| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // Tests socket functionality using loopback connections. The UDP tests assume that no packets are | |
| // lost, which should be the case for loopback communication, but is not guaranteed. | |
| // | |
| // Also tests our SocketMock class to make sure it works as expected and reports errors properly | |
| // if the mock expectations aren't met during a test. | |
| #include "socket.h" | |
| #include "socket_mock.h" | |
| #include <list> | |
| #include <gtest/gtest-spi.h> | |
| #include <gtest/gtest.h> | |
| static constexpr int kShortTimeoutMs = 10; | |
| static constexpr int kTestTimeoutMs = 3000; | |
| // Creates connected sockets |server| and |client|. Returns true on success. | |
| bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server, | |
| std::unique_ptr<Socket>* client, | |
| const std::string& hostname = "localhost") { | |
| *server = Socket::NewServer(protocol, 0); | |
| if (*server == nullptr) { | |
| ADD_FAILURE() << "Failed to create server."; | |
| return false; | |
| } | |
| *client = Socket::NewClient(protocol, hostname, (*server)->GetLocalPort(), nullptr); | |
| if (*client == nullptr) { | |
| ADD_FAILURE() << "Failed to create client."; | |
| return false; | |
| } | |
| // TCP passes the client off to a new socket. | |
| if (protocol == Socket::Protocol::kTcp) { | |
| *server = (*server)->Accept(); | |
| if (*server == nullptr) { | |
| ADD_FAILURE() << "Failed to accept client connection."; | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| // Sends a string over a Socket. Returns true if the full string (without terminating char) | |
| // was sent. | |
| static bool SendString(Socket* sock, const std::string& message) { | |
| return sock->Send(message.c_str(), message.length()); | |
| } | |
| // Receives a string from a Socket. Returns true if the full string (without terminating char) | |
| // was received. | |
| static bool ReceiveString(Socket* sock, const std::string& message) { | |
| std::string received(message.length(), '\0'); | |
| ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs); | |
| return static_cast<size_t>(bytes) == received.length() && received == message; | |
| } | |
| // Tests sending packets client -> server, then server -> client. | |
| TEST(SocketTest, TestSendAndReceive) { | |
| std::unique_ptr<Socket> server, client; | |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { | |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); | |
| EXPECT_TRUE(SendString(client.get(), "foo")); | |
| EXPECT_TRUE(ReceiveString(server.get(), "foo")); | |
| EXPECT_TRUE(SendString(server.get(), "bar baz")); | |
| EXPECT_TRUE(ReceiveString(client.get(), "bar baz")); | |
| } | |
| } | |
| TEST(SocketTest, TestReceiveTimeout) { | |
| std::unique_ptr<Socket> server, client; | |
| char buffer[16]; | |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { | |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); | |
| EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); | |
| EXPECT_TRUE(server->ReceiveTimedOut()); | |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); | |
| EXPECT_TRUE(client->ReceiveTimedOut()); | |
| } | |
| // UDP will wait for timeout if the other side closes. | |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client)); | |
| EXPECT_EQ(0, server->Close()); | |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); | |
| EXPECT_TRUE(client->ReceiveTimedOut()); | |
| } | |
| TEST(SocketTest, TestReceiveFailure) { | |
| std::unique_ptr<Socket> server, client; | |
| char buffer[16]; | |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { | |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); | |
| EXPECT_EQ(0, server->Close()); | |
| EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); | |
| EXPECT_FALSE(server->ReceiveTimedOut()); | |
| EXPECT_EQ(0, client->Close()); | |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); | |
| EXPECT_FALSE(client->ReceiveTimedOut()); | |
| } | |
| // TCP knows right away when the other side closes and returns 0 to indicate EOF. | |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kTcp, &server, &client)); | |
| EXPECT_EQ(0, server->Close()); | |
| EXPECT_EQ(0, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); | |
| EXPECT_FALSE(client->ReceiveTimedOut()); | |
| } | |
| // Tests sending and receiving large packets. | |
| TEST(SocketTest, TestLargePackets) { | |
| std::string message(1024, '\0'); | |
| std::unique_ptr<Socket> server, client; | |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { | |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); | |
| // Run through the test a few times. | |
| for (int i = 0; i < 10; ++i) { | |
| // Use a different message each iteration to prevent false positives. | |
| for (size_t j = 0; j < message.length(); ++j) { | |
| message[j] = static_cast<char>(i + j); | |
| } | |
| EXPECT_TRUE(SendString(client.get(), message)); | |
| EXPECT_TRUE(ReceiveString(server.get(), message)); | |
| } | |
| } | |
| } | |
| // Tests UDP receive overflow when the UDP packet is larger than the receive buffer. | |
| TEST(SocketTest, TestUdpReceiveOverflow) { | |
| std::unique_ptr<Socket> server, client; | |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client)); | |
| EXPECT_TRUE(SendString(client.get(), "1234567890")); | |
| // This behaves differently on different systems, either truncating the packet or returning -1. | |
| char buffer[5]; | |
| ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs); | |
| if (bytes == 5) { | |
| EXPECT_EQ(0, memcmp(buffer, "12345", 5)); | |
| } else { | |
| EXPECT_EQ(-1, bytes); | |
| } | |
| } | |
| // Tests UDP multi-buffer send. | |
| TEST(SocketTest, TestUdpSendBuffers) { | |
| std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kUdp, 0); | |
| std::vector<std::string> data{"foo", "bar", "12345"}; | |
| std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, | |
| {data[1].data(), data[1].length()}, | |
| {data[2].data(), data[2].length()}}; | |
| ssize_t mock_return_value = 0; | |
| // Mock out socket_send_buffers() to verify we're sending in the correct buffers and | |
| // return |mock_return_value|. | |
| sock->socket_send_buffers_function_ = [&buffers, &mock_return_value]( | |
| cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* sent_buffers, | |
| size_t num_sent_buffers) -> ssize_t { | |
| EXPECT_EQ(buffers.size(), num_sent_buffers); | |
| for (size_t i = 0; i < num_sent_buffers; ++i) { | |
| EXPECT_EQ(buffers[i].data, sent_buffers[i].data); | |
| EXPECT_EQ(buffers[i].length, sent_buffers[i].length); | |
| } | |
| return mock_return_value; | |
| }; | |
| mock_return_value = strlen("foobar12345"); | |
| EXPECT_TRUE(sock->Send(buffers)); | |
| mock_return_value -= 1; | |
| EXPECT_FALSE(sock->Send(buffers)); | |
| mock_return_value = 0; | |
| EXPECT_FALSE(sock->Send(buffers)); | |
| mock_return_value = -1; | |
| EXPECT_FALSE(sock->Send(buffers)); | |
| } | |
| // Tests TCP re-sending until socket_send_buffers() sends all data. This is a little complicated, | |
| // but the general idea is that we intercept calls to socket_send_buffers() using a lambda mock | |
| // function that simulates partial writes. | |
| TEST(SocketTest, TestTcpSendBuffers) { | |
| std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kTcp, 0); | |
| std::vector<std::string> data{"foo", "bar", "12345"}; | |
| std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, | |
| {data[1].data(), data[1].length()}, | |
| {data[2].data(), data[2].length()}}; | |
| // Test breaking up the buffered send at various points. | |
| std::list<std::string> test_sends[] = { | |
| // Successes. | |
| {"foobar12345"}, | |
| {"f", "oob", "ar12345"}, | |
| {"fo", "obar12", "345"}, | |
| {"foo", "bar12345"}, | |
| {"foob", "ar123", "45"}, | |
| {"f", "o", "o", "b", "a", "r", "1", "2", "3", "4", "5"}, | |
| // Failures. | |
| {}, | |
| {"f"}, | |
| {"foo", "bar"}, | |
| {"fo", "obar12"}, | |
| {"foobar1234"} | |
| }; | |
| for (auto& test : test_sends) { | |
| ssize_t bytes_sent = 0; | |
| bool expect_success = true; | |
| // Create a mock function for custom socket_send_buffers() behavior. This function will | |
| // check to make sure the input buffers start at the next unsent byte, then return the | |
| // number of bytes indicated by the next entry in |test|. | |
| sock->socket_send_buffers_function_ = [&bytes_sent, &data, &expect_success, &test]( | |
| cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* buffers, | |
| size_t num_buffers) -> ssize_t { | |
| EXPECT_TRUE(num_buffers > 0); | |
| // Failure case - pretend we errored out before sending all the buffers. | |
| if (test.empty()) { | |
| expect_success = false; | |
| return -1; | |
| } | |
| // Count the bytes we've sent to find where the next buffer should start and how many | |
| // bytes should be left in it. | |
| size_t byte_count = bytes_sent, data_index = 0; | |
| while (data_index < data.size()) { | |
| if (byte_count >= data[data_index].length()) { | |
| byte_count -= data[data_index].length(); | |
| ++data_index; | |
| } else { | |
| break; | |
| } | |
| } | |
| void* expected_next_byte = &data[data_index][byte_count]; | |
| size_t expected_next_size = data[data_index].length() - byte_count; | |
| EXPECT_EQ(data.size() - data_index, num_buffers); | |
| EXPECT_EQ(expected_next_byte, buffers[0].data); | |
| EXPECT_EQ(expected_next_size, buffers[0].length); | |
| std::string to_send = std::move(test.front()); | |
| test.pop_front(); | |
| bytes_sent += to_send.length(); | |
| return to_send.length(); | |
| }; | |
| EXPECT_EQ(expect_success, sock->Send(buffers)); | |
| EXPECT_TRUE(test.empty()); | |
| } | |
| } | |
| TEST(SocketMockTest, TestSendSuccess) { | |
| SocketMock mock; | |
| mock.ExpectSend("foo"); | |
| EXPECT_TRUE(SendString(&mock, "foo")); | |
| mock.ExpectSend("abc"); | |
| mock.ExpectSend("123"); | |
| EXPECT_TRUE(SendString(&mock, "abc")); | |
| EXPECT_TRUE(SendString(&mock, "123")); | |
| } | |
| TEST(SocketMockTest, TestSendFailure) { | |
| SocketMock* mock = new SocketMock; | |
| mock->ExpectSendFailure("foo"); | |
| EXPECT_FALSE(SendString(mock, "foo")); | |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "no message was expected"); | |
| mock->ExpectSend("foo"); | |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "bar"), "expected foo, but got bar"); | |
| EXPECT_TRUE(SendString(mock, "foo")); | |
| mock->AddReceive("foo"); | |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "called out-of-order"); | |
| EXPECT_TRUE(ReceiveString(mock, "foo")); | |
| mock->ExpectSend("foo"); | |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); | |
| } | |
| TEST(SocketMockTest, TestReceiveSuccess) { | |
| SocketMock mock; | |
| mock.AddReceive("foo"); | |
| EXPECT_TRUE(ReceiveString(&mock, "foo")); | |
| mock.AddReceive("abc"); | |
| mock.AddReceive("123"); | |
| EXPECT_TRUE(ReceiveString(&mock, "abc")); | |
| EXPECT_TRUE(ReceiveString(&mock, "123")); | |
| // Make sure ReceiveAll() can piece together multiple receives. | |
| mock.AddReceive("foo"); | |
| mock.AddReceive("bar"); | |
| mock.AddReceive("123"); | |
| EXPECT_TRUE(ReceiveString(&mock, "foobar123")); | |
| } | |
| TEST(SocketMockTest, TestReceiveFailure) { | |
| SocketMock* mock = new SocketMock; | |
| mock->AddReceiveFailure(); | |
| EXPECT_FALSE(ReceiveString(mock, "foo")); | |
| EXPECT_FALSE(mock->ReceiveTimedOut()); | |
| mock->AddReceiveTimeout(); | |
| EXPECT_FALSE(ReceiveString(mock, "foo")); | |
| EXPECT_TRUE(mock->ReceiveTimedOut()); | |
| mock->AddReceive("foo"); | |
| mock->AddReceiveFailure(); | |
| EXPECT_FALSE(ReceiveString(mock, "foobar")); | |
| EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "no message was ready"); | |
| mock->ExpectSend("foo"); | |
| EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "called out-of-order"); | |
| EXPECT_TRUE(SendString(mock, "foo")); | |
| char c; | |
| mock->AddReceive("foo"); | |
| EXPECT_NONFATAL_FAILURE(mock->Receive(&c, 1, 0), "not enough bytes (1) for foo"); | |
| EXPECT_TRUE(ReceiveString(mock, "foo")); | |
| mock->AddReceive("foo"); | |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); | |
| } | |
| TEST(SocketMockTest, TestAcceptSuccess) { | |
| SocketMock mock; | |
| SocketMock* mock_handler = new SocketMock; | |
| mock.AddAccept(std::unique_ptr<SocketMock>(mock_handler)); | |
| EXPECT_EQ(mock_handler, mock.Accept().get()); | |
| mock.AddAccept(nullptr); | |
| EXPECT_EQ(nullptr, mock.Accept().get()); | |
| } | |
| TEST(SocketMockTest, TestAcceptFailure) { | |
| SocketMock* mock = new SocketMock; | |
| EXPECT_NONFATAL_FAILURE(mock->Accept(), "no socket was ready"); | |
| mock->ExpectSend("foo"); | |
| EXPECT_NONFATAL_FAILURE(mock->Accept(), "called out-of-order"); | |
| EXPECT_TRUE(SendString(mock, "foo")); | |
| mock->AddAccept(nullptr); | |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); | |
| } |