| /* |
| * GStreamer |
| * Copyright (C) 2015 Alessandro Decina <twi@centricular.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include "iosurfacememory.h" |
| |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_IO_SURFACE_MEMORY); |
| #define GST_CAT_DEFAULT GST_CAT_IO_SURFACE_MEMORY |
| |
| G_DEFINE_TYPE (GstIOSurfaceMemoryAllocator, gst_io_surface_memory_allocator, |
| GST_TYPE_GL_MEMORY_ALLOCATOR); |
| |
| typedef struct |
| { |
| GstIOSurfaceMemory *memory; |
| IOSurfaceRef surface; |
| } ContextThreadData; |
| |
| static void _io_surface_memory_set_surface (GstIOSurfaceMemory * memory, |
| IOSurfaceRef surface); |
| |
| static GstAllocator *_io_surface_memory_allocator; |
| |
| static gboolean |
| _io_surface_memory_create (GstGLBaseMemory * bmem, GError ** error) |
| { |
| GstGLMemory *gl_mem = (GstGLMemory *) bmem; |
| GstGLContext *context = gl_mem->mem.context; |
| const GstGLFuncs *gl = context->gl_vtable; |
| GLuint target; |
| |
| target = gst_gl_texture_target_to_gl (gl_mem->tex_target); |
| gl->GenTextures (1, &gl_mem->tex_id); |
| gl->BindTexture (target, gl_mem->tex_id); |
| gl->BindTexture (target, 0); |
| |
| GST_LOG ("generated texture id:%d", gl_mem->tex_id); |
| |
| return TRUE; |
| } |
| |
| static void |
| _io_surface_memory_destroy (GstGLBaseMemory * gl_mem) |
| { |
| GST_GL_BASE_MEMORY_ALLOCATOR_CLASS |
| (gst_io_surface_memory_allocator_parent_class)->destroy (gl_mem); |
| _io_surface_memory_set_surface ((GstIOSurfaceMemory *) gl_mem, NULL); |
| } |
| |
| static gpointer |
| _io_surface_memory_allocator_map (GstGLBaseMemory * bmem, |
| GstMapInfo * info, gsize size) |
| { |
| GstGLMemory *gl_mem = (GstGLMemory *) bmem; |
| GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem; |
| |
| GST_LOG ("mapping surface %p flags %d gl? %d", |
| mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0)); |
| |
| if (info->flags & GST_MAP_GL) { |
| return &gl_mem->tex_id; |
| } else if (!(info->flags & GST_MAP_WRITE)) { |
| IOSurfaceLock (mem->surface, kIOSurfaceLockReadOnly, NULL); |
| return IOSurfaceGetBaseAddressOfPlane (mem->surface, gl_mem->plane); |
| } else { |
| GST_ERROR ("couldn't map IOSurface %p flags %d", mem->surface, info->flags); |
| return NULL; |
| } |
| } |
| |
| static void |
| _io_surface_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info) |
| { |
| GstGLMemory *gl_mem = (GstGLMemory *) bmem; |
| GstIOSurfaceMemory *mem = (GstIOSurfaceMemory *) gl_mem; |
| |
| GST_LOG ("unmapping surface %p flags %d gl? %d", |
| mem->surface, info->flags, ((info->flags & GST_MAP_GL) != 0)); |
| |
| if (!(info->flags & GST_MAP_GL)) { |
| IOSurfaceUnlock (mem->surface, kIOSurfaceLockReadOnly, NULL); |
| } |
| } |
| |
| static GstMemory * |
| _mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params) |
| { |
| g_warning ("use gst_io_surface_memory_wrapped () to allocate from this " |
| "IOSurface allocator"); |
| |
| return NULL; |
| } |
| |
| static void |
| gst_io_surface_memory_allocator_class_init (GstIOSurfaceMemoryAllocatorClass * |
| klass) |
| { |
| GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass; |
| GstGLBaseMemoryAllocatorClass *gl_base_allocator_class = |
| (GstGLBaseMemoryAllocatorClass *) klass; |
| |
| allocator_class->alloc = _mem_alloc; |
| |
| gl_base_allocator_class->create = _io_surface_memory_create; |
| gl_base_allocator_class->destroy = _io_surface_memory_destroy; |
| gl_base_allocator_class->map = _io_surface_memory_allocator_map; |
| gl_base_allocator_class->unmap = _io_surface_memory_allocator_unmap; |
| } |
| |
| static void |
| gst_io_surface_memory_allocator_init (GstIOSurfaceMemoryAllocator * allocator) |
| { |
| GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator); |
| |
| alloc->mem_type = GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME; |
| GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC); |
| } |
| |
| void |
| gst_ios_surface_memory_init (void) |
| { |
| static volatile gsize _init = 0; |
| |
| if (g_once_init_enter (&_init)) { |
| GST_DEBUG_CATEGORY_INIT (GST_CAT_IO_SURFACE_MEMORY, "iosurface", 0, |
| "IOSurface Buffer"); |
| |
| _io_surface_memory_allocator = |
| g_object_new (GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR, NULL); |
| gst_object_ref_sink (_io_surface_memory_allocator); |
| |
| gst_allocator_register (GST_IO_SURFACE_MEMORY_ALLOCATOR_NAME, |
| gst_object_ref (_io_surface_memory_allocator)); |
| g_once_init_leave (&_init, 1); |
| } |
| } |
| |
| gboolean |
| gst_is_io_surface_memory (GstMemory * mem) |
| { |
| return mem != NULL && mem->allocator != NULL && |
| g_type_is_a (G_OBJECT_TYPE (mem->allocator), |
| GST_TYPE_IO_SURFACE_MEMORY_ALLOCATOR); |
| } |
| |
| static GstIOSurfaceMemory * |
| _io_surface_memory_new (GstGLContext * context, |
| IOSurfaceRef surface, |
| GstGLTextureTarget target, |
| GstGLFormat tex_format, |
| GstVideoInfo * info, |
| guint plane, |
| GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) |
| { |
| GstIOSurfaceMemory *mem; |
| |
| g_return_val_if_fail (target == GST_GL_TEXTURE_TARGET_RECTANGLE, NULL); |
| |
| mem = g_new0 (GstIOSurfaceMemory, 1); |
| gst_gl_memory_init (&mem->gl_mem, _io_surface_memory_allocator, NULL, context, |
| target, tex_format, NULL, info, plane, valign, user_data, notify); |
| |
| GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY); |
| |
| mem->surface = NULL; |
| gst_io_surface_memory_set_surface (mem, surface); |
| |
| return mem; |
| } |
| |
| GstIOSurfaceMemory * |
| gst_io_surface_memory_wrapped (GstGLContext * context, |
| IOSurfaceRef surface, |
| GstGLTextureTarget target, |
| GstGLFormat tex_format, |
| GstVideoInfo * info, |
| guint plane, |
| GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) |
| { |
| return _io_surface_memory_new (context, surface, target, tex_format, info, |
| plane, valign, user_data, notify); |
| } |
| |
| static void |
| _io_surface_memory_set_surface (GstIOSurfaceMemory * memory, |
| IOSurfaceRef surface) |
| { |
| GstGLMemory *gl_mem = (GstGLMemory *) memory; |
| GstGLContext *context = ((GstGLBaseMemory *) gl_mem)->context; |
| GstGLFuncs *gl = context->gl_vtable; |
| |
| if (memory->surface) |
| IOSurfaceDecrementUseCount (memory->surface); |
| memory->surface = surface; |
| if (surface) { |
| GLuint tex_id, tex_target, texifmt, texfmt; |
| guint plane; |
| CGLError cglError; |
| |
| plane = gl_mem->plane; |
| tex_id = gl_mem->tex_id; |
| tex_target = gst_gl_texture_target_to_gl (gl_mem->tex_target); |
| texifmt = gst_gl_format_from_video_info (context, &gl_mem->info, plane); |
| texfmt = |
| gst_gl_sized_gl_format_from_gl_format_type (context, texifmt, |
| GL_UNSIGNED_BYTE); |
| gl->BindTexture (tex_target, tex_id); |
| cglError = CGLTexImageIOSurface2D ((CGLContextObj) |
| gst_gl_context_get_gl_context (context), tex_target, texifmt, |
| IOSurfaceGetWidthOfPlane (surface, plane), |
| IOSurfaceGetHeightOfPlane (surface, plane), texifmt, GL_UNSIGNED_BYTE, |
| surface, plane); |
| gl->BindTexture (tex_target, 0); |
| IOSurfaceIncrementUseCount (surface); |
| GST_DEBUG ("bound surface %p to texture %u: %d", surface, tex_id, cglError); |
| } |
| } |
| |
| static void |
| _do_set_surface (GstGLContext * context, ContextThreadData * data) |
| { |
| _io_surface_memory_set_surface (data->memory, data->surface); |
| } |
| |
| void |
| gst_io_surface_memory_set_surface (GstIOSurfaceMemory * memory, |
| IOSurfaceRef surface) |
| { |
| GstGLContext *context; |
| ContextThreadData data = { memory, surface }; |
| |
| g_return_if_fail (gst_is_io_surface_memory ((GstMemory *) memory)); |
| |
| context = memory->gl_mem.mem.context; |
| gst_gl_context_thread_add (context, |
| (GstGLContextThreadFunc) _do_set_surface, &data); |
| } |