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BlueZ D-Bus Audio API description
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Copyright (C) 2004-2008 Marcel Holtmann <marcel@holtmann.org>
Copyright (C) 2005-2007 Johan Hedberg <johan.hedberg@nokia.com>
Copyright (C) 2005-2006 Brad Midgley <bmidgley@xmission.com>
Headset hierarchy
=================
Service org.bluez
Interface org.bluez.Headset
Object path /{hci0,hci1,...}/dev_XX_XX_XX_XX_XX_XX
Methods void Connect()
Connect to the HSP/HFP service on the remote device.
void Disconnect()
Disconnect from the HSP/HFP service on the remote
device.
boolean IsConnected()
Returns TRUE if there is a active connection to the
HSP/HFP connection on the remote device.
void IndicateCall()
Indicate an incoming call on the headset
connected to the stream. Will continue to
ring the headset about every 3 seconds.
void CancelCall()
Cancel the incoming call indication.
void Play()
Open the audio connection to the headset.
void Stop()
Close the audio connection.
boolean IsPlaying()
Returns true if an audio connection to the headset
is active.
uint16 GetSpeakerGain()
Returns the current speaker gain if available,
otherwise returns the error NotAvailable.
uint16 GetMicrophoneGain()
Returns the current microphone gain if available,
otherwise returns the error NotAvailable.
void SetSpeakerGain(uint16 gain)
Changes the current speaker gain if possible.
void SetMicrophoneGain(uint16 gain)
Changes the current speaker gain if possible.
Signals void AnswerRequested()
Sent when the answer button is pressed on the headset
void Connected()
Sent when the device has been connected to.
void Disconnected()
Sent when the device has been disconnected from.
void Stopped()
Sent when the audio connection is closed
void Playing()
Sent when the audio connection is opened
void SpeakerGainChanged(uint16 gain)
The speaker gain changed.
void MicrophoneGainChanged(uint16 gain)
The microphone gain changed.
Sink hierarchy
==============
Service org.bluez
Interface org.bluez.Sink
Object path /{hci0,hci1,...}/dev_XX_XX_XX_XX_XX_XX
Methods void Connect()
Connect and setup a stream to a A2DP sink on the
remote device.
void Disconnect()
Disconnect from the remote device.
boolean IsConnected()
Returns TRUE if a stream is setup to a A2DP sink on
the remote device.
Signals void Connected()
Sent when a successful connection has been made to the
remote A2DP Sink
void Disconnected()
Sent when the device has been disconnected from.
void Playing()
Sent when a stream with remote device is started.
void Stopped()
Sent when a stream with remote device is suspended.