| /* | |
| * Copyright (C) 2005 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_PIXELFLINGER_FORMAT_H | |
| #define ANDROID_PIXELFLINGER_FORMAT_H | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| enum GGLPixelFormat { | |
| // these constants need to match those | |
| // in graphics/PixelFormat.java, ui/PixelFormat.h, BlitHardware.h | |
| GGL_PIXEL_FORMAT_UNKNOWN = 0, | |
| GGL_PIXEL_FORMAT_NONE = 0, | |
| GGL_PIXEL_FORMAT_RGBA_8888 = 1, // 4x8-bit ARGB | |
| GGL_PIXEL_FORMAT_RGBX_8888 = 2, // 3x8-bit RGB stored in 32-bit chunks | |
| GGL_PIXEL_FORMAT_RGB_888 = 3, // 3x8-bit RGB | |
| GGL_PIXEL_FORMAT_RGB_565 = 4, // 16-bit RGB | |
| GGL_PIXEL_FORMAT_BGRA_8888 = 5, // 4x8-bit BGRA | |
| GGL_PIXEL_FORMAT_RGBA_5551 = 6, // 16-bit RGBA | |
| GGL_PIXEL_FORMAT_RGBA_4444 = 7, // 16-bit RGBA | |
| GGL_PIXEL_FORMAT_A_8 = 8, // 8-bit A | |
| GGL_PIXEL_FORMAT_L_8 = 9, // 8-bit L (R=G=B = L) | |
| GGL_PIXEL_FORMAT_LA_88 = 0xA, // 16-bit LA | |
| GGL_PIXEL_FORMAT_RGB_332 = 0xB, // 8-bit RGB (non paletted) | |
| // reserved range. don't use. | |
| GGL_PIXEL_FORMAT_RESERVED_10 = 0x10, | |
| GGL_PIXEL_FORMAT_RESERVED_11 = 0x11, | |
| GGL_PIXEL_FORMAT_RESERVED_12 = 0x12, | |
| GGL_PIXEL_FORMAT_RESERVED_13 = 0x13, | |
| GGL_PIXEL_FORMAT_RESERVED_14 = 0x14, | |
| GGL_PIXEL_FORMAT_RESERVED_15 = 0x15, | |
| GGL_PIXEL_FORMAT_RESERVED_16 = 0x16, | |
| GGL_PIXEL_FORMAT_RESERVED_17 = 0x17, | |
| // reserved/special formats | |
| GGL_PIXEL_FORMAT_Z_16 = 0x18, | |
| GGL_PIXEL_FORMAT_S_8 = 0x19, | |
| GGL_PIXEL_FORMAT_SZ_24 = 0x1A, | |
| GGL_PIXEL_FORMAT_SZ_8 = 0x1B, | |
| // reserved range. don't use. | |
| GGL_PIXEL_FORMAT_RESERVED_20 = 0x20, | |
| GGL_PIXEL_FORMAT_RESERVED_21 = 0x21, | |
| }; | |
| enum GGLFormatComponents { | |
| GGL_STENCIL_INDEX = 0x1901, | |
| GGL_DEPTH_COMPONENT = 0x1902, | |
| GGL_ALPHA = 0x1906, | |
| GGL_RGB = 0x1907, | |
| GGL_RGBA = 0x1908, | |
| GGL_LUMINANCE = 0x1909, | |
| GGL_LUMINANCE_ALPHA = 0x190A, | |
| }; | |
| enum GGLFormatComponentIndex { | |
| GGL_INDEX_ALPHA = 0, | |
| GGL_INDEX_RED = 1, | |
| GGL_INDEX_GREEN = 2, | |
| GGL_INDEX_BLUE = 3, | |
| GGL_INDEX_STENCIL = 0, | |
| GGL_INDEX_DEPTH = 1, | |
| GGL_INDEX_Y = 0, | |
| GGL_INDEX_CB = 1, | |
| GGL_INDEX_CR = 2, | |
| }; | |
| typedef struct { | |
| #ifdef __cplusplus | |
| enum { | |
| ALPHA = GGL_INDEX_ALPHA, | |
| RED = GGL_INDEX_RED, | |
| GREEN = GGL_INDEX_GREEN, | |
| BLUE = GGL_INDEX_BLUE, | |
| STENCIL = GGL_INDEX_STENCIL, | |
| DEPTH = GGL_INDEX_DEPTH, | |
| LUMA = GGL_INDEX_Y, | |
| CHROMAB = GGL_INDEX_CB, | |
| CHROMAR = GGL_INDEX_CR, | |
| }; | |
| inline uint32_t mask(int i) const { | |
| return ((1<<(c[i].h-c[i].l))-1)<<c[i].l; | |
| } | |
| inline uint32_t bits(int i) const { | |
| return c[i].h - c[i].l; | |
| } | |
| #endif | |
| uint8_t size; // bytes per pixel | |
| uint8_t bitsPerPixel; | |
| union { | |
| struct { | |
| uint8_t ah; // alpha high bit position + 1 | |
| uint8_t al; // alpha low bit position | |
| uint8_t rh; // red high bit position + 1 | |
| uint8_t rl; // red low bit position | |
| uint8_t gh; // green high bit position + 1 | |
| uint8_t gl; // green low bit position | |
| uint8_t bh; // blue high bit position + 1 | |
| uint8_t bl; // blue low bit position | |
| }; | |
| struct { | |
| uint8_t h; | |
| uint8_t l; | |
| } __attribute__((__packed__)) c[4]; | |
| } __attribute__((__packed__)); | |
| uint16_t components; // GGLFormatComponents | |
| } GGLFormat; | |
| #ifdef __cplusplus | |
| extern "C" const GGLFormat* gglGetPixelFormatTable(size_t* numEntries = 0); | |
| #else | |
| const GGLFormat* gglGetPixelFormatTable(size_t* numEntries); | |
| #endif | |
| // ---------------------------------------------------------------------------- | |
| #endif // ANDROID_PIXELFLINGER_FORMAT_H |