| /* monoscope.cpp |
| * Copyright (C) 2002 Richard Boulton <richard@tartarus.org> |
| * Copyright (C) 1998-2001 Andy Lo A Foe <andy@alsaplayer.org> |
| * Original code by Tinic Uro |
| * |
| * This code is copied from Alsaplayer. The orginal code was by Tinic Uro and under |
| * the BSD license without a advertisig clause. Andy Lo A Foe then relicensed the |
| * code when he used it for Alsaplayer to GPL with Tinic's permission. Richard Boulton |
| * then took this code and made a GPL plugin out of it. |
| * |
| * 7th December 2004 Christian Schaller: Richard Boulton and Andy Lo A Foe gave |
| * permission to relicense their changes under BSD license so we where able to restore the |
| * code to Tinic's original BSD license. |
| * |
| * This file is under what is known as the BSD license: |
| * |
| * Redistribution and use in source and binary forms, with or without modification, i |
| * are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, this list of |
| * conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, this list |
| * of conditions and the following disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, |
| * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY |
| * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include "monoscope.h" |
| |
| #include <string.h> |
| #include <stdlib.h> |
| |
| static void |
| colors_init (guint32 * colors) |
| { |
| int i; |
| int hq = (scope_height / 4); |
| int hq1 = hq - 1; |
| int hh1 = (scope_height / 2) - 1; |
| double scl = (256.0 / (double) hq); |
| |
| for (i = 0; i < hq; i++) { |
| /* green to yellow */ |
| colors[i] = ((int) (i * scl) << 16) + (255 << 8); |
| /* yellow to red */ |
| colors[i + hq1] = (255 << 16) + ((int) ((hq1 - i) * scl) << 8); |
| } |
| colors[hh1] = (40 << 16) + (75 << 8); |
| } |
| |
| struct monoscope_state * |
| monoscope_init (guint32 resx, guint32 resy) |
| { |
| struct monoscope_state *stateptr; |
| |
| /* I didn't program monoscope to only do 256*128, but it works that way */ |
| g_return_val_if_fail (resx == scope_width, 0); |
| g_return_val_if_fail (resy == scope_height, 0); |
| stateptr = calloc (1, sizeof (struct monoscope_state)); |
| if (stateptr == 0) |
| return 0; |
| stateptr->cstate = convolve_init (convolver_depth); |
| colors_init (stateptr->colors); |
| return stateptr; |
| } |
| |
| void |
| monoscope_close (struct monoscope_state *stateptr) |
| { |
| convolve_close (stateptr->cstate); |
| free (stateptr); |
| } |
| |
| guint32 * |
| monoscope_update (struct monoscope_state *stateptr, gint16 data[convolver_big]) |
| { |
| /* Really, we want samples evenly spread over the available data. |
| * Just taking a continuous chunk will do for now, though. */ |
| int i; |
| int foo, bar; |
| int avg; |
| int h; |
| int hh = (scope_height / 2); |
| int hh1 = hh - 1; |
| guint32 *loc; |
| |
| double factor; |
| int max = 1; |
| short *thisEq = stateptr->copyEq; |
| |
| memcpy (thisEq, data, sizeof (short) * convolver_big); |
| thisEq += convolve_match (stateptr->avgEq, thisEq, stateptr->cstate); |
| |
| memset (stateptr->display, 0, scope_width * scope_height * sizeof (guint32)); |
| for (i = 0; i < convolver_small; i++) { |
| avg = (thisEq[i] + stateptr->avgEq[i]) >> 1; |
| stateptr->avgEq[i] = avg; |
| avg = abs (avg); |
| max = MAX (max, avg); |
| } |
| /* running average, 4 values is enough to make it follow volume changes |
| * if this value is too large it will converge slowly |
| */ |
| stateptr->avgMax += (max / 4) - (stateptr->avgMax / 4); |
| |
| /* input is +/- avgMax, output is +/- hh */ |
| if (stateptr->avgMax) { |
| factor = (gdouble) hh / stateptr->avgMax; |
| } else { |
| factor = 1.0; |
| } |
| |
| for (i = 0; i < scope_width; i++) { |
| /* scale 16bit signed audio values to scope_height */ |
| foo = stateptr->avgEq[i] * factor; |
| foo = CLAMP (foo, -hh1, hh1); |
| bar = (i + ((foo + hh) * scope_width)); |
| if ((bar > 0) && (bar < (scope_width * scope_height))) { |
| loc = stateptr->display + bar; |
| /* draw up / down bars */ |
| if (foo < 0) { |
| for (h = 0; h <= (-foo); h++) { |
| *loc = stateptr->colors[h]; |
| loc += scope_width; |
| } |
| } else { |
| for (h = 0; h <= foo; h++) { |
| *loc = stateptr->colors[h]; |
| loc -= scope_width; |
| } |
| } |
| } |
| } |
| |
| /* Draw grid. */ |
| { |
| guint32 gray = stateptr->colors[hh1]; |
| |
| for (i = 16; i < scope_height; i += 16) { |
| for (h = 0; h < scope_width; h += 2) { |
| stateptr->display[(i * scope_width) + h] = gray; |
| if (i == hh) |
| stateptr->display[(i * scope_width) + h + 1] = gray; |
| } |
| } |
| for (i = 16; i < scope_width; i += 16) { |
| for (h = 0; h < scope_height; h += 2) { |
| stateptr->display[i + (h * scope_width)] = gray; |
| } |
| } |
| } |
| return stateptr->display; |
| } |