| /* | |
| * Copyright (C) 2007 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_CUTILS_ATOMIC_H | |
| #define ANDROID_CUTILS_ATOMIC_H | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| #include <stdatomic.h> | |
| #ifndef ANDROID_ATOMIC_INLINE | |
| #define ANDROID_ATOMIC_INLINE static inline | |
| #endif | |
| /* | |
| * A handful of basic atomic operations. | |
| * THESE ARE HERE FOR LEGACY REASONS ONLY. AVOID. | |
| * | |
| * PREFERRED ALTERNATIVES: | |
| * - Use C++/C/pthread locks/mutexes whenever there is not a | |
| * convincing reason to do otherwise. Note that very clever and | |
| * complicated, but correct, lock-free code is often slower than | |
| * using locks, especially where nontrivial data structures | |
| * are involved. | |
| * - C11 stdatomic.h. | |
| * - Where supported, C++11 std::atomic<T> . | |
| * | |
| * PLEASE STOP READING HERE UNLESS YOU ARE TRYING TO UNDERSTAND | |
| * OR UPDATE OLD CODE. | |
| * | |
| * The "acquire" and "release" terms can be defined intuitively in terms | |
| * of the placement of memory barriers in a simple lock implementation: | |
| * - wait until compare-and-swap(lock-is-free --> lock-is-held) succeeds | |
| * - barrier | |
| * - [do work] | |
| * - barrier | |
| * - store(lock-is-free) | |
| * In very crude terms, the initial (acquire) barrier prevents any of the | |
| * "work" from happening before the lock is held, and the later (release) | |
| * barrier ensures that all of the work happens before the lock is released. | |
| * (Think of cached writes, cache read-ahead, and instruction reordering | |
| * around the CAS and store instructions.) | |
| * | |
| * The barriers must apply to both the compiler and the CPU. Note it is | |
| * legal for instructions that occur before an "acquire" barrier to be | |
| * moved down below it, and for instructions that occur after a "release" | |
| * barrier to be moved up above it. | |
| * | |
| * The ARM-driven implementation we use here is short on subtlety, | |
| * and actually requests a full barrier from the compiler and the CPU. | |
| * The only difference between acquire and release is in whether they | |
| * are issued before or after the atomic operation with which they | |
| * are associated. To ease the transition to C/C++ atomic intrinsics, | |
| * you should not rely on this, and instead assume that only the minimal | |
| * acquire/release protection is provided. | |
| * | |
| * NOTE: all int32_t* values are expected to be aligned on 32-bit boundaries. | |
| * If they are not, atomicity is not guaranteed. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| volatile atomic_int_least32_t* to_atomic_int_least32_t(volatile const int32_t* addr) { | |
| #ifdef __cplusplus | |
| return reinterpret_cast<volatile atomic_int_least32_t*>(const_cast<volatile int32_t*>(addr)); | |
| #else | |
| return (volatile atomic_int_least32_t*)addr; | |
| #endif | |
| } | |
| /* | |
| * Basic arithmetic and bitwise operations. These all provide a | |
| * barrier with "release" ordering, and return the previous value. | |
| * | |
| * These have the same characteristics (e.g. what happens on overflow) | |
| * as the equivalent non-atomic C operations. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_inc(volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| /* Int32_t, if it exists, is the same as int_least32_t. */ | |
| return atomic_fetch_add_explicit(a, 1, memory_order_release); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_dec(volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return atomic_fetch_sub_explicit(a, 1, memory_order_release); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_add(int32_t value, volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return atomic_fetch_add_explicit(a, value, memory_order_release); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_and(int32_t value, volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return atomic_fetch_and_explicit(a, value, memory_order_release); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_or(int32_t value, volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return atomic_fetch_or_explicit(a, value, memory_order_release); | |
| } | |
| /* | |
| * Perform an atomic load with "acquire" or "release" ordering. | |
| * | |
| * Note that the notion of a "release" ordering for a load does not | |
| * really fit into the C11 or C++11 memory model. The extra ordering | |
| * is normally observable only by code using memory_order_relaxed | |
| * atomics, or data races. In the rare cases in which such ordering | |
| * is called for, use memory_order_relaxed atomics and a leading | |
| * atomic_thread_fence (typically with memory_order_acquire, | |
| * not memory_order_release!) instead. If you do not understand | |
| * this comment, you are in the vast majority, and should not be | |
| * using release loads or replacing them with anything other than | |
| * locks or default sequentially consistent atomics. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_acquire_load(volatile const int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return atomic_load_explicit(a, memory_order_acquire); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int32_t android_atomic_release_load(volatile const int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| atomic_thread_fence(memory_order_seq_cst); | |
| /* Any reasonable clients of this interface would probably prefer */ | |
| /* something weaker. But some remaining clients seem to be */ | |
| /* abusing this API in strange ways, e.g. by using it as a fence. */ | |
| /* Thus we are conservative until we can get rid of remaining */ | |
| /* clients (and this function). */ | |
| return atomic_load_explicit(a, memory_order_relaxed); | |
| } | |
| /* | |
| * Perform an atomic store with "acquire" or "release" ordering. | |
| * | |
| * Note that the notion of an "acquire" ordering for a store does not | |
| * really fit into the C11 or C++11 memory model. The extra ordering | |
| * is normally observable only by code using memory_order_relaxed | |
| * atomics, or data races. In the rare cases in which such ordering | |
| * is called for, use memory_order_relaxed atomics and a trailing | |
| * atomic_thread_fence (typically with memory_order_release, | |
| * not memory_order_acquire!) instead. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| void android_atomic_acquire_store(int32_t value, volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| atomic_store_explicit(a, value, memory_order_relaxed); | |
| atomic_thread_fence(memory_order_seq_cst); | |
| /* Again overly conservative to accomodate weird clients. */ | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| void android_atomic_release_store(int32_t value, volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| atomic_store_explicit(a, value, memory_order_release); | |
| } | |
| /* | |
| * Compare-and-set operation with "acquire" or "release" ordering. | |
| * | |
| * This returns zero if the new value was successfully stored, which will | |
| * only happen when *addr == oldvalue. | |
| * | |
| * (The return value is inverted from implementations on other platforms, | |
| * but matches the ARM ldrex/strex result.) | |
| * | |
| * Implementations that use the release CAS in a loop may be less efficient | |
| * than possible, because we re-issue the memory barrier on each iteration. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| int android_atomic_acquire_cas(int32_t oldvalue, int32_t newvalue, | |
| volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return !atomic_compare_exchange_strong_explicit( | |
| a, &oldvalue, newvalue, | |
| memory_order_acquire, | |
| memory_order_acquire); | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| int android_atomic_release_cas(int32_t oldvalue, int32_t newvalue, | |
| volatile int32_t* addr) | |
| { | |
| volatile atomic_int_least32_t* a = to_atomic_int_least32_t(addr); | |
| return !atomic_compare_exchange_strong_explicit( | |
| a, &oldvalue, newvalue, | |
| memory_order_release, | |
| memory_order_relaxed); | |
| } | |
| /* | |
| * Fence primitives. | |
| */ | |
| ANDROID_ATOMIC_INLINE | |
| void android_compiler_barrier(void) | |
| { | |
| __asm__ __volatile__ ("" : : : "memory"); | |
| /* Could probably also be: */ | |
| /* atomic_signal_fence(memory_order_seq_cst); */ | |
| } | |
| ANDROID_ATOMIC_INLINE | |
| void android_memory_barrier(void) | |
| { | |
| atomic_thread_fence(memory_order_seq_cst); | |
| } | |
| /* | |
| * Aliases for code using an older version of this header. These are now | |
| * deprecated and should not be used. The definitions will be removed | |
| * in a future release. | |
| */ | |
| #define android_atomic_write android_atomic_release_store | |
| #define android_atomic_cmpxchg android_atomic_release_cas | |
| #endif // ANDROID_CUTILS_ATOMIC_H |