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/* Goom Project
* Copyright (C) <2003> iOS-Software
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* Library General Public License for more details.
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
#ifndef _SURF3D_H
#define _SURF3D_H
#include "v3d.h"
#include "goom_graphic.h"
#include "goom_typedefs.h"
typedef struct {
v3d *vertex;
v3d *svertex;
int nbvertex;
v3d center;
} surf3d;
typedef struct {
surf3d surf;
int defx;
int sizex;
int defz;
int sizez;
int mode;
} grid3d;
/* hi-level */
/* works on grid3d */
grid3d *grid3d_new (int sizex, int defx, int sizez, int defz, v3d center);
void grid3d_free (grid3d *g);
void grid3d_update (grid3d *s, float angle, float *vals, float dist);
/* low level */
void surf3d_draw (surf3d *s, int color, int dist, int *buf, int *back, int W,int H);
void grid3d_draw (PluginInfo *plug, grid3d *g, int color, int colorlow, int dist, Pixel *buf, Pixel *back, int W,int H);
void surf3d_rotate (surf3d *s, float angle);
void surf3d_translate (surf3d *s);