| /* |
| * GStreamer |
| * Copyright (C) 2015 Matthew Waters <matthew@centricular.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include <vector> |
| #include <stdio.h> |
| |
| #include <gst/video/video.h> |
| #include <gst/gl/gl.h> |
| #include <gst/gl/gstglfuncs.h> |
| #include "gstqsgtexture.h" |
| |
| #define GST_CAT_DEFAULT gst_qsg_texture_debug |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); |
| |
| GstQSGTexture::GstQSGTexture () |
| { |
| static volatile gsize _debug; |
| |
| initializeOpenGLFunctions(); |
| |
| if (g_once_init_enter (&_debug)) { |
| GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qtqsgtexture", 0, |
| "Qt Scenegraph Texture"); |
| g_once_init_leave (&_debug, 1); |
| } |
| |
| gst_video_info_init (&this->v_info); |
| this->buffer_ = NULL; |
| this->qt_context_ = NULL; |
| this->sync_buffer_ = gst_buffer_new (); |
| this->dummy_tex_id_ = 0; |
| } |
| |
| GstQSGTexture::~GstQSGTexture () |
| { |
| gst_buffer_replace (&this->buffer_, NULL); |
| gst_buffer_replace (&this->sync_buffer_, NULL); |
| if (this->dummy_tex_id_ && QOpenGLContext::currentContext ()) { |
| QOpenGLContext::currentContext ()->functions ()->glDeleteTextures (1, |
| &this->dummy_tex_id_); |
| } |
| } |
| |
| /* only called from the streaming thread with scene graph thread blocked */ |
| void |
| GstQSGTexture::setCaps (GstCaps * caps) |
| { |
| GST_LOG ("%p setCaps %" GST_PTR_FORMAT, this, caps); |
| |
| gst_video_info_from_caps (&this->v_info, caps); |
| } |
| |
| /* only called from the streaming thread with scene graph thread blocked */ |
| gboolean |
| GstQSGTexture::setBuffer (GstBuffer * buffer) |
| { |
| GST_LOG ("%p setBuffer %" GST_PTR_FORMAT, this, buffer); |
| /* FIXME: update more state here */ |
| if (!gst_buffer_replace (&this->buffer_, buffer)) |
| return FALSE; |
| |
| this->qt_context_ = gst_gl_context_get_current (); |
| |
| return TRUE; |
| } |
| |
| /* only called from qt's scene graph render thread */ |
| void |
| GstQSGTexture::bind () |
| { |
| const GstGLFuncs *gl; |
| GstGLContext *context; |
| GstGLSyncMeta *sync_meta; |
| GstMemory *mem; |
| guint tex_id; |
| gboolean use_dummy_tex = TRUE; |
| |
| if (!this->qt_context_) |
| return; |
| |
| gst_gl_context_activate (this->qt_context_, TRUE); |
| |
| if (!this->buffer_) |
| goto out; |
| if (GST_VIDEO_INFO_FORMAT (&this->v_info) == GST_VIDEO_FORMAT_UNKNOWN) |
| goto out; |
| |
| this->mem_ = gst_buffer_peek_memory (this->buffer_, 0); |
| if (!this->mem_) |
| goto out; |
| |
| g_assert (this->qt_context_); |
| gl = this->qt_context_->gl_vtable; |
| |
| /* FIXME: should really lock the memory to prevent write access */ |
| if (!gst_video_frame_map (&this->v_frame, &this->v_info, this->buffer_, |
| (GstMapFlags) (GST_MAP_READ | GST_MAP_GL))) { |
| g_assert_not_reached (); |
| goto out; |
| } |
| |
| mem = gst_buffer_peek_memory (this->buffer_, 0); |
| g_assert (gst_is_gl_memory (mem)); |
| |
| context = ((GstGLBaseMemory *)mem)->context; |
| |
| sync_meta = gst_buffer_get_gl_sync_meta (this->sync_buffer_); |
| if (!sync_meta) |
| sync_meta = gst_buffer_add_gl_sync_meta (context, this->sync_buffer_); |
| |
| gst_gl_sync_meta_set_sync_point (sync_meta, context); |
| |
| gst_gl_sync_meta_wait (sync_meta, this->qt_context_); |
| |
| tex_id = *(guint *) this->v_frame.data[0]; |
| GST_LOG ("%p binding Qt texture %u", this, tex_id); |
| |
| gl->BindTexture (GL_TEXTURE_2D, tex_id); |
| |
| gst_video_frame_unmap (&this->v_frame); |
| |
| /* Texture was successfully bound, so we do not need |
| * to use the dummy texture */ |
| use_dummy_tex = FALSE; |
| |
| out: |
| if (G_UNLIKELY (use_dummy_tex)) { |
| QOpenGLContext *qglcontext = QOpenGLContext::currentContext (); |
| QOpenGLFunctions *funcs = qglcontext->functions (); |
| |
| /* Create dummy texture if not already present. |
| * Use the Qt OpenGL functions instead of the GstGL ones, |
| * since we are using the Qt OpenGL context here, and we must |
| * be able to delete the texture in the destructor. */ |
| if (this->dummy_tex_id_ == 0) { |
| /* Make this a black 64x64 pixel RGBA texture. |
| * This size and format is supported pretty much everywhere, so these |
| * are a safe pick. (64 pixel sidelength must be supported according |
| * to the GLES2 spec, table 6.18.) |
| * Set min/mag filters to GL_LINEAR to make sure no mipmapping is used. */ |
| const int tex_sidelength = 64; |
| std::vector < guint8 > dummy_data (tex_sidelength * tex_sidelength * 4, 0); |
| |
| funcs->glGenTextures (1, &this->dummy_tex_id_); |
| funcs->glBindTexture (GL_TEXTURE_2D, this->dummy_tex_id_); |
| funcs->glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| funcs->glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| funcs->glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, tex_sidelength, |
| tex_sidelength, 0, GL_RGBA, GL_UNSIGNED_BYTE, &dummy_data[0]); |
| } |
| |
| g_assert (this->dummy_tex_id_ != 0); |
| |
| funcs->glBindTexture (GL_TEXTURE_2D, this->dummy_tex_id_); |
| } |
| |
| gst_gl_context_activate (this->qt_context_, FALSE); |
| } |
| |
| /* can be called from any thread */ |
| int |
| GstQSGTexture::textureId () const |
| { |
| int tex_id = 0; |
| |
| if (this->buffer_) { |
| GstMemory *mem = gst_buffer_peek_memory (this->buffer_, 0); |
| |
| tex_id = ((GstGLMemory *) mem)->tex_id; |
| } |
| |
| GST_LOG ("%p get texture id %u", this, tex_id); |
| |
| return tex_id; |
| } |
| |
| /* can be called from any thread */ |
| QSize |
| GstQSGTexture::textureSize () const |
| { |
| if (GST_VIDEO_INFO_FORMAT (&this->v_info) == GST_VIDEO_FORMAT_UNKNOWN) |
| return QSize (0, 0); |
| |
| GST_TRACE ("%p get texture size %ux%u", this, this->v_info.width, |
| this->v_info.height); |
| |
| return QSize (this->v_info.width, this->v_info.height); |
| } |
| |
| /* can be called from any thread */ |
| bool |
| GstQSGTexture::hasAlphaChannel () const |
| { |
| /* FIXME: support RGB textures */ |
| return true; |
| } |
| |
| /* can be called from any thread */ |
| bool |
| GstQSGTexture::hasMipmaps () const |
| { |
| return false; |
| } |