| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "sysdeps.h" | |
| #include <stdio.h> | |
| #include <android-base/file.h> | |
| #include <android-base/logging.h> | |
| #include <android-base/strings.h> | |
| #include <cutils/sockets.h> | |
| #include "adb.h" | |
| #include "adb_client.h" | |
| #include "adb_io.h" | |
| #include "adb_utils.h" | |
| // Return the console authentication command for the emulator, if needed | |
| static std::string adb_construct_auth_command() { | |
| static const char auth_token_filename[] = ".emulator_console_auth_token"; | |
| std::string auth_token_path = adb_get_homedir_path(); | |
| auth_token_path += OS_PATH_SEPARATOR; | |
| auth_token_path += auth_token_filename; | |
| // read the token | |
| std::string token; | |
| if (!android::base::ReadFileToString(auth_token_path, &token) | |
| || token.empty()) { | |
| // we either can't read the file, or it doesn't exist, or it's empty - | |
| // either way we won't add any authentication command. | |
| return {}; | |
| } | |
| // now construct and return the actual command: "auth <token>\n" | |
| std::string command = "auth "; | |
| command += token; | |
| command += '\n'; | |
| return command; | |
| } | |
| // Return the console port of the currently connected emulator (if any) or -1 if | |
| // there is no emulator, and -2 if there is more than one. | |
| static int adb_get_emulator_console_port(const char* serial) { | |
| if (serial) { | |
| // The user specified a serial number; is it an emulator? | |
| int port; | |
| return (sscanf(serial, "emulator-%d", &port) == 1) ? port : -1; | |
| } | |
| // No specific device was given, so get the list of connected devices and | |
| // search for emulators. If there's one, we'll take it. If there are more | |
| // than one, that's an error. | |
| std::string devices; | |
| std::string error; | |
| if (!adb_query("host:devices", &devices, &error)) { | |
| fprintf(stderr, "error: no emulator connected: %s\n", error.c_str()); | |
| return -1; | |
| } | |
| int port; | |
| size_t emulator_count = 0; | |
| for (const auto& device : android::base::Split(devices, "\n")) { | |
| if (sscanf(device.c_str(), "emulator-%d", &port) == 1) { | |
| if (++emulator_count > 1) { | |
| fprintf( | |
| stderr, "error: more than one emulator detected; use -s\n"); | |
| return -1; | |
| } | |
| } | |
| } | |
| if (emulator_count == 0) { | |
| fprintf(stderr, "error: no emulator detected\n"); | |
| return -1; | |
| } | |
| return port; | |
| } | |
| static int connect_to_console(const char* serial) { | |
| int port = adb_get_emulator_console_port(serial); | |
| if (port == -1) { | |
| return -1; | |
| } | |
| std::string error; | |
| int fd = network_loopback_client(port, SOCK_STREAM, &error); | |
| if (fd == -1) { | |
| fprintf(stderr, "error: could not connect to TCP port %d: %s\n", port, | |
| error.c_str()); | |
| return -1; | |
| } | |
| return fd; | |
| } | |
| int adb_send_emulator_command(int argc, const char** argv, const char* serial) { | |
| int fd = connect_to_console(serial); | |
| if (fd == -1) { | |
| return 1; | |
| } | |
| std::string commands = adb_construct_auth_command(); | |
| for (int i = 1; i < argc; i++) { | |
| commands.append(argv[i]); | |
| commands.push_back(i == argc - 1 ? '\n' : ' '); | |
| } | |
| commands.append("quit\n"); | |
| if (!WriteFdExactly(fd, commands)) { | |
| fprintf(stderr, "error: cannot write to emulator: %s\n", | |
| strerror(errno)); | |
| adb_close(fd); | |
| return 1; | |
| } | |
| // Drain output that the emulator console has sent us to prevent a problem | |
| // on Windows where if adb closes the socket without reading all the data, | |
| // the emulator's next call to recv() will have an ECONNABORTED error, | |
| // preventing the emulator from reading the command that adb has sent. | |
| // https://code.google.com/p/android/issues/detail?id=21021 | |
| int result; | |
| do { | |
| char buf[BUFSIZ]; | |
| result = adb_read(fd, buf, sizeof(buf)); | |
| // Keep reading until zero bytes (orderly/graceful shutdown) or an | |
| // error. If 'adb emu kill' is executed, the emulator calls exit() with | |
| // the socket open (and shutdown(SD_SEND) was not called), which causes | |
| // Windows to send a TCP RST segment which causes adb to get ECONNRESET. | |
| // Any other emu command is followed by the quit command that we | |
| // appended above, and that causes the emulator to close the socket | |
| // which should cause zero bytes (orderly/graceful shutdown) to be | |
| // returned. | |
| } while (result > 0); | |
| adb_close(fd); | |
| return 0; | |
| } |