| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define TRACE_TAG ADB | |
| #include "adb_utils.h" | |
| #include <libgen.h> | |
| #include <stdlib.h> | |
| #include <sys/stat.h> | |
| #include <sys/types.h> | |
| #include <unistd.h> | |
| #include <algorithm> | |
| #include <android-base/logging.h> | |
| #include <android-base/stringprintf.h> | |
| #include <android-base/strings.h> | |
| #include "adb.h" | |
| #include "adb_trace.h" | |
| #include "sysdeps.h" | |
| #ifdef _WIN32 | |
| # ifndef WIN32_LEAN_AND_MEAN | |
| # define WIN32_LEAN_AND_MEAN | |
| # endif | |
| # include "windows.h" | |
| # include "shlobj.h" | |
| #endif | |
| ADB_MUTEX_DEFINE(basename_lock); | |
| ADB_MUTEX_DEFINE(dirname_lock); | |
| #if defined(_WIN32) | |
| constexpr char kNullFileName[] = "NUL"; | |
| #else | |
| constexpr char kNullFileName[] = "/dev/null"; | |
| #endif | |
| void close_stdin() { | |
| int fd = unix_open(kNullFileName, O_RDONLY); | |
| if (fd == -1) { | |
| fatal_errno("failed to open %s", kNullFileName); | |
| } | |
| if (TEMP_FAILURE_RETRY(dup2(fd, STDIN_FILENO)) == -1) { | |
| fatal_errno("failed to redirect stdin to %s", kNullFileName); | |
| } | |
| unix_close(fd); | |
| } | |
| bool getcwd(std::string* s) { | |
| char* cwd = getcwd(nullptr, 0); | |
| if (cwd != nullptr) *s = cwd; | |
| free(cwd); | |
| return (cwd != nullptr); | |
| } | |
| bool directory_exists(const std::string& path) { | |
| struct stat sb; | |
| return lstat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode); | |
| } | |
| std::string escape_arg(const std::string& s) { | |
| std::string result = s; | |
| // Escape any ' in the string (before we single-quote the whole thing). | |
| // The correct way to do this for the shell is to replace ' with '\'' --- that is, | |
| // close the existing single-quoted string, escape a single single-quote, and start | |
| // a new single-quoted string. Like the C preprocessor, the shell will concatenate | |
| // these pieces into one string. | |
| for (size_t i = 0; i < s.size(); ++i) { | |
| if (s[i] == '\'') { | |
| result.insert(i, "'\\'"); | |
| i += 2; | |
| } | |
| } | |
| // Prefix and suffix the whole string with '. | |
| result.insert(result.begin(), '\''); | |
| result.push_back('\''); | |
| return result; | |
| } | |
| std::string adb_basename(const std::string& path) { | |
| // Copy path because basename may modify the string passed in. | |
| std::string result(path); | |
| // Use lock because basename() may write to a process global and return a | |
| // pointer to that. Note that this locking strategy only works if all other | |
| // callers to dirname in the process also grab this same lock. | |
| adb_mutex_lock(&basename_lock); | |
| // Note that if std::string uses copy-on-write strings, &str[0] will cause | |
| // the copy to be made, so there is no chance of us accidentally writing to | |
| // the storage for 'path'. | |
| char* name = basename(&result[0]); | |
| // In case dirname returned a pointer to a process global, copy that string | |
| // before leaving the lock. | |
| result.assign(name); | |
| adb_mutex_unlock(&basename_lock); | |
| return result; | |
| } | |
| std::string adb_dirname(const std::string& path) { | |
| // Copy path because dirname may modify the string passed in. | |
| std::string result(path); | |
| // Use lock because dirname() may write to a process global and return a | |
| // pointer to that. Note that this locking strategy only works if all other | |
| // callers to dirname in the process also grab this same lock. | |
| adb_mutex_lock(&dirname_lock); | |
| // Note that if std::string uses copy-on-write strings, &str[0] will cause | |
| // the copy to be made, so there is no chance of us accidentally writing to | |
| // the storage for 'path'. | |
| char* parent = dirname(&result[0]); | |
| // In case dirname returned a pointer to a process global, copy that string | |
| // before leaving the lock. | |
| result.assign(parent); | |
| adb_mutex_unlock(&dirname_lock); | |
| return result; | |
| } | |
| // Given a relative or absolute filepath, create the directory hierarchy | |
| // as needed. Returns true if the hierarchy is/was setup. | |
| bool mkdirs(const std::string& path) { | |
| // TODO: all the callers do unlink && mkdirs && adb_creat --- | |
| // that's probably the operation we should expose. | |
| // Implementation Notes: | |
| // | |
| // Pros: | |
| // - Uses dirname, so does not need to deal with OS_PATH_SEPARATOR. | |
| // - On Windows, uses mingw dirname which accepts '/' and '\\', drive letters | |
| // (C:\foo), UNC paths (\\server\share\dir\dir\file), and Unicode (when | |
| // combined with our adb_mkdir() which takes UTF-8). | |
| // - Is optimistic wrt thinking that a deep directory hierarchy will exist. | |
| // So it does as few stat()s as possible before doing mkdir()s. | |
| // Cons: | |
| // - Recursive, so it uses stack space relative to number of directory | |
| // components. | |
| // If path points to a symlink to a directory, that's fine. | |
| struct stat sb; | |
| if (stat(path.c_str(), &sb) != -1 && S_ISDIR(sb.st_mode)) { | |
| return true; | |
| } | |
| const std::string parent(adb_dirname(path)); | |
| // If dirname returned the same path as what we passed in, don't go recursive. | |
| // This can happen on Windows when walking up the directory hierarchy and not | |
| // finding anything that already exists (unlike POSIX that will eventually | |
| // find . or /). | |
| if (parent == path) { | |
| errno = ENOENT; | |
| return false; | |
| } | |
| // Recursively make parent directories of 'path'. | |
| if (!mkdirs(parent)) { | |
| return false; | |
| } | |
| // Now that the parent directory hierarchy of 'path' has been ensured, | |
| // create path itself. | |
| if (adb_mkdir(path, 0775) == -1) { | |
| const int saved_errno = errno; | |
| // If someone else created the directory, that is ok. | |
| if (directory_exists(path)) { | |
| return true; | |
| } | |
| // There might be a pre-existing file at 'path', or there might have been some other error. | |
| errno = saved_errno; | |
| return false; | |
| } | |
| return true; | |
| } | |
| std::string dump_hex(const void* data, size_t byte_count) { | |
| byte_count = std::min(byte_count, size_t(16)); | |
| const uint8_t* p = reinterpret_cast<const uint8_t*>(data); | |
| std::string line; | |
| for (size_t i = 0; i < byte_count; ++i) { | |
| android::base::StringAppendF(&line, "%02x", p[i]); | |
| } | |
| line.push_back(' '); | |
| for (size_t i = 0; i < byte_count; ++i) { | |
| int ch = p[i]; | |
| line.push_back(isprint(ch) ? ch : '.'); | |
| } | |
| return line; | |
| } | |
| std::string perror_str(const char* msg) { | |
| return android::base::StringPrintf("%s: %s", msg, strerror(errno)); | |
| } | |
| #if !defined(_WIN32) | |
| // Windows version provided in sysdeps_win32.cpp | |
| bool set_file_block_mode(int fd, bool block) { | |
| int flags = fcntl(fd, F_GETFL, 0); | |
| if (flags == -1) { | |
| PLOG(ERROR) << "failed to fcntl(F_GETFL) for fd " << fd; | |
| return false; | |
| } | |
| flags = block ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK); | |
| if (fcntl(fd, F_SETFL, flags) != 0) { | |
| PLOG(ERROR) << "failed to fcntl(F_SETFL) for fd " << fd << ", flags " << flags; | |
| return false; | |
| } | |
| return true; | |
| } | |
| #endif | |
| std::string adb_get_homedir_path(bool check_env_first) { | |
| #ifdef _WIN32 | |
| if (check_env_first) { | |
| if (const char* const home = getenv("ANDROID_SDK_HOME")) { | |
| return home; | |
| } | |
| } | |
| WCHAR path[MAX_PATH]; | |
| const HRESULT hr = SHGetFolderPathW(NULL, CSIDL_PROFILE, NULL, 0, path); | |
| if (FAILED(hr)) { | |
| D("SHGetFolderPathW failed: %s", android::base::SystemErrorCodeToString(hr).c_str()); | |
| return {}; | |
| } | |
| std::string home_str; | |
| if (!android::base::WideToUTF8(path, &home_str)) { | |
| return {}; | |
| } | |
| return home_str; | |
| #else | |
| if (const char* const home = getenv("HOME")) { | |
| return home; | |
| } | |
| return {}; | |
| #endif | |
| } | |