| /* libs/pixelflinger/codeflinger/load_store.cpp | |
| ** | |
| ** Copyright 2006, The Android Open Source Project | |
| ** | |
| ** Licensed under the Apache License, Version 2.0 (the "License"); | |
| ** you may not use this file except in compliance with the License. | |
| ** You may obtain a copy of the License at | |
| ** | |
| ** http://www.apache.org/licenses/LICENSE-2.0 | |
| ** | |
| ** Unless required by applicable law or agreed to in writing, software | |
| ** distributed under the License is distributed on an "AS IS" BASIS, | |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| ** See the License for the specific language governing permissions and | |
| ** limitations under the License. | |
| */ | |
| #define LOG_TAG "pixelflinger-code" | |
| #include <assert.h> | |
| #include <stdio.h> | |
| #include <android/log.h> | |
| #include "GGLAssembler.h" | |
| namespace android { | |
| // ---------------------------------------------------------------------------- | |
| void GGLAssembler::store(const pointer_t& addr, const pixel_t& s, uint32_t flags) | |
| { | |
| const int bits = addr.size; | |
| const int inc = (flags & WRITE_BACK)?1:0; | |
| switch (bits) { | |
| case 32: | |
| if (inc) STR(AL, s.reg, addr.reg, immed12_post(4)); | |
| else STR(AL, s.reg, addr.reg); | |
| break; | |
| case 24: | |
| // 24 bits formats are a little special and used only for RGB | |
| // 0x00BBGGRR is unpacked as R,G,B | |
| STRB(AL, s.reg, addr.reg, immed12_pre(0)); | |
| MOV(AL, 0, s.reg, reg_imm(s.reg, ROR, 8)); | |
| STRB(AL, s.reg, addr.reg, immed12_pre(1)); | |
| MOV(AL, 0, s.reg, reg_imm(s.reg, ROR, 8)); | |
| STRB(AL, s.reg, addr.reg, immed12_pre(2)); | |
| if (!(s.flags & CORRUPTIBLE)) { | |
| MOV(AL, 0, s.reg, reg_imm(s.reg, ROR, 16)); | |
| } | |
| if (inc) | |
| ADD(AL, 0, addr.reg, addr.reg, imm(3)); | |
| break; | |
| case 16: | |
| if (inc) STRH(AL, s.reg, addr.reg, immed8_post(2)); | |
| else STRH(AL, s.reg, addr.reg); | |
| break; | |
| case 8: | |
| if (inc) STRB(AL, s.reg, addr.reg, immed12_post(1)); | |
| else STRB(AL, s.reg, addr.reg); | |
| break; | |
| } | |
| } | |
| void GGLAssembler::load(const pointer_t& addr, const pixel_t& s, uint32_t flags) | |
| { | |
| Scratch scratches(registerFile()); | |
| int s0; | |
| const int bits = addr.size; | |
| const int inc = (flags & WRITE_BACK)?1:0; | |
| switch (bits) { | |
| case 32: | |
| if (inc) LDR(AL, s.reg, addr.reg, immed12_post(4)); | |
| else LDR(AL, s.reg, addr.reg); | |
| break; | |
| case 24: | |
| // 24 bits formats are a little special and used only for RGB | |
| // R,G,B is packed as 0x00BBGGRR | |
| s0 = scratches.obtain(); | |
| if (s.reg != addr.reg) { | |
| LDRB(AL, s.reg, addr.reg, immed12_pre(0)); // R | |
| LDRB(AL, s0, addr.reg, immed12_pre(1)); // G | |
| ORR(AL, 0, s.reg, s.reg, reg_imm(s0, LSL, 8)); | |
| LDRB(AL, s0, addr.reg, immed12_pre(2)); // B | |
| ORR(AL, 0, s.reg, s.reg, reg_imm(s0, LSL, 16)); | |
| } else { | |
| int s1 = scratches.obtain(); | |
| LDRB(AL, s1, addr.reg, immed12_pre(0)); // R | |
| LDRB(AL, s0, addr.reg, immed12_pre(1)); // G | |
| ORR(AL, 0, s1, s1, reg_imm(s0, LSL, 8)); | |
| LDRB(AL, s0, addr.reg, immed12_pre(2)); // B | |
| ORR(AL, 0, s.reg, s1, reg_imm(s0, LSL, 16)); | |
| } | |
| if (inc) | |
| ADD(AL, 0, addr.reg, addr.reg, imm(3)); | |
| break; | |
| case 16: | |
| if (inc) LDRH(AL, s.reg, addr.reg, immed8_post(2)); | |
| else LDRH(AL, s.reg, addr.reg); | |
| break; | |
| case 8: | |
| if (inc) LDRB(AL, s.reg, addr.reg, immed12_post(1)); | |
| else LDRB(AL, s.reg, addr.reg); | |
| break; | |
| } | |
| } | |
| void GGLAssembler::extract(integer_t& d, int s, int h, int l, int bits) | |
| { | |
| const int maskLen = h-l; | |
| #ifdef __mips__ | |
| assert(maskLen<=11); | |
| #else | |
| assert(maskLen<=8); | |
| #endif | |
| assert(h); | |
| if (h != bits) { | |
| const int mask = ((1<<maskLen)-1) << l; | |
| if (isValidImmediate(mask)) { | |
| AND(AL, 0, d.reg, s, imm(mask)); // component = packed & mask; | |
| } else if (isValidImmediate(~mask)) { | |
| BIC(AL, 0, d.reg, s, imm(~mask)); // component = packed & mask; | |
| } else { | |
| MOV(AL, 0, d.reg, reg_imm(s, LSL, 32-h)); | |
| l += 32-h; | |
| h = 32; | |
| } | |
| s = d.reg; | |
| } | |
| if (l) { | |
| MOV(AL, 0, d.reg, reg_imm(s, LSR, l)); // component = packed >> l; | |
| s = d.reg; | |
| } | |
| if (s != d.reg) { | |
| MOV(AL, 0, d.reg, s); | |
| } | |
| d.s = maskLen; | |
| } | |
| void GGLAssembler::extract(integer_t& d, const pixel_t& s, int component) | |
| { | |
| extract(d, s.reg, | |
| s.format.c[component].h, | |
| s.format.c[component].l, | |
| s.size()); | |
| } | |
| void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) | |
| { | |
| integer_t r(d.reg, 32, d.flags); | |
| extract(r, s.reg, | |
| s.format.c[component].h, | |
| s.format.c[component].l, | |
| s.size()); | |
| d = component_t(r); | |
| } | |
| void GGLAssembler::expand(integer_t& d, const component_t& s, int dbits) | |
| { | |
| if (s.l || (s.flags & CLEAR_HI)) { | |
| extract(d, s.reg, s.h, s.l, 32); | |
| expand(d, d, dbits); | |
| } else { | |
| expand(d, integer_t(s.reg, s.size(), s.flags), dbits); | |
| } | |
| } | |
| void GGLAssembler::expand(component_t& d, const component_t& s, int dbits) | |
| { | |
| integer_t r(d.reg, 32, d.flags); | |
| expand(r, s, dbits); | |
| d = component_t(r); | |
| } | |
| void GGLAssembler::expand(integer_t& dst, const integer_t& src, int dbits) | |
| { | |
| assert(src.size()); | |
| int sbits = src.size(); | |
| int s = src.reg; | |
| int d = dst.reg; | |
| // be sure to set 'dst' after we read 'src' as they may be identical | |
| dst.s = dbits; | |
| dst.flags = 0; | |
| if (dbits<=sbits) { | |
| if (s != d) { | |
| MOV(AL, 0, d, s); | |
| } | |
| return; | |
| } | |
| if (sbits == 1) { | |
| RSB(AL, 0, d, s, reg_imm(s, LSL, dbits)); | |
| // d = (s<<dbits) - s; | |
| return; | |
| } | |
| if (dbits % sbits) { | |
| MOV(AL, 0, d, reg_imm(s, LSL, dbits-sbits)); | |
| // d = s << (dbits-sbits); | |
| dbits -= sbits; | |
| do { | |
| ORR(AL, 0, d, d, reg_imm(d, LSR, sbits)); | |
| // d |= d >> sbits; | |
| dbits -= sbits; | |
| sbits *= 2; | |
| } while(dbits>0); | |
| return; | |
| } | |
| dbits -= sbits; | |
| do { | |
| ORR(AL, 0, d, s, reg_imm(s, LSL, sbits)); | |
| // d |= d<<sbits; | |
| s = d; | |
| dbits -= sbits; | |
| if (sbits*2 < dbits) { | |
| sbits *= 2; | |
| } | |
| } while(dbits>0); | |
| } | |
| void GGLAssembler::downshift( | |
| pixel_t& d, int component, component_t s, const reg_t& dither) | |
| { | |
| const needs_t& needs = mBuilderContext.needs; | |
| Scratch scratches(registerFile()); | |
| int sh = s.h; | |
| int sl = s.l; | |
| int maskHiBits = (sh!=32) ? ((s.flags & CLEAR_HI)?1:0) : 0; | |
| int maskLoBits = (sl!=0) ? ((s.flags & CLEAR_LO)?1:0) : 0; | |
| int sbits = sh - sl; | |
| int dh = d.format.c[component].h; | |
| int dl = d.format.c[component].l; | |
| int dbits = dh - dl; | |
| int dithering = 0; | |
| ALOGE_IF(sbits<dbits, "sbits (%d) < dbits (%d) in downshift", sbits, dbits); | |
| if (sbits>dbits) { | |
| // see if we need to dither | |
| dithering = mDithering; | |
| } | |
| int ireg = d.reg; | |
| if (!(d.flags & FIRST)) { | |
| if (s.flags & CORRUPTIBLE) { | |
| ireg = s.reg; | |
| } else { | |
| ireg = scratches.obtain(); | |
| } | |
| } | |
| d.flags &= ~FIRST; | |
| if (maskHiBits) { | |
| // we need to mask the high bits (and possibly the lowbits too) | |
| // and we might be able to use immediate mask. | |
| if (!dithering) { | |
| // we don't do this if we only have maskLoBits because we can | |
| // do it more efficiently below (in the case where dl=0) | |
| const int offset = sh - dbits; | |
| if (dbits<=8 && offset >= 0) { | |
| const uint32_t mask = ((1<<dbits)-1) << offset; | |
| if (isValidImmediate(mask) || isValidImmediate(~mask)) { | |
| build_and_immediate(ireg, s.reg, mask, 32); | |
| sl = offset; | |
| s.reg = ireg; | |
| sbits = dbits; | |
| maskLoBits = maskHiBits = 0; | |
| } | |
| } | |
| } else { | |
| // in the dithering case though, we need to preserve the lower bits | |
| const uint32_t mask = ((1<<sbits)-1) << sl; | |
| if (isValidImmediate(mask) || isValidImmediate(~mask)) { | |
| build_and_immediate(ireg, s.reg, mask, 32); | |
| s.reg = ireg; | |
| maskLoBits = maskHiBits = 0; | |
| } | |
| } | |
| } | |
| // XXX: we could special case (maskHiBits & !maskLoBits) | |
| // like we do for maskLoBits below, but it happens very rarely | |
| // that we have maskHiBits only and the conditions necessary to lead | |
| // to better code (like doing d |= s << 24) | |
| if (maskHiBits) { | |
| MOV(AL, 0, ireg, reg_imm(s.reg, LSL, 32-sh)); | |
| sl += 32-sh; | |
| sh = 32; | |
| s.reg = ireg; | |
| maskHiBits = 0; | |
| } | |
| // Downsampling should be performed as follows: | |
| // V * ((1<<dbits)-1) / ((1<<sbits)-1) | |
| // V * [(1<<dbits)/((1<<sbits)-1) - 1/((1<<sbits)-1)] | |
| // V * [1/((1<<sbits)-1)>>dbits - 1/((1<<sbits)-1)] | |
| // V/((1<<(sbits-dbits))-(1>>dbits)) - (V>>sbits)/((1<<sbits)-1)>>sbits | |
| // V/((1<<(sbits-dbits))-(1>>dbits)) - (V>>sbits)/(1-(1>>sbits)) | |
| // | |
| // By approximating (1>>dbits) and (1>>sbits) to 0: | |
| // | |
| // V>>(sbits-dbits) - V>>sbits | |
| // | |
| // A good approximation is V>>(sbits-dbits), | |
| // but better one (needed for dithering) is: | |
| // | |
| // (V>>(sbits-dbits)<<sbits - V)>>sbits | |
| // (V<<dbits - V)>>sbits | |
| // (V - V>>dbits)>>(sbits-dbits) | |
| // Dithering is done here | |
| if (dithering) { | |
| comment("dithering"); | |
| if (sl) { | |
| MOV(AL, 0, ireg, reg_imm(s.reg, LSR, sl)); | |
| sh -= sl; | |
| sl = 0; | |
| s.reg = ireg; | |
| } | |
| // scaling (V-V>>dbits) | |
| SUB(AL, 0, ireg, s.reg, reg_imm(s.reg, LSR, dbits)); | |
| const int shift = (GGL_DITHER_BITS - (sbits-dbits)); | |
| if (shift>0) ADD(AL, 0, ireg, ireg, reg_imm(dither.reg, LSR, shift)); | |
| else if (shift<0) ADD(AL, 0, ireg, ireg, reg_imm(dither.reg, LSL,-shift)); | |
| else ADD(AL, 0, ireg, ireg, dither.reg); | |
| s.reg = ireg; | |
| } | |
| if ((maskLoBits|dithering) && (sh > dbits)) { | |
| int shift = sh-dbits; | |
| if (dl) { | |
| MOV(AL, 0, ireg, reg_imm(s.reg, LSR, shift)); | |
| if (ireg == d.reg) { | |
| MOV(AL, 0, d.reg, reg_imm(ireg, LSL, dl)); | |
| } else { | |
| ORR(AL, 0, d.reg, d.reg, reg_imm(ireg, LSL, dl)); | |
| } | |
| } else { | |
| if (ireg == d.reg) { | |
| MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); | |
| } else { | |
| ORR(AL, 0, d.reg, d.reg, reg_imm(s.reg, LSR, shift)); | |
| } | |
| } | |
| } else { | |
| int shift = sh-dh; | |
| if (shift>0) { | |
| if (ireg == d.reg) { | |
| MOV(AL, 0, d.reg, reg_imm(s.reg, LSR, shift)); | |
| } else { | |
| ORR(AL, 0, d.reg, d.reg, reg_imm(s.reg, LSR, shift)); | |
| } | |
| } else if (shift<0) { | |
| if (ireg == d.reg) { | |
| MOV(AL, 0, d.reg, reg_imm(s.reg, LSL, -shift)); | |
| } else { | |
| ORR(AL, 0, d.reg, d.reg, reg_imm(s.reg, LSL, -shift)); | |
| } | |
| } else { | |
| if (ireg == d.reg) { | |
| if (s.reg != d.reg) { | |
| MOV(AL, 0, d.reg, s.reg); | |
| } | |
| } else { | |
| ORR(AL, 0, d.reg, d.reg, s.reg); | |
| } | |
| } | |
| } | |
| } | |
| }; // namespace android |