| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
| * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
| * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
| * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| // This file provides a class interface for cross-platform socket functionality. The main fastboot |
| // engine should not be using this interface directly, but instead should use a higher-level |
| // interface that enforces the fastboot protocol. |
| |
| #ifndef SOCKET_H_ |
| #define SOCKET_H_ |
| |
| #include <functional> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include <android-base/macros.h> |
| #include <cutils/sockets.h> |
| #include <gtest/gtest_prod.h> |
| |
| // Socket interface to be implemented for each platform. |
| class Socket { |
| public: |
| enum class Protocol { kTcp, kUdp }; |
| |
| // Returns the socket error message. This must be called immediately after a socket failure |
| // before any other system calls are made. |
| static std::string GetErrorMessage(); |
| |
| // Creates a new client connection. Clients are connected to a specific hostname/port and can |
| // only send to that destination. |
| // On failure, |error| is filled (if non-null) and nullptr is returned. |
| static std::unique_ptr<Socket> NewClient(Protocol protocol, const std::string& hostname, |
| int port, std::string* error); |
| |
| // Creates a new server bound to local |port|. This is only meant for testing, during normal |
| // fastboot operation the device acts as the server. |
| // A UDP server saves sender addresses in Receive(), and uses the most recent address during |
| // calls to Send(). |
| static std::unique_ptr<Socket> NewServer(Protocol protocol, int port); |
| |
| // Destructor closes the socket if it's open. |
| virtual ~Socket(); |
| |
| // Sends |length| bytes of |data|. For TCP sockets this will continue trying to send until all |
| // bytes are transmitted. Returns true on success. |
| virtual bool Send(const void* data, size_t length) = 0; |
| |
| // Sends |buffers| using multi-buffer write, which can be significantly faster than making |
| // multiple calls. For UDP sockets |buffers| are all combined into a single datagram; for |
| // TCP sockets this will continue sending until all buffers are fully transmitted. Returns true |
| // on success. |
| // |
| // Note: This is non-functional for UDP server Sockets because it's not currently needed and |
| // would require an additional sendto() variation of multi-buffer write. |
| virtual bool Send(std::vector<cutils_socket_buffer_t> buffers) = 0; |
| |
| // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will |
| // block forever. Returns the number of bytes received or -1 on error/timeout; see |
| // ReceiveTimedOut() to distinguish between the two. |
| virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0; |
| |
| // Calls Receive() until exactly |length| bytes have been received or an error occurs. |
| virtual ssize_t ReceiveAll(void* data, size_t length, int timeout_ms); |
| |
| // Returns true if the last Receive() call timed out normally and can be retried; fatal errors |
| // or successful reads will return false. |
| bool ReceiveTimedOut() { return receive_timed_out_; } |
| |
| // Closes the socket. Returns 0 on success, -1 on error. |
| virtual int Close(); |
| |
| // Accepts an incoming TCP connection. No effect for UDP sockets. Returns a new Socket |
| // connected to the client on success, nullptr on failure. |
| virtual std::unique_ptr<Socket> Accept() { return nullptr; } |
| |
| // Returns the local port the Socket is bound to or -1 on error. |
| int GetLocalPort(); |
| |
| protected: |
| // Protected constructor to force factory function use. |
| Socket(cutils_socket_t sock); |
| |
| // Blocks up to |timeout_ms| until a read is possible on |sock_|, and sets |receive_timed_out_| |
| // as appropriate to help distinguish between normal timeouts and fatal errors. Returns true if |
| // a subsequent recv() on |sock_| will complete without blocking or if |timeout_ms| <= 0. |
| bool WaitForRecv(int timeout_ms); |
| |
| cutils_socket_t sock_ = INVALID_SOCKET; |
| bool receive_timed_out_ = false; |
| |
| // Non-class functions we want to override during tests to verify functionality. Implementation |
| // should call this rather than using socket_send_buffers() directly. |
| std::function<ssize_t(cutils_socket_t, cutils_socket_buffer_t*, size_t)> |
| socket_send_buffers_function_ = &socket_send_buffers; |
| |
| private: |
| FRIEND_TEST(SocketTest, TestTcpSendBuffers); |
| FRIEND_TEST(SocketTest, TestUdpSendBuffers); |
| |
| DISALLOW_COPY_AND_ASSIGN(Socket); |
| }; |
| |
| #endif // SOCKET_H_ |