g_assert (sink); |
| gst_bin_add_many (GST_BIN (pipeline), src, sink, NULL); |
| from = src; |
| |
| for (i = 0; i < identities; ++i) { |
| identity = gst_element_factory_make ("identity", NULL); |
| g_assert (identity); |
| gst_bin_add (GST_BIN (pipeline), identity); |
| gst_element_link (from, identity); |
| from = identity; |
| } |
| gst_element_link (identity, sink); |
| |
| g_object_set (G_OBJECT (src), "num_buffers", 10, "sizetype", 3, NULL); |
| } |
| |
| void |
| state_changed (GstElement * el, gint arg1, gint arg2, gpointer user_data) |
| { |
| GstElementState state = gst_element_get_state (el); |
| |
| g_print ("element %s has changed state to %s\n", |
| GST_ELEMENT_NAME (el), gst_element_state_get_name (state)); |
| if (state == GST_STATE_PLAYING) |
| running = TRUE; |
| /* if we move from PLAYING to PAUSED, we're done */ |
| if (state == GST_STATE_PAUSED && running) |
| done = TRUE; |
| } |
| |
| int |
| main (gint argc, gchar * argv[]) |
| { |
| int runs = MAX_IDENTITIES * RUNS_PER_IDENTITY; |
| int i; |
| gulong id; |
| GstElement *thread; |
| |
| alarm (10); |
| |
| gst_init (&argc, &argv); |
| |
| for (i = 0; i < runs; ++i) { |
| thread = gst_thread_new ("main_thread"); |
| g_assert (thread); |
| |
| /* connect state change signal */ |
| id = g_signal_connect (G_OBJECT (thread), "state_change", |
| G_CALLBACK (state_changed), NULL); |
| construct_pipeline (thread, i / RUNS_PER_IDENTITY + 1); |
| |
| g_print ("Setting thread to play with %d identities\n", |
| i / RUNS_PER_IDENTITY + 1); |
| done = FALSE; |
| if (gst_element_set_state (thread, GST_STATE_PLAYING) == GST_STATE_FAILURE) { |
| g_warning ("failed to go to PLAYING"); |
| } else { |
| g_print ("Waiting for thread PLAYING->PAUSED\n"); |
| while (!done) /* do nothing */ |
| ; |
| } |
| running = FALSE; |
| g_print ("Coming out of the main GStreamer loop\n"); |
| g_signal_handler_disconnect (G_OBJECT (thread), id); |
| gst_element_set_state (thread, GST_STATE_NULL); |
| g_print ("Unreffing thread\n"); |
| g_object_unref (G_OBJECT (thread)); |
| } |
| |
| return 0; |
| } |