| /* | |
| * Copyright (C) 2007 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // #define LOG_NDEBUG 0 | |
| #define LOG_TAG "libutils.threads" | |
| #include <utils/threads.h> | |
| #include <utils/Log.h> | |
| #include <cutils/sched_policy.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <memory.h> | |
| #include <errno.h> | |
| #include <assert.h> | |
| #include <unistd.h> | |
| #if defined(HAVE_PTHREADS) | |
| # include <pthread.h> | |
| # include <sched.h> | |
| # include <sys/resource.h> | |
| #ifdef HAVE_ANDROID_OS | |
| # include <bionic_pthread.h> | |
| #endif | |
| #elif defined(HAVE_WIN32_THREADS) | |
| # include <windows.h> | |
| # include <stdint.h> | |
| # include <process.h> | |
| # define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW | |
| #endif | |
| #if defined(HAVE_PRCTL) | |
| #include <sys/prctl.h> | |
| #endif | |
| /* | |
| * =========================================================================== | |
| * Thread wrappers | |
| * =========================================================================== | |
| */ | |
| using namespace android; | |
| // ---------------------------------------------------------------------------- | |
| #if defined(HAVE_PTHREADS) | |
| // ---------------------------------------------------------------------------- | |
| /* | |
| * Create and run a new thread. | |
| * | |
| * We create it "detached", so it cleans up after itself. | |
| */ | |
| typedef void* (*android_pthread_entry)(void*); | |
| struct thread_data_t { | |
| thread_func_t entryFunction; | |
| void* userData; | |
| int priority; | |
| char * threadName; | |
| // we use this trampoline when we need to set the priority with | |
| // nice/setpriority, and name with prctl. | |
| static int trampoline(const thread_data_t* t) { | |
| thread_func_t f = t->entryFunction; | |
| void* u = t->userData; | |
| int prio = t->priority; | |
| char * name = t->threadName; | |
| delete t; | |
| setpriority(PRIO_PROCESS, 0, prio); | |
| if (prio >= ANDROID_PRIORITY_BACKGROUND) { | |
| set_sched_policy(0, SP_BACKGROUND); | |
| } else { | |
| set_sched_policy(0, SP_FOREGROUND); | |
| } | |
| if (name) { | |
| androidSetThreadName(name); | |
| free(name); | |
| } | |
| return f(u); | |
| } | |
| }; | |
| void androidSetThreadName(const char* name) { | |
| #if defined(HAVE_PRCTL) | |
| // Mac OS doesn't have this, and we build libutil for the host too | |
| int hasAt = 0; | |
| int hasDot = 0; | |
| const char *s = name; | |
| while (*s) { | |
| if (*s == '.') hasDot = 1; | |
| else if (*s == '@') hasAt = 1; | |
| s++; | |
| } | |
| int len = s - name; | |
| if (len < 15 || hasAt || !hasDot) { | |
| s = name; | |
| } else { | |
| s = name + len - 15; | |
| } | |
| prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0); | |
| #endif | |
| } | |
| int androidCreateRawThreadEtc(android_thread_func_t entryFunction, | |
| void *userData, | |
| const char* threadName, | |
| int32_t threadPriority, | |
| size_t threadStackSize, | |
| android_thread_id_t *threadId) | |
| { | |
| pthread_attr_t attr; | |
| pthread_attr_init(&attr); | |
| pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); | |
| #ifdef HAVE_ANDROID_OS /* valgrind is rejecting RT-priority create reqs */ | |
| if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) { | |
| // Now that the pthread_t has a method to find the associated | |
| // android_thread_id_t (pid) from pthread_t, it would be possible to avoid | |
| // this trampoline in some cases as the parent could set the properties | |
| // for the child. However, there would be a race condition because the | |
| // child becomes ready immediately, and it doesn't work for the name. | |
| // prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was | |
| // proposed but not yet accepted. | |
| thread_data_t* t = new thread_data_t; | |
| t->priority = threadPriority; | |
| t->threadName = threadName ? strdup(threadName) : NULL; | |
| t->entryFunction = entryFunction; | |
| t->userData = userData; | |
| entryFunction = (android_thread_func_t)&thread_data_t::trampoline; | |
| userData = t; | |
| } | |
| #endif | |
| if (threadStackSize) { | |
| pthread_attr_setstacksize(&attr, threadStackSize); | |
| } | |
| errno = 0; | |
| pthread_t thread; | |
| int result = pthread_create(&thread, &attr, | |
| (android_pthread_entry)entryFunction, userData); | |
| pthread_attr_destroy(&attr); | |
| if (result != 0) { | |
| ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, errno=%d)\n" | |
| "(android threadPriority=%d)", | |
| entryFunction, result, errno, threadPriority); | |
| return 0; | |
| } | |
| // Note that *threadID is directly available to the parent only, as it is | |
| // assigned after the child starts. Use memory barrier / lock if the child | |
| // or other threads also need access. | |
| if (threadId != NULL) { | |
| *threadId = (android_thread_id_t)thread; // XXX: this is not portable | |
| } | |
| return 1; | |
| } | |
| #ifdef HAVE_ANDROID_OS | |
| static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread) | |
| { | |
| return (pthread_t) thread; | |
| } | |
| #endif | |
| android_thread_id_t androidGetThreadId() | |
| { | |
| return (android_thread_id_t)pthread_self(); | |
| } | |
| // ---------------------------------------------------------------------------- | |
| #elif defined(HAVE_WIN32_THREADS) | |
| // ---------------------------------------------------------------------------- | |
| /* | |
| * Trampoline to make us __stdcall-compliant. | |
| * | |
| * We're expected to delete "vDetails" when we're done. | |
| */ | |
| struct threadDetails { | |
| int (*func)(void*); | |
| void* arg; | |
| }; | |
| static __stdcall unsigned int threadIntermediary(void* vDetails) | |
| { | |
| struct threadDetails* pDetails = (struct threadDetails*) vDetails; | |
| int result; | |
| result = (*(pDetails->func))(pDetails->arg); | |
| delete pDetails; | |
| ALOG(LOG_VERBOSE, "thread", "thread exiting\n"); | |
| return (unsigned int) result; | |
| } | |
| /* | |
| * Create and run a new thread. | |
| */ | |
| static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id) | |
| { | |
| HANDLE hThread; | |
| struct threadDetails* pDetails = new threadDetails; // must be on heap | |
| unsigned int thrdaddr; | |
| pDetails->func = fn; | |
| pDetails->arg = arg; | |
| #if defined(HAVE__BEGINTHREADEX) | |
| hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0, | |
| &thrdaddr); | |
| if (hThread == 0) | |
| #elif defined(HAVE_CREATETHREAD) | |
| hThread = CreateThread(NULL, 0, | |
| (LPTHREAD_START_ROUTINE) threadIntermediary, | |
| (void*) pDetails, 0, (DWORD*) &thrdaddr); | |
| if (hThread == NULL) | |
| #endif | |
| { | |
| ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n"); | |
| return false; | |
| } | |
| #if defined(HAVE_CREATETHREAD) | |
| /* close the management handle */ | |
| CloseHandle(hThread); | |
| #endif | |
| if (id != NULL) { | |
| *id = (android_thread_id_t)thrdaddr; | |
| } | |
| return true; | |
| } | |
| int androidCreateRawThreadEtc(android_thread_func_t fn, | |
| void *userData, | |
| const char* threadName, | |
| int32_t threadPriority, | |
| size_t threadStackSize, | |
| android_thread_id_t *threadId) | |
| { | |
| return doCreateThread( fn, userData, threadId); | |
| } | |
| android_thread_id_t androidGetThreadId() | |
| { | |
| return (android_thread_id_t)GetCurrentThreadId(); | |
| } | |
| // ---------------------------------------------------------------------------- | |
| #else | |
| #error "Threads not supported" | |
| #endif | |
| // ---------------------------------------------------------------------------- | |
| int androidCreateThread(android_thread_func_t fn, void* arg) | |
| { | |
| return createThreadEtc(fn, arg); | |
| } | |
| int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id) | |
| { | |
| return createThreadEtc(fn, arg, "android:unnamed_thread", | |
| PRIORITY_DEFAULT, 0, id); | |
| } | |
| static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc; | |
| int androidCreateThreadEtc(android_thread_func_t entryFunction, | |
| void *userData, | |
| const char* threadName, | |
| int32_t threadPriority, | |
| size_t threadStackSize, | |
| android_thread_id_t *threadId) | |
| { | |
| return gCreateThreadFn(entryFunction, userData, threadName, | |
| threadPriority, threadStackSize, threadId); | |
| } | |
| void androidSetCreateThreadFunc(android_create_thread_fn func) | |
| { | |
| gCreateThreadFn = func; | |
| } | |
| pid_t androidGetTid() | |
| { | |
| #ifdef HAVE_GETTID | |
| return gettid(); | |
| #else | |
| return getpid(); | |
| #endif | |
| } | |
| #ifdef HAVE_ANDROID_OS | |
| int androidSetThreadPriority(pid_t tid, int pri) | |
| { | |
| int rc = 0; | |
| #if defined(HAVE_PTHREADS) | |
| int lasterr = 0; | |
| if (pri >= ANDROID_PRIORITY_BACKGROUND) { | |
| rc = set_sched_policy(tid, SP_BACKGROUND); | |
| } else if (getpriority(PRIO_PROCESS, tid) >= ANDROID_PRIORITY_BACKGROUND) { | |
| rc = set_sched_policy(tid, SP_FOREGROUND); | |
| } | |
| if (rc) { | |
| lasterr = errno; | |
| } | |
| if (setpriority(PRIO_PROCESS, tid, pri) < 0) { | |
| rc = INVALID_OPERATION; | |
| } else { | |
| errno = lasterr; | |
| } | |
| #endif | |
| return rc; | |
| } | |
| int androidGetThreadPriority(pid_t tid) { | |
| #if defined(HAVE_PTHREADS) | |
| return getpriority(PRIO_PROCESS, tid); | |
| #else | |
| return ANDROID_PRIORITY_NORMAL; | |
| #endif | |
| } | |
| #endif | |
| namespace android { | |
| /* | |
| * =========================================================================== | |
| * Mutex class | |
| * =========================================================================== | |
| */ | |
| #if defined(HAVE_PTHREADS) | |
| // implemented as inlines in threads.h | |
| #elif defined(HAVE_WIN32_THREADS) | |
| Mutex::Mutex() | |
| { | |
| HANDLE hMutex; | |
| assert(sizeof(hMutex) == sizeof(mState)); | |
| hMutex = CreateMutex(NULL, FALSE, NULL); | |
| mState = (void*) hMutex; | |
| } | |
| Mutex::Mutex(const char* name) | |
| { | |
| // XXX: name not used for now | |
| HANDLE hMutex; | |
| assert(sizeof(hMutex) == sizeof(mState)); | |
| hMutex = CreateMutex(NULL, FALSE, NULL); | |
| mState = (void*) hMutex; | |
| } | |
| Mutex::Mutex(int type, const char* name) | |
| { | |
| // XXX: type and name not used for now | |
| HANDLE hMutex; | |
| assert(sizeof(hMutex) == sizeof(mState)); | |
| hMutex = CreateMutex(NULL, FALSE, NULL); | |
| mState = (void*) hMutex; | |
| } | |
| Mutex::~Mutex() | |
| { | |
| CloseHandle((HANDLE) mState); | |
| } | |
| status_t Mutex::lock() | |
| { | |
| DWORD dwWaitResult; | |
| dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE); | |
| return dwWaitResult != WAIT_OBJECT_0 ? -1 : NO_ERROR; | |
| } | |
| void Mutex::unlock() | |
| { | |
| if (!ReleaseMutex((HANDLE) mState)) | |
| ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n"); | |
| } | |
| status_t Mutex::tryLock() | |
| { | |
| DWORD dwWaitResult; | |
| dwWaitResult = WaitForSingleObject((HANDLE) mState, 0); | |
| if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT) | |
| ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n"); | |
| return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1; | |
| } | |
| #else | |
| #error "Somebody forgot to implement threads for this platform." | |
| #endif | |
| /* | |
| * =========================================================================== | |
| * Condition class | |
| * =========================================================================== | |
| */ | |
| #if defined(HAVE_PTHREADS) | |
| // implemented as inlines in threads.h | |
| #elif defined(HAVE_WIN32_THREADS) | |
| /* | |
| * Windows doesn't have a condition variable solution. It's possible | |
| * to create one, but it's easy to get it wrong. For a discussion, and | |
| * the origin of this implementation, see: | |
| * | |
| * http://www.cs.wustl.edu/~schmidt/win32-cv-1.html | |
| * | |
| * The implementation shown on the page does NOT follow POSIX semantics. | |
| * As an optimization they require acquiring the external mutex before | |
| * calling signal() and broadcast(), whereas POSIX only requires grabbing | |
| * it before calling wait(). The implementation here has been un-optimized | |
| * to have the correct behavior. | |
| */ | |
| typedef struct WinCondition { | |
| // Number of waiting threads. | |
| int waitersCount; | |
| // Serialize access to waitersCount. | |
| CRITICAL_SECTION waitersCountLock; | |
| // Semaphore used to queue up threads waiting for the condition to | |
| // become signaled. | |
| HANDLE sema; | |
| // An auto-reset event used by the broadcast/signal thread to wait | |
| // for all the waiting thread(s) to wake up and be released from | |
| // the semaphore. | |
| HANDLE waitersDone; | |
| // This mutex wouldn't be necessary if we required that the caller | |
| // lock the external mutex before calling signal() and broadcast(). | |
| // I'm trying to mimic pthread semantics though. | |
| HANDLE internalMutex; | |
| // Keeps track of whether we were broadcasting or signaling. This | |
| // allows us to optimize the code if we're just signaling. | |
| bool wasBroadcast; | |
| status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime) | |
| { | |
| // Increment the wait count, avoiding race conditions. | |
| EnterCriticalSection(&condState->waitersCountLock); | |
| condState->waitersCount++; | |
| //printf("+++ wait: incr waitersCount to %d (tid=%ld)\n", | |
| // condState->waitersCount, getThreadId()); | |
| LeaveCriticalSection(&condState->waitersCountLock); | |
| DWORD timeout = INFINITE; | |
| if (abstime) { | |
| nsecs_t reltime = *abstime - systemTime(); | |
| if (reltime < 0) | |
| reltime = 0; | |
| timeout = reltime/1000000; | |
| } | |
| // Atomically release the external mutex and wait on the semaphore. | |
| DWORD res = | |
| SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE); | |
| //printf("+++ wait: awake (tid=%ld)\n", getThreadId()); | |
| // Reacquire lock to avoid race conditions. | |
| EnterCriticalSection(&condState->waitersCountLock); | |
| // No longer waiting. | |
| condState->waitersCount--; | |
| // Check to see if we're the last waiter after a broadcast. | |
| bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0); | |
| //printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n", | |
| // lastWaiter, condState->wasBroadcast, condState->waitersCount); | |
| LeaveCriticalSection(&condState->waitersCountLock); | |
| // If we're the last waiter thread during this particular broadcast | |
| // then signal broadcast() that we're all awake. It'll drop the | |
| // internal mutex. | |
| if (lastWaiter) { | |
| // Atomically signal the "waitersDone" event and wait until we | |
| // can acquire the internal mutex. We want to do this in one step | |
| // because it ensures that everybody is in the mutex FIFO before | |
| // any thread has a chance to run. Without it, another thread | |
| // could wake up, do work, and hop back in ahead of us. | |
| SignalObjectAndWait(condState->waitersDone, condState->internalMutex, | |
| INFINITE, FALSE); | |
| } else { | |
| // Grab the internal mutex. | |
| WaitForSingleObject(condState->internalMutex, INFINITE); | |
| } | |
| // Release the internal and grab the external. | |
| ReleaseMutex(condState->internalMutex); | |
| WaitForSingleObject(hMutex, INFINITE); | |
| return res == WAIT_OBJECT_0 ? NO_ERROR : -1; | |
| } | |
| } WinCondition; | |
| /* | |
| * Constructor. Set up the WinCondition stuff. | |
| */ | |
| Condition::Condition() | |
| { | |
| WinCondition* condState = new WinCondition; | |
| condState->waitersCount = 0; | |
| condState->wasBroadcast = false; | |
| // semaphore: no security, initial value of 0 | |
| condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); | |
| InitializeCriticalSection(&condState->waitersCountLock); | |
| // auto-reset event, not signaled initially | |
| condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); | |
| // used so we don't have to lock external mutex on signal/broadcast | |
| condState->internalMutex = CreateMutex(NULL, FALSE, NULL); | |
| mState = condState; | |
| } | |
| /* | |
| * Destructor. Free Windows resources as well as our allocated storage. | |
| */ | |
| Condition::~Condition() | |
| { | |
| WinCondition* condState = (WinCondition*) mState; | |
| if (condState != NULL) { | |
| CloseHandle(condState->sema); | |
| CloseHandle(condState->waitersDone); | |
| delete condState; | |
| } | |
| } | |
| status_t Condition::wait(Mutex& mutex) | |
| { | |
| WinCondition* condState = (WinCondition*) mState; | |
| HANDLE hMutex = (HANDLE) mutex.mState; | |
| return ((WinCondition*)mState)->wait(condState, hMutex, NULL); | |
| } | |
| status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) | |
| { | |
| WinCondition* condState = (WinCondition*) mState; | |
| HANDLE hMutex = (HANDLE) mutex.mState; | |
| nsecs_t absTime = systemTime()+reltime; | |
| return ((WinCondition*)mState)->wait(condState, hMutex, &absTime); | |
| } | |
| /* | |
| * Signal the condition variable, allowing one thread to continue. | |
| */ | |
| void Condition::signal() | |
| { | |
| WinCondition* condState = (WinCondition*) mState; | |
| // Lock the internal mutex. This ensures that we don't clash with | |
| // broadcast(). | |
| WaitForSingleObject(condState->internalMutex, INFINITE); | |
| EnterCriticalSection(&condState->waitersCountLock); | |
| bool haveWaiters = (condState->waitersCount > 0); | |
| LeaveCriticalSection(&condState->waitersCountLock); | |
| // If no waiters, then this is a no-op. Otherwise, knock the semaphore | |
| // down a notch. | |
| if (haveWaiters) | |
| ReleaseSemaphore(condState->sema, 1, 0); | |
| // Release internal mutex. | |
| ReleaseMutex(condState->internalMutex); | |
| } | |
| /* | |
| * Signal the condition variable, allowing all threads to continue. | |
| * | |
| * First we have to wake up all threads waiting on the semaphore, then | |
| * we wait until all of the threads have actually been woken before | |
| * releasing the internal mutex. This ensures that all threads are woken. | |
| */ | |
| void Condition::broadcast() | |
| { | |
| WinCondition* condState = (WinCondition*) mState; | |
| // Lock the internal mutex. This keeps the guys we're waking up | |
| // from getting too far. | |
| WaitForSingleObject(condState->internalMutex, INFINITE); | |
| EnterCriticalSection(&condState->waitersCountLock); | |
| bool haveWaiters = false; | |
| if (condState->waitersCount > 0) { | |
| haveWaiters = true; | |
| condState->wasBroadcast = true; | |
| } | |
| if (haveWaiters) { | |
| // Wake up all the waiters. | |
| ReleaseSemaphore(condState->sema, condState->waitersCount, 0); | |
| LeaveCriticalSection(&condState->waitersCountLock); | |
| // Wait for all awakened threads to acquire the counting semaphore. | |
| // The last guy who was waiting sets this. | |
| WaitForSingleObject(condState->waitersDone, INFINITE); | |
| // Reset wasBroadcast. (No crit section needed because nobody | |
| // else can wake up to poke at it.) | |
| condState->wasBroadcast = 0; | |
| } else { | |
| // nothing to do | |
| LeaveCriticalSection(&condState->waitersCountLock); | |
| } | |
| // Release internal mutex. | |
| ReleaseMutex(condState->internalMutex); | |
| } | |
| #else | |
| #error "condition variables not supported on this platform" | |
| #endif | |
| // ---------------------------------------------------------------------------- | |
| /* | |
| * This is our thread object! | |
| */ | |
| Thread::Thread(bool canCallJava) | |
| : mCanCallJava(canCallJava), | |
| mThread(thread_id_t(-1)), | |
| mLock("Thread::mLock"), | |
| mStatus(NO_ERROR), | |
| mExitPending(false), mRunning(false) | |
| #ifdef HAVE_ANDROID_OS | |
| , mTid(-1) | |
| #endif | |
| { | |
| } | |
| Thread::~Thread() | |
| { | |
| } | |
| status_t Thread::readyToRun() | |
| { | |
| return NO_ERROR; | |
| } | |
| status_t Thread::run(const char* name, int32_t priority, size_t stack) | |
| { | |
| Mutex::Autolock _l(mLock); | |
| if (mRunning) { | |
| // thread already started | |
| return INVALID_OPERATION; | |
| } | |
| // reset status and exitPending to their default value, so we can | |
| // try again after an error happened (either below, or in readyToRun()) | |
| mStatus = NO_ERROR; | |
| mExitPending = false; | |
| mThread = thread_id_t(-1); | |
| // hold a strong reference on ourself | |
| mHoldSelf = this; | |
| mRunning = true; | |
| bool res; | |
| if (mCanCallJava) { | |
| res = createThreadEtc(_threadLoop, | |
| this, name, priority, stack, &mThread); | |
| } else { | |
| res = androidCreateRawThreadEtc(_threadLoop, | |
| this, name, priority, stack, &mThread); | |
| } | |
| if (res == false) { | |
| mStatus = UNKNOWN_ERROR; // something happened! | |
| mRunning = false; | |
| mThread = thread_id_t(-1); | |
| mHoldSelf.clear(); // "this" may have gone away after this. | |
| return UNKNOWN_ERROR; | |
| } | |
| // Do not refer to mStatus here: The thread is already running (may, in fact | |
| // already have exited with a valid mStatus result). The NO_ERROR indication | |
| // here merely indicates successfully starting the thread and does not | |
| // imply successful termination/execution. | |
| return NO_ERROR; | |
| // Exiting scope of mLock is a memory barrier and allows new thread to run | |
| } | |
| int Thread::_threadLoop(void* user) | |
| { | |
| Thread* const self = static_cast<Thread*>(user); | |
| sp<Thread> strong(self->mHoldSelf); | |
| wp<Thread> weak(strong); | |
| self->mHoldSelf.clear(); | |
| #ifdef HAVE_ANDROID_OS | |
| // this is very useful for debugging with gdb | |
| self->mTid = gettid(); | |
| #endif | |
| bool first = true; | |
| do { | |
| bool result; | |
| if (first) { | |
| first = false; | |
| self->mStatus = self->readyToRun(); | |
| result = (self->mStatus == NO_ERROR); | |
| if (result && !self->exitPending()) { | |
| // Binder threads (and maybe others) rely on threadLoop | |
| // running at least once after a successful ::readyToRun() | |
| // (unless, of course, the thread has already been asked to exit | |
| // at that point). | |
| // This is because threads are essentially used like this: | |
| // (new ThreadSubclass())->run(); | |
| // The caller therefore does not retain a strong reference to | |
| // the thread and the thread would simply disappear after the | |
| // successful ::readyToRun() call instead of entering the | |
| // threadLoop at least once. | |
| result = self->threadLoop(); | |
| } | |
| } else { | |
| result = self->threadLoop(); | |
| } | |
| // establish a scope for mLock | |
| { | |
| Mutex::Autolock _l(self->mLock); | |
| if (result == false || self->mExitPending) { | |
| self->mExitPending = true; | |
| self->mRunning = false; | |
| // clear thread ID so that requestExitAndWait() does not exit if | |
| // called by a new thread using the same thread ID as this one. | |
| self->mThread = thread_id_t(-1); | |
| // note that interested observers blocked in requestExitAndWait are | |
| // awoken by broadcast, but blocked on mLock until break exits scope | |
| self->mThreadExitedCondition.broadcast(); | |
| break; | |
| } | |
| } | |
| // Release our strong reference, to let a chance to the thread | |
| // to die a peaceful death. | |
| strong.clear(); | |
| // And immediately, re-acquire a strong reference for the next loop | |
| strong = weak.promote(); | |
| } while(strong != 0); | |
| return 0; | |
| } | |
| void Thread::requestExit() | |
| { | |
| Mutex::Autolock _l(mLock); | |
| mExitPending = true; | |
| } | |
| status_t Thread::requestExitAndWait() | |
| { | |
| Mutex::Autolock _l(mLock); | |
| if (mThread == getThreadId()) { | |
| ALOGW( | |
| "Thread (this=%p): don't call waitForExit() from this " | |
| "Thread object's thread. It's a guaranteed deadlock!", | |
| this); | |
| return WOULD_BLOCK; | |
| } | |
| mExitPending = true; | |
| while (mRunning == true) { | |
| mThreadExitedCondition.wait(mLock); | |
| } | |
| // This next line is probably not needed any more, but is being left for | |
| // historical reference. Note that each interested party will clear flag. | |
| mExitPending = false; | |
| return mStatus; | |
| } | |
| status_t Thread::join() | |
| { | |
| Mutex::Autolock _l(mLock); | |
| if (mThread == getThreadId()) { | |
| ALOGW( | |
| "Thread (this=%p): don't call join() from this " | |
| "Thread object's thread. It's a guaranteed deadlock!", | |
| this); | |
| return WOULD_BLOCK; | |
| } | |
| while (mRunning == true) { | |
| mThreadExitedCondition.wait(mLock); | |
| } | |
| return mStatus; | |
| } | |
| bool Thread::isRunning() const { | |
| Mutex::Autolock _l(mLock); | |
| return mRunning; | |
| } | |
| #ifdef HAVE_ANDROID_OS | |
| pid_t Thread::getTid() const | |
| { | |
| // mTid is not defined until the child initializes it, and the caller may need it earlier | |
| Mutex::Autolock _l(mLock); | |
| pid_t tid; | |
| if (mRunning) { | |
| pthread_t pthread = android_thread_id_t_to_pthread(mThread); | |
| tid = __pthread_gettid(pthread); | |
| } else { | |
| ALOGW("Thread (this=%p): getTid() is undefined before run()", this); | |
| tid = -1; | |
| } | |
| return tid; | |
| } | |
| #endif | |
| bool Thread::exitPending() const | |
| { | |
| Mutex::Autolock _l(mLock); | |
| return mExitPending; | |
| } | |
| }; // namespace android |